Minecraft
This combination delivers exceptional performance with an average of 226 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 102 | 129 | 162 |
| 1440p QHD | 122 | 195 | 246 | 311 |
| 1080p Full HD | 193 | 309 | 390 | 492 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 5060 delivers a formidable Minecraft experience, with the benchmark data showing this combination ranks in the 56th percentile of all tested systems. The pairing excels at high refresh rate gaming, particularly at 1080p where it achieves an average of 309 FPS on High settings, though the most demanding Ultra preset at 4K still maintains a playable 64 FPS average.
FAQ
Q: What is the combo's overall ranking among tested systems in Minecraft?
A: The combination ranks 1617 out of 3710 tested combos, placing it in the upper-middle tier of all systems benchmarked for this game.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Intel Core i5-12400 has an average benchmark score of 18683, which is nearly identical to the AMD EPYC 7643 (18697, -0.1% delta) and slightly behind the Intel Core i7-1355U (18730, -0.3% delta) and AMD Ryzen AI 5 330 (18811, -0.7% delta).
Q: What is the GPU's performance relative to its closest competitors?
A: The RTX 5060's average benchmark score of 26331 places it just below the AMD Radeon 860M (26401, -0.3% delta) and NVIDIA GeForce MX550 (26421, -0.3% delta), while it leads the AMD Radeon RX 6750 XT (26011, 1.2% delta).
Q: What is the best resolution/settings combination for high refresh rate gaming?
A: At 1080p Low settings, the combo achieves 492 FPS average, while 1440p Low delivers 311 FPS. For 4K gaming, Medium settings provide a solid 129 FPS average with a minimum of 109 FPS.
Q: How much performance drops when moving from 1080p to 4K at High settings?
A: The average FPS falls from 309 at 1080p High to 195 at 1440p High, then to 102 at 4K High, representing a 67% reduction from 1080p to 4K.
Q: Does the RTX 5060 have enough VRAM for Minecraft at high resolutions?
A: The 8 GB GDDR7 memory capacity, paired with 448.0 GB/s bandwidth, proves sufficient for this title, as evidenced by the playable 4K Ultra result of 64 FPS average.
GPU Role
The NVIDIA GeForce RTX 5060 serves as the primary rendering engine in this configuration, built on the Blackwell 2.0 architecture with a 5 nm process node. The GPU operates at a base clock of 2280 MHz and boosts to 2497 MHz, with memory running at 1750 MHz for an effective 28 Gbps across the 128-bit bus. This memory configuration yields a bandwidth of 448.0 GB/s, which is critical for Minecraft's block-based texture streaming at high resolutions.
The GPU's compute capabilities include 3840 shading units, 120 texture mapping units, and 48 raster operation pipelines. The presence of 30 ray tracing cores and 120 tensor cores indicates the card is equipped for more demanding visual workloads, though Minecraft's default rendering path primarily stresses the traditional rasterization pipeline. The card's 19.18 TFLOPS of FP32 performance provides ample headroom for the game's draw calls and chunk rendering.
At 4K resolution, the GPU's role becomes more pronounced. The measured data shows 4K High settings yield 102 FPS average, while 4K Low jumps to 162 FPS, indicating that the GPU is the limiting factor at this resolution. The 8 GB VRAM capacity, while modest by modern standards, does not bottleneck Minecraft's texture requirements, as evidenced by the ability to maintain playable framerates even at 4K Ultra.
The GPU's performance characteristics align well with its benchmark scores. A PassMark G3D score of 20891 and a 3DMark Steel Nomad DX12 score of 3628 demonstrate solid raw performance. The card's 119.9 GPixel/s pixel rate and 299.6 GTexel/s texture rate are particularly relevant for Minecraft's voxel-based rendering, which generates numerous small geometry batches. The 72nd percentile ranking among all GPUs places this card in a competitive position for this title.
CPU Role
The Intel Core i5-12400 brings six physical cores and twelve threads to the pairing, running at a base clock of 2.50 GHz and boosting up to 4.40 GHz. This Alder Lake-S architecture, manufactured on Intel's 10 nm process, offers a 65 W TDP and supports DDR4 and DDR5 memory through a dual-channel interface. The 18 MB shared L3 cache is significant for Minecraft's world generation and entity processing.
The CPU's benchmark scores reveal its multi-threaded capabilities. A Cinebench R23 multicore score of 15989 and a PassMark multithread score of 18747 indicate strong parallel processing, which benefits Minecraft's server-side style tick updates and chunk loading. The single-thread performance is equally important: a 3DMark single-thread score of 910 and a PassMark single-thread score of 3456 demonstrate the clock speed efficiency needed for the game's main thread.
At 1080p resolution, the CPU's role becomes evident. The data shows 1080p Low produces 492 FPS average, while 1080p Ultra drops to 193 FPS. This 61% reduction from Low to Ultra at the same resolution suggests that while the GPU handles increased graphical load, the CPU maintains frame delivery. The 1440p results reinforce this: Low yields 311 FPS versus 122 FPS at Ultra, showing a similar proportional scaling.
The CPU's 72nd percentile ranking among all processors places it in a strong position for gaming workloads. Its nearest rivals include the AMD EPYC 7643 (0.1% faster average score) and Intel Core i3-14100F (0.9% slower), demonstrating that the i5-12400 sits in a highly competitive performance bracket. The architecture's support for PCIe Gen 5 with 16 lanes ensures the RTX 5060 can communicate without bottleneck, despite the GPU using a PCIe 5.0 x8 interface.
How This Combo Ranks
The combination of the Intel Core i5-12400 and NVIDIA GeForce RTX 5060 achieves a rank of 1617 out of 3710 tested combos in Minecraft, placing it in the 56th percentile of all systems benchmarked. This mid-pack ranking reflects a balanced pairing where neither component dramatically outperforms the other, allowing for consistent frame delivery across resolution and settings combinations.
The data suggests this combo is well-suited for competitive play at 1080p, where it achieves 309 FPS on High settings and 492 FPS on Low. These figures position the system for use with high refresh rate monitors, as the average frame times remain well below typical display refresh intervals. At 1440p, the combo still delivers excellent performance with 195 FPS on High and 311 FPS on Low, making it viable for high-refresh 1440p gaming.
The ranking becomes more nuanced at 4K resolution. While the combo manages 102 FPS on High and 129 FPS on Medium, the Ultra preset drops to 64 FPS average. This places the system in a territory where 4K gaming is possible but requires settings compromises for sustained high frame rates. The 1617th rank reflects this mixed capability — strong at lower resolutions, adequate at 4K with adjusted settings.
Compared to its component-level rivals, the combo's performance is predictable. The CPU's near-identical performance to the AMD EPYC 7643 and the GPU's close match to the AMD Radeon 860M suggest that alternative pairings with similar component tiers would produce comparable results. The 3710 total combos tested provides a broad reference pool, making the 1617th rank a meaningful indicator of mid-tier performance for this title.
Resolution Scaling
The measured FPS data reveals clear scaling patterns as resolution increases from 1080p to 4K. At High settings, the average FPS drops from 309 at 1080p to 195 at 1440p, then to 102 at 4K. This represents a 37% reduction from 1080p to 1440p and a further 48% reduction from 1440p to 4K, totaling a 67% decrease from the lowest to highest resolution tested.
The Low settings results show a steeper curve: 492 FPS at 1080p, 311 FPS at 1440p, and 162 FPS at 4K. The percentage drops are 37% and 48% respectively, mirroring the High settings pattern. This consistency indicates that the scaling behavior is resolution-driven rather than settings-driven, pointing towards the GPU as the primary bottleneck at higher resolutions.
Medium settings provide the only complete dataset with minimum and maximum FPS values. At 1080p Medium, the system averages 390 FPS with a range of 331 to 448 FPS. Moving to 1440p Medium drops the average to 246 FPS (range: 209-283), and 4K Medium yields 129 FPS (range: 109-148). The minimum FPS values at each resolution remain within 15-16% of the average, suggesting stable frame delivery without major hitches.
This scaling behavior indicates that at 1080p, the CPU plays a more significant role in frame rate limitation. The massive FPS figures at 1080p Low (492) and Medium (390) suggest the CPU is working near its limits to feed frames to the GPU. As resolution increases, the GPU becomes the limiting factor, evidenced by the proportional FPS drops that align with the increase in pixel count from 1080p (2.07 million pixels) to 1440p (3.69 million) to 4K (8.29 million).
Measured FPS Breakdown
At 1080p resolution, the combo delivers its highest frame rates across all settings. Low settings produce 492 FPS average, Medium yields 390 FPS with a minimum of 331 and maximum of 448, High settings reach 309 FPS, and Ultra drops to 193 FPS. The progression from Low to Ultra shows a 61% performance reduction, with each settings tier costing approximately 20-25% of the previous tier's performance.
Moving to 1440p, the frame rates remain impressive but show expected scaling. Low settings maintain 311 FPS, Medium averages 246 FPS (minimum 209, maximum 283), High settings achieve 195 FPS, and Ultra drops to 122 FPS. The percentage reduction from Low to Ultra at 1440p matches the 1080p pattern at 61%, confirming consistent settings scaling behavior.
At 4K resolution, the system's performance becomes more variable across settings. Low settings still achieve 162 FPS average, which is above the refresh rate of most 4K displays. Medium settings deliver 129 FPS with a minimum of 109 and maximum of 148, providing a smooth experience. High settings drop to 102 FPS, while Ultra falls to 64 FPS. The 4K Low to Ultra reduction is 60%, consistent with the other resolutions.
The Medium settings data provides the most complete picture of frame consistency. At 1080p, the 331 FPS minimum represents 85% of the 390 FPS average. At 1440p, the 209 FPS minimum is 85% of the 246 FPS average. At 4K, the 109 FPS minimum is 84% of the 129 FPS average. This consistent 84-85% ratio across resolutions indicates stable performance without significant frame time spikes, making the Medium preset the most reliable choice for consistent frame delivery at any resolution.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5060 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 162.0 |
| 3840x2160 | Medium | 129.0 |
| 3840x2160 | High | 102.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 311.0 |
| 2560x1440 | Medium | 246.0 |
| 2560x1440 | High | 195.0 |
| 2560x1440 | Ultra | 122.0 |
| 1920x1080 | Low | 492.0 |
| 1920x1080 | Medium | 390.0 |
| 1920x1080 | High | 309.0 |
| 1920x1080 | Ultra | 193.0 |
Minecraft with ii5-12400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RTX 5060 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.