Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with Intel Core i9-14900K + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Downfall with Intel Core i9-14900K + NVIDIA GeForce RTX 5050

The pairing of Intel's flagship Core i9-14900K with NVIDIA's entry-level GeForce RTX 5050 creates an interesting asymmetry in Downfall, a 2016 horror title that clearly favors GPU throughput at higher resolutions. The measured frame rates across three resolutions and four quality presets reveal a system where the CPU's immense headroom is largely untapped, while the GPU's 8 GB memory and modest compute resources define the performance ceiling. With a combo rank of 1755 out of 2928 tested configurations, this pairing sits near the lower-middle of the database, yet it delivers playable frame rates in most scenarios, making it a study in how a strong processor cannot compensate for a limited graphics card in a resolution-hungry game.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 exposes a steep performance curve that points directly at the RTX 5050 as the limiting component. At High settings, the average frame rate drops from 135 FPS at 1080p to 96 FPS at 1440p, then plummets to 60 FPS at 4K. That represents a 55.6% reduction in frame rate from 1080p to 4K, with the largest single-step decline occurring between 1440p and 2160p (a 37.5% drop). This pattern is classic GPU-bound behavior: the pixel count quadruples from 1080p to 4K, and the RTX 5050's 13.17 TFLOPS of FP32 compute simply cannot keep pace with the increased fill rate demand.

The resolution scaling becomes even more telling when comparing Low and Ultra presets. At Low settings, the 1080p to 4K transition yields 201 FPS down to 89 FPS — a 55.7% decrease that mirrors the High preset's scaling almost exactly. This consistency across presets suggests that resolution, not quality settings, is the dominant variable. At Ultra, the 4K frame rate collapses to 37 FPS, while 1440p manages 60 FPS and 1080p reaches 84 FPS. The Ultra preset at 4K represents a 55.9% drop from 1080p Ultra, again following the same proportional decline. The fact that all presets show nearly identical percentage drops from 1080p to 4K indicates that the RTX 5050's memory bandwidth of 320.0 GB/s and 128-bit bus width are the constraining factors, as higher resolutions require proportionally more memory throughput regardless of quality settings.

What is notably absent from this data is any sign of CPU limitation. The Core i9-14900K, with its 24 cores and 32 threads, never appears as a bottleneck even at 1080p Low where 201 FPS is achieved. The frame rate scaling from 4K to 1080p is smooth and monotonic across all presets, which would not be the case if the processor were struggling to feed the GPU. Instead, the data suggests that the RTX 5050's 8 GB VRAM and 2560 shading units are the primary arbiters of performance, with the CPU's 36 MB of shared L3 cache and 6.00 GHz boost clock providing ample headroom for the game's logic and draw calls.

How This Combo Ranks

The combo's rank of 1755 out of 2928 tested combinations places it in the 40th percentile of all CPU-GPU pairings tested with Downfall. This is a middling result that aligns with the RTX 5050's individual standing: the GPU holds a 66th percentile rank among all GPUs in the database, while the CPU sits at a dominant 95th percentile. The disparity between these two percentiles explains the combo's overall position — the system is dragged down by the GPU's relative weakness, despite the CPU being in the top 5% of all processors.

Looking at the GPU's nearest rivals provides context for its performance tier. The RTX 5050's average benchmark score of 21035 is 0.6% below the AMD Radeon RX Vega M GL (21153), 1.0% below the AMD Radeon HD 8970M (21237), and 1.6% above the AMD Radeon RX 5600 XT (20713). These deltas are remarkably small, placing the RTX 5050 in a tight cluster of mid-range performers. The NVIDIA RTX A4000 Mobile, with a score of 21379, sits 1.6% above the RTX 5050. In Downfall, this means the RTX 5050 is likely trading blows with these older or mobile-oriented parts, which explains why the combo rank is not higher despite the flagship CPU.

The CPU's nearest rivals tell a different story. The Core i9-14900K's average benchmark score of 79097 is 0.3% below the Intel Core i9-14900KF (79371), 0.6% below the Intel Core Ultra 9 290HX Plus (79574), and 1.2% below the AMD EPYC 7413 (80041). It sits 1.7% above the AMD Ryzen AI Max+ 395 (77740). These are all top-tier processors, and the small deltas indicate that the i9-14900K is firmly in the highest performance class. The fact that this CPU cannot push the combo rank higher than 1755 underscores how Downfall at 4K is fundamentally GPU-limited, with even a 95th-percentile processor unable to overcome the RTX 5050's mid-range ceiling.

Settings Recommendations

For a balanced experience across all resolutions, the Medium preset emerges as the clear sweet spot in the measured data. At 1080p, Medium delivers 165 FPS average with a minimum of 140 FPS and maximum of 189 FPS — comfortably above the 144 Hz refresh rate common on modern monitors. At 1440p, Medium drops to 118 FPS average (100 min, 135 max), which remains highly playable on standard 60 Hz displays and even on many high-refresh panels. At 4K, Medium still produces 73 FPS average (62 min, 84 max), which is above the 60 FPS threshold for smooth gameplay in a horror title where frame pacing matters for atmosphere.

The High preset is viable but with caveats. At 1080p and 1440p, it delivers 135 FPS and 96 FPS respectively, both playable. However, at 4K, High drops to exactly 60 FPS average, which is the minimum acceptable for smooth motion but leaves no headroom for demanding scenes. The Ultra preset is only recommended for 1080p, where it achieves 84 FPS average, and even then, the jump to 1440p Ultra (60 FPS) and 4K Ultra (37 FPS) makes it unsuitable beyond the lowest resolution. The Low preset, while offering the highest frame rates (201 FPS at 1080p, 144 FPS at 1440p, 89 FPS at 4K), sacrifices visual quality in a game where atmosphere and lighting are critical to the horror experience.

The most striking recommendation comes from the 4K Medium result: 73 FPS average with a 62 FPS minimum. This is a playable 4K experience that the RTX 5050 can sustain, making Medium the only preset that bridges the gap between performance and visual fidelity at the highest resolution. For users with 1440p monitors, Medium at 118 FPS is the best balance, while 1080p users can safely push to High (135 FPS) or even Ultra (84 FPS) if visual quality takes precedence over maximum frame rate.

Measured FPS Breakdown

At 1920x1080, the full spectrum of settings yields a wide range of performance. Low settings produce 201 FPS average, Medium reaches 165 FPS (140 min, 189 max), High achieves 135 FPS, and Ultra falls to 84 FPS. The progression from Low to Ultra represents a 58.2% reduction in frame rate, which is substantial but leaves even the Ultra preset comfortably above 60 FPS. The 1080p results demonstrate that the RTX 5050 has sufficient compute headroom at this resolution to handle even the most demanding quality settings without dropping below playable thresholds.

Moving to 2560x1440, the performance envelope tightens considerably. Low delivers 144 FPS average, Medium drops to 118 FPS (100 min, 135 max), High reduces to 96 FPS, and Ultra bottoms out at 60 FPS. The Ultra preset at 1440p is exactly at the 60 FPS threshold, making it risky for scenes with heavy particle effects or dynamic lighting typical of horror games. The Medium preset's 100 FPS minimum is notable — it indicates that even in the most demanding moments, the frame rate stays above 100 FPS, providing a smooth experience on high-refresh 1440p displays.

At 3840x2160, the RTX 5050's limitations become stark. Low settings yield 89 FPS average, Medium achieves 73 FPS (62 min, 84 max), High drops to 60 FPS, and Ultra collapses to 37 FPS. The gap between Medium and High at 4K is just 13 FPS, while the gap between High and Ultra is 23 FPS — a non-linear degradation that suggests the Ultra preset introduces effects that disproportionately tax the GPU's 8 GB memory capacity. The minimum frame rate at 4K Medium (62 FPS) is remarkably close to the average (73 FPS), indicating consistent performance rather than occasional stutters, which is a positive sign for gameplay smoothness in a genre where sudden frame drops can ruin tension.

GPU Role

The NVIDIA GeForce RTX 5050, built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, packs 16,900 million transistors into a 149 mm² die. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is the most likely bottleneck at 4K resolutions. The measured data supports this: the 4K Ultra result of 37 FPS is 55.9% below the 1080p Ultra result of 84 FPS, a drop that correlates with the 4x pixel count increase but also with the memory bandwidth demand. With 2560 shading units, 80 TMUs, and 32 ROPs, the RTX 5050's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are modest for 4K workloads.

The GPU's clock behavior — 2317 MHz base and 2572 MHz boost — shows a 11% boost headroom that the card likely sustains under load. However, the 130 W TDP and 300 W suggested PSU indicate this is a power-efficient part, not a performance monster. The RTX 5050's benchmark scores paint a consistent picture: a 3DMark Steel Nomad DX12 score of 2502, Geekbench OpenCL of 90334, and Vulkan of 89381. The Passmark G3D score of 17326 places it in the 66th percentile of all GPUs, and its average benchmark score of 21035 is nearly identical to the AMD Radeon RX Vega M GL (21153, just 0.6% higher). This is a GPU that competes with mid-range parts from previous generations, not with modern high-end cards.

In Downfall, the GPU's 20 RT cores and 80 tensor cores are present but likely underutilized, given the game's 2016 release predates widespread ray tracing adoption. The DirectX 12 Ultimate support (12_2) ensures compatibility, but the game's actual rendering workload falls on the traditional rasterization pipeline. The 8 GB VRAM is adequate for 1080p and 1440p but becomes a limiting factor at 4K Ultra, where the 37 FPS result suggests the card is both compute-bound and memory-constrained. The PCIe 5.0 x8 interface provides ample bandwidth to the CPU, eliminating any interconnect bottleneck.

CPU Role

The Intel Core i9-14900K, with its 24 cores (8 performance + 16 efficient) and 32 threads, is an absolute powerhouse that the measured data shows is never the limiting factor in Downfall. Its 3.20 GHz base clock and 6.00 GHz boost clock represent a massive frequency advantage, and the 36 MB of shared L3 cache (plus 2 MB L2 per core) ensures that game data is readily available to the execution units. The 125 W TDP (with boost capabilities well beyond that) is a small price for this level of compute, and the CPU's 95th percentile rank among all processors confirms its elite status.

The CPU's benchmark scores are uniformly strong: Cinebench R23 multi-core of 39399.5 and single-core of 2262.5, Geekbench multi-core of 21697 and single-core of 2655, and Passmark multi-thread of 58674 with single-thread of 4697. These results place the i9-14900K in the top tier of desktop processors, with its average benchmark score of 79097 sitting just 0.3% below the i9-14900KF and 0.6% below the Core Ultra 9 290HX Plus. In Downfall, this CPU power translates to zero frame rate limitations — even at 1080p Low with 201 FPS, the CPU is not the bottleneck, as evidenced by the smooth scaling across resolutions.

The architecture — Raptor Lake-R on Intel's 10 nm process (a refinement of the older 14 nm node) — provides 80 KB of L1 cache per core, which is substantial for game logic. The dual-channel DDR4/DDR5 memory support means the system can be configured with high-bandwidth memory, although the game's performance is clearly not memory-sensitive given the CPU's headroom. The integrated UHD Graphics 770 is present but irrelevant for gaming with a discrete GPU. The CPU's 16 PCIe Gen 5 lanes provide a fast connection to the RTX 5050 over its PCIe 5.0 x8 interface, ensuring no data transfer bottlenecks.

FAQ

Q: Is the RTX 5050 capable of 4K gaming in Downfall?

A: Yes, but only at Medium settings, where it achieves 73 FPS average with a 62 FPS minimum. At High settings, it drops to exactly 60 FPS average, and at Ultra, it collapses to 37 FPS. The 4K Medium result is the only playable option above 60 FPS at this resolution.

Q: How does the Core i9-14900K compare to its nearest rival, the i9-14900KF?

A: The i9-14900K has an average benchmark score of 79097, which is 0.3% lower than the i9-14900KF's 79371. This difference is negligible and would not produce measurable frame rate differences in Downfall, where the GPU is the limiting factor.

Q: What is the best settings preset for a 1440p monitor?

A: The Medium preset at 2560x1440 delivers 118 FPS average with a 100 FPS minimum and 135 FPS maximum. This provides the best balance of visual quality and performance, staying well above 60 FPS even in demanding scenes.

Q: Why does the frame rate drop so much from 1080p to 4K?

A: The RTX 5050's 8 GB GDDR6 memory on a 128-bit bus provides only 320.0 GB/s of bandwidth. The 4x pixel increase from 1080p to 4K requires proportionally more memory throughput, which the card cannot sustain, resulting in frame rate drops of 55-56% across all presets.

Q: Does the CPU ever bottleneck the system in this game?

A: No. The i9-14900K's 24 cores and 32 threads, combined with its 6.00 GHz boost clock, provide far more compute than Downfall requires. Even at 1080p Low with 201 FPS, the frame rate scaling remains smooth, indicating the GPU is always the limiting component.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 1755 out of 2928 tested combinations, placing it in the 40th percentile. This is consistent with the RTX 5050's 66th percentile GPU ranking, while the CPU's 95th percentile ranking shows the processor is not the constraint.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with ii9-14900K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.