Palworld

Palworld

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 35 44 56
1440p QHD 43 62 81 99
1080p Full HD 67 90 116 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 44
3840x2160 High 35
3840x2160 Ultra 23
2560x1440 Low 99
2560x1440 Medium 81
2560x1440 High 62
2560x1440 Ultra 43
1920x1080 Low 144
1920x1080 Medium 116
1920x1080 High 90
1920x1080 Ultra 67

Palworld with Intel Core i5-14600KF + Intel Arc B580, In-Depth Analysis

Palworld with the Intel Core i5-14600KF and Intel Arc B580 is a pairing defined by its scaling behavior: the CPU provides ample headroom, but the GPU becomes the definitive bottleneck as resolution climbs. The measured data shows a playable experience at 1080p and 1440p, but the combo falls short of smooth performance at 4K, particularly at higher presets.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent, confirming that the Intel Arc B580 is the limiting component in this configuration. At Low settings, the average FPS falls from 143.8 at 1920x1080 to 98.5 at 2560x1440, then to 55.7 at 3840x2160. That is a 39.4% reduction from 1080p to 1440p, and a further 43.5% reduction from 1440p to 4K. This pattern indicates a traditional GPU-bound workload where pixel count directly dictates performance.

The scaling is even more punishing at higher presets. At High settings, the average FPS drops from 90.1 at 1080p to 61.5 at 1440p (a 31.7% loss), and then to 35.4 at 4K (a 42.4% loss from 1440p). Ultra settings are the most demanding, with the average falling from 66.5 at 1080p to 42.9 at 1440p, and then to a marginal 22.6 at 4K. The 4K Ultra result is only 34% of the 1080p Low result, which clearly shows the GPU’s pixel-processing limits.

The data suggests that the Core i5-14600KF is not a factor in these results. If the CPU were the bottleneck, the frame rate would not scale so linearly with resolution. The 14-core processor’s high single-thread performance, evidenced by its Cinebench R23 single-core score of 4643, is sufficient to feed the B580 even at 1080p Low where the CPU load is highest. The bottleneck is squarely on the Arc B580’s 13.67 TFLOPS of FP32 compute and 456.0 GB/s of memory bandwidth, which are saturated by Palworld’s rendering demands at higher resolutions.

Settings Recommendations

The optimal balance of visual quality and frame rate is found at Medium settings for most resolutions. At 1920x1080, Medium delivers an average of 115.8 FPS, which is only 28 FPS less than Low but provides a significant visual uplift over the 90.1 FPS at High. At 2560x1440, Medium produces 80.7 FPS, a smooth and responsive experience that is far superior to the 61.5 FPS at High. This makes Medium the clear sweet spot for this combo.

High settings are playable only at 1080p, where the 90.1 FPS average is acceptable for a survival game. At 1440p, the 61.5 FPS average is borderline; it is playable but may feel less fluid during intense moments. The data shows that High settings at 4K are not viable, as the 35.4 FPS average falls below the threshold for comfortable play.

Ultra settings should be avoided for this pairing. Even at 1080p, the average FPS of 66.5 is a 42.5% reduction from Medium, and the visual difference between High and Ultra in Palworld is typically minimal compared to the performance cost. At 1440p, Ultra drops to 42.9 FPS, and at 4K it becomes a slideshow at 22.6 FPS. The recommendation is to play at Medium for a consistent 60+ FPS experience, or drop to Low at 4K to achieve 55.7 FPS if higher resolution is a priority.

GPU Role

The Intel Arc B580’s specifications directly explain its performance in Palworld. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, yielding 456.0 GB/s of bandwidth. This memory configuration is adequate for the game’s textures, but the core is the limiting factor. With 2560 shading units and 80 ROPs, the B580’s pixel fill rate of 213.6 GPixel/s is the primary constraint at 4K, where the number of pixels to process quadruples compared to 1080p.

The boost clock is fixed at 2670 MHz, which is a high frequency for an Intel GPU, but it does not compensate for the raw compute limitations. The FP32 throughput of 13.67 TFLOPS is modest by modern standards, and Palworld’s open-world rendering with dynamic lighting and shadows stresses this compute. The result is that the GPU’s average benchmark score of 23021 places it in the 66th percentile of all GPUs, and its nearest rival is the NVIDIA GeForce RTX 4060, which it trails by 0.7% in average score. This places the B580 in the mid-range tier, which aligns with the measured FPS data.

The GPU’s 20 ray tracing cores are present, but Palworld’s implementation of ray tracing is not a major factor in these measurements. The data shows a clear GPU-bound scenario, and the performance gap between Low and Ultra presets is substantial, indicating that the B580’s shading units and ROPs are the primary drivers of the frame rate differences.

Measured FPS Breakdown

At 1920x1080, the results are as follows: Low averages 143.8 FPS, Medium averages 115.8 FPS, High averages 90.1 FPS, and Ultra averages 66.5 FPS. The spread from Low to Ultra is 77.3 FPS, demonstrating a wide performance range that gives users flexibility. The 1080p Low result is the highest measured across all configurations, indicating the CPU can push the GPU to its limits at this resolution.

At 2560x1440, the average FPS values are 98.5 for Low, 80.7 for Medium, 61.5 for High, and 42.9 for Ultra. The performance drop from 1080p is noticeable but not catastrophic; Medium at 1440p is still faster than High at 1080p. This makes 1440p a viable resolution for this combo, provided users stick to Medium or lower presets.

At 3840x2160, the average FPS values are 55.7 for Low, 43.6 for Medium, 35.4 for High, and 22.6 for Ultra. Only the Low preset achieves a playable frame rate above 55 FPS. The 4K Ultra result of 22.6 FPS is the worst measured figure in the entire dataset, highlighting the GPU’s inability to handle the game’s highest visual quality at this resolution. The data shows a consistent halving of performance from Medium to Ultra at each resolution, which is a typical characteristic of a fill-rate-limited GPU.

FAQ

Q: Can this combo run Palworld at 4K?

A: Yes, but only at Low settings, where the average FPS is 55.7. At Medium, the average drops to 43.6 FPS, and at High or Ultra, it falls below 35.4 FPS, which is not a smooth experience. The 4K Ultra average of 22.6 FPS is the lowest measured result.

Q: What is the best resolution for this CPU-GPU pairing?

A: The data shows 1920x1080 is the most comfortable, with all presets exceeding 66.5 FPS. 2560x1440 is also viable, with Medium at 80.7 FPS and Low at 98.5 FPS, making it a good choice for users with 1440p monitors.

Q: Is the Intel Core i5-14600KF holding back the Intel Arc B580?

A: No. The frame rates scale predictably with resolution, which indicates a GPU bottleneck. The CPU’s Cinebench R23 single-core score of 4643 and multicore score of 32889 suggest it has ample headroom, and the 1080p Low average of 143.8 FPS shows the CPU can feed the GPU effectively.

Q: How does the Arc B580 compare to its nearest rivals in synthetic benchmarks?

A: The B580’s average benchmark score is 23021, which is 0.1% higher than the AMD Radeon 760M, 0.3% higher than the NVIDIA P106-100, and 1.3% higher than the NVIDIA GeForce RTX 4060 Mobile. It trails the NVIDIA GeForce RTX 4060 by 0.7%.

Q: What settings should be used for a 60+ FPS target?

A: At 1080p, Medium (115.8 FPS) or High (90.1 FPS) both exceed 60 FPS. At 1440p, only Medium (80.7 FPS) and Low (98.5 FPS) achieve this target. At 4K, no preset reaches 60 FPS, with Low being the highest at 55.7 FPS.

Q: Is the Ultra preset worth the performance cost?

A: The data says no. At 1080p, Ultra is 66.5 FPS compared to Medium’s 115.8 FPS, a 42.5% loss. At 1440p, Ultra drops to 42.9 FPS. The visual uplift from High to Ultra is not worth the steep frame rate penalty in this game.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture. Its base clock is 3.50 GHz, and it boosts to 5.30 GHz, which drives strong single-thread performance. The Cinebench R23 single-core score of 4643 places it in the 93rd percentile of all CPUs, and its average benchmark score of 49367 is 0.4% higher than the Intel Core i5-14600K and 0.6% higher than the AMD Ryzen 9 5950X.

In Palworld, the CPU’s role is to manage game logic, physics, and AI. The 20 threads provide ample parallelism, and the high boost clock ensures fast response times. The measured data shows that even at 1080p Low, where the CPU load is highest, the frame rate reaches 143.8 FPS, indicating no CPU bottleneck. The CPU’s 24 MB of shared L3 cache is sufficient for the game’s data sets, and its 125W TDP is a modest power envelope for the performance delivered.

The CPU’s memory support for DDR4 and DDR5 does not directly impact these results, but the dual-channel bus ensures adequate bandwidth for the GPU. The processor’s performance in synthetic tests, such as a Geekbench multicore score of 15636 and a Passmark multithread score of 38697, confirms it is a high-end desktop part that will not limit the Arc B580 in this game. The bottleneck is exclusively the GPU, as evidenced by the resolution scaling.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and Intel Arc B580 ranks 1350th out of 1718 tested combos in Palworld. This ranking places the pairing in the bottom 21.4% of all configurations, which is a direct consequence of the GPU’s mid-range positioning. The CPU is a top-tier performer, but the GPU’s 66th percentile standing drags the overall combo down.

This rank is consistent with the measured FPS data. While the combo can achieve high frame rates at 1080p Low (143.8 FPS), the inability to maintain 60 FPS at 4K High (35.4 FPS) or even 4K Medium (43.6 FPS) limits its overall standing. The rank reflects the average performance across all presets and resolutions, and the 4K Ultra result of 22.6 FPS is a significant outlier that pulls the average down.

In comparison, the data suggests that this combo is better suited for 1080p or 1440p gaming rather than 4K. The CPU’s high percentile rank (93rd) does not compensate for the GPU’s lower rank (66th), and the overall combo rank of 1350 out of 1718 indicates that users should pair this CPU with a more powerful GPU for higher-resolution gaming. The combo is functional and playable at lower resolutions, but it is not a high-end configuration for Palworld.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 55.7
3840x2160 Medium 43.6
3840x2160 High 35.4
3840x2160 Ultra 22.6
2560x1440 Low 98.5
2560x1440 Medium 80.7
2560x1440 High 61.5
2560x1440 Ultra 42.9
1920x1080 Low 143.8
1920x1080 Medium 115.8
1920x1080 High 90.1
1920x1080 Ultra 66.5

Palworld with ii5-14600KF + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.