Greedfall
FPS performance data for different CPU and GPU combinations
Explore the uncharted island of Teer Fradee in this 17th-century colonial fantasy action RPG focused on diplomacy, magic, and player choice.
Minimum Requirements
- CPU: Intel Core i5-3450 (3.1 GHz) / AMD FX-6300 (3.5 GHz)
- GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870
- RAM: 8 GB
- Storage: 25 GB available space
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About Greedfall
GreedFall is an Action RPG developed by Spiders that blends 17th-century baroque aesthetics with high fantasy elements. Players assume the role of De Sardet, a diplomat and merchant prince who travels to the remote, magical island of Teer Fradee to find a cure for the Malichor plague ravaging the old world. The narrative is distinct for its focus on colonialism and politics, forcing players to navigate tense relationships between warring foreign factions and the native guardians who are protected by supernatural beings. The game is defined by its branching storytelling, where diplomatic choices can alter the fate of the island just as much as combat.
The game has achieved cult status and popularity among RPG enthusiasts for filling a void left by classic BioWare titles, offering a deep, single-player narrative experience without live-service elements. Gameplay revolves around a tactical combat system that mixes melee attacks, firearms, and magic, utilizing a 'tactical pause' menu that allows for strategic planning during heated battles. While there is no competitive scene, the game's replayability stems from its character build diversity and the multiple endings determined by the player's reputation with different factions.
Regarding hardware benchmarks, GreedFall runs on the proprietary Silk Engine and is moderately demanding, though it scales reasonably well on older hardware. It is more GPU-bound than CPU-bound, with performance dips often occurring in dense forest environments or crowded cities due to lighting and texture streaming loads. To achieve a stable 60 FPS on mid-range hardware, it is recommended to lower Shadow Resolution and Volumetric Lighting, as these settings consume the most resources while offering diminishing visual returns. A standard SSD is highly recommended to reduce load times when transitioning between the game's semi-open world zones.