Minecraft
This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 97 | 122 | 154 |
| 1440p QHD | 116 | 185 | 233 | 294 |
| 1080p Full HD | 183 | 293 | 370 | 467 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + AMD Radeon RX 6700 XT, In-Depth Analysis
Minecraft is a sandbox title where the rendering workload can shift dramatically based on what is on screen, but the measured data for the Intel Core i5-12400 and AMD Radeon RX 6700 XT combination shows a system that is exceptionally strong at 1080p and 1440p, with performance scaling predictably as resolution increases. The numbers indicate a pairing that is well-balanced for high-refresh-rate play, though the demands of 4K Ultra will temper expectations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with a 7 nm process from TSMC. Its specifications are substantial for a sandbox game: 12 GB of GDDR6 memory on a 192-bit bus provides 384.0 GB/s of bandwidth, which is more than enough to handle the large texture sets and draw distances common in Minecraft. The GPU's clock behavior is notable, with a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. These high clock rates directly contribute to the strong frame rates seen in the measured rows, particularly at lower resolutions where the GPU is not the primary bottleneck.
The GPU's compute capabilities are equally robust, with 2560 shading units and 160 texture mapping units, yielding a texture rate of 413.0 GTexel/s and an FP32 throughput of 13.21 TFLOPS. The 40 ray accelerators are present, though Minecraft's traditional rendering path does not heavily rely on ray tracing in these measurements. The pixel rate of 165.2 GPixel/s, combined with 64 ROPs, explains why the card handles 1440p High with ease, delivering 185 FPS. At 4K, however, the workload becomes more demanding on the GPU's fill rate and memory bandwidth, which is why the average FPS at 4K High drops to 97, still a very playable number but a clear step down from the lower resolutions.
The GPU's nearest rivals in the aggregate benchmark database provide context for its overall capability. The RX 6700 XT scores an average of 27425, which puts it on par with the NVIDIA GeForce RTX 4070 Mobile (score 27435, deltaPct 0.0) and the NVIDIA GeForce RTX 3090 (score 27565, deltaPct -0.5). It is slightly ahead of the NVIDIA RTX PRO 4000 Blackwell (score 27135, deltaPct 1.1) and significantly ahead of the AMD Radeon Pro Vega 20 (score 27839, deltaPct -1.5). This positioning indicates that while the card is not a flagship, its performance profile is consistent with high-end desktop parts from the previous generation, which aligns with the measured FPS results in this title.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance on which settings preset to choose based on your display's resolution. The differences between presets are substantial, and the optimal choice depends entirely on whether you prioritize raw frame rate or visual fidelity.
At 1920x1080, the RX 6700 XT is not the limiting factor. The Low preset yields an average of 467 FPS, which is impressive but likely exceeds the refresh rate of most monitors, making it a waste of visual quality. The Medium preset, with an average of 370 FPS and a minimum of 314 FPS, still offers enormous headroom for a 144Hz or 165Hz display. The High preset at 293 FPS is also excellent. The Ultra preset drops to 183 FPS, which is still above 144Hz, but the gap between High and Ultra suggests that the extra settings cost performance without a proportional visual benefit. For 1080p, the High preset is the sweet spot: it maintains an average well above 240 FPS while providing better visuals than Medium.
At 2560x1440, the story is similar but tighter. The Low preset averages 294 FPS, while Medium averages 233 FPS with a minimum of 198 FPS. High drops to 185 FPS, which is still comfortable for a 144Hz panel. The Ultra preset falls to 116 FPS, which is playable but starts to approach the threshold where frame drops become noticeable on high-refresh displays. For 1440p, the Medium preset offers the best balance, with a minimum FPS of 198 ensuring that even the most demanding scenes stay above the 144Hz refresh mark, while High is also viable if you prefer the visual upgrade and can tolerate an average of 185.
At 3840x2160, the GPU is clearly the bottleneck. The Low preset averages 154 FPS, which is excellent for 4K, but Medium drops to 122 FPS with a minimum of 104. The High preset averages 97 FPS, which is still smooth for a 60Hz display but not ideal for high-refresh 4K panels. The Ultra preset averages only 60 FPS, which is the bare minimum for playable and will suffer in busy scenes. For 4K, the Medium preset is the recommended choice, as it provides a solid average of 122 FPS with a minimum that does not dip below 104, offering a good balance between visual quality and smoothness. The Low preset is also viable if you prioritize frame rate above all else.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions tells a clear story about where the bottleneck lies in this system. Moving from 1920x1080 to 2560x1440 on the High preset, the average FPS drops from 293 to 185, a reduction of approximately 37%. This is a significant drop, but the performance at 1440p remains high, indicating that the GPU is still handling the workload well.
The more telling drop occurs from 2560x1440 to 3840x2160 on the High preset, where the average goes from 185 to 97, a reduction of about 48%. This steep decline is characteristic of a GPU-bound scenario, where the pixel fill rate and memory bandwidth of the RX 6700 XT become the limiting factors. The 4K resolution demands four times the pixel throughput of 1080p, and the card's 384.0 GB/s bandwidth and 165.2 GPixel/s pixel rate are simply not enough to maintain the same frame rates.
The data also shows that the CPU is not a bottleneck at any resolution in this title. At 1080p Low, the system produces 467 FPS, which is an enormous frame rate that would stress even the fastest processors. The fact that the FPS scales down as resolution increases, rather than plateauing, confirms that the GPU is the primary constraint at higher resolutions. The Intel Core i5-12400, with its 6 cores and 12 threads, is more than capable of feeding the GPU at 1080p and 1440p, as evidenced by the high frame rates. At 4K, the GPU is so heavily loaded that the CPU's role diminishes further.
The medium preset data reinforces this. At 1080p Medium, the average is 370 FPS with a minimum of 314. At 1440p Medium, it falls to 233 FPS with a minimum of 198. At 4K Medium, it drops to 122 FPS with a minimum of 104. The consistent minimum FPS values relative to the averages suggest that the GPU is maintaining a stable output without CPU-induced stutters, which is a good sign for gameplay smoothness.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to use for a 144Hz monitor with this combo?
A: At 2560x1440, the Medium preset delivers an average of 233 FPS and a minimum of 198 FPS, which is well above 144Hz. The High preset at 185 FPS is also viable. At 1920x1080, the High preset averages 293 FPS, which also exceeds 144Hz easily.
Q: Can this system handle 4K Ultra settings in Minecraft?
A: Yes, but just barely. The measured average FPS at 3840x2160 Ultra is 60 FPS, which is the minimum for smooth play. However, the minimum FPS is not recorded, so frame dips in complex scenes are possible. The Medium preset at 4K is a safer choice, with an average of 122 FPS.
Q: How does the RX 6700 XT compare to an RTX 3090 in this system's context?
A: Based on aggregate benchmark scores, the RX 6700 XT has an average score of 27425, while the RTX 3090 scores 27565, making the RTX 3090 only 0.5% faster. This indicates the RX 6700 XT is essentially on par with the RTX 3090 in overall compute performance, which is reflected in the strong FPS numbers.
Q: Is the Intel Core i5-12400 holding back the GPU at 1080p?
A: No. At 1920x1080 Low, the system reaches 467 FPS, and at High it reaches 293 FPS. These numbers indicate the CPU is not a bottleneck at this resolution, as the frame rates are extremely high and limited by the GPU's output rather than the processor's speed.
Q: What is the measured FPS at 1440p High settings?
A: The average FPS at 2560x1440 High is 185 FPS. This is a strong result that supports high-refresh-rate gaming at this resolution.
Q: How much VRAM does the RX 6700 XT have, and is it sufficient for Minecraft?
A: The RX 6700 XT has 12 GB of GDDR6 memory. This is more than sufficient for Minecraft, as the game's texture requirements are far below this capacity, even with high-resolution texture packs. The memory bandwidth of 384.0 GB/s is also ample for the game's rendering demands.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested CPU and GPU combinations for Minecraft, this pairing of the Intel Core i5-12400 and AMD Radeon RX 6700 XT ranks at 1927 out of 3710 total combos. This places it in the 52nd percentile of all tested systems, which is a middle-of-the-pack ranking. Given the high frame rates measured across all resolutions, this ranking might seem low, but it reflects the fact that many other combinations, particularly those with more powerful CPUs or GPUs, can achieve even higher frame rates in a game like Minecraft.
The ranking is likely suppressed by the fact that Minecraft can be extremely CPU-bound at low resolutions, and many higher-ranked combos feature top-tier processors that push frame rates beyond 1000 FPS at 1080p. However, the data shows that this combo's performance is still excellent for real-world use, especially at 1440p and 4K where the GPU becomes the limiting factor. The combo's rank of 1927 does not indicate a weak pairing; it simply shows that there are more extreme systems in the database.
The aggregate benchmark scores for the individual components support this view. The CPU's percentile vs all CPUs is 72, meaning it is faster than 72% of all processors tested. The GPU's percentile vs all GPUs is also 72. This consistency suggests a well-matched system where neither component is drastically over- or under-powered relative to the other. The fact that the GPU's nearest rivals include the RTX 3090, a much more expensive card, further underscores that the RX 6700 XT is a strong performer in this context.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12400 is a 6-core, 12-thread processor from the Alder Lake architecture, manufactured on Intel's 10 nm process. Its base clock is 2.50 GHz, with a boost clock of 4.40 GHz, and it has 18 MB of shared L3 cache. These specifications are highly relevant to Minecraft, which is known to be sensitive to single-thread performance and cache latency due to its Java-based engine and world generation algorithms.
The CPU's single-thread performance is strong, as evidenced by its benchmark scores. In Cinebench R23 single-core, it scores 2257, and in Geekbench single-core, it scores 1848. These scores indicate that the i5-12400 can handle the game's main game logic thread efficiently, which is critical for maintaining high frame rates, especially at lower resolutions where the CPU is not waiting on the GPU. The measured 467 FPS at 1080p Low is a direct result of this strong single-thread capability.
The multi-threaded performance is also solid, with a Cinebench R23 multi-core score of 15989 and a Geekbench multi-core score of 8564. While Minecraft does not scale perfectly across many cores, the 12 threads ensure that background tasks, such as chunk loading and entity updates, do not cause stutters. The CPU's nearest rivals in the benchmark database include the AMD EPYC 7643 (deltaPct -0.1) and the Intel Core i7-1355U (deltaPct -0.3), which are essentially performance peers. The Intel Core i3-14100F is 0.9% slower, while the AMD Ryzen AI 5 330 is 0.7% slower.
The data suggests that the CPU is not a limiting factor in this game. At 1080p, the FPS is high across all settings, and the scaling to 1440p and 4K is smooth, indicating that the GPU becomes the bottleneck as resolution increases. The CPU's 65W TDP and 18 MB L3 cache are more than adequate for the game's demands, and the measured performance aligns with what would be expected from a modern 6-core processor. The boost clock of 4.40 GHz ensures that the CPU can sustain high single-thread performance under load, which is essential for maintaining consistent frame rates in a game like Minecraft.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 6700 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 154.0 |
| 3840x2160 | Medium | 122.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 294.0 |
| 2560x1440 | Medium | 233.0 |
| 2560x1440 | High | 185.0 |
| 2560x1440 | Ultra | 116.0 |
| 1920x1080 | Low | 467.0 |
| 1920x1080 | Medium | 370.0 |
| 1920x1080 | High | 293.0 |
| 1920x1080 | Ultra | 183.0 |
Minecraft with ii5-12400 + Other GPUs
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Minecraft with RX 6700 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 6700 XT
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