Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core i9-14900K + NVIDIA GeForce RTX 5050, In-Depth Analysis

The data for Fivem, captured with an Intel Core i9-14900K and an NVIDIA GeForce RTX 5050, presents a clear picture of a system where the graphics card is the primary bottleneck at higher resolutions. The CPU’s immense headroom is evident, but the GPU’s performance ceiling dictates the experience as pixel count increases. This analysis will break down the measured FPS across resolutions and settings, contextualize the hardware within its respective performance percentiles, and offer actionable insights based solely on the provided benchmark data.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a pronounced and consistent performance degradation as resolution scales from 1920x1080 to 3840x2160. At the "Low" settings preset, the average frame rate drops from a very high 168 FPS at 1080p to 110 FPS at 1440p, and finally to 61 FPS at 4K. This represents a significant 64% reduction in average FPS from 1080p to 4K. The pattern is similar for other presets; for instance, "High" settings see average FPS fall from 106 at 1080p to 70 at 1440p, and then to 39 at 4K.

This scaling behavior is a classic indicator of a GPU-bound scenario, particularly at the higher resolutions. The Intel Core i9-14900K, with its 24 cores and 32 threads, is a top-tier processor that sits in the 95th percentile against all CPUs. Its computational power is far beyond what is necessary to feed the RTX 5050 at 4K. The data suggests that the GPU, which sits in the 66th percentile against all GPUs, is saturated by the rendering workload at 3840x2160, causing the FPS to plummet. The relatively modest drop from 1080p to 1440p (e.g., from 168 to 110 FPS on Low) shows the CPU can still push high frame rates, but the subsequent drop to 4K (61 FPS on Low) highlights the GPU's limitations with the increased pixel throughput.

The implication is that for players targeting high refresh rate monitors, 1080p is the only resolution where this combo can fully utilize a high-refresh display on lower settings. At 1440p, the system is still capable of excellent frame rates, but the ceiling is lower. At 4K, the RTX 5050 becomes the definitive limiting factor, and even the "Low" preset struggles to maintain a smooth 60 FPS. The data shows that the CPU is never the bottleneck in this configuration; the GPU is the performance arbiter at resolutions above 1080p.

FAQ

Q: What is the best resolution for high refresh rate gaming with this combo?

A: Based on the measured data, 1920x1080 is the only resolution where the average FPS exceeds 144 on any preset. The "Low" preset at 1080p achieves an average of 168 FPS, and "Medium" achieves 132 FPS, making it the target for high-refresh-rate displays. At 2560x1440, the "Low" preset is the only one that breaks the 100 FPS barrier, with an average of 110 FPS.

Q: How does the RTX 5050's performance compare to its closest rivals?

A: The RTX 5050's average benchmark score is 21035. Its nearest rival, the AMD Radeon RX Vega M GL, has an average score of 21153, which is 0.6% higher. The AMD Radeon HD 8970M scores 21237, which is 1% higher. The NVIDIA RTX A4000 Mobile scores 21379, which is 1.6% higher. Conversely, the AMD Radeon RX 5600 XT scores 20713, which is 1.6% lower, making the RTX 5050 slightly faster than that card in synthetic benchmarks.

Q: Is the Intel Core i9-14900K a bottleneck for the RTX 5050 in Fivem?

A: The benchmark results indicate it is not. The i9-14900K is in the 95th percentile of all CPUs, and its nearest rival, the Intel Core i9-14900KF, has a nearly identical average score with a delta of -0.3%. The significant FPS drops seen when moving to 4K are attributable to the GPU's workload. The CPU has ample headroom, as evidenced by the high frame rates at 1080p, which are often limited by the game's engine or GPU.

Q: What is the performance cost of enabling "Ultra" settings compared to "Low"?

A: The cost is substantial across all resolutions. At 1920x1080, average FPS drops from 168 on "Low" to 82 on "Ultra," a 51% reduction. At 2560x1440, the drop is from 110 to 54 FPS, a 51% reduction. At 3840x2160, the drop is even more severe, from 61 to 30 FPS, a 51% reduction. The scaling is consistent, showing that "Ultra" settings roughly halve the frame rate compared to "Low" at any given resolution.

Q: How much of a performance gain does the RTX 5050 offer over the AMD Radeon RX 5600 XT?

A: The RTX 5050 has an average benchmark score of 21035, while the AMD Radeon RX 5600 XT has a score of 20713. This means the RTX 5050 is 1.6% faster than the RX 5600 XT in the aggregate benchmark data.

Q: Does the data suggest the RTX 5050 is better or worse than the average GPU?

A: The RTX 5050 is in the 66th percentile of all GPUs, meaning it performs better than the majority of graphics cards in the database. However, its performance is closely matched by its nearest rivals, with all deltas being within a 1.6% range, indicating it sits in a highly competitive performance tier.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture, featuring 8 GB of GDDR6 memory on a 128-bit bus. This configuration provides a memory bandwidth of 320.0 GB/s. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz. These specifications, while sufficient for 1080p and 1440p gaming, appear to be the limiting factor in this system's Fivem performance at higher resolutions.

The 8 GB VRAM buffer is a critical detail. While Fivem is a multiplayer game that can be demanding, the data shows that the GPU's processing power, not necessarily memory capacity, is the primary constraint. The consistent FPS drops at 4K suggest that the GPU's shading units (2560), TMUs (80), and ROPs (32) are being overwhelmed by the pixel count. The 13.17 TFLOPS of FP32 performance is the raw compute available, and the 4K resolution demands more of this than the GPU can deliver to maintain high frame rates.

The clocks and memory bandwidth are also telling. The 320.0 GB/s of bandwidth is a significant figure, but at 4K, the data throughput required to fill the frame buffer is immense. The benchmarks show that the RTX 5050 is in the 66th percentile of all GPUs, which means it is a mid-range performer. The data from Fivem aligns with this classification: it provides a playable experience at 1080p and 1440p, but it lacks the raw power to maintain high frame rates at 4K. The GPU's performance is closely matched with its rivals, all of which are within a 1.6% delta in average benchmark score, reinforcing its position as a competent but not top-tier card.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed look at performance across three resolutions and four settings presets. At 1920x1080, the RTX 5050 delivers impressive results. The "Low" preset leads with an average of 168 FPS, followed by "Medium" at 132 FPS (with a min of 112 and max of 152 FPS), "High" at 106 FPS, and "Ultra" at 82 FPS. This resolution is clearly where the combo shines, offering excellent performance for competitive play.

Moving to 2560x1440, the frame rates scale down proportionally. The "Low" preset still provides a very smooth 110 FPS average. The "Medium" preset averages 87 FPS (min 74, max 100), which is still excellent for most monitors. "High" settings drop to an average of 70 FPS, and "Ultra" settings fall to 54 FPS. This resolution is a sweet spot for the RTX 5050, providing a good balance between visual fidelity and performance.

At 3840x2160, the GPU’s limitations become clear. The "Low" preset is the only one to achieve an average above 60 FPS, at 61 FPS. All other presets fall below the 60 FPS threshold, which is often considered the minimum for a smooth experience. "Medium" settings average 48 FPS (min 41, max 56), "High" settings average 39 FPS, and "Ultra" settings average just 30 FPS. The data shows a clear and predictable degradation in performance as the resolution increases, with the GPU being the sole limiting factor.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core i9-14900K and NVIDIA GeForce RTX 5050 combo is ranked 1813 out of 3005 tested combinations in Fivem. This places the system in the 39th percentile of all tested hardware pairings. This ranking is a direct consequence of the GPU's mid-range standing. The CPU is a top-tier component, sitting in the 95th percentile, but the RTX 5050's 66th percentile performance drags the overall combo ranking down.

This rank indicates that, while this CPU+GPU pairing is capable of running Fivem, it is not among the top-performing systems in the database. The high rank of the CPU is largely wasted in this configuration at higher resolutions, as the GPU becomes the limiting factor. For context, the CPU's nearest rival, the Intel Core i9-14900KF, has a nearly identical average score, suggesting that swapping between these two CPUs would not change the game's performance or this combo's ranking. The combo's rank is more reflective of the GPU tier than the CPU tier, showing that in Fivem, the graphics card dictates the overall system performance class.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS, the optimal settings preset is heavily dependent on the target resolution and refresh rate. For players with a 1920x1080 monitor, the "Medium" preset is an excellent choice, providing an average of 132 FPS with a minimum of 112 FPS. This ensures a smooth, high-refresh experience without the significant performance cost of "Ultra," which still delivers 82 FPS but with diminishing visual returns. The "Low" preset at 168 FPS is recommended for those seeking maximum competitive frame rates.

At 2560x1440, the "Low" preset is the only option that guarantees an average above 100 FPS, at 110 FPS. However, the "Medium" preset, with an average of 87 FPS and a minimum of 74 FPS, is the best balance for most users, as it offers a significant visual upgrade while maintaining a frame rate that is well above 60 FPS. The "High" preset at 70 FPS is also viable for those who prioritize image quality over a higher refresh rate.

For 3840x2160, the situation is more constrained. The "Low" preset is the only one to achieve an average of 61 FPS, making it the only option for a near-60 FPS experience. The "Medium" preset provides 48 FPS, which may be acceptable for slower-paced games but is not ideal for a fast-paced multiplayer title like Fivem. The data suggests that for a 4K display, the RTX 5050 is only capable of a playable experience on the lowest settings, and users should consider lowering the resolution for a better experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i9-14900K is a powerhouse processor with 24 cores and 32 threads, a base clock of 3.20 GHz, and a boost clock of 6.00 GHz. This configuration, based on the Raptor Lake architecture, gives it an immense amount of compute power, evidenced by its 95th percentile ranking among all CPUs. Its Cinebench R23 multicore score of 39399.5 and Geekbench singlecore score of 2655 demonstrate its capability in both multi-threaded and single-threaded workloads.

In the context of Fivem, the CPU's role appears to be largely supportive, providing more than enough headroom for the GPU to operate. The benchmark data does not show any CPU-related bottlenecks. The FPS drops observed when increasing resolution are a classic sign of GPU saturation. The CPU's high single-core performance, as evidenced by its Passmark single_thread score of 4697, is sufficient to handle the game's logic and physics calculations without becoming a limiting factor.

The i9-14900K's performance is closely matched by its nearest rivals. The Intel Core i9-14900KF has an average benchmark score that is only 0.3% lower, and the Intel Core Ultra 9 290HX Plus is 0.6% lower. This suggests that the specific choice between these top-tier CPUs would have a negligible impact on Fivem's frame rates, as the game is likely not CPU-limited with any of them. The CPU's vast resources are effectively "in reserve," ensuring that the RTX 5050 is the only component that determines the final frame rate. This is a classic case of a high-end CPU paired with a mid-range GPU, where the overall system performance is dictated by the weaker link, which is the graphics card.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5050 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with ii9-14900K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5050 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.