Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 High 106
2560x1440 Ultra 101
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5050 delivers a performance profile in Inside that is defined by extreme scalability and a clear GPU bottleneck at higher resolutions. The data shows a combination that can push well beyond standard display refresh rates at 1080p, yet still maintains playable, if less spectacular, frame rates at 4K. This analysis breaks down the measured FPS data to understand the behavior of this specific hardware pairing in this puzzle platformer.

Resolution Scaling

The progression from 1080p to 4K reveals a classic pattern of GPU-bound scaling, but with some notable nuance in the Inside engine. At the High preset, the average frame rate drops from 148 FPS at 1920x1080 to 106 FPS at 2560x1440, a 28% reduction. Moving from 1440p to 3840x2160 brings the average down to 67 FPS, a further 37% reduction from the 1440p figure. This steepening curve indicates that the rendering load is scaling super-linearly with pixel count, a sign that the GPU is becoming the primary limiting factor.

The scaling behavior is even more pronounced at the Low preset. The average frame rate at 1080p is 296 FPS, which drops to 213 FPS at 1440p (a 28% decrease) and then to 134 FPS at 4K (a 37% decrease from 1440p). The fact that the percentage drops are nearly identical across presets suggests that the game's rendering pipeline is consistently resolution-bound, regardless of the graphical complexity. The component limiting performance is clearly the RTX 5050's pixel throughput, not the CPU's processing capabilities.

This is further confirmed by looking at the Medium preset, the only one with min/max frame data. At 1080p, the average is 237 FPS with a minimum of 201 FPS. At 1440p, the average falls to 170 FPS with a minimum of 145 FPS. At 4K, the average is 107 FPS with a minimum of 91 FPS. The minimum frame rates scale down in almost direct proportion to the averages, indicating a consistent frame pacing without sudden CPU-related hitches. The data suggests that the Intel Core Ultra 7 265K is never the bottleneck; instead, the GPU's fill rate and memory bandwidth are the determining factors as resolution increases.

FAQ

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: The measured data shows a substantial gap. At 1920x1080, the Low preset achieves an average of 296 FPS, while the Ultra preset averages 141 FPS. This represents a 52% reduction in frame rate when moving from the lowest to the highest quality settings.

Q: Can this combo maintain a 60 FPS experience at 4K?

A: Yes, according to the data. At 3840x2160 with the High preset, the average FPS is 67, which is above the 60 FPS threshold. The Medium preset at 4K averages 107 FPS, with a minimum of 91 FPS, providing a comfortable margin above 60 FPS. The Ultra preset at 4K averages 64 FPS, which is just above the threshold but leaves less headroom.

Q: How does the RTX 5050's benchmark score compare to its nearest rivals?

A: The GPU's average benchmark score is 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL (score 21153) and 1% lower than the AMD Radeon HD 8970M (score 21237). It is 1.6% higher than the AMD Radeon RX 5600 XT (score 20713) and 1.6% lower than the NVIDIA RTX A4000 Mobile (score 21379).

Q: What is the performance delta between the CPU and its closest rival?

A: The Intel Core Ultra 7 265K has an average benchmark score of 70879. This is 1% higher than the Intel Core i7-14700KF (score 70163) and 1.3% higher than the AMD Ryzen 7 9700F (score 69996). It is 0.2% lower than the Intel Xeon 6511P (score 71051) and 0.7% lower than the Intel Xeon Platinum 8270 (score 71370).

Q: Is the CPU or GPU more responsible for the FPS differences between settings?

A: The data indicates the GPU is the limiting factor. The RTX 5050's measured performance changes significantly with settings, while the Core Ultra 7 265K's high multi-core and single-core scores suggest it can feed frames quickly. The FPS scaling pattern, where lower settings yield higher FPS at all resolutions, points to the GPU's workload as the bottleneck.

Q: Does the 8 GB VRAM of the RTX 5050 appear to be a limiting factor in this game?

A: Based on the measured FPS data, there is no evidence that VRAM capacity is causing performance issues. The frame rates scale consistently with resolution and settings, and the minimum FPS values do not show any anomalous drops that would indicate VRAM swapping or allocation problems.

Settings Recommendations

The measured FPS data provides a clear picture of the optimal settings for different priorities. For players targeting the highest possible frame rates on a high-refresh-rate 1080p monitor, the Low preset delivers an average of 296 FPS. This is far beyond even the most demanding 240 Hz displays, making it an excellent choice for competitive or highly responsive play.

For a balanced experience at 1440p, the High preset offers an average of 106 FPS, which is ideal for 100 Hz to 120 Hz displays. The Medium preset at 1440p achieves 170 FPS, providing a significant boost in smoothness for 144 Hz or 165 Hz monitors while still maintaining a high level of visual fidelity. The lower presets at 1440p do not offer a compelling advantage over the High preset unless aiming for maximum refresh rates.

At 4K, the priority shifts to maintaining a smooth 60 FPS experience. The High preset achieves an average of 67 FPS, which is the best choice for visual quality while staying above the 60 FPS target. The Ultra preset averages 64 FPS, which is technically above 60 FPS but leaves very little headroom for demanding scenes, and the data shows it provides only a marginal visual upgrade over High. The Medium preset at 4K, with an average of 107 FPS and a minimum of 91 FPS, is the clear winner for a high-refresh-rate 4K experience, offering a substantial FPS buffer over the High and Ultra presets.

How This Combo Ranks

The data places this specific combination of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5050 in the 1719th position out of 2887 tested combos for Inside. This rank indicates that while the combo is capable, it is outperformed by a significant portion of the database's tested configurations. The percentile ranking for the CPU is 94, indicating it outperforms 94% of all tested CPUs, while the GPU's percentile is 66, meaning it outperforms 66% of all tested GPUs.

The discrepancy between the CPU's high percentile and the GPU's lower percentile is telling. The Core Ultra 7 265K is a top-tier processor, but the RTX 5050 is a more mid-range graphics card. The combo's overall rank of 1719 out of 2887 suggests that the final performance in Inside is heavily weighted by the GPU's capabilities. Combos with similar CPUs but faster GPUs would likely rank higher, while combos with slower CPUs but similar GPUs might see comparable or slightly lower frame rates, depending on how CPU-intensive the game is at lower resolutions. The data confirms that the GPU is the performance anchor for this pairing.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. Its core clocks are 2317 MHz base and 2572 MHz boost. The GPU's benchmark results show a Passmark G3D score of 17326 and a Geekbench OpenCL score of 90334. These numbers place it in the 66th percentile of all tested GPUs.

In Inside, the GPU's role is to handle the rendering workload, and the measured FPS data shows it does so effectively. The RTX 5050's 2560 shading units and 32 ROPs are sufficient to deliver the frame rates observed. The 8 GB VRAM is not a bottleneck in this title, as no anomalous performance drops were recorded. The data suggests that the GPU's raw compute and memory bandwidth are the key factors in determining the final frame rate, as evidenced by the significant FPS variations between the Low and Ultra settings. The GPU's performance is the primary driver of the scaling seen across resolutions.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all settings and resolutions. At 1920x1080, the Low preset averages 296 FPS, the Medium preset averages 237 FPS (with a min of 201 and max of 272), the High preset averages 148 FPS, and the Ultra preset averages 141 FPS. The scaling at 1080p shows a 55% drop from Low to High, but only a 5% drop from High to Ultra, indicating diminishing returns at the highest settings.

At 2560x1440, the Low preset averages 213 FPS, the Medium preset averages 170 FPS (with a min of 145 and max of 196), the High preset averages 106 FPS, and the Ultra preset averages 101 FPS. The transition from 1080p to 1440p results in a 28% decrease in FPS for the Low preset and a 28% decrease for the High preset, showing consistent scaling. The Medium preset's minimum FPS at 1440p is 145, which is still above the 60 FPS target.

At 3840x2160, the Low preset averages 134 FPS, the Medium preset averages 107 FPS (with a min of 91 and max of 123), the High preset averages 67 FPS, and the Ultra preset averages 64 FPS. The 4K resolution data shows that the Low and Medium presets are the only ones that provide a significant FPS buffer above 60, with the High and Ultra presets hovering near the 60-70 FPS range. The average FPS for the Medium preset at 4K is higher than the average for the High preset, showing that the Medium preset offers a better performance-to-quality trade-off at this resolution.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The CPU's benchmark results are strong, with a Cinebench R23 multi-core score of 35850 and a single-core score of 2020. Its Geekbench multi-core score is 23085, and its single-core score is 2713. These scores place the CPU in the 94th percentile of all tested CPUs.

In Inside, the CPU's role is to manage game logic, physics, and draw calls. The data suggests that the Core Ultra 7 265K is more than capable of handling these tasks, as the FPS scaling is consistently tied to resolution and GPU settings. The high single-core performance is particularly important for this genre, ensuring that the game's main thread does not become a bottleneck. The measured FPS at 1080p Low (296 FPS) indicates that the CPU can process frames at a very high rate, far exceeding the GPU's output at higher resolutions. The CPU's 30 MB of shared L3 cache and high memory bandwidth of 102.4 GB/s also contribute to its ability to feed data to the GPU without becoming a limiting factor. The data confirms that the processor is not the constraining component in this configuration for Inside.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 170.0
2560x1440 High 106.0
2560x1440 Ultra 101.0
1920x1080 Low 296.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

Inside with iUltra 7 265K + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.