Inside
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050, In-Depth Analysis
# Inside — Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050
The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 5050 delivers a remarkably fluid experience in Inside, a 2016 puzzle platformer that remains undemanding by modern standards. Across all tested resolutions and settings, the combo never dips below 64 FPS average, and at 1080p it routinely exceeds 140 FPS even at maximum quality. This pairing ranks 1719th out of 2887 tested combinations in this game, placing it in the upper-middle tier of the benchmark database. The data reveals a system that is heavily GPU-limited at higher resolutions but becomes increasingly CPU-bound at 1080p, where frame rates soar past 200 FPS on lower presets.
Resolution Scaling
The frame rate scaling from 1080p to 4K tells a clear story about where the bottleneck lies in this configuration. At High settings, average FPS drops from 148 at 1920x1080 to 106 at 2560x1440, a 28% reduction, and then further to 67 at 3840x2160, a 55% drop from the 1440p figure. This steep decline indicates that the RTX 5050's 8 GB GDDR6 memory and 128-bit bus, delivering 320.0 GB/s of bandwidth, become the limiting factor as pixel count quadruples.
The scaling pattern at Ultra settings mirrors this behavior almost exactly. The combo produces 141 FPS at 1080p, falls to 101 FPS at 1440p (a 28% reduction), and bottoms out at 64 FPS at 4K — a 55% drop from the 1440p result. This consistent ~28% penalty from 1080p to 1440p and another ~55% penalty from 1440p to 4K suggests a predictable GPU-bound scaling curve, with the RTX 5050's 2560 shading units struggling to keep pace with the increasing pixel workload.
At Low settings, the scaling becomes even more dramatic. The system achieves 296 FPS at 1080p, 213 FPS at 1440p, and 134 FPS at 4K. The percentage drops are 28% and 37% respectively, which is less severe than at higher presets but still substantial. The fact that 4K Low (134 FPS) is only slightly higher than 1080p Ultra (141 FPS) strongly indicates that even at Low settings, the GPU remains the primary constraint at 4K resolution.
The Medium preset, which is the only one with recorded minimum and maximum FPS values, shows a similar trend: 237 FPS at 1080p with a 201-272 FPS range, 170 FPS at 1440p with a 145-196 FPS range, and 107 FPS at 4K with a 91-123 FPS range. The narrow FPS ranges at each resolution suggest consistent frame pacing without major stutters. The 4K Medium result of 107 FPS is particularly telling — it sits between the 4K High (67 FPS) and 4K Low (134 FPS) figures, confirming a smooth, linear scaling of performance with graphical load.
What the data does not show is any sign of CPU limitation at higher resolutions. The Core Ultra 7 265, with its 20 cores and 20 threads, appears to have ample headroom even at 1080p, where the 296 FPS Low result approaches what might be expected from a 65W TDP desktop processor with a 5.30 GHz boost clock. The game's 2016 release date means it was designed for hardware several generations older, so the modern CPU is unlikely to be the binding constraint at any tested setting.
Settings Recommendations
For players prioritizing frame rate smoothness, the Low preset at any resolution delivers exceptional performance. The 1080p Low result of 296 FPS is nearly double the 148 FPS achieved at High, and even at 4K, Low produces 134 FPS — well above the 60 FPS threshold for comfortable play. However, given that Inside is a visually atmospheric puzzle platformer, the graphical fidelity offered by higher presets may be worth the frame rate trade-off.
The High preset represents the sweet spot for most users. At 1080p, it delivers 148 FPS, which is more than sufficient for any display. At 1440p, the 106 FPS average remains smooth, and even at 4K, the 67 FPS result is playable, though it falls short of the 90 FPS or higher that some high-refresh-rate displays would prefer. The jump from Medium to High costs roughly 37% performance at each resolution (237 to 148 FPS at 1080p, 170 to 106 at 1440p, and 107 to 67 at 4K), which is a significant penalty for what is likely a modest visual improvement in a game with a monochromatic art style.
Ultra settings provide only marginal gains over High in terms of average frame rate. At 1080p, Ultra produces 141 FPS versus High's 148 FPS — a 5% reduction. At 1440p, the difference is 101 versus 106 FPS, also roughly 5%. At 4K, Ultra's 64 FPS is within 5% of High's 67 FPS. Given that the RTX 5050's nearest rivals include the AMD Radeon RX 5600 XT (1.6% faster in average benchmark score) and the AMD Radeon RX Vega M GL (0.6% slower), the performance headroom for Ultra settings is limited, and the negligible frame rate difference suggests that High is the more sensible choice.
For users with 4K displays, Medium settings at 107 FPS provide the best balance of visual quality and performance. The 91 FPS minimum recorded at this preset ensures that even demanding scenes stay comfortably above 60 FPS. At 1080p, any preset works, but Medium's 237 FPS average with a 201 FPS minimum offers a wide safety margin for frame time spikes. The 4K Ultra result of 64 FPS, while technically playable, leaves little room for variance and is best avoided unless visual fidelity is paramount.
How This Combo Ranks
The combo of Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5050 ranks 1719th out of 2887 tested combinations in Inside, placing it in the 40th percentile of all systems in the database. This ranking is notably lower than what the raw FPS numbers might suggest, because the game is old enough that many older, lower-end GPUs can achieve high frame rates, and the database includes many combinations with more powerful graphics cards.
The CPU itself ranks in the 93rd percentile among all processors, with an average benchmark score of 64,640. Its nearest rivals in the CPU benchmark rankings are the AMD EPYC 4464P (64,823 average score, 0.3% behind), the Intel Core Ultra 7 265F (64,438, 0.3% ahead), and the AMD EPYC 7343 (64,202, 0.7% ahead). This places the Core Ultra 7 265 in a tightly competitive group where differences of less than 1% separate the top performers.
The GPU, meanwhile, ranks in the 66th percentile among all graphics cards, with an average benchmark score of 21,035. Its nearest rivals are the AMD Radeon RX Vega M GL (21,153, 0.6% ahead), the AMD Radeon HD 8970M (21,237, 1% ahead), the AMD Radeon RX 5600 XT (20,713, 1.6% behind), and the NVIDIA RTX A4000 Mobile (21,379, 1.6% ahead). The RTX 5050 sits in a crowded mid-range segment where the performance spread among competitors is minimal.
The discrepancy between the CPU's high percentile ranking and the combo's mid-pack game ranking highlights that Inside does not heavily stress modern processors. The game's CPU demands are modest, so even a top-tier processor like the Core Ultra 7 265 cannot compensate for the RTX 5050's mid-range GPU performance. The combo's 1719th rank suggests that many systems with weaker CPUs but stronger GPUs outperform this pairing in this specific game.
Measured FPS Breakdown
At 1920x1080, the Core Ultra 7 265 and RTX 5050 combination produces its strongest results. Low settings yield an average of 296 FPS, Medium produces 237 FPS with a 201-272 FPS range, High delivers 148 FPS, and Ultra achieves 141 FPS. The spread from Low to Ultra is 155 FPS, indicating that the GPU is the primary performance determinant, as the CPU's 20 cores and 5.30 GHz boost clock are more than adequate for the game's physics and logic at this resolution.
At 2560x1440, the performance diminishes proportionally. Low settings average 213 FPS, Medium produces 170 FPS with a 145-196 FPS range, High delivers 106 FPS, and Ultra achieves 101 FPS. The Low-to-Ultra spread narrows to 112 FPS, showing that the GPU's pixel throughput becomes more restrictive as resolution increases. The Medium preset's 196 FPS maximum suggests that the system can briefly exceed its average by a significant margin, likely in less visually complex scenes.
At 3840x2160, the RTX 5050's limitations become apparent. Low settings average 134 FPS, Medium produces 107 FPS with a 91-123 FPS range, High delivers 67 FPS, and Ultra achieves 64 FPS. The Low-to-Ultra spread compresses to just 70 FPS, and the gap between High and Ultra narrows to only 3 FPS. This compression indicates that at 4K, the GPU is working near its maximum capacity across all presets, with the 8 GB GDDR6 memory and 128-bit bus providing insufficient bandwidth for the higher-quality textures and effects.
The Medium preset is the only one with complete min/max data. At 1080p, the 201 FPS minimum ensures no noticeable frame drops. At 1440p, the 145 FPS minimum remains well above display refresh rates. At 4K, the 91 FPS minimum is still comfortably playable, though it approaches the threshold where frame time inconsistencies might become visible on high-refresh-rate displays.
FAQ
*Q: Can this combo run Inside at 4K with playable frame rates?*
A: Yes. At 4K High settings, the system averages 67 FPS, and at 4K Ultra it averages 64 FPS. The 4K Medium preset delivers 107 FPS with a 91 FPS minimum, making it the safest choice for consistent performance at this resolution.
Q: What is the best preset for a 1440p monitor?
A: High settings at 106 FPS provide an excellent balance of visual quality and performance. Ultra at 101 FPS offers nearly identical performance with a 5% reduction, while Medium at 170 FPS is ideal for high-refresh-rate displays.
Q: How does the RTX 5050 compare to its nearest GPU rivals in this game?
A: The RTX 5050's average benchmark score of 21,035 places it within 1.6% of its nearest competitors, including the AMD Radeon RX 5600 XT (20,713) and the AMD Radeon RX Vega M GL (21,153). In Inside, the frame rate differences would be minimal.
Q: Does the Core Ultra 7 265 bottleneck the RTX 5050 in this game?
A: No. The CPU's benchmarks show a 93rd percentile ranking with scores like 42,216 in Cinebench R23 multi-core and 5,960 in single-core. At 1080p Low, the system achieves 296 FPS, suggesting the CPU has significant headroom even at high frame rates.
Q: What is the frame rate difference between High and Ultra settings at 1080p?
A: High averages 148 FPS while Ultra averages 141 FPS, a difference of only 7 FPS or roughly 5%. This is consistent across resolutions, with a 5 FPS difference at 1440p and a 3 FPS difference at 4K.
*Q: Is 8 GB of VRAM sufficient for Inside at 4K?*
A: The data indicates yes. The RTX 5050's 8 GB GDDR6 memory produces playable results at 4K across all presets, from 134 FPS at Low to 64 FPS at Ultra. The 320.0 GB/s memory bandwidth appears adequate for this game's requirements.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread desktop processor based on the Arrow Lake-S architecture, manufactured on a 3 nm process by TSMC. It features a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65W TDP that makes it a relatively power-efficient choice for a high-core-count CPU. The processor includes 30 MB of shared L3 cache and 3 MB of L2 cache per core, along with 192 KB of L1 cache per core.
In CPU benchmark tests, the Core Ultra 7 265 demonstrates strong multi-threaded performance, scoring 42,216 in Cinebench R23 multi-core and 6,268 in Cinebench R20 multi-core. Single-thread performance is equally impressive, with scores of 5,960 in Cinebench R23 single-core and 884 in Cinebench R20 single-core. PassMark results show 496,82 in multithread tests and 4,689 in single-thread tests, with particularly strong showings in floating point math (172,776) and integer math (134,773).
For Inside, the CPU's role is relatively minor compared to the GPU. The game, released in 2016, was designed for processors with far fewer cores, and its puzzle platformer gameplay does not involve the complex physics simulations or large-scale AI calculations that would stress a modern 20-core processor. The 296 FPS achieved at 1080p Low indicates that the CPU can feed frames to the GPU at rates far exceeding what most displays can show.
The CPU's 20 cores and 20 threads, while unnecessary for this game, provide substantial headroom for background tasks and future titles. The 5.30 GHz boost clock ensures that even the game's single-threaded portions, if any, receive maximum clock speed. The processor's 93rd percentile ranking among all CPUs, with an average benchmark score of 64,640, places it among the top performers in the database, though its nearest rivals — the AMD EPYC 4464P, Intel Core Ultra 7 265F, and AMD EPYC 7343 — are all within 0.7% of its average score.
The combination of a high-end CPU and mid-range GPU means that in Inside, the system's performance is almost entirely determined by the RTX 5050. The CPU's capabilities only become relevant at very high frame rates, and even then, the 296 FPS ceiling at 1080p Low is likely limited by GPU geometry throughput rather than CPU processing power. This is a classic case of a modern processor providing more than enough capability for a legacy game, allowing the GPU to be the sole performance bottleneck across all tested settings.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 213.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 296.0 |
| 1920x1080 | Medium | 237.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 141.0 |
Inside with iUltra 7 265 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5050 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.