Minimum
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 39 | 47 | 61 |
| 1440p QHD | 56 | 73 | 87 | 114 |
| 1080p Full HD | 87 | 114 | 135 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT, In-Depth Analysis
# Minimum with AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT
The AMD Ryzen 5 5600 paired with the AMD Radeon RX 6650 XT delivers a solid 1080p and 1440p experience in Minimum, a 2014 Third-Person Shooter. At 4K, however, the combination struggles to maintain playable frame rates at higher settings. The measured data shows a clear performance hierarchy across resolutions and presets, with the GPU becoming the primary bottleneck as resolution increases. This analysis breaks down the scaling behavior, component roles, and optimal settings based strictly on the benchmark results.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing a GPU-bound workload at higher resolutions. At Low settings, the average frame rate falls from 177 FPS at 1920x1080 to 114 FPS at 2560x1440, a 36% reduction, and then to 61 FPS at 3840x2160, representing a 66% drop from the 1080p baseline. This scaling pattern indicates that the Radeon RX 6650 XT's rendering throughput is the limiting factor as pixel count increases.
At Medium settings, the same trend holds: 135 FPS at 1080p drops to 87 FPS at 1440p (a 36% decrease) and further to 47 FPS at 4K (a 65% decrease from 1080p). The High preset follows a similar trajectory, with 114 FPS at 1080p falling to 73 FPS at 1440p and then 39 FPS at 4K. The Ultra preset, the most demanding, shows 87 FPS at 1080p, 56 FPS at 1440p, and just 30 FPS at 4K — the latter being effectively unplayable for smooth gameplay.
The consistent ~65% reduction from 1080p to 4K across all presets strongly suggests that the GPU's fill rate and memory bandwidth are the dominant constraints. The RX 6650 XT's 128-bit memory bus and 280.3 GB/s bandwidth, combined with its 168.6 GPixel/s pixel rate, are adequate for 1080p but become saturated at 4K. The CPU, with its 6 cores and 12 threads, does not appear to be a limiting factor in this scaling, as the frame rate drops are nearly proportional to the pixel count increase from 1920x1080 (2.07 million pixels) to 3840x2160 (8.29 million pixels).
GPU Role
The AMD Radeon RX 6650 XT is the clear performance driver in this configuration. Its 8 GB of GDDR6 memory on a 128-bit bus provides 280.3 GB/s of bandwidth, which proves sufficient for 1080p and 1440p but marginal at 4K. The GPU's clock speeds — 2055 MHz base, 2410 MHz game, and 2635 MHz boost — allow it to maintain high throughput in less demanding scenarios, as evidenced by the 177 FPS average at 1080p Low.
The GPU's 2048 shading units, 128 texture mapping units, and 64 ROPs deliver a texture rate of 337.3 GTexel/s and a pixel rate of 168.6 GPixel/s. These specifications explain why the card excels at lower resolutions where pixel throughput is less stressed. At 4K Ultra, the 30 FPS average indicates the GPU is completely saturated, with the 32 ray-tracing cores offering no measurable benefit in this title's traditional rasterization workload.
The GPU's benchmark scores corroborate its mid-range positioning. With a Passmark G3D score of 17166 and a 3DMark Steel Nomad DX12 score of 1859, the RX 6650 XT ranks in the 65th percentile among all GPUs. Its nearest rivals in aggregate score — the NVIDIA Tesla K40m (0.6% lower), AMD FirePro D300 (0.7% higher), AMD FirePro W7000 (0.7% lower), and NVIDIA Quadro K5200 (0.8% higher) — are all professional or older workstation cards, highlighting that this consumer GPU outperforms them in real-world gaming scenarios despite similar synthetic averages.
The 8 GB VRAM capacity is worth noting. At 4K with Ultra settings, the 30 FPS average suggests the memory allocation may be reaching its limit, though the game's 2014 release date means texture sizes are likely modest by modern standards. The GPU's FP32 performance of 10.79 TFLOPS provides ample compute for this title, but the memory bandwidth becomes the bottleneck at higher resolutions.
CPU Role
The AMD Ryzen 5 5600, with its 6 cores and 12 threads, provides more than enough processing power for Minimum. The CPU's Zen 3 architecture, running at a base clock of 3.50 GHz and boost clock of 4.40 GHz, delivers strong single-threaded performance that is critical for game logic and draw call handling. The 32 MB of shared L3 cache helps reduce memory latency, which is beneficial in scenarios with frequent asset streaming.
The CPU's benchmark results show it is well above the median for gaming workloads. Its Cinebench R23 multi-core score of 18309 and single-core score of 2584 place it in the 74th percentile among all CPUs. The Geekbench multi-core score of 9158 and single-core score of 1936 further confirm its capability. The Passmark multithread score of 21541 and single-thread score of 3256 demonstrate balanced performance across both multi-threaded and single-threaded tasks.
In Minimum, the CPU's role appears secondary to the GPU. The resolution scaling data shows that even at 1080p Low, where the CPU would typically be more stressed due to high frame rates, the system achieves 177 FPS. This suggests the Ryzen 5 5600 is not a bottleneck, as its per-core performance is sufficient to feed the GPU at these frame rates. The 3DMark single-thread score of 882 and 2-thread score of 1737 indicate strong single-core capability, which is essential for games that rely on a primary rendering thread.
The CPU's 65W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide a balanced platform. The 4,150 million transistors on a 74 mm² die, manufactured on TSMC's 7 nm process, offer excellent efficiency. The CPU's nearest rivals — the Intel Core Ultra 7 258V (0.1% higher score), AMD Ryzen 5 8500G (0.2% lower), AMD EPYC 9454P (0.2% lower), and AMD EPYC 7713 (0.5% lower) — are all within 0.5% in aggregate benchmark score, confirming that the Ryzen 5 5600 sits at a performance parity point with a diverse set of competitors.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 114 FPS, which is well above the 60 FPS threshold for smooth gameplay. The Medium preset offers 135 FPS, a 18% improvement over High, while Low achieves 177 FPS. For competitive play or high-refresh-rate monitors, Low or Medium would be preferable, but High provides a good balance of visual quality and performance.
At 2560x1440, the High preset yields 73 FPS, which remains playable but may not fully utilize a 144Hz display. Medium delivers 87 FPS, offering a better frame rate with minimal visual compromise. Low achieves 114 FPS, which is excellent for 1440p gaming. Ultra drops to 56 FPS, which is borderline for smooth gameplay and not recommended for action sequences.
At 3840x2160, only the Low preset achieves a playable 61 FPS. Medium drops to 47 FPS, High to 39 FPS, and Ultra to 30 FPS. For 4K gaming, Low is the only viable option, and even then, the frame rate is only marginally above 60 FPS. Users prioritizing resolution over quality should consider 1440p High or Medium for a better overall experience.
The data shows diminishing returns beyond the High preset at all resolutions. The jump from High to Ultra costs significant performance — 24% at 1080p (114 to 87 FPS), 23% at 1440p (73 to 56 FPS), and 23% at 4K (39 to 30 FPS) — with likely minimal visual improvements in a 2014 title. The Medium preset offers the best balance of quality and performance across all resolutions, with 135 FPS at 1080p, 87 FPS at 1440p, and 47 FPS at 4K.
FAQ
*Q: What is the best resolution for this combination in Minimum?*
A: 1920x1080 is the optimal resolution, with all presets except Ultra exceeding 100 FPS. At 2560x1440, High and Medium are playable at 73 and 87 FPS respectively. 3840x2160 is only viable at Low settings, achieving 61 FPS.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the average FPS drops from 114 at 1920x1080 to 73 at 2560x1440, a 36% reduction. At Medium settings, it drops from 135 to 87 FPS, also a 36% reduction.
Q: Is the CPU or GPU the primary bottleneck in this configuration?
A: The GPU is the primary bottleneck. The resolution scaling shows consistent ~65% FPS drops from 1080p to 4K, which aligns with pixel count increases, indicating GPU-bound performance. The CPU's strong single-thread score of 2584 in Cinebench R23 suggests it is not limiting.
*Q: Can this system handle 4K gaming in Minimum?*
A: Only at Low settings, where it achieves 61 FPS. Medium, High, and Ultra presets produce 47, 39, and 30 FPS respectively, which are below the 60 FPS threshold for smooth gameplay.
Q: What is the performance difference between Medium and High settings?
A: At 1080p, Medium achieves 135 FPS versus 114 FPS for High, an 18% improvement. At 1440p, Medium delivers 87 FPS versus 73 FPS for High, a 19% improvement. At 4K, Medium offers 47 FPS versus 39 FPS, a 21% improvement.
Q: How does this combo rank among all tested configurations?
A: The combination ranks 2422 out of 3712 tested combos, placing it in the 35th percentile of all configurations tested for Minimum.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are as follows: Low settings deliver 177 FPS, Medium delivers 135 FPS with a minimum of 115 FPS and maximum of 156 FPS, High delivers 114 FPS, and Ultra delivers 87 FPS. The Medium preset shows a 41 FPS range between minimum and maximum, indicating some frame-time variability but generally stable performance.
At 2560x1440, performance scales down proportionally: Low achieves 114 FPS, Medium achieves 87 FPS with a range of 74 to 100 FPS, High achieves 73 FPS, and Ultra achieves 56 FPS. The Medium preset's 26 FPS range suggests slightly more consistent frame pacing compared to 1080p.
At 3840x2160, the frame rates drop significantly: Low manages 61 FPS, Medium drops to 47 FPS with a range of 40 to 54 FPS, High falls to 39 FPS, and Ultra bottoms out at 30 FPS. The Medium preset's 14 FPS range indicates that at 4K, the system is operating near its limits, with less headroom for frame-time spikes.
Across all resolutions, the Medium preset provides the most complete data with minimum and maximum values, while Low, High, and Ultra only report averages. The consistent scaling pattern — roughly 36% reduction from 1080p to 1440p and another 47% reduction from 1440p to 4K — confirms the GPU's pixel throughput is the limiting factor.
How This Combo Ranks
The AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT combination ranks 2422 out of 3712 tested combos in Minimum, placing it in the 35th percentile of all configurations. This ranking reflects the GPU's mid-range positioning — the RX 6650 XT sits in the 65th percentile among all GPUs, while the CPU ranks in the 74th percentile among all CPUs. The combo's overall rank is dragged down by the GPU's limitations at higher resolutions.
The GPU's nearest rivals in synthetic benchmarks — the NVIDIA Tesla K40m (0.6% lower score), AMD FirePro D300 (0.7% higher), AMD FirePro W7000 (0.7% lower), and NVIDIA Quadro K5200 (0.8% higher) — are all professional cards not typically used for gaming. This suggests that among consumer GPUs, the RX 6650 XT performs better than its raw benchmark ranking implies, as the comparison set includes specialized workstation hardware.
The CPU's nearest rivals include the Intel Core Ultra 7 258V (0.1% higher), AMD Ryzen 5 8500G (0.2% lower), and dual AMD EPYC server processors (0.2-0.5% difference). This tight clustering indicates that the Ryzen 5 5600 is at performance parity with a wide range of modern processors, from mobile-class to server-grade silicon.
Given that Minimum is a 2014 title, the relatively low combo rank of 35th percentile suggests that many newer, more powerful configurations have been tested. However, the combination still delivers playable frame rates at 1080p and 1440p, making it a viable option for this game. The data indicates that users seeking higher 4K performance would need a more powerful GPU, as the CPU is clearly not the constraining factor in this setup.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 114.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 177.0 |
| 1920x1080 | Medium | 135.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 87.0 |
Minimum with Ryzen 5 5600 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6650 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.