Minecraft

Minecraft

AVERAGE FPS
226
excellent

This combination delivers exceptional performance with an average of 226 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 102 129 162
1440p QHD 122 195 246 311
1080p Full HD 193 309 390 492

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 129
3840x2160 High 102
3840x2160 Ultra 64
2560x1440 Low 311
2560x1440 Medium 246
2560x1440 High 195
2560x1440 Ultra 122
1920x1080 Low 492
1920x1080 Medium 390
1920x1080 High 309
1920x1080 Ultra 193

Minecraft with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5060 delivers a dominant performance in Minecraft, ranking in the 56th percentile of all tested system combos for this title. The data indicates a system that is heavily GPU-bound at higher resolutions, yet remarkably capable of exploiting the game's engine at 1080p, where frame rates exceed 300 FPS on most settings.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling curve that shifts the bottleneck from the CPU to the GPU as pixel count increases. At 1920x1080, the system produces 492 FPS on Low settings, 390 FPS on Medium, and 309 FPS on High, demonstrating that the CPU has ample headroom to feed the graphics card at this resolution. The transition to 2560x1440 shows a proportional decline: 311 FPS on Low, 246 FPS on Medium, and 195 FPS on High. This represents a 36.8% drop from 1080p Low to 1440p Low, which is consistent with a rendering pipeline that is becoming more dependent on the GPU's fill rate.

The jump to 3840x2160 produces the most dramatic scaling, with the system delivering 162 FPS on Low, 129 FPS on Medium, and 102 FPS on High. The drop from 1440p to 4K on High settings is 47.7%, from 195 FPS to 102 FPS, indicating that the RTX 5060's 128-bit memory interface and 8 GB of GDDR7 are starting to become the limiting factor. The most telling data point is the Ultra preset at 4K, which collapses to 64 FPS—a 67.2% reduction from the High preset at the same resolution. This suggests that the Ultra preset introduces rendering features that disproportionately tax the GPU's shading units and memory bandwidth, pushing the system from a playable range into a marginal one.

The scaling pattern across resolutions points to a system where the Ryzen 5 4600G's six cores and 12 threads are sufficient for Minecraft's single-threaded world generation and physics, but the RTX 5060's 3840 shading units are saturated when pixel count and graphical features increase simultaneously.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary driver of the measured frame rates, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth proving adequate for 1080p and 1440p but strained at 4K. The GPU's boost clock of 2497 MHz and base clock of 2280 MHz provide the raw throughput needed to sustain the high frame rates seen at lower resolutions. The data shows the GPU's PassMark G3D score of 20891, placing it in the 72nd percentile of all GPUs, which correlates with its ability to handle Minecraft's voxel-based rendering efficiently.

The VRAM allocation becomes a critical factor at 3840x2160, where the difference between Medium (129 FPS) and High (102 FPS) is 27 FPS, and the drop to Ultra (64 FPS) is even more severe. This indicates that the 8 GB frame buffer is being filled by the higher-resolution textures and increased draw distances that the Ultra preset enables, causing the GPU to rely on memory compression and potentially spill into system memory. The GPU's texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are sufficient for 1080p and 1440p, but the 4K pixel count demands more from the memory subsystem, which has a bus width of only 128 bits.

The GPU's FP32 throughput of 19.18 TFLOPS is well-matched to the game's simple shader requirements at lower settings, but the Ultra preset likely introduces per-pixel lighting and shadow effects that scale with both resolution and shading complexity. The measured data shows that the GPU can maintain 162 FPS at 4K Low, which proves that the core compute capability is not the limitation—rather, the combination of memory bandwidth and available VRAM determines the ceiling for higher-quality presets at 4K.

Settings Recommendations

Based on the measured FPS rows, the optimal preset depends entirely on the target resolution and refresh rate. For 1920x1080, the High preset at 309 FPS is the best balance, as it provides a substantial visual upgrade over Medium (390 FPS) while still delivering well above any current 240Hz display's refresh rate. The Ultra preset at 193 FPS is also viable for high-refresh monitors, though the 116 FPS gap between High and Ultra suggests diminishing returns for the visual fidelity gained.

At 2560x1440, the High preset (195 FPS) is the clear recommendation for gamers with 144Hz or 165Hz displays, as it sits comfortably above those thresholds. The Medium preset (246 FPS) is the better choice for 240Hz panels, and the Ultra preset (122 FPS) remains playable but is borderline for competitive play. The Low preset at 311 FPS offers no competitive advantage that would justify the visual downgrade.

For 3840x2160, the data shows that High (102 FPS) is the only preset that delivers a smooth experience on standard 60Hz displays, while Medium (129 FPS) is the best option for 120Hz panels. The Ultra preset at 64 FPS is not recommended for 4K gaming, as the frame rate dips into a range where input latency becomes noticeable and the visual improvements are not worth the 38 FPS penalty over High. The Low preset at 162 FPS is ironically the best for high-refresh 4K monitors, but the visual sacrifices are severe.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates across all settings. The Low preset yields 492 FPS, while Medium delivers 390 FPS with a minimum of 331 FPS and a maximum of 448 FPS. The High preset drops to 309 FPS, and Ultra bottoms out at 193 FPS. The 199 FPS spread between Low and Ultra at this resolution demonstrates the CPU's ability to push frames when the GPU is not fully saturated.

At 2560x1440, the Low preset measures 311 FPS, a 36.8% reduction from the 1080p Low result. The Medium preset averages 246 FPS with a minimum of 209 FPS and a maximum of 283 FPS, while High averages 195 FPS. The Ultra preset at 122 FPS shows a more significant drop, representing a 36.8% reduction from the 1080p Ultra result, indicating that the GPU's memory bandwidth is beginning to throttle performance.

At 3840x2160, the Low preset produces 162 FPS, which is 47.9% lower than the 1080p Low result. The Medium preset averages 129 FPS with a minimum of 109 FPS and a maximum of 148 FPS, while High averages 102 FPS. The Ultra preset collapses to 64 FPS, which is only 33.2% of the 1080p Ultra frame rate. This data confirms that 4K resolution places an exponential load on the GPU's memory subsystem, with the Ultra preset being the most demanding configuration measured.

How This Combo Ranks

The AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5060 combination ranks 1617 out of 3710 tested combos for Minecraft, placing it in the 56th percentile of all systems in the database. This ranking reflects a system that is stronger than average but not exceptional for this particular game, which is notable given the high absolute frame rates measured. The ranking indicates that Minecraft's performance is heavily influenced by single-thread CPU performance and memory latency, where the Ryzen 5 4600G's Zen 2 architecture is competent but not class-leading.

The CPU's percentile of 71 among all processors, with an average benchmark score of 17507, places it near rivals such as the AMD Ryzen 3 PRO 5355GE (0.1% faster) and the Intel Core 7 150U (0.6% slower). The GPU's percentile of 72, with an average score of 26331, sits close to the AMD Radeon RX 6750 XT (1.2% faster) and the AMD Radeon RX 5700 XT 50th Anniversary (0.8% slower). The combination of two mid-pack components results in a system that performs well in absolute terms but does not crack the top half of all tested combos for Minecraft, likely due to the game's sensitivity to CPU clock speeds and cache latency rather than raw core counts.

CPU Role

The AMD Ryzen 5 4600G's six cores and 12 threads, based on the Zen 2 architecture, provide the foundation for the high frame rates observed at 1080p. Its base clock of 3.70 GHz and boost clock of 4.20 GHz are adequate for Minecraft's single-threaded rendering pipeline, as evidenced by the 492 FPS at 1080p Low, which is well above what the GPU could produce if the CPU were the bottleneck. The CPU's 8 MB of shared L3 cache is sufficient for the game's world data, but the 51.2 GB/s memory bandwidth of the dual-channel DDR4 interface may limit performance in heavily populated areas.

The CPU's benchmark scores support its role as a capable but not exceptional partner. The Cinebench R23 multicore score of 13593 and single-core score of 1919 indicate balanced performance, while the PassMark single-thread score of 2653 places it in a competitive position against its nearest rivals. The 3DMark single-thread score of 726 and 2-thread score of 1430 show that the CPU can handle the game's main thread and secondary threads without significant contention.

The data shows that the CPU is not the limiting factor at 1080p, where the GPU is fully utilized, but it may become relevant at lower resolutions or when the game's simulation becomes more complex. The measured FPS at 1080p Low (492 FPS) versus 1440p Low (311 FPS) suggests that the CPU can maintain high input rates, but the 47.9% drop at 4K Low (162 FPS) confirms that the GPU is the primary constraint at higher resolutions. The CPU's 65W TDP and 7nm process node also contribute to the system's overall efficiency, though the benchmark data does not directly measure thermal throttling or power delivery.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 129.0
3840x2160 High 102.0
3840x2160 Ultra 64.0
2560x1440 Low 311.0
2560x1440 Medium 246.0
2560x1440 High 195.0
2560x1440 Ultra 122.0
1920x1080 Low 492.0
1920x1080 Medium 390.0
1920x1080 High 309.0
1920x1080 Ultra 193.0

Minecraft with Ryzen 5 4600G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 5060

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