Archeage

Archeage

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 25
3840x2160 High 17
3840x2160 Ultra 11
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 High 43
1920x1080 Ultra 29

Archeage with AMD Ryzen 7 5800X + Intel Arc B390, In-Depth Analysis

Resolution Scaling

The measured frame rates for ArcheAge with the AMD Ryzen 7 5800X and Intel Arc B390 show a clear and steep decline as resolution increases. At 1080p with Low settings, the combo produces 71 FPS on average. Moving to 1440p at the same settings drops that figure to 48 FPS, a reduction of roughly one-third. At 4K with Low settings, the average falls further to 28 FPS. This pattern indicates that the integrated graphics solution is the primary limiting factor as pixel count rises.

The scaling behavior becomes more pronounced at higher quality presets. With High settings, the average frame rate goes from 43 FPS at 1080p to 29 FPS at 1440p, and then to 17 FPS at 4K. The drop from 1080p to 1440p is 14 FPS, while the drop from 1440p to 4K is 12 FPS. This roughly linear degradation suggests that the GPU is being saturated by the increasing pixel workload, with the CPU having ample headroom to feed frames at each resolution.

For Medium settings, the measured averages are 64 FPS at 1080p, 43 FPS at 1440p, and 25 FPS at 4K. The Ultra preset shows the most severe scaling, with 29 FPS at 1080p, 20 FPS at 1440p, and only 11 FPS at 4K. At every settings level, the 4K results are below playable thresholds, while 1080p remains the only resolution where the combo consistently exceeds 60 FPS on Low settings.

The data suggests that the limiting component shifts depending on resolution. At 1080p, the CPU's strong single-thread performance allows the GPU to work near its capacity. At 4K, the GPU's limited shading units and texture units become the bottleneck, as the frame rate drops proportionally with pixel count. The fact that even the Low preset at 4K cannot reach 30 FPS confirms that the GPU is overwhelmed by the resolution itself, regardless of rendering complexity.

FAQ

Q: What is the best resolution for this CPU and GPU combo in ArcheAge?

A: Based on the measured data, 1920x1080 is the only resolution where the combo achieves playable frame rates across all settings. At 1080p, even Ultra settings average 29 FPS, while Low settings reach 71 FPS.

Q: How does the Ultra preset compare to High at the same resolution?

A: At 1080p, Ultra averages 29 FPS versus 43 FPS for High, a difference of 14 FPS. At 1440p, Ultra averages 20 FPS versus 29 FPS for High. At 4K, Ultra averages 11 FPS versus 17 FPS for High. The Ultra preset costs roughly one-third of the frame rate compared to High in each case.

Q: Is the Intel Arc B390 capable of running ArcheAge at 4K?

A: The data shows that 4K performance is very limited. The best 4K result is 28 FPS on Low settings, with Medium at 25 FPS, High at 17 FPS, and Ultra at 11 FPS. None of these averages reach 30 FPS, indicating that 4K is not a viable resolution for this GPU in this game.

Q: What are the minimum and maximum frame rates recorded for Medium settings?

A: At 1080p Medium, the minimum is 54 FPS and the maximum is 73 FPS. At 1440p Medium, the minimum is 36 FPS and the maximum is 49 FPS. At 4K Medium, the minimum is 21 FPS and the maximum is 28 FPS. The spread between min and max is consistent, suggesting stable frame pacing.

Q: How does the CPU's benchmark performance compare to its nearest rivals?

A: The Ryzen 7 5800X has an average benchmark score of 29123, which places it 0.1% ahead of the Intel Core Ultra 5 135H (29093) and 0.6% ahead of the AMD Ryzen 5 5600XT (28940). It sits 0.4% behind the Intel Xeon Phi 7210 (29245) and 0.5% behind the Intel Core i5-13500HX (29270).

Q: Does the GPU have any dedicated VRAM?

A: No. The Intel Arc B390 uses System Shared memory for both its memory size and memory type. The memory bus width is also System Shared, and the bandwidth is System Dependent. This means the GPU relies entirely on the system's main memory rather than having dedicated graphics memory.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, fabricated on Intel's 3 nm process node. It features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines. The GPU also includes 12 ray tracing cores, though ArcheAge's rendering workload does not appear to leverage this capability based on the measured results. The base clock is 300 MHz, with a boost clock of 2500 MHz. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. The FP32 performance is 7.680 TFLOPS.

The GPU's memory configuration is entirely system shared, meaning it has no dedicated VRAM. This is a significant factor in the game's performance, as ArcheAge requires texture data to be fetched from system memory over the shared bus. The memory bandwidth is listed as System Dependent, which means the actual throughput depends on the platform's memory configuration. Since the Ryzen 7 5800X supports dual-channel DDR4 with a peak bandwidth of 51.2 GB/s, the GPU's effective memory bandwidth is constrained by this shared resource.

The GPU's benchmark performance is modest. Its 3DMark Steel Nomad DX12 score is 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals in terms of average score are the NVIDIA GeForce GT 520MX (1463, 1.3% slower), the NVIDIA GeForce 800M (1460, 1.5% slower), the NVIDIA GeForce GT 625 OEM (1446, 2.5% slower), and the NVIDIA GeForce GT 710 (1443, 2.7% slower). This places the Arc B390 at the very bottom of the GPU performance spectrum, which is consistent with its integrated nature.

The GPU's TDP is 80 W, and it uses no power connectors, confirming its integrated design. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it has the API-level capability to run modern games. However, the raw compute performance is insufficient for demanding workloads at high resolutions. The measured frame rates in ArcheAge reflect this limitation, with the GPU struggling to maintain playable frame rates at 1440p and above.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates span a wide range depending on settings. Low settings produce the highest average at 71 FPS, representing the only configuration that exceeds the 60 FPS threshold. Medium settings average 64 FPS, with a minimum of 54 FPS and a maximum of 73 FPS. High settings average 43 FPS, while Ultra settings drop to 29 FPS. The difference between Low and Ultra is 42 FPS, indicating that the quality preset has a substantial impact on performance at this resolution.

At 2560x1440, the frame rates decline noticeably. Low settings average 48 FPS, which is a 23 FPS drop from 1080p Low. Medium settings average 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS. High settings average 29 FPS, and Ultra settings average 20 FPS. The gap between Low and Ultra narrows to 28 FPS, suggesting that the GPU is becoming the limiting factor as resolution increases.

At 3840x2160, the performance is critically low. Low settings average 28 FPS, Medium settings average 25 FPS with a minimum of 21 FPS and a maximum of 28 FPS, High settings average 17 FPS, and Ultra settings average 11 FPS. The spread between Low and Ultra is only 17 FPS, which indicates that even the lowest quality preset cannot overcome the GPU's resolution limit. The 4K Medium minimum of 21 FPS is the only recorded minimum value at this resolution, showing that frame pacing becomes less consistent as the GPU approaches its limit.

Across all resolutions, the Medium preset consistently provides the only min/max data points. At 1080p Medium, the min/max range is 54-73 FPS, a span of 19 FPS. At 1440p Medium, the range is 36-49 FPS, a span of 13 FPS. At 4K Medium, the range is 21-28 FPS, a span of 7 FPS. This narrowing range at higher resolutions suggests that the GPU's frame delivery becomes more uniform but at a much lower average level.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X and Intel Arc B390 ranks 2453 out of 2761 tested combos in ArcheAge. This places the combo in the bottom 11% of all tested configurations, reflecting the GPU's severe performance limitation. The rank is determined by the measured frame rates across all resolutions and settings, and the data shows that this combo struggles particularly at higher resolutions.

The CPU's contribution to this ranking is solid, as the Ryzen 7 5800X performs near the middle of the pack among all CPUs. The CPU's percentile rank is 81, meaning it outperforms 81% of all CPUs in the benchmark database. Its average benchmark score of 29123 is closely matched by its nearest rivals, with deltas of less than 1% in either direction. However, the GPU's 9th percentile ranking among all GPUs drags the overall combo rank down significantly.

The disparity between the CPU and GPU performance levels is stark. The CPU is in the top 20% of all processors, while the GPU is in the bottom 10% of all graphics cards. This imbalance means that the system's overall gaming performance is entirely constrained by the GPU. In ArcheAge, this manifests as frame rates that are far below what the CPU could support if paired with a more capable graphics solution.

The combo's rank of 2453 out of 2761 suggests that most other tested combinations achieve better performance in this game. The data indicates that even modest discrete GPUs would likely outperform the integrated Arc B390, given that the GPU's nearest rivals are all entry-level discrete cards from previous generations. The ranking reflects the reality that this combo is suitable only for low-resolution, low-settings gaming.

CPU Role

The AMD Ryzen 7 5800X is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The processor is manufactured on TSMC's 7 nm process node and contains 4,150 million transistors on a 74 mm² die. It supports DDR4 memory in a dual-channel configuration with a peak bandwidth of 51.2 GB/s. The CPU's TDP is 105 W, and it uses the AMD Socket AM4 interface.

The CPU's cache hierarchy is substantial for gaming workloads: 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache. This large L3 cache is beneficial for MMO games like ArcheAge, which often have complex world states and many simultaneous entities. The CPU also supports ECC memory and has a 20-lane PCIe Gen 4 connection, though the integrated GPU does not use this interface.

Benchmark results show strong single-thread and multi-thread performance. The Cinebench R23 single-core score is 1574.5, and the multi-core score is 15476. The Geekbench single-core score is 2032, and the multi-core score is 11036. The 3DMark tests show a single-thread score of 943, with scores scaling to 7586 at 16 threads and 7578 at max threads. The PassMark tests show a single-thread score of 3445 and a multi-thread score of 27732, with strong results in integer math (94969), floating-point math (52639), and data compression (345414).

In the context of ArcheAge, the CPU's single-thread performance is important because MMOs often have a primary game thread that handles player input, physics, and game logic. The 5800X's boost clock of 4.70 GHz and solid single-core benchmark scores suggest that the CPU can maintain high frame rates when the GPU is not the bottleneck. However, the measured frame rates show that the GPU limits performance at all settings and resolutions, meaning the CPU's capabilities are not fully utilized.

Settings Recommendations

Based on the measured frame rates, the optimal settings for this combo depend on the user's resolution and performance priorities. At 1920x1080, the Low preset provides the only configuration that exceeds 60 FPS, with an average of 71 FPS. The Medium preset is close behind at 64 FPS, offering a modest visual improvement for a 7 FPS cost. The High preset drops to 43 FPS, which is a significant reduction for what may be a marginal visual gain in ArcheAge's art style. The Ultra preset is not recommended at any resolution due to its steep performance penalty.

At 2560x1440, the Low preset averages 48 FPS, which is playable but below the 60 FPS threshold. The Medium preset averages 43 FPS, with a minimum of 36 FPS that could cause noticeable stuttering in crowded areas. The High preset at 29 FPS and Ultra at 20 FPS are below playable thresholds for a fast-paced MMO. For 1440p users, the Low preset is the only reasonable choice, with Medium as a secondary option if the user prioritizes visual quality over frame rate consistency.

At 3840x2160, none of the presets achieve playable frame rates. The best result is 28 FPS on Low settings, followed by 25 FPS on Medium, 17 FPS on High, and 11 FPS on Ultra. These frame rates are too low for comfortable gameplay, especially in a game that involves real-time combat and interaction with other players. The data suggests that 4K is not a viable resolution for this combo in ArcheAge, and users should either lower their resolution or adjust their expectations.

The Medium preset offers the most balanced experience across all resolutions, providing a consistent performance tier with recorded min/max values that indicate stable frame delivery. The 1080p Medium range of 54-73 FPS shows that the combo can maintain playable performance with occasional dips below 60 FPS. For users who prefer higher visual fidelity, the High preset at 1080p (43 FPS) is the most viable compromise, though it requires accepting a frame rate well below the 60 FPS standard. Ultimately, the data recommends 1080p Low or Medium as the primary configuration, with 1440p Low as a fallback for users with higher-resolution displays.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B390 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 25.0
3840x2160 High 17.0
3840x2160 Ultra 11.0
2560x1440 Low 48.0
2560x1440 Medium 43.0
2560x1440 High 29.0
2560x1440 Ultra 20.0
1920x1080 Low 71.0
1920x1080 Medium 64.0
1920x1080 High 43.0
1920x1080 Ultra 29.0

Archeage with Ryzen 7 5800X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B390 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B390

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