Minimum

Minimum

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 25 33
1440p QHD 30 39 47 61
1080p Full HD 46 61 72 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 25
3840x2160 High 21
3840x2160 Ultra 16
2560x1440 Low 61
2560x1440 Medium 47
2560x1440 High 39
2560x1440 Ultra 30
1920x1080 Low 95
1920x1080 Medium 72
1920x1080 High 61
1920x1080 Ultra 46

Minimum with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the Intel Arc B390 represents a significant mismatch in gaming workloads, as the data for Minimum illustrates. The CPU is a high-end desktop part, while the GPU is an integrated-class solution, and the measured frame rates consistently reflect this bottleneck. The following analysis breaks down the performance characteristics of this specific combination across the tested settings and resolutions.

Settings Recommendations

The measured data for this combo in Minimum shows a clear hierarchy across the four available presets. At 1920x1080, the Low preset delivers an average frame rate of 95 FPS, which is the highest recorded for this configuration. The Medium preset follows at 72 FPS, showing a substantial drop of 23 FPS. The High preset further reduces performance to 61 FPS, and the Ultra preset falls to 46 FPS.

Given the hardware profile, the Low preset is the only setting that provides a consistently smooth experience, particularly for fast-paced third-person shooter gameplay. The 95 FPS average at 1080p Low is more than double the 46 FPS achieved at Ultra, indicating that the visual fidelity gains from higher presets come at a steep performance cost that this GPU cannot absorb. The data suggests that the Ultra preset is effectively unplayable for most users, as its 46 FPS average is below the threshold for fluid motion in this genre.

For users with 1440p displays, the recommendation shifts further. The Low preset at 2560x1440 produces a 61 FPS average, which is functionally equivalent to the High preset at 1080p. This makes 1440p Low a viable option if the user prioritizes resolution over graphical details. However, any preset above Low at this resolution yields averages below 50 FPS, which is marginal for a shooter.

At 4K, all presets produce averages below 35 FPS. The Low preset at 3840x2160 is the least bad option at 33 FPS, but the data indicates this resolution is not practical for this combination. The frame rates are too low for responsive gameplay, regardless of the preset chosen.

The optimal experience is clearly achieved at 1920x1080 with the Low preset. This setting provides a 95 FPS average, which is the only configuration in the entire dataset that comfortably exceeds the 60 FPS baseline. The Medium preset at 1080p could be considered if the user is willing to accept a 24% performance reduction for better visuals, but the 72 FPS average still provides a playable experience.

GPU Role

The Intel Arc B390 is the primary performance limiter in this configuration. The GPU’s benchmark data shows a 3DMark Steel Nomad DX12 score of 1482, which places it in the 9th percentile of all GPUs. The nearest rivals are all legacy NVIDIA parts, with the GeForce GT 520MX scoring 1463 (1.3% delta), the GeForce 800M scoring 1460 (1.5% delta), and the GeForce GT 625 OEM scoring 1446 (2.5% delta). This context makes it clear that the Arc B390 is a low-end part, and its performance in Minimum reflects that classification.

The GPU’s memory configuration is described as "System Shared" for size, type, and bus width, with bandwidth listed as "System Dependent." This means the GPU relies on the system’s main memory rather than dedicated VRAM, which is typical for integrated-class solutions. The shared memory architecture limits the GPU’s ability to handle high-resolution textures and complex scenes, explaining why the frame rates drop so precipitously as settings increase.

The clock behavior shows a base clock of 300 MHz and a boost clock of 2500 MHz. The boost clock is the more relevant figure for gaming, but even at that speed, the GPU’s raw compute resources are limited. The shading units are listed at 1536, with 48 TMUs and 24 ROPs. The pixel rate is 60.00 GPixel/s and the texture rate is 120.0 GTexel/s. These specifications point to a GPU designed for basic display output rather than demanding 3D workloads.

The data shows that the GPU’s performance ceiling is reached quickly. At 1080p Low, the combo achieves 95 FPS, but moving to Medium drops to 72 FPS, a 24% reduction. This scaling pattern suggests that the GPU is heavily impacted by even modest increases in shader and texture complexity. The GPU’s percentile rank of 9 means it outperforms only a small fraction of the database’s tested GPUs, and the game results are consistent with that low standing.

Resolution Scaling

The measured FPS data reveals a steep decline as resolution increases, which is the expected behavior when the GPU is the limiting factor. At 1920x1080 with Low settings, the average FPS is 95. Moving to 2560x1440 at the same settings drops the average to 61 FPS, a 35.8% reduction. At 3840x2160, the average falls to 33 FPS, which is a further 45.9% reduction from the 1440p figure.

This scaling pattern is consistent across all presets. For Medium settings, the averages are 72 FPS at 1080p, 47 FPS at 1440p, and 25 FPS at 4K. The High preset shows 61 FPS, 39 FPS, and 21 FPS respectively. Ultra settings display the same trend with 46 FPS, 30 FPS, and 16 FPS.

The drop from 1080p to 1440p represents roughly a 35-38% performance loss across presets, while the jump to 4K costs another 45-50%. This quadratic scaling is characteristic of a GPU that is saturated at even the lowest tested resolution. The data indicates that the CPU is not the bottleneck here, as a CPU-bound scenario would show minimal FPS changes across resolutions. Instead, the consistent degradation with higher pixel counts confirms that the GPU is operating at its absolute limit.

The 4K numbers are particularly telling. Even at Low settings, the 33 FPS average is below playable thresholds for a shooter. The Ultra preset at 4K manages only 16 FPS, which is barely a slideshow. These results strongly suggest that the Arc B390 is not suited for high-resolution gaming, and the user would be better served by either lowering the resolution or significantly reducing the graphical load.

How This Combo Ranks

The combo rank for this specific CPU-GPU pairing in Minimum is 2602 out of 2939 tested combinations. This places the configuration in the bottom 11.5% of all tested combos. The rank is a direct reflection of the GPU’s low performance tier, as the CPU is a capable desktop processor.

The CPU’s benchmark results show it is a strong performer in isolation. The Cinebench R23 multi-core score is 23794 and the single-core score is 3359. Its average benchmark score is 29879, placing it in the 81st percentile of all CPUs. The nearest rivals include the AMD Ryzen 7 7840H with an average score of 29868 (0.0% delta), the Ryzen 7 8845HS at 29955 (-0.3% delta), and the Ryzen 5 9600X at 29713 (0.6% delta). These numbers indicate the CPU is competitive with modern mid-range and high-end mobile and desktop parts.

However, the GPU drags the overall combo ranking down significantly. The GPU’s average benchmark score is 1482, and its nearest rivals are all low-end parts from over a decade ago. The massive disparity between the CPU’s 81st percentile ranking and the GPU’s 9th percentile ranking creates a system where the GPU consistently limits performance.

The rank of 2602 out of 2939 suggests that this combo is not recommended for gaming. Most other tested combinations, even those with older or lower-tier CPUs, likely outperform this pairing because they include a more capable GPU. The data indicates that the CPU is never the limiting factor in this setup, which means any performance improvement would require a GPU upgrade rather than a CPU swap.

CPU Role

The AMD Ryzen 7 5800XT provides substantial compute resources that are largely underutilized in this gaming scenario. The CPU features 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3. The memory support is DDR4 with dual-channel bandwidth of 51.2 GB/s.

The CPU’s multi-threaded performance is strong, as evidenced by the Cinebench R20 multi-core score of 9993 and the R23 multi-core score of 23794. The single-thread performance is also respectable, with R23 single-core at 3359. The 3DMark 16-thread score of 7683 and the max-thread score of 7680 show consistent scaling across thread counts.

However, the gaming data for Minimum shows that the CPU is not the bottleneck. The frame rates are primarily determined by the GPU, as evidenced by the resolution scaling. If the CPU were the limiting factor, the FPS would remain relatively constant across resolutions. Instead, the FPS drops significantly from 1080p to 4K, which is a clear sign of GPU limitation.

The CPU’s role in this combo is to feed the GPU with data, and it does so without issue. The 8-core, 16-thread configuration is more than sufficient for a game released in 2014, and the high boost clock ensures responsive single-threaded performance. The CPU’s percentile rank of 81 against all CPUs indicates it is a high-end part that would not hold back a faster GPU.

The power draw is rated at 105 W TDP, which is reasonable for a desktop part. The CPU supports PCIe Gen 4 with 20 lanes, which provides ample bandwidth for any modern GPU. The launch MSRP is $249, positioning it as a mid-range desktop processor.

Measured FPS Breakdown

The complete dataset for this combo includes measurements at three resolutions and four settings levels. At 1920x1080, the Low preset averages 95 FPS, Medium averages 72 FPS with a minimum of 62 and maximum of 83, High averages 61 FPS, and Ultra averages 46 FPS.

At 2560x1440, the Low preset averages 61 FPS, Medium averages 47 FPS with a minimum of 40 and maximum of 54, High averages 39 FPS, and Ultra averages 30 FPS.

At 3840x2160, the Low preset averages 33 FPS, Medium averages 25 FPS with a minimum of 21 and maximum of 29, High averages 21 FPS, and Ultra averages 16 FPS.

The Medium preset is the only one with recorded minimum and maximum values across all resolutions. The data shows a consistent pattern where the minimum FPS is roughly 13-16% below the average, and the maximum is roughly 15-17% above the average. This indicates some frame time variance, but not severe stuttering.

The differences between presets are consistent. At 1080p, Low to Medium is a 23 FPS drop, Medium to High is an 11 FPS drop, and High to Ultra is a 15 FPS drop. At 1440p, the drops are 14 FPS, 8 FPS, and 9 FPS respectively. At 4K, the drops are 8 FPS, 4 FPS, and 5 FPS. The absolute drops decrease with resolution because the GPU is already heavily saturated.

The data shows that the Low preset at 1080p is the only configuration exceeding 90 FPS. The Medium preset at 1080p achieves 72 FPS, which is playable but not ideal for competitive shooters. All other configurations fall below 61 FPS, with the 4K Ultra setting being the absolute worst at 16 FPS.

FAQ

*Q: What is the best preset to use for this CPU-GPU combo in Minimum?*

A: The Low preset at 1920x1080 provides the best experience with a 95 FPS average. This is the only configuration in the dataset that exceeds 90 FPS, and it is over double the 46 FPS achieved at Ultra settings.

Q: How does the Intel Arc B390 compare to its nearest rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. It is 1.3% ahead of the GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), and 2.5% ahead of the GeForce GT 625 OEM (1446). It sits in the 9th percentile of all GPUs.

Q: Is the CPU or GPU the limiting factor in this system?

A: The GPU is the limiting factor. The FPS drops significantly from 1080p to 1440p to 4K, which indicates GPU saturation. The CPU, which ranks in the 81st percentile, is not the bottleneck.

*Q: Can this combo run Minimum at 4K?*

A: The data shows that 4K is not practical. The highest average at 3840x2160 is 33 FPS with Low settings, and the Ultra preset averages only 16 FPS. These frame rates are too low for smooth gameplay.

Q: What is the combo rank for this CPU-GPU pairing?

A: The combo ranks 2602 out of 2939 tested combinations. This places it in the bottom 11.5% of all tested combos, reflecting the GPU’s low performance tier.

Q: How does the CPU’s benchmark score compare to its rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29879. The Ryzen 7 7840H scores 29868 (0.0% delta), the Ryzen 7 8845HS scores 29955 (-0.3% delta), and the Ryzen 5 9600X scores 29713 (0.6% delta). The CPU is competitive with these parts.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 25.0
3840x2160 High 21.0
3840x2160 Ultra 16.0
2560x1440 Low 61.0
2560x1440 Medium 47.0
2560x1440 High 39.0
2560x1440 Ultra 30.0
1920x1080 Low 95.0
1920x1080 Medium 72.0
1920x1080 High 61.0
1920x1080 Ultra 46.0

Minimum with Ryzen 7 5800XT + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B390 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.