Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 384 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 175 | 202 | 239 | 278 |
| 1440p QHD | 295 | 349 | 399 | 471 |
| 1080p Full HD | 431 | 502 | 582 | 686 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with Intel Core i5-12400 + NVIDIA GeForce RTX 5060, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-12400 and NVIDIA GeForce RTX 5060 combination sits at rank 825 out of 1605 tested combos in Counter-Strike: Global Offensive. That places this pairing in the upper-middle tier of the database, meaning it outperforms roughly half of all tested systems while trailing the top performers. The CPU alone holds the 77th percentile among all processors, while the GPU sits at the 73rd percentile among all graphics cards, so both components are closely matched in terms of their overall standing.
Looking at the CPU's nearest rivals, the i5-12400 posts an average benchmark score of 19850, which is essentially identical to the Intel Core i7-9700 at 19831 (a delta of just 0.1%). It also edges out the Core i7-8700 by 0.2% (19850 vs 19894) and the AMD Ryzen Threadripper PRO 5995WX by 0.4%, while trailing the Core i5-11600K by a mere 0.4%. This tells us the processor is performing right at its expected tier, neither punching above nor below its class.
For the GPU, the RTX 5060's average benchmark score of 30109 lands within a hair of the AMD Radeon RX 7700 XT, which scores 30097 with a delta of 0%. The NVIDIA card is 0.2% ahead of the Radeon RX 570 and 0.6% ahead of both the Tesla M60 and RTX 5070 Mobile. The near-perfect match with the RX 7700 XT suggests this GPU delivers exactly what its specs promise, no more and no less.
In the context of this specific game, the rank of 825 out of 1605 means the combo is squarely in the middle of the pack. Counter-Strike: Global Offensive is a title that scales heavily with both CPU and GPU, and this pairing appears balanced enough to avoid obvious bottlenecks in either direction. The data indicates a system that will deliver smooth competitive play without reaching the extreme frame rates of top-tier combinations.
Settings Recommendations
The measured FPS data shows a clear hierarchy across settings presets, and the optimal choice depends heavily on the target resolution. At 1920x1080, the Low preset delivers 685.7 FPS average, which is the highest figure recorded across all tested configurations. The Medium preset still produces 581.8 FPS, while High drops to 502.2 FPS and Ultra falls to 431 FPS. Even at Ultra, this combo maintains frame rates far above the refresh rate of any mainstream monitor, so players at 1080p can comfortably run Ultra without sacrificing competitive responsiveness.
At 2560x1440, the pattern shifts slightly. Low yields 471.1 FPS, Medium produces 399 FPS, High drops to 348.5 FPS, and Ultra settles at 294.5 FPS. The gap between Low and Ultra is about 176 FPS, which is substantial but still leaves even the Ultra preset above the 240Hz threshold that many esports displays use. For players who prioritize maximum smoothness at 1440p, Medium appears to be the sweet spot, offering a nearly 50 FPS advantage over High while maintaining visual quality that competitive players rarely notice.
The 3840x2160 results tell a different story. Low produces 278.4 FPS, Medium drops to 238.6 FPS, High falls to 202.3 FPS, and Ultra bottoms out at 175.4 FPS. At 4K, the Ultra preset is the only configuration that dips below the 200 FPS mark, which may matter for players using high-refresh 4K panels. The data suggests that High is the recommended preset for 4K gaming, as it stays above 200 FPS while offering significantly better visuals than Medium or Low. For esports-focused play at any resolution, Low or Medium will extract the maximum frame rate from this hardware.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals important information about where the bottleneck lies in this system. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 502.2 to 348.5, a reduction of roughly 31%. The same resolution step at Low settings sees a drop from 685.7 to 471.1, about 31% as well. This consistent proportional decline suggests the GPU is becoming the primary limiter as pixel count increases, since the CPU's workload remains relatively constant while the GPU must process more pixels.
The step from 1440p to 4K is steeper. At High settings, FPS falls from 348.5 to 202.3, a 42% reduction. At Low settings, the drop is from 471.1 to 278.4, roughly 41%. This accelerating decline as resolution increases is a classic sign that the GPU is hitting its limits. The RTX 5060's 8 GB of GDDR7 memory and 128-bit bus width are sufficient for 1080p and 1440p, but at 4K the memory bandwidth of 448.0 GB/s becomes a constraining factor.
Interestingly, the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low and Ultra is 254.7 FPS (685.7 vs 431). At 1440p, the gap narrows to 176.6 FPS (471.1 vs 294.5). At 4K, the gap shrinks further to 103 FPS (278.4 vs 175.4). This compression indicates that at 4K, the GPU is so heavily loaded that even dropping to Low settings cannot fully compensate for the pixel throughput demands. The CPU, a 6-core 12-thread Alder Lake part with a 4.40 GHz boost clock, clearly has headroom remaining at lower resolutions.
Measured FPS Breakdown
At 1920x1080, the full range of settings produces exceptional results. Low leads with 685.7 FPS, followed by Medium at 581.8 FPS, High at 502.2 FPS, and Ultra at 431 FPS. Every preset exceeds 400 FPS, meaning this combo can drive even the fastest 360Hz esports displays at 1080p. The delta between Low and Ultra is substantial at 254.7 FPS, but even the most demanding preset leaves significant performance on the table for competitive play.
Moving to 2560x1440, the numbers remain impressive. Low delivers 471.1 FPS, Medium hits 399 FPS, High manages 348.5 FPS, and Ultra produces 294.5 FPS. The step from Low to Medium costs 72.1 FPS, while the step from High to Ultra costs 54 FPS. All four presets stay above 290 FPS, so 1440p gaming at high refresh rates is entirely feasible with this hardware. The scaling between presets is relatively linear, suggesting the GPU handles these settings without unusual bottlenecks.
At 3840x2160, performance becomes more stratified. Low yields 278.4 FPS, Medium drops to 238.6 FPS, High falls to 202.3 FPS, and Ultra bottoms out at 175.4 FPS. The jump from Low to Medium is 39.8 FPS, from Medium to High is 36.3 FPS, and from High to Ultra is 26.9 FPS. The diminishing returns at higher settings indicate the GPU is approaching its limits at 4K. Notably, the Ultra preset is the only configuration across all resolutions and settings that falls below 200 FPS, making it the only potentially problematic choice for high-refresh 4K displays.
GPU Role
The NVIDIA GeForce RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. This memory configuration is sufficient for 1080p and 1440p gaming in Counter-Strike: Global Offensive, as evidenced by the high frame rates at those resolutions. At 4K, the 8 GB capacity and 128-bit bus become more limiting, which aligns with the steeper FPS drops observed at that resolution.
The GPU's clock speeds are set at a 2280 MHz base and 2497 MHz boost, with memory running at 1750 MHz (28 Gbps effective). These clocks, combined with the 3840 shading units and 48 ROPs, produce a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The FP32 throughput of 19.18 TFLOPS provides ample compute for this title, which is not particularly demanding on shader workloads compared to modern AAA games.
The RTX 5060's nearest rival in the database is the AMD Radeon RX 7700 XT, with a delta of 0% in average benchmark scores. This indicates the two cards are effectively interchangeable in raw compute terms. The NVIDIA card also sits 0.2% ahead of the Radeon RX 570 and 0.5% ahead of the Tesla M60. The GPU's 73rd percentile ranking among all graphics cards places it in the upper tier of available hardware, though not at the very top.
In this game specifically, the GPU's role is primarily to handle the increasing pixel workloads as resolution scales. At 1080p, the RTX 5060 is barely taxed, allowing the CPU to drive frame rates above 500 FPS. At 4K, the GPU becomes the limiting factor, with the 448.0 GB/s bandwidth and 8 GB memory capacity constraining performance. The measured FPS data shows that this GPU is well-matched to the i5-12400 for 1080p and 1440p gaming, but at 4K the pair becomes GPU-bound, which is expected given the resolution's demands.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5060 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 278.4 |
| 3840x2160 | Medium | 238.6 |
| 3840x2160 | High | 202.3 |
| 3840x2160 | Ultra | 175.4 |
| 2560x1440 | Low | 471.1 |
| 2560x1440 | Medium | 399.0 |
| 2560x1440 | High | 348.5 |
| 2560x1440 | Ultra | 294.5 |
| 1920x1080 | Low | 685.7 |
| 1920x1080 | Medium | 581.8 |
| 1920x1080 | High | 502.2 |
| 1920x1080 | Ultra | 431.0 |
Counter-Strike: Global Offensive with ii5-12400 + Other GPUs
See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.
Counter-Strike: Global Offensive with RTX 5060 + Other CPUs
See how Counter-Strike: Global Offensive performs with the same GPU but different processors.
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