Minimum

Minimum

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 25 33
1440p QHD 30 39 47 61
1080p Full HD 46 61 72 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 25
3840x2160 High 21
3840x2160 Ultra 16
2560x1440 Low 61
2560x1440 Medium 47
2560x1440 High 39
2560x1440 Ultra 30
1920x1080 Low 95
1920x1080 Medium 72
1920x1080 High 61
1920x1080 Ultra 46

Minimum with AMD Ryzen 7 5800X + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5800X and Intel Arc B390 pairing in Minimum delivers a consistent experience, but the data reveals a stark contrast between the CPU's robust theoretical capabilities and the GPU's modest measured performance. This analysis breaks down how each component contributes to the frame rates observed across resolutions and settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) architecture processor built on a 7 nm process. It presents 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The cache layout includes 64 KB of L1 per core, 512 KB of L2 per core, and a 32 MB L3 cache. This configuration supports a 105 W TDP and connects via AMD Socket AM4, with dual-channel DDR4 memory support providing a theoretical bandwidth of 51.2 GB/s.

In synthetic workloads, the 5800X demonstrates strong multi-threaded and single-threaded capability. Its Cinebench R23 multi-core score of 15476 and single-core score of 1574.5 indicate a balanced design. The Geekbench multi-core score of 11036 and single-core score of 2032 further underscore solid per-thread performance. The 3DMark 16-thread score of 7586 and 2-thread score of 1846 show that scaling from two to sixteen threads is efficient, with the 8-thread score of 6035 capturing the core count's impact.

When comparing the 5800X to its nearest rivals, the average benchmark score of 29123 places it in a tight pack. The Intel Core Ultra 5 135H scores 29093, a delta of 0.1%, meaning the 5800X is essentially tied with it. The Intel Xeon Phi 7210 scores 29245, which is 0.4% higher, while the Intel Core i5-13500HX is 0.5% higher at 29270. The AMD Ryzen 5 5600XT trails by 0.6% with a score of 28940. This grouping suggests the 5800X's computational power is competitive with a range of modern and specialized parts, yet the measured FPS in Minimum does not reflect a bottleneck from the CPU side.

Given that the game is a third-person shooter from 2014, the 5800X's 8 cores and 16 threads are likely more than sufficient to feed the GPU. The data implies that at lower resolutions like 1080p, the CPU is not the limiting factor, as frame rates scale well above 60 FPS on Low settings (95 FPS). The high single-thread score of 2032 in Geekbench ensures that the game's primary thread is well-served, but the score variations across resolutions point elsewhere for the performance ceiling.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated GPU based on the Xe3-LPG architecture (Panther Lake chip) on a 3 nm process. It has 1536 shading units, 48 TMUs, and 24 ROPs, along with 12 ray tracing cores. Its clocks are unusual: a base of 300 MHz and a boost of 2500 MHz. Memory is "System Shared," meaning it relies on the main system RAM, with a bus width and bandwidth listed as "System Dependent." This is a critical factor for performance, as the GPU cannot access dedicated VRAM.

The GPU's theoretical throughput includes a pixel rate of 60.00 GPixel/s, a texture rate of 120.0 GTexel/s, and an FP32 performance of 7.680 TFLOPS. Its TDP is 80 W, and it operates as an IGP (Integrated Graphics Processor), meaning it shares power and thermal resources with the CPU. The GPU's 3DMark Steel Nomad DX12 score is 1482, which is a low figure.

This score places the Arc B390 in the 9th percentile of all GPUs, a telling metric. Its nearest rivals are all legacy or low-end parts: the NVIDIA GeForce GT 520MX scores 1463 (1.3% lower), the GeForce 800M scores 1460 (1.5% lower), the GeForce GT 625 OEM scores 1446 (2.5% lower), and the GeForce GT 710 scores 1443 (2.7% lower). The Arc B390 is the fastest of this group, but the group itself is extremely slow by modern standards. This explains the measured FPS in Minimum: the GPU is the primary bottleneck, especially as resolution increases.

The "System Shared" memory and "System Dependent" bandwidth are likely the biggest constraints. At 1080p Low, the game hits 95 FPS, but at 4K Ultra, it drops to 16 FPS. The data strongly suggests that the GPU's fill rate and memory bandwidth are overwhelmed by higher resolutions and settings, regardless of the CPU's readiness.

How This Combo Ranks — use comboRankInGame vs other tested combos

In Minimum, the combo of the AMD Ryzen 7 5800X and Intel Arc B390 ranks 3299 out of 3712 tested combinations. This places it in the bottom 11% of all systems, a clear indicator that the GPU is dragging the overall result down. The CPU's high percentile (81st among all CPUs) is irrelevant to this ranking because the GPU's 9th percentile dominates the final frame rates.

The data shows a wide gap between the combo's potential and its actual performance. If the CPU were paired with a stronger GPU, the ranking would likely be much higher, as the 5800X's benchmarks are robust. However, with the Arc B390, the system is constrained to low-to-midrange playable settings at best. The rank of 3299 reflects a system that can handle 1080p Low and Medium settings (95 and 72 FPS) but struggles to maintain playable framerates at 4K, where even Low settings yield only 33 FPS.

This ranking is not a verdict on the CPU, which performs as expected, but rather on the GPU's integration. The combo's performance is more consistent with the GPU's nearest rivals (GT 710, GT 625 OEM) than with the CPU's peers (Core Ultra 5 135H, Core i5-13500HX). The deltaPct values for the CPU's rivals are all within 0.6%, but the measured FPS tells a different story: the system is bound by the GPU's fill rate and shared memory architecture.

FAQ

Q: Why does the combo rank so low (3299 of 3712) despite having a strong CPU?

A: The ranking is driven by the Intel Arc B390 GPU, which sits in the 9th percentile of all GPUs with a 3DMark Steel Nomad score of 1482. The CPU's performance is high (81st percentile), but the GPU's low throughput limits the entire system's frame rates.

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: At 1920x1080 with Low settings, the system achieves 95 FPS, and at Medium settings it hits 72 FPS. At 2560x1440, only Low settings reach 61 FPS, so 1080p is the only resolution where multiple settings exceed 60 FPS.

Q: How does the Arc B390 compare to its nearest rivals in synthetic tests?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad, which is 1.3% higher than the GeForce GT 520MX (1463), 1.5% higher than the GeForce 800M (1460), 2.5% higher than the GT 625 OEM (1446), and 2.7% higher than the GT 710 (1443). It is the fastest of these, but the group is very low-performing overall.

Q: Does the CPU ever become a bottleneck in this game?

A: The data suggests no. At 1080p Low, the system produces 95 FPS, which is a high frame rate. The CPU's 8-core/16-thread design and strong single-thread scores (Geekbench single-core of 2032) are sufficient; the GPU's shared memory and low pixel rate are the limiting factors.

Q: What does "System Shared" memory mean for the GPU's performance?

A: The Arc B390 has no dedicated VRAM, so it uses system RAM with a bandwidth that is "System Dependent." This likely constrains performance at higher resolutions and settings, as seen by the drop from 95 FPS at 1080p Low to 33 FPS at 4K Low.

Q: Is there a settings preset that provides a consistent 60 FPS experience?

A: At 1920x1080, both Low (95 FPS) and Medium (72 FPS) presets exceed 60 FPS. High settings at 1080p yield 61 FPS, which is just above the threshold, making Medium the safest choice for a stable experience with better visuals than Low.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable decline as resolution increases, which pinpoints the GPU as the bottleneck. At 1920x1080 with Low settings, the average FPS is 95. Moving to 2560x1440 Low, it drops to 61 FPS, a reduction of 34 FPS (or about 36%). At 3840x2160 Low, the frame rate falls to 33 FPS, a further drop of 28 FPS. This scaling pattern is typical of a GPU that is fill-rate limited.

For Medium settings, the trend is similar. At 1080p, the average is 72 FPS, dropping to 47 FPS at 1440p and 25 FPS at 4K. The minimum FPS at 1080p Medium is 62, and at 1440p Medium it is 40, showing that even the lows are compromised as resolution increases. High settings show 61 FPS at 1080p, 39 FPS at 1440p, and 21 FPS at 4K. Ultra settings are the most demanding: 46 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K.

The resolution scaling is steep. From 1080p Low to 4K Low, the FPS drops by 62 FPS, which is a 65% reduction. This is not a linear decline; the GPU's performance collapses at higher pixel counts due to its limited ROPs (24) and pixel rate (60.00 GPixel/s). The CPU's performance is constant across resolutions, so the frame rate differences are entirely attributable to the GPU's inability to keep up with the increased pixel workload. The data indicates that the Arc B390 is best suited for 1080p gaming, where it can offer playable frame rates on lower presets, but it is not viable for 1440p or 4K gaming beyond low-end settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS, the optimal experience for this combo depends on the target resolution. At 1920x1080, the Medium preset provides the best balance of visual quality and performance. It achieves an average of 72 FPS, with a minimum of 62 FPS, ensuring smooth gameplay. While Low settings hit 95 FPS, the jump to Medium only costs 23 FPS but likely improves visual fidelity significantly. High settings at 1080p yield 61 FPS, which is playable but leaves little headroom for dips, so Medium is the safer recommendation.

At 2560x1440, the options are more limited. Low settings produce 61 FPS, which is exactly at the 60 FPS threshold, but any scene complexity could push it below. Medium settings drop to 47 FPS, which is not ideal for a third-person shooter. Therefore, for 1440p, Low is the only preset that approaches playable frame rates, though it may not be entirely consistent.

At 3840x2160, no preset delivers a playable experience. Low settings yield 33 FPS, Medium drops to 25 FPS, and Ultra falls to 16 FPS. These are all far below the 60 FPS target, so 4K gaming is not recommended with this hardware. The data suggests that the system is best used at 1080p with Medium settings, as it provides the highest visual quality while maintaining a stable frame rate above 60 FPS. If a higher resolution is necessary, the user must accept significant compromises in settings and smoothness.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides exact values for each configuration tested. At 1920x1080, the results are as follows: Low settings yield an average of 95 FPS, Medium settings yield 72 FPS with a minimum of 62 and a maximum of 83, High settings yield 61 FPS, and Ultra settings yield 46 FPS. This shows a clear degradation as graphical fidelity increases, but all presets at 1080p except Ultra remain above the 60 FPS target.

At 2560x1440, the averages drop significantly. Low settings produce 61 FPS, Medium settings produce 47 FPS with a minimum of 40 and a maximum of 54, High settings produce 39 FPS, and Ultra settings produce 30 FPS. The gap between Low and Medium is 14 FPS, which is notable, and the drop from Medium to High is 8 FPS. This resolution is playable only on Low settings, and even then, the frame rate is borderline.

At 3840x2160, the performance is severely limited. Low settings average 33 FPS, Medium settings average 25 FPS with a minimum of 21 and a maximum of 29, High settings average 21 FPS, and Ultra settings average 16 FPS. The data shows that the GPU cannot handle 4K resolutions, with even Low settings failing to reach 40 FPS. The difference between 1080p Low (95 FPS) and 4K Low (33 FPS) is 62 FPS, illustrating the GPU's steep performance cliff at higher resolutions. The minimum FPS values for Medium settings across all resolutions (62 at 1080p, 40 at 1440p, 21 at 4K) highlight the compounding effect of resolution on frame time consistency. These exact numbers confirm that the Intel Arc B390 is the limiting component, as the CPU's performance metrics remain flat regardless of the resolution tested.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B390 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 25.0
3840x2160 High 21.0
3840x2160 Ultra 16.0
2560x1440 Low 61.0
2560x1440 Medium 47.0
2560x1440 High 39.0
2560x1440 Ultra 30.0
1920x1080 Low 95.0
1920x1080 Medium 72.0
1920x1080 High 61.0
1920x1080 Ultra 46.0

Minimum with Ryzen 7 5800X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B390 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.