Allods Online

Allods Online

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 31 39
1440p QHD 23 37 59 75
1080p Full HD 37 59 94 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 75
2560x1440 Medium 59
2560x1440 High 37
2560x1440 Ultra 23
1920x1080 Low 120
1920x1080 Medium 94
1920x1080 High 59
1920x1080 Ultra 37

Allods Online with AMD Ryzen 7 5800X + Intel Arc B390, In-Depth Analysis

Allods Online, a 2010 MMORPG, presents a unique challenge for the AMD Ryzen 7 5800X and Intel Arc B390 combination. The benchmark data reveals a system that is heavily constrained by its graphics solution, with the CPU's substantial processing power largely left untapped at higher settings. This analysis focuses strictly on the measured results, showing a clear path for users to achieve a playable experience by making informed settings choices, though the hardware combo's overall ranking in the database indicates significant limitations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is a desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Vermeer) using a 7 nm process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The CPU has a 32 MB L3 cache and supports DDR4 memory with a dual-channel bus. This configuration provides a strong foundation for gaming, as evidenced by its benchmark scores. In the 3DMark multi-threaded tests, it scores 7586 with 16 threads and 7578 with max threads, indicating strong scaling. Its single-thread performance is also solid, with a 3DMark single-thread score of 943 and a Geekbench single-core score of 2032.

In the context of Allods Online, the CPU's role is to handle game logic, AI, and the many entities typical of an MMORPG. The data shows that the CPU is not the primary bottleneck in this pairing. At 1920x1080 with Low settings, the system achieves 120 FPS, which is the highest measured average. This is a clear indication that the CPU can feed frames far faster than the GPU can render them at higher quality settings. The CPU's high multi-threaded performance, with a Cinebench R23 multi-core score of 15476, ensures that the game's background tasks are handled without causing frame drops. When comparing to its nearest rivals, the Ryzen 7 5800X is effectively tied with the Intel Core Ultra 5 135H (0.1% delta), the Intel Xeon Phi 7210 (-0.4% delta), and the Intel Core i5-13500HX (-0.5% delta). This suggests that the CPU is performing exactly as expected for its class.

The bottleneck becomes evident when examining the lower FPS at higher settings. The CPU is capable of delivering high frame rates, but the Intel Arc B390 cannot keep up with the rendering demands of the game as the graphical load increases. The 8-core, 16-thread design and high boost clock are more than sufficient for a game from this era, even in crowded areas. The data indicates that the CPU's performance is consistent, with its average benchmark score of 29123 placing it in the 81st percentile of all CPUs. Its performance is not the limiting factor here; the system's overall frame rate is dictated by the GPU's capability at every resolution and settings level except for the very lowest.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data provides a clear hierarchy of performance across different settings and resolutions. The core issue is that the Intel Arc B390 struggles with the game's higher graphical presets, but the CPU can easily push high frame rates at low settings. Therefore, the recommended approach is to prioritize the Low preset to achieve a smooth, playable experience, especially at higher resolutions.

At 1920x1080, the Low preset delivers an average of 120 FPS, which is excellent for an MMORPG. This is the only configuration that breaks the 100 FPS barrier. The Medium preset at this resolution yields 94 FPS, which is also very playable and offers a balance between visual quality and performance. The High preset drops to 59 FPS, which is borderline for a smooth experience, while the Ultra preset falls to 37 FPS, which is not ideal for a game requiring quick reactions. For users with a 1080p monitor, the Low preset is the safest choice to ensure maximum fluidity, though Medium is a viable alternative if visual fidelity is preferred over the extra frame rate.

At 2560x1440, the performance drops significantly. The Low preset is the only one that provides a consistently smooth experience, with an average of 75 FPS. The Medium preset offers 59 FPS, which is playable but may show occasional dips (min FPS of 50). The High preset at 37 FPS is not recommended for serious gameplay, and the Ultra preset at 23 FPS is virtually unplayable. For 1440p users, the Low preset is the clear recommendation, as it is the only setting that maintains a frame rate above the 60 FPS threshold. The Medium preset could be considered if the user is willing to accept a slightly less stable frame rate.

At 3840x2160 (4K), the system is severely constrained. Even the Low preset only achieves an average of 39 FPS, which is below the 60 FPS target. The Medium preset drops to 31 FPS, and the High preset to 19 FPS. The Ultra preset is essentially a slideshow at 12 FPS. The data suggests that this hardware combination is not suitable for 4K gaming in Allods Online. If a user insists on 4K, the Low preset is the only option, but it will not provide a satisfying experience.

The best experience per the measured rows is unambiguously at 1920x1080 with the Low preset, which offers the highest average FPS of 120. This allows the CPU's power to be fully utilized and avoids the GPU bottleneck that cripples higher settings. For a balanced approach, the Medium preset at 1080p provides a solid 94 FPS average, which is still above the 60 FPS target for smooth gameplay.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combination can achieve in Allods Online?

A: The highest average FPS is 120, which is achieved at a resolution of 1920x1080 with the Low settings preset.

Q: Is this hardware combination capable of running Allods Online at 4K resolution with playable frame rates?

A: No. At 3840x2160, even the Low preset only produces an average of 39 FPS. The Ultra preset is unplayable at 12 FPS. The data indicates this combo is not suitable for 4K gaming in this title.

Q: How does the CPU's performance compare to its direct rivals?

A: The AMD Ryzen 7 5800X has an average benchmark score of 29123. Its nearest rival, the Intel Core Ultra 5 135H, has a score of 29093, which is a 0.1% difference. Other rivals, like the Intel Xeon Phi 7210 and Intel Core i5-13500HX, are also within 0.5% of its score, showing it is a highly competitive processor.

Q: What is the difference in frame rate between the Low and Ultra settings at 2560x1440?

A: At 2560x1440, the Low preset averages 75 FPS, while the Ultra preset averages only 23 FPS. This represents a significant performance drop of 52 FPS when moving from the lowest to the highest quality settings.

Q: What is the role of the CPU's cache and memory support in this game's performance?

A: The CPU has a 32 MB L3 cache and supports dual-channel DDR4 memory with a 51.2 GB/s bandwidth. While the data does not isolate the impact of these features, they are part of the CPU's strong benchmark scores, which indicate it is not the bottleneck in this system, as the GPU limits frame rates at higher settings.

Q: Based on the data, what is the recommended settings preset for the best experience?

A: The Low preset at 1920x1080 provides the best experience with an average of 120 FPS. This is the only configuration that delivers a frame rate high enough to fully utilize the CPU's potential without being constrained by the GPU.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 5800X and Intel Arc B390 is ranked 3259 out of 3670 tested combos in the database for Allods Online. This places it in the bottom 11% of all tested configurations. This low ranking is a direct result of the Intel Arc B390's performance limitations, which significantly drag down the overall score for this pair. The CPU itself is a high-performing component, as evidenced by its 81st percentile ranking among all CPUs. However, the GPU's performance is far below average, with its percentile ranking at 9 out of 100.

This disparity between the CPU and GPU performance is the defining characteristic of this combo. The system is severely unbalanced, with a powerful processor that is held back by a very weak graphics card. The ranking of 3259 out of 3670 reflects this reality. It indicates that most other CPU and GPU combinations tested will outperform this specific pairing in Allods Online. The data suggests that the bottleneck is almost entirely on the GPU side. The CPU's high scores in tests like Passmark (27732 for multi-thread and 3445 for single-thread) show it has the capability to handle much more demanding tasks, but the GPU cannot translate that potential into high frame rates in this game.

When looking at the GPU's nearest rivals, the Intel Arc B390 is only 1.3% faster than the NVIDIA GeForce GT 520MX, which is a very old, low-end mobile GPU. This comparison underscores how poorly the Intel Arc B390 performs relative to other graphics solutions. The combo's rank is a reflection of this weak link. For users seeking a high-performance experience in Allods Online, this combination is not recommended based on the data. The ranking clearly shows that there are many more capable pairings available, and the measured FPS data confirms that the system will struggle to maintain smooth frame rates at any setting above Low.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz. A critical detail is that its memory is "System Shared," meaning it relies on the system's main RAM rather than dedicated VRAM. This configuration has a significant impact on its gaming performance. The GPU has 1536 shading units, 48 TMUs, and 24 ROPs. Its raw compute power is rated at 7.680 TFLOPS for FP32 operations.

The "System Shared" memory is a major limitation. Since the GPU must share the system's memory bandwidth, it is often starved for data, especially at higher resolutions where more texture and geometry data is required. This is reflected in the measured FPS. At 1920x1080 Low, the GPU can manage 120 FPS, but at 3840x2160 Low, it drops to 39 FPS. This steep decline is typical of a GPU that lacks dedicated high-bandwidth memory. The GPU's performance percentile is only 9, indicating it is in the bottom 9% of all GPUs. Its benchmark score is 1482 in the 3DMark Steel Nomad DX12 test, which is a low score that aligns with its poor overall ranking.

The GPU's clock speed of 2500 MHz is respectable, but the architecture and memory constraints prevent it from being effective in this game. The data shows that the GPU is the primary bottleneck. The CPU is capable of achieving 120 FPS, but the GPU can only reach that number at the lowest settings and resolution. At any higher graphical preset, the GPU's performance plummets. The lack of dedicated VRAM is the most likely culprit, as it forces the GPU to access system memory over a slower bus, creating a data transfer bottleneck. This is a clear case where the GPU's specifications, despite a high boost clock, cannot overcome its fundamental design limitations for gaming.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table details the exact measured average FPS, with minimum and maximum values where available, for each resolution and settings preset.

3840x2160 (4K)

  • Ultra: Average 12 FPS. No min/max data available. This is an unplayable frame rate.
  • High: Average 19 FPS. No min/max data available. The game is not responsive.
  • Medium: Average 31 FPS, with a minimum of 26 FPS and a maximum of 36 FPS. This is a slideshow.
  • Low: Average 39 FPS. No min/max data available. This is the only setting that approaches playability, but it is still below the 60 FPS target.

2560x1440 (1440p)

  • Ultra: Average 23 FPS. No min/max data available. Not playable.
  • High: Average 37 FPS. No min/max data available. Frame rate is too low for smooth gameplay.
  • Medium: Average 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. This is on the edge of playability; the minimum FPS suggests it can dip below 60.
  • Low: Average 75 FPS. No min/max data available. This is the only 1440p setting that provides a consistently smooth experience.

1920x1080 (1080p)

  • Ultra: Average 37 FPS. No min/max data available. Not recommended.
  • High: Average 59 FPS. No min/max data available. This is a playable frame rate, but it is right at the 60 FPS threshold.
  • Medium: Average 94 FPS, with a minimum of 80 FPS and a maximum of 108 FPS. This is a very good experience, with no significant dips.
  • Low: Average 120 FPS. No min/max data available. This is the best performance measured, providing a fluid and responsive experience.

The data shows a clear pattern: performance scales directly with resolution and settings. The most significant drop occurs when moving from 1080p to 1440p, and again from 1440p to 4K. The difference between Low and Ultra settings is also substantial. For example, at 1080p, moving from Low (120 FPS) to Ultra (37 FPS) results in a 69% reduction in average frame rate. At 1440p, the Low preset (75 FPS) is more than three times faster than the Ultra preset (23 FPS). These numbers highlight the severe limitations of the Intel Arc B390 under load, making it clear that the GPU is the dominant factor in determining the system's performance in Allods Online.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B390 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 31.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 75.0
2560x1440 Medium 59.0
2560x1440 High 37.0
2560x1440 Ultra 23.0
1920x1080 Low 120.0
1920x1080 Medium 94.0
1920x1080 High 59.0
1920x1080 Ultra 37.0

Allods Online with Ryzen 7 5800X + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B390 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.