Greedfall

Greedfall

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 48 48 64
1440p QHD 49 74 85 105
1080p Full HD 69 111 119 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 48
3840x2160 High 48
3840x2160 Ultra 27
2560x1440 Low 105
2560x1440 Medium 85
2560x1440 High 74
2560x1440 Ultra 49
1920x1080 Low 149
1920x1080 Medium 119
1920x1080 High 111
1920x1080 Ultra 69

Greedfall with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3060 Ti delivers a solid, if not spectacular, experience in Greedfall. This combination sits at rank 1235 out of 1705 tested combos in the database, placing it in the lower-mid tier of all possible pairings. The data shows a system that can handle the game comfortably at most settings, but one that struggles to maintain high frame rates at the most demanding presets and resolutions.

How This Combo Ranks

At rank 1235 out of 1705 combos, this pairing falls into the 72nd percentile of tested systems, meaning roughly 28% of all combinations tested outperform it. This is not a top-tier result, but the ranking reflects a balance between the CPU and GPU rather than a bottleneck-driven failure. The Ryzen 5 5600X itself sits in the 78th percentile among all CPUs tested, with an average benchmark score of 20680. Its nearest rivals include the AMD Ryzen 5 5600GT at 20740 (a delta of -0.3%), the Intel Core i7-10700 at 20746 (-0.3%), and the Intel Core i5-12490F at 20794 (-0.5%). These are all within a fraction of a percent, indicating that the CPU is performing exactly as expected for its class. The Intel Xeon 6325P trails slightly at 20538, a 0.7% positive delta for the 5600X.

The GPU, meanwhile, posts an average benchmark score of 25120 and sits in the 69th percentile among all GPUs. Its nearest rivals are the AMD Radeon RX 6700M at 25180 (-0.2%), the AMD Radeon RX 6600 at 25235 (-0.5%), and the AMD Radeon 890M at 25246 (-0.5%). The RTX 3060 Ti is effectively neck-and-neck with these parts, with deltas under 1%. The AMD Radeon RX 580 2048SP is slightly ahead at 25287, a -0.7% delta for the NVIDIA card. This clustering suggests that in Greedfall, the combo’s ranking is driven more by how the specific game workload interacts with the hardware than by any raw compute advantage.

The measured FPS data reinforces this mid-tier positioning. At 1080p High, the combo achieves 110.6 FPS, which is well above the 60 FPS threshold but far from the 144+ FPS that top-tier combos deliver. At 4K Ultra, the average drops to 26.9 FPS, which is playable only in the loosest sense. The ranking of 1235 out of 1705 is consistent with a system that can run the game smoothly at mainstream settings but cannot push extreme resolutions or presets.

GPU Role

The RTX 3060 Ti brings 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 448.0 GB/s. This memory configuration is adequate for Greedfall, a 2019 Action RPG that does not demand massive VRAM pools. The GPU’s base clock is 1410 MHz with a boost of 1665 MHz, and memory runs at 1750 MHz (14 Gbps effective). These clocks are moderate for the Ampere architecture, and the data shows that they are sufficient for 1080p and 1440p gaming but begin to falter at 4K.

In Greedfall, the GPU’s role becomes increasingly dominant as resolution rises. At 1080p Low, the average FPS is 149.4, which is nearly twice the 4K Low result of 63.6 FPS. This scaling indicates that the GPU is the primary limiter at higher resolutions, as the CPU has ample headroom to feed frames at lower resolutions. The GPU’s 16.20 TFLOPS of FP32 compute and 253.1 GTexel/s texture rate are sufficient for the game’s visual workload, but the 8 GB VRAM may become a constraint at Ultra settings where texture quality and draw distances increase memory pressure.

The RTX 3060 Ti’s 80 ROPs and 152 TMUs handle Greedfall’s pixel and texture workloads without obvious stutters, based on the measured averages. However, the 4K Ultra result of 26.9 FPS suggests that the GPU is overwhelmed by the combination of high resolution and maximum settings. The 4K Medium result of 48.3 FPS and 4K High of 47.8 FPS show that even dropping settings does not bring 4K into smooth territory, reinforcing that the GPU is the bottleneck at this resolution.

Settings Recommendations

For the best experience per the measured rows, the data points to 1440p High as the sweet spot. At this setting, the combo achieves 73.9 FPS, which is smooth for most players and maintains visual fidelity. Dropping to 1440p Medium yields 84.6 FPS, a 14.5% improvement, but the visual quality loss may not justify the frame rate gain for a game like Greedfall that emphasizes atmosphere and detail. At 1080p High, the average of 110.6 FPS is excellent for high-refresh-rate monitors, and this is the recommended setting if the display supports it.

Ultra settings are not recommended at any resolution. At 1080p Ultra, the average drops to 68.7 FPS, a 38% reduction from High, and the visual difference between High and Ultra is often marginal in this title. At 1440p Ultra, the average falls to 48.9 FPS, which is below the 60 FPS threshold that most players consider playable. At 4K Ultra, the 26.9 FPS result is unplayable for any action-oriented gameplay. The data clearly shows that Ultra presets impose a heavy penalty with little measurable benefit.

Low settings are viable for competitive frame rates, but they come with significant visual downgrades. At 1080p Low, the 149.4 FPS average is the highest measured for this combo, and at 1440p Low, the 105.3 FPS result is still very smooth. However, given that High at 1080p and 1440p delivers 110.6 and 73.9 FPS respectively, the trade-off is rarely worth it unless the player prioritizes maximum frame rates over visuals.

Measured FPS Breakdown

At 1920x1080, the combo shows a clear progression across settings. Low averages 149.4 FPS, Medium drops to 119.2 FPS, High falls to 110.6 FPS, and Ultra bottoms out at 68.7 FPS. The gap between Low and Ultra is 80.7 FPS, a 54% reduction. The step from High to Ultra is the largest single drop at 41.9 FPS, indicating that Ultra settings introduce a disproportionately heavy workload. Medium to High is a modest 8.6 FPS difference, suggesting that High is a cost-effective upgrade over Medium.

At 2560x1440, the pattern repeats but with lower absolute numbers. Low delivers 105.3 FPS, Medium 84.6 FPS, High 73.9 FPS, and Ultra 48.9 FPS. The drop from Low to Ultra is 56.4 FPS, a 54% reduction matching the 1080p scaling. The High to Ultra step is again the largest at 25 FPS. Notably, 1440p Ultra falls below 60 FPS, which is the first sign of the GPU struggling at this resolution.

At 3840x2160, the results are far more constrained. Low averages 63.6 FPS, Medium 48.3 FPS, High 47.8 FPS, and Ultra 26.9 FPS. The Low to Ultra drop is 36.7 FPS, a 58% reduction. Interestingly, Medium and High produce nearly identical averages (48.3 vs 47.8 FPS), suggesting that the GPU is already saturated and additional settings changes yield minimal impact. The 4K Ultra result of 26.9 FPS is the lowest measured across all resolutions and settings.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component. At Low settings, the average goes from 149.4 FPS at 1080p to 63.6 FPS at 4K, a reduction of 57.4%. At Medium, the drop is from 119.2 to 48.3 FPS, a 59.5% reduction. At High, it falls from 110.6 to 47.8 FPS, a 56.8% reduction. At Ultra, the drop is from 68.7 to 26.9 FPS, a 60.8% reduction. These percentages are all in the same range, indicating that the GPU is the dominant scaling factor across all settings.

The 1440p results sit roughly halfway between 1080p and 4K, as expected. At High, the 1080p score of 110.6 FPS drops to 73.9 FPS at 1440p, then to 47.8 FPS at 4K. This nearly linear scaling with pixel count suggests that the GPU’s fill rate and compute resources are fully utilized, with no meaningful CPU bottleneck. The Ryzen 5 5600X, with its 6 cores and 12 threads, has more than enough headroom at these frame rates, as evidenced by the CPU’s strong single-thread score of 2622 in Cinebench R23.

The data indicates that the limiting component is clearly the RTX 3060 Ti at 1440p and above. At 1080p, the CPU and GPU are more balanced, but even there, the GPU is likely the primary constraint at Ultra settings. Players targeting 4K should consider this combo insufficient for smooth gameplay, as even Low settings only reach 63.6 FPS, which is marginal. For 1440p, the combo is viable up to High settings, and for 1080p, it can handle High with excellent frame rates. The scaling pattern is consistent and predictable, making it easy to set expectations for this pairing.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 63.6
3840x2160 Medium 48.3
3840x2160 High 47.8
3840x2160 Ultra 26.9
2560x1440 Low 105.3
2560x1440 Medium 84.6
2560x1440 High 73.9
2560x1440 Ultra 48.9
1920x1080 Low 149.4
1920x1080 Medium 119.2
1920x1080 High 110.6
1920x1080 Ultra 68.7

Greedfall with Ryzen 5 5600X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 3060 Ti + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.