Outriders

Outriders

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 39 52 72
1440p QHD 54 75 100 137
1080p Full HD 86 119 158 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 28
2560x1440 Low 137
2560x1440 Medium 100
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 218
1920x1080 Medium 158
1920x1080 High 119
1920x1080 Ultra 86

Outriders with Intel Core i9-14900K + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i9-14900K and NVIDIA GeForce RTX 5050 combination produces a clear hierarchy of playable settings in Outriders, dictated primarily by the GPU's capabilities. The measured data shows that Medium settings provide the most balanced experience across all resolutions, offering a substantial improvement over Low while maintaining frame rates that are significantly higher than High or Ultra presets. At 1080p, the Medium preset achieves an average of 158 FPS with a minimum of 135 FPS, which is a 33% increase over the High preset's 119 FPS average. The 1440p Medium row shows 100 FPS average with an 85 FPS minimum, while the 4K Medium row manages 52 FPS average with a 44 FPS minimum. This makes Medium the only preset that delivers playable frame rates at 4K without dipping into the low 30s or 20s. The Low preset is faster but visually sparse; at 1080p it hits 218 FPS, at 1440p it reaches 137 FPS, and at 4K it still produces 72 FPS. However, the jump from Low to Medium costs roughly 27-28% performance at 1080p (218 to 158 FPS) and 1440p (137 to 100 FPS), which is a reasonable trade for the visual fidelity gain. High and Ultra presets are only viable at 1080p, where they produce 119 FPS and 86 FPS respectively. At 1440p, High drops to 75 FPS, which is borderline for fast-paced looter shooter gameplay, while Ultra falls to 54 FPS. At 4K, High averages 39 FPS and Ultra averages 28 FPS, making both effectively unplayable. The data strongly suggests that users should default to Medium for consistent 60+ FPS gameplay, reserving Low for competitive scenarios or high-refresh-rate displays, and avoiding High/Ultra beyond 1080p.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary performance limiter in this configuration, and its memory subsystem plays a critical role in Outriders. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The data shows that the GPU's performance scales consistently with resolution and settings, which is typical of a memory-bandwidth-bound component. The card's 2,560 shading units, 80 texture mapping units, and 32 ROPs deliver a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. Its FP32 throughput is rated at 13.17 TFLOPS, with FP16 performance at the same level (1:1 ratio). Clock speeds are relatively modest, with a base of 2317 MHz and a boost of 2572 MHz. The 8 GB VRAM capacity appears sufficient for this game at the tested presets, as the frame rates drop proportionally with resolution rather than showing sudden collapses that would indicate memory exhaustion. The GPU's 130 W TDP and 300 W suggested PSU rating indicate it is a power-efficient part, but the data reveals it is not powerful enough for Outriders at high settings. The benchmark results show the RTX 5050 sitting at the 66th percentile versus all GPUs, with an average benchmark score of 21,035. Its nearest rivals in synthetic benchmarks include the AMD Radeon RX Vega M GL (21,153 average, -0.6% delta), AMD Radeon HD 8970M (21,237 average, -1% delta), AMD Radeon RX 5600 XT (20,713 average, +1.6% delta), and NVIDIA RTX A4000 Mobile (21,379 average, -1.6% delta). This places the RTX 5050 in a performance tier that aligns with mid-range cards from previous generations, which explains why it struggles with Outriders' higher presets. The GPU's 20 RT cores and 80 tensor cores support hardware ray tracing and DLSS, but the measured data does not include those features enabled, focusing instead on rasterization performance.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a classic GPU-bound scenario, with the RTX 5050 being the clear bottleneck at higher resolutions. Looking at the Medium preset, which has the most complete data (including min and max FPS), the scaling is as follows: 1080p averages 158 FPS, 1440p averages 100 FPS, and 4K averages 52 FPS. This represents a 37% drop from 1080p to 1440p, and a further 48% drop from 1440p to 4K. The total drop from 1080p to 4K is 67%, which is close to the theoretical pixel count increase of 4x (1080p has 2.07 million pixels, 4K has 8.29 million pixels), but not exactly proportional. The fact that the drop is less than the pixel ratio suggests that some other factor, such as memory bandwidth or CPU overhead, is partially compensating at higher resolutions. The High preset shows a similar pattern: 119 FPS at 1080p, 75 FPS at 1440p (a 37% drop), and 39 FPS at 4K (a 48% drop from 1440p, 67% total). The Low preset drops from 218 FPS at 1080p to 137 FPS at 1440p (37% drop) and 72 FPS at 4K (47% drop from 1440p, 67% total). The Ultra preset follows the same trend: 86 FPS at 1080p, 54 FPS at 1440p (37% drop), and 28 FPS at 4K (48% drop, 67% total). The consistency of these percentage drops across all four presets is striking. It indicates that the scaling is purely resolution-driven and not affected by the complexity of the scene or the settings level. The CPU, with its 24 cores and 32 threads, is clearly not the limiting factor here; the i9-14900K has ample headroom for this game. The 67% total drop from 1080p to 4K is a strong indicator that the RTX 5050's fill rate and memory bandwidth are the constraining resources. The 4K results, particularly the 39 FPS average on High and 28 FPS on Ultra, make it clear that this GPU is not designed for 4K gaming in Outriders beyond the Low or Medium presets.

FAQ

Q: What is the best settings preset for 1080p gameplay?

A: Medium provides the best balance, with a 158 FPS average and 135 FPS minimum. It is 33% faster than High (119 FPS) and 45% faster than Ultra (86 FPS), while being only 27% slower than Low (218 FPS), which is an acceptable trade for improved visuals.

Q: Can this combo handle 4K gaming in Outriders?

A: Only at Low or Medium settings. The Medium preset averages 52 FPS with a 44 FPS minimum, which is playable but not smooth. High (39 FPS) and Ultra (28 FPS) are below playable thresholds, while Low (72 FPS) is the only preset that maintains a comfortable frame rate at 4K.

Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5050 has an average benchmark score of 21,035. It is 0.6% slower than the AMD Radeon RX Vega M GL (21,153), 1% slower than the AMD Radeon HD 8970M (21,237), and 1.6% slower than the NVIDIA RTX A4000 Mobile (21,379). It is 1.6% faster than the AMD Radeon RX 5600 XT (20,713).

Q: What is the frame time consistency on Medium settings?

A: The Medium preset has the most complete data, showing a minimum and maximum FPS. At 1080p, the range is 135-182 FPS around the 158 average. At 1440p, the range is 85-115 FPS around the 100 average. At 4K, the range is 44-60 FPS around the 52 average. The spread is roughly 30% from min to max in each case.

Q: Is the CPU holding back the GPU in this game?

A: No. The Intel Core i9-14900K has 24 cores and 32 threads, with a boost clock of 6.00 GHz. Its Cinebench R23 multi-core score is 39,399.5 and single-core score is 2,262.5. The 67% FPS drop from 1080p to 4K across all settings indicates the GPU is the bottleneck, not the CPU.

Q: What is the highest playable preset at 1440p?

A: Medium is the best option, delivering 100 FPS average with an 85 FPS minimum. High drops to 75 FPS average, which is still playable but with less headroom, while Ultra falls to 54 FPS, which is marginal for a looter shooter. Low hits 137 FPS but sacrifices visual quality.

CPU Role

The Intel Core i9-14900K provides an extraordinarily capable foundation for this gaming configuration, even though the data shows it is not the limiting factor in Outriders. This processor features 24 cores and 32 threads, operating at a base clock of 3.20 GHz and a boost clock of 6.00 GHz. It is built on Intel's 10 nm process node with the Raptor Lake-R architecture, using a 257 mm² die size. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. Memory support includes both DDR4 and DDR5 in a dual-channel configuration, with ECC memory support available. The CPU sits at the 95th percentile versus all CPUs, with a high average benchmark score of 79,097. Its nearest rivals in the synthetic benchmarks include the Intel Core i9-14900KF (79,371 average, -0.3% delta), Intel Core Ultra 9 290HX Plus (79,574 average, -0.6% delta), AMD EPYC 7413 (80,041 average, -1.2% delta), and AMD Ryzen AI Max+ 395 (77,740 average, +1.7% delta). In Cinebench R23, the i9-14900K scores 39,399.5 in multi-core and 2,262.5 in single-core. Geekbench results show 21,697 multi-core and 2,655 single-core. Passmark tests reveal strong performance in integer math (210,622), floating point math (152,975), and multithreaded workloads (58,674). The data compression score is 792,694, and encryption score is 46,813. In Outriders, the CPU's role is to feed the GPU with draw calls and game logic. The measured FPS scaling, which is consistent across all settings and resolutions, indicates that the i9-14900K never becomes a bottleneck. Even at 1080p Low, where the GPU is producing 218 FPS, the CPU has enough headroom to maintain that frame rate. The 32 threads handle the game's background tasks and any system overhead without issue. This CPU is overkill for Outriders, but that oversupply of compute ensures consistent frame delivery, particularly in the 1% and 0.1% low scenarios that are not measured in this dataset but are implied by the stable minimum FPS values on Medium settings. The 6.00 GHz boost clock is particularly effective for the game's single-threaded engine components, providing low latency frame pacing.

Measured FPS Breakdown

The complete measured FPS dataset for Outriders with this combo is as follows. At 1080p, the Low preset achieves an average of 218 FPS, which is the highest result in the entire dataset. Medium averages 158 FPS with a minimum of 135 FPS and maximum of 182 FPS. High averages 119 FPS. Ultra averages 86 FPS. The progression from Low to Ultra shows a 60% reduction in performance (218 to 86 FPS). At 1440p, Low averages 137 FPS. Medium averages 100 FPS with a minimum of 85 FPS and maximum of 115 FPS. High averages 75 FPS. Ultra averages 54 FPS. The drop from 1080p to 1440p is consistent at approximately 37% for every preset. At 4K, Low averages 72 FPS. Medium averages 52 FPS with a minimum of 44 FPS and maximum of 60 FPS. High averages 39 FPS. Ultra averages 28 FPS. The 4K results are the most demanding, showing a 67% total drop from 1080p across all settings. The Medium preset is the only one with full min/max data, indicating it was the focus of the testing methodology. The minimum FPS values on Medium are 135 at 1080p, 85 at 1440p, and 44 at 4K. These minimums are approximately 15% below the averages, which is a reasonable frame time consistency for a looter shooter with dynamic effects. The maximum FPS values on Medium are 182 at 1080p, 115 at 1440p, and 60 at 4K, showing that the game can burst above the average in less demanding scenes. The Ultra preset at 4K produces an average of 28 FPS, which is below the 30 FPS threshold often considered the minimum for playable frame rates. The High preset at 4K averages 39 FPS, which is borderline. The data shows a clear tiering: Low and Medium are viable at all resolutions, while High and Ultra are only recommended for 1080p. The 4K Medium result of 52 FPS is notable as it provides a console-like experience, though the 44 FPS minimum may cause visible stutter in combat-heavy scenes.

How This Combo Ranks

In the database of tested combinations for Outriders, this pairing of the Intel Core i9-14900K and NVIDIA GeForce RTX 5050 ranks 1,715th out of 2,913 total combos. This places it in the 41st percentile of all tested systems, meaning roughly 59% of other combinations deliver higher frame rates in this game. The rank is primarily driven by the GPU's mid-range standing; the RTX 5050 sits at the 66th percentile versus all GPUs, but the i9-14900K is at the 95th percentile versus all CPUs. The mismatch between the high-end CPU and mid-range GPU creates a system that is heavily GPU-limited in Outriders. The combo rank reflects this: it is not in the top half of tested systems, but it is not in the bottom quartile either. Systems with the same CPU but higher-tier GPUs would rank substantially better, as the CPU has proven it has ample headroom. Conversely, systems with the same GPU but lower-tier CPUs might rank similarly or slightly worse, depending on whether the CPU becomes a bottleneck at lower core counts. The 1,715 rank suggests this combo is suitable for 1080p gaming with high refresh rates and 1440p gaming at medium settings, but it is not competitive for 4K gaming or for pushing high frame rates at Ultra settings. The gap between this combo and the top performers is significant; the top 10% of combos likely achieve 2-3 times the frame rates at the same settings. The rank also indicates that Outriders is a demanding title that benefits from GPUs with more than 8 GB of VRAM and higher memory bandwidth. The RTX 5050's 320.0 GB/s bandwidth is a limiting factor at 4K, as evidenced by the 67% FPS drop from 1080p. For users seeking a higher rank, upgrading the GPU would yield the most significant improvement, as the i9-14900K is already in the top 5% of all CPUs. The combo's position at 1,715 out of 2,913 is a data-driven confirmation that this pairing is balanced for mainstream 1080p and entry-level 1440p gaming, but it leaves performance on the table at higher resolutions and settings.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 28.0
2560x1440 Low 137.0
2560x1440 Medium 100.0
2560x1440 High 75.0
2560x1440 Ultra 54.0
1920x1080 Low 218.0
1920x1080 Medium 158.0
1920x1080 High 119.0
1920x1080 Ultra 86.0

Outriders with ii9-14900K + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.