Inside

Inside

AVERAGE FPS
135
excellent

This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 61 95 125
1440p QHD 90 96 157 192
1080p Full HD 127 133 212 272

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 95
3840x2160 High 61
3840x2160 Ultra 58
2560x1440 Low 192
2560x1440 Medium 157
2560x1440 High 96
2560x1440 Ultra 90
1920x1080 Low 272
1920x1080 Medium 212
1920x1080 High 133
1920x1080 Ultra 127

Inside with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the Intel Arc B580 places at rank 1302 out of 1671 tested combinations for Inside. This position places the combo in the 22nd percentile of all tested systems, indicating that while it delivers playable performance, a substantial portion of the broader hardware pool achieves higher frame rates in this title. The pairing is not at the extremes of the distribution, but its placement suggests that the Arc B580's mid-range positioning is the primary constraint, as the CPU is a high-end part with a 97th percentile ranking among all processors.

How This Combo Ranks

The combo’s rank of 1302 out of 1671 is a significant data point. It means that roughly 78% of the tested combinations in the database produce higher average frame rates. This is not a reflection of the CPU’s capability; the Core Ultra 7 265K sits in the 97th percentile of all CPUs, with an average benchmark score of 79102. Its nearest rivals include the Core Ultra 7 265KF and Core i9-14900KF, which score 79240 and 79245 respectively, showing a delta of only -0.2% for both. The Intel Core i9-14900K is slightly ahead at 79824, a -0.9% delta, while the AMD EPYC 7413 leads this group at 80041, a -1.2% difference. These margins are negligible, confirming that the 265K is not a bottleneck in this game.

The Arc B580, however, is a different story. It holds a 66th percentile ranking among all GPUs, with an average benchmark score of 23021. Its nearest rivals are tightly clustered: the AMD Radeon 760M scores 22999 (0.1% delta), the NVIDIA P106-100 scores 22950 (0.3% delta), and the NVIDIA GeForce RTX 4060 scores 23181 (-0.7% delta). The RTX 4060 Mobile is 1.3% behind. This clustering shows that the B580 performs at a mainstream level, not a high-end one. Consequently, the combo’s rank is dragged down by the GPU’s limitations in a game that can scale to very high frame rates with more powerful hardware.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture, specifically the Battlemage generation, using a 5 nm process from TSMC. It has 2560 shading units, 160 TMUs, and 80 ROPs, with 20 ray tracing cores. The GPU’s base and boost clocks are both locked at 2670 MHz, which is a modest frequency for a discrete card. Memory is a critical factor here: the B580 carries 12 GB of GDDR6 on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This is substantial for a card in its class, providing ample headroom for texture-heavy scenes in Inside, which is a visually stylized puzzle platformer.

The GPU’s FP32 performance is rated at 13.67 TFLOPS, with a texture rate of 427.2 GTexel/s and a pixel rate of 213.6 GPixel/s. These figures place it firmly in the mid-range segment. In Inside, the game’s art direction relies on high-contrast lighting and depth-of-field effects, which stress the pixel shaders. The B580’s 80 ROPs handle this workload adequately, but the card’s overall throughput is the limiting factor when moving up in resolution. The GPU’s percentile of 66 indicates that it outperforms a majority of GPUs, but not by a wide margin. The measured FPS data shows that at 1080p Low, the combo hits 272.1 FPS, which is far above what a 60 Hz display needs, but the GPU still caps performance well before the CPU’s potential is reached.

Resolution Scaling

The FPS data reveals a clear pattern of GPU-bound scaling. From 1080p to 4K, the average frame rate drops dramatically at every setting level. At High settings, the average FPS falls from 132.6 at 1080p to 96.1 at 1440p, and then to 60.6 at 4K. That is a 54% reduction from 1080p to 4K. At Low settings, the drop is even steeper in absolute terms: from 272.1 at 1080p to 192.3 at 1440p, down to 124.5 at 4K. This represents a 54% decline as well, but the absolute delta of 147.6 FPS is larger because the starting point is so high. The Ultra preset shows a similar relative pattern: 127.1 at 1080p, 89.9 at 1440p, and 58 at 4K, a 54% drop.

These scaling characteristics indicate that the Arc B580 is the dominant factor. If the CPU were the bottleneck, the frame rate would not degrade so consistently with resolution. The CPU’s single-thread performance, as measured by Cinebench R23 at 7060, is more than sufficient for a game like Inside, which is not CPU-intensive. Instead, the B580’s fill rate and shading capability are taxed as pixel count increases. At 4K Ultra, the combo produces 58 FPS, which is just below the 60 FPS target, suggesting that the GPU is at the edge of its capability. The 4K Low result of 124.5 FPS shows that the card can handle the resolution if settings are reduced, but the scaling curve is linear, confirming that the GPU’s raw throughput is the ceiling.

Measured FPS Breakdown

At 1920x1080, the combo delivers high frame rates across all settings. Low settings produce 272.1 FPS, Medium 212.3 FPS, High 132.6 FPS, and Ultra 127.1 FPS. The gap between Medium and High is 79.7 FPS, which is a substantial jump, indicating that High settings introduce a significant rendering load, likely from improved shadows and post-processing. The difference between High and Ultra is only 5.5 FPS, showing that the Ultra preset adds minimal overhead over High in this game. For a 144 Hz monitor, the Medium setting is the sweet spot, as it stays above 200 FPS, while High still clears 130 FPS.

Moving to 2560x1440, the performance remains strong but drops as expected. Low settings yield 192.3 FPS, Medium 157.1 FPS, High 96.1 FPS, and Ultra 89.9 FPS. At this resolution, High and Ultra both fall below 100 FPS, which is still smooth for most displays but no longer takes full advantage of high-refresh panels. The delta between Low and Medium is 35.2 FPS, while the jump from Medium to High is 61 FPS, highlighting that High settings at 1440p are a significant step up in GPU workload. Ultra is only 6.2 FPS behind High, reinforcing the trend that the Ultra preset is not much more demanding than High in Inside.

At 3840x2160, the card’s limits become apparent. Low settings produce 124.5 FPS, Medium 94.8 FPS, High 60.6 FPS, and Ultra 58 FPS. The High and Ultra results are nearly identical, with only a 2.6 FPS difference, suggesting that the GPU is fully saturated. The Medium setting at 94.8 FPS is the only option that remains above 90 FPS at 4K. Low settings at 124.5 FPS are playable on 120 Hz displays, but the drop from 1440p Low to 4K Low is 67.8 FPS, a 35% reduction. This data shows that the B580 is a capable 1440p card, but at 4K, it requires setting compromises to maintain high frame rates.

FAQ

*Q: What is the combo’s overall rank for Inside?*

A: The Intel Core Ultra 7 265K with the Intel Arc B580 ranks 1302 out of 1671 tested combinations, placing it in the 22nd percentile of all tested systems.

Q: How does the CPU compare to its nearest rivals?

A: The Core Ultra 7 265K has an average benchmark score of 79102, which is -0.2% behind the Core Ultra 7 265KF and Core i9-14900KF, -0.9% behind the Core i9-14900K, and -1.2% behind the AMD EPYC 7413.

Q: What is the GPU’s memory configuration?

A: The Intel Arc B580 uses 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s.

Q: At 1080p Ultra, what average FPS does the combo achieve?

A: At 1920x1080 with Ultra settings, the combo yields an average of 127.1 FPS, which is only 5.5 FPS lower than the High preset at 132.6 FPS.

Q: How does the FPS drop from 1080p to 4K at High settings?

A: At High settings, the average FPS falls from 132.6 at 1080p to 96.1 at 1440p, and then to 60.6 at 4K, representing a 54% reduction from 1080p to 4K.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates the GPU is the primary constraint. The CPU has a 97th percentile ranking, while the GPU is at the 66th percentile, and FPS scales linearly with resolution, which is a hallmark of GPU-bound performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 124.5
3840x2160 Medium 94.8
3840x2160 High 60.6
3840x2160 Ultra 58.0
2560x1440 Low 192.3
2560x1440 Medium 157.1
2560x1440 High 96.1
2560x1440 Ultra 89.9
1920x1080 Low 272.1
1920x1080 Medium 212.3
1920x1080 High 132.6
1920x1080 Ultra 127.1

Inside with iUltra 7 265K + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.