Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 62 |
| 1440p QHD | 46 | 74 | 94 | 118 |
| 1080p Full HD | 74 | 118 | 148 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + AMD Radeon RX 570, In-Depth Analysis
# Minecraft with Intel Core i5-12400 + AMD Radeon RX 570 — Performance Analysis
This combination of an Intel Core i5-12400 and an AMD Radeon RX 570 ranks 3,485th out of 3,710 tested combos in Minecraft, placing it in the bottom 6% of all configurations measured. The pairing sits near the very bottom of the database's tested hardware pool, which reflects the GPU's age and the CPU's mid-range positioning rather than any specific compatibility issue. Benchmark results show this is a system that can deliver playable frame rates at lower settings, but it struggles to maintain smooth performance at higher presets and resolutions.
How This Combo Ranks
The combo's rank of 3,485 out of 3,710 tested combinations places it in the 6.1st percentile of all systems tested for Minecraft. This is a low ranking, but it is important to contextualize what that means: the database includes many high-end and modern configurations, so a mid-range 2022 CPU paired with a 2017 GPU will naturally sit toward the bottom. The data indicates this combo is outperformed by roughly 94% of tested systems in this game, making it a decidedly entry-level performer for Minecraft.
Examining the individual components provides some insight into why the combo ranks where it does. The Intel Core i5-12400 posts an average benchmark score of 18,683, which places it in the 72nd percentile of all CPUs tested. Its nearest rivals include the AMD EPYC 7643 (average score 18,697, just 0.1% ahead), the Intel Core i7-1355U (18,730, 0.3% ahead), and the AMD Ryzen AI 5 330 (18,811, 0.7% ahead). The i5-12400 also edges out the Intel Core i3-14100F (18,519) by 0.9%. This CPU is a solid mid-pack performer on its own, but in Minecraft, the frame rate is largely dictated by the GPU.
The AMD Radeon RX 570 tells a different story. Its average benchmark score of 28,766 puts it in the 74th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 6800M (28,874, just 0.4% ahead), the AMD Radeon RX 470 (28,996, 0.8% ahead), and the AMD Radeon R9 M295X (28,580, 0.7% behind). The RX 570 sits in a crowded field of similar-performance graphics cards, but it is a generation old and lacks the modern features that newer GPUs bring to demanding titles. In Minecraft, the combination's low rank is driven primarily by the GPU's limitations at higher settings, as the CPU has enough headroom to feed the graphics card in most scenarios.
Settings Recommendations
The measured frame rates show a clear hierarchy across the four available presets, and the data suggests that Medium is the sweet spot for this combination at most resolutions. At 1920x1080, Medium delivers an average of 148 FPS with a minimum of 126 FPS and a maximum of 171 FPS. This is well above the 60 FPS threshold for smooth gameplay and provides a comfortable margin for dips in busy scenes. Low at 1080p pushes the average to 187 FPS, but the visual quality trade-off is significant for a game where draw distance and texture detail matter.
At 2560x1440, Medium again emerges as the recommended preset, producing an average of 94 FPS with a minimum of 80 FPS and a maximum of 108 FPS. This keeps the experience fluid even during intense moments, though the frame rate is noticeably lower than at 1080p. High at 1440p drops to 74 FPS average, which is still playable but leaves less headroom for frame-time spikes. Ultra at 1440p falls to 46 FPS average, which is below the smoothness threshold for many players.
At 3840x2160, the picture changes dramatically. Medium produces just 49 FPS average (minimum 42, maximum 56), which is borderline for playability. High drops to 39 FPS, and Ultra falls to 24 FPS, which is effectively unplayable for most users. Low at 4K manages 62 FPS average, but the visual compromise is substantial. For 4K, the data suggests that Low is the only preset that consistently stays above 60 FPS, while Medium is the maximum acceptable choice for those who prioritize visuals over smoothness.
The overall recommendation is to run Medium at 1080p or 1440p for the best balance of visual quality and performance. At 4K, players should expect to drop to Low or Medium and accept frame rates in the 49–62 FPS range.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals where the bottleneck lies in this system. At Medium settings, the average FPS drops from 148 at 1080p to 94 at 1440p (a 36.5% reduction) and then to 49 at 4K (a 66.9% reduction from 1080p). This steep decline as resolution increases is a classic sign of GPU-bound performance: the RX 570's 4 GB of GDDR5 memory and 224.0 GB/s bandwidth become the limiting factor as pixel count grows.
At Low settings, the scaling is even more pronounced. The average FPS goes from 187 at 1080p to 118 at 1440p (a 36.9% drop) and then to 62 at 4K (a 66.8% drop from 1080p). The fact that the percentage drops are nearly identical across Low and Medium settings suggests that the GPU is the primary constraint regardless of preset. If the CPU were the bottleneck, we would expect to see a smaller performance penalty at higher resolutions, as the GPU would be doing more work while the CPU waits.
At High settings, the pattern continues: 118 FPS at 1080p, 74 FPS at 1440p (37.3% drop), and 39 FPS at 4K (66.9% drop). Ultra shows the same trend with 74 FPS at 1080p, 46 FPS at 1440p (37.8% drop), and 24 FPS at 4K (67.6% drop). The consistency of these percentage drops across all four presets confirms that the RX 570 is the limiting component in this system. The i5-12400, with its 6 cores and 12 threads boosting up to 4.40 GHz, has ample processing power for Minecraft's single-threaded workload, but the GPU cannot keep pace as resolution increases.
Measured FPS Breakdown
At 1920x1080, the full range of presets shows the GPU's capabilities clearly. Low settings deliver an average of 187 FPS, which is excellent for competitive play. Medium produces 148 FPS average with a minimum of 126 FPS and a maximum of 171 FPS, offering a strong balance of smoothness and visual fidelity. High drops to 118 FPS average, which is still very playable. Ultra falls to 74 FPS average, which is the first preset to approach the 60 FPS threshold from above, but it remains playable.
At 2560x1440, the numbers tell a more constrained story. Low delivers 118 FPS average, matching what High achieved at 1080p. Medium produces 94 FPS average (minimum 80, maximum 108), which is still smooth for most users. High drops to 74 FPS average, and Ultra falls to 46 FPS average, which begins to feel less fluid. The step from Medium to High at 1440p costs 20 FPS, while the step from High to Ultra costs 28 FPS, showing how quickly performance degrades as the GPU approaches its limits.
At 3840x2160, the RX 570 is clearly out of its depth. Low produces 62 FPS average, which is the only preset to clear 60 FPS. Medium drops to 49 FPS average (minimum 42, maximum 56), which is playable but with visible stutter in busy scenes. High falls to 39 FPS average, and Ultra plummets to 24 FPS average, which is below the threshold for smooth gameplay. The gap between Low and Medium at 4K is 13 FPS, while the gap between High and Ultra is 15 FPS, indicating that each step up in quality carries a significant performance cost.
GPU Role
The AMD Radeon RX 570 is built on the Polaris 20 chip using GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. The GPU contains 5,700 million transistors on a 232 mm² die, with a transistor density of 24.6M per mm². It features 2,048 shading units, 128 texture mapping units, and 32 render output units. The card runs at a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory clocked at 1750 MHz (7 Gbps effective).
The 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, while the GPU delivers 39.81 GPixel/s pixel rate, 159.2 GTexel/s texture rate, and 5.095 TFLOPS of FP32 performance. These specifications explain the performance patterns observed in Minecraft: the card has enough raw compute power for lower resolutions, but the memory capacity and bandwidth become limiting factors at 4K. The RX 570's 150 W TDP and 1x 6-pin power connector indicate it is a modest power draw card, but its PCIe 3.0 x16 interface predates the newer PCIe 4.0 and 5.0 standards found on the i5-12400's platform.
The GPU's nearest rivals include the AMD Radeon RX 6800M (0.4% ahead), the AMD Radeon R9 M295X (0.7% behind), the AMD Radeon RX 470 (0.8% behind), and the NVIDIA Quadro RTX 8000 (1.2% ahead). These close margins show that the RX 570 performs in a tight band with several other cards, but none of them are modern high-end solutions. In Minecraft, the GPU's 74th percentile ranking overall does not translate to strong performance in this title, as the game's rendering demands scale heavily with resolution and preset quality.
FAQ
Q: What is the best preset for this combo at 1080p?
A: Medium provides the best balance, delivering 148 FPS average with a minimum of 126 FPS and a maximum of 171 FPS. Low pushes to 187 FPS average, but the visual quality trade-off is significant for a game where distance rendering matters.
Q: Can this system handle 4K Minecraft?
A: At 3840x2160, only Low settings clear 60 FPS with an average of 62 FPS. Medium drops to 49 FPS average (minimum 42, maximum 56), which is playable but not smooth. High and Ultra fall to 39 FPS and 24 FPS respectively, making them unsuitable for most players.
Q: Is the CPU or GPU the bottleneck in this combination?
A: The GPU is the clear bottleneck. Frame rates drop by roughly 37% from 1080p to 1440p and by 67% from 1080p to 4K across all presets, indicating the RX 570 cannot keep pace with the i5-12400's processing capability as resolution increases.
Q: How does the RX 570 compare to its nearest GPU rivals?
A: The RX 570 averages 28,766 in benchmark scores, sitting 0.4% behind the RX 6800M, 0.7% behind the R9 M295X, 0.8% ahead of the RX 470, and 1.2% behind the Quadro RTX 8000. These are all within a narrow performance band.
Q: What frame rates can I expect at 1440p with Medium settings?
A: Medium at 2560x1440 delivers an average of 94 FPS with a minimum of 80 FPS and a maximum of 108 FPS. This is smooth for most gameplay, though it is 54 FPS lower than the same preset at 1080p.
Q: Why does Ultra perform so poorly at higher resolutions?
A: Ultra at 1440p averages 46 FPS and at 4K averages 24 FPS. The RX 570's 4 GB GDDR5 memory and 224.0 GB/s bandwidth are insufficient for the higher texture and shading demands of Ultra settings, causing the steep performance drop.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 74.0 |
Minecraft with ii5-12400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.