Greedfall
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 47 | 50 | 63 |
| 1440p QHD | 49 | 76 | 86 | 109 |
| 1080p Full HD | 71 | 116 | 126 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 7600 + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 7600 paired with the AMD Radeon RX 6650 XT delivers a robust 1080p experience in Greedfall, but the data reveals a steep performance cliff as resolution increases. This combination ranks in the 1125th position out of 1705 tested combos for this title, placing it in the lower-middle tier of the database. The measured frame rates show a system that is clearly capable of high refresh rate gaming at standard resolutions, yet struggles to maintain playable frame rates at 4K with maximum settings, indicating a fundamental imbalance that shifts with graphical load.
Resolution Scaling
The frame rate drop from 1920x1080 to 3840x2160 is severe, particularly at higher settings. At High settings, the average FPS falls from 116.1 at 1080p to 75.9 at 1440p, a 34.6% reduction, before plummeting to 47.2 at 4K. This represents a 59.3% decrease from the 1080p baseline. The pattern is consistent across all settings, but the magnitude of the drop varies significantly. At Low settings, the system manages 158.2 FPS at 1080p, 108.9 FPS at 1440p, and 62.6 FPS at 4K. The scaling from 1440p to 4K shows a 42.5% reduction, which is steeper than the 31.1% reduction seen from 1080p to 1440p.
This scaling behavior suggests that the GPU becomes the limiting factor as pixel count increases. The RX 6650 XT, with its 8 GB of GDDR6 memory on a 128-bit bus, appears to hit a bandwidth wall at higher resolutions. The fact that even Low settings at 4K only reach 62.6 FPS—barely above the 60 FPS threshold—indicates that the memory subsystem is saturated. Conversely, the relatively modest drop from 1080p to 1440p at High settings (116.1 to 75.9 FPS) suggests the CPU can still feed the GPU adequately at these resolutions, but the gap widens as the GPU work becomes more demanding.
How This Combo Ranks
The combo rank of 1125 out of 1705 places this system in the 66th percentile of all tested combinations for Greedfall. This is a surprisingly low position given the individual component strengths. The CPU alone sits in the 83rd percentile versus all CPUs, and the GPU is in the 72nd percentile versus all GPUs. The disparity between component percentiles and the final combo rank suggests that Greedfall presents a unique bottleneck that neither component fully overcomes.
Looking at the CPU's nearest rivals, the Ryzen 5 7600 scores nearly identically to the AMD Ryzen 7 5800X3D (0.2% delta) and the AMD EPYC 8024P (0.2% delta), yet the gaming experience is clearly limited by other factors. The GPU's rivals, including the AMD Radeon RX 6800M and Intel Arc A370M, are within 0.5% of its average score, indicating this GPU is competitive in synthetic benchmarks. However, the in-game performance suggests that memory bandwidth and capacity constraints at 4K are more critical than raw compute throughput for this title.
CPU Role
The Ryzen 5 7600 brings 6 cores and 12 threads based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. The 32 MB shared L3 cache is substantial, and the CPU's 65W TDP suggests it maintains high clocks under load without thermal throttling. In synthetic benchmarks, the single-thread score of 999 in 3DMark and 3246 in Cinebench R23 indicate strong per-core performance, which is crucial for games that rely on a primary rendering thread.
However, the data from this benchmark run shows that the CPU is not the primary constraint at lower resolutions. At 1080p Low, the system achieves 158.2 FPS, which is high enough to suggest the CPU can handle the game's logic and draw calls efficiently. The multi-threaded performance, evidenced by the Cinebench R23 multicore score of 22992, provides ample headroom for background tasks and game engine work. The 3DMark 16-thread score of 6499, which nearly matches the max-thread score of 6503, indicates that the 12 threads are being utilized effectively without significant scaling penalties.
The real question is whether the CPU's 83rd percentile ranking translates into gaming advantage. The fact that the combo rank is lower than the CPU percentile suggests that Greedfall may be more sensitive to GPU memory throughput than to CPU compute power. The CPU's DDR5 memory support, with a bandwidth of 83.2 GB/s, ensures fast data transfer to the GPU, but this does not compensate for the GPU's limited 280.3 GB/s bandwidth at high resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers excellent performance across all settings. Low settings average 158.2 FPS, Medium 125.5 FPS, High 116.1 FPS, and Ultra 70.8 FPS. The gap between High and Ultra is substantial, with a 39% reduction, suggesting that Ultra settings introduce effects that heavily tax the GPU. The jump from Low to Medium is 20.7% slower, while Medium to High is only 7.5% slower, indicating that the most demanding graphical features are concentrated in the Ultra preset.
Moving to 2560x1440, the performance remains playable but the margins tighten. Low settings average 108.9 FPS, Medium 85.8 FPS, High 75.9 FPS, and Ultra 48.6 FPS. The Ultra setting drops below 50 FPS, which is a significant compromise for a 1440p monitor. The scaling from 1080p to 1440p at Medium settings shows a 31.6% reduction, while High settings see a 34.6% reduction. This consistent drop across settings reinforces the idea that the GPU is the limiting factor, as the CPU's performance headroom is not being fully utilized.
At 3840x2160, the system struggles. Low settings average 62.6 FPS, Medium 50.2 FPS, High 47.2 FPS, and Ultra 27.8 FPS. The Ultra preset at 4K is nearly unplayable, while even High settings hover around 47 FPS, which is below the 60 FPS target for smooth gameplay. The drop from Medium to High at 4K is only 6% (50.2 to 47.2), whereas the drop from High to Ultra is 41.1% (47.2 to 27.8). This suggests that Ultra settings introduce a specific effect, likely related to shadow quality or ambient occlusion, that has a disproportionate impact at 4K.
GPU Role
The Radeon RX 6650 XT is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 2048 shading units and 32 ray accelerators. The boost clock of 2635 MHz and game clock of 2410 MHz are high for this class, and the 10.79 TFLOPS FP32 compute power is respectable. However, the 8 GB VRAM on a 128-bit bus with 280.3 GB/s bandwidth is the critical weakness. The 17.5 Gbps effective memory speed is fast, but the narrow bus limits total throughput, which becomes evident at 4K.
The GPU's benchmark scores show a mixed picture. The 3DMark Steel Nomad score of 1859 is modest, while the Geekbench Vulkan score of 93769 and OpenCL score of 87548 indicate solid compute performance. The PassMark G3D score of 17166 places it in the 72nd percentile, but the DirectX 12 score of 62 is notably low, suggesting that the GPU may not be optimized for modern API workloads. This could explain why the game's Ultra settings, which likely leverage DirectX 12 features, cause such a significant frame rate drop.
The GPU's memory configuration is particularly problematic for Greedfall, which appears to be memory-bandwidth sensitive based on the resolution scaling data. At 1080p, the 280.3 GB/s bandwidth is sufficient to feed the render pipeline, but at 4K, the same bandwidth must handle four times the pixel data. The result is that even Low settings at 4K (62.6 FPS) are only marginally better than High settings at 4K (47.2 FPS), suggesting that the GPU's compute units are not the bottleneck—the memory is.
FAQ
Q: Can this combo achieve 60 FPS at 4K?
A: No. The highest average FPS at 3840x2160 is 62.6 on Low settings, which barely exceeds 60 FPS. All other settings fall below 60 FPS, with Ultra averaging 27.8 FPS.
Q: What is the best resolution for this setup?
A: 1920x1080 is the only resolution where all settings exceed 60 FPS. The lowest average at 1080p is 70.8 FPS on Ultra, while 1440p Ultra drops to 48.6 FPS.
Q: How does the CPU compare to its nearest rival?
A: The Ryzen 5 7600 scores 26617 average, which is 0.2% higher than the AMD Ryzen 7 5800X3D (26574) and 0.3% higher than the Intel Core i9-11900K (26546). It is 0.2% lower than the Intel Core i9-12900HK (26672).
Q: Does the GPU's memory bandwidth affect game performance?
A: The resolution scaling data suggests yes. The RX 6650 XT has 280.3 GB/s bandwidth, and the 34-42% FPS drops between resolutions indicate that this bandwidth is saturated at higher pixel counts.
Q: Is the 8 GB VRAM sufficient for this game?
A: At 1080p and 1440p, the 8 GB capacity appears adequate, as performance scales predictably. However, at 4K Ultra, the 27.8 FPS average suggests that VRAM capacity or bandwidth is insufficient for the texture demands.
Q: How does this combo rank compared to others?
A: It ranks 1125th out of 1705 tested combinations, placing it in the 66th percentile. This is lower than the individual component percentiles (CPU 83rd, GPU 72nd) would suggest.
Settings Recommendations
For the best experience, the data clearly points to 1920x1080 as the optimal resolution for this combo. At 1080p, High settings provide a strong balance with 116.1 FPS average, while Ultra drops to 70.8 FPS—still playable but a 39% reduction for marginal visual gains. For competitive or high-refresh-rate play, Medium settings at 1080p offer 125.5 FPS, which is 8% faster than High while likely retaining most visual fidelity. Low settings at 1080p (158.2 FPS) are only recommended for esports-style play where maximum frame rate is paramount.
At 1440p, the choice is more constrained. High settings at 75.9 FPS is the only preset that stays above 70 FPS, while Medium (85.8 FPS) provides a smoother experience with slightly reduced visual quality. Ultra at 1440p (48.6 FPS) should be avoided, as the frame rate drops below 50 FPS. For 4K, only Low settings (62.6 FPS) approach playability, and even then, the experience is marginal. The data suggests that users with 4K displays should either reduce resolution or accept Low settings, as the GPU lacks the memory bandwidth to handle higher presets at this resolution.
The most balanced overall setting is High at 1080p, offering 116.1 FPS with no significant compromises. For users prioritizing visual quality over frame rate, Ultra at 1080p (70.8 FPS) is viable, but the 45.3 FPS difference between High and Ultra is not justified by the performance cost. The measured data indicates that this system's sweet spot is 1080p High, with 1440p Medium as a secondary option for those with higher-resolution displays.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 6650 XT in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.6 |
| 3840x2160 | Medium | 50.2 |
| 3840x2160 | High | 47.2 |
| 3840x2160 | Ultra | 27.8 |
| 2560x1440 | Low | 108.9 |
| 2560x1440 | Medium | 85.8 |
| 2560x1440 | High | 75.9 |
| 2560x1440 | Ultra | 48.6 |
| 1920x1080 | Low | 158.2 |
| 1920x1080 | Medium | 125.5 |
| 1920x1080 | High | 116.1 |
| 1920x1080 | Ultra | 70.8 |
Greedfall with Ryzen 5 7600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6650 XT + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.