Greedfall

Greedfall

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 41 45 61
1440p QHD 49 72 81 100
1080p Full HD 68 107 115 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 45
3840x2160 High 41
3840x2160 Ultra 29
2560x1440 Low 100
2560x1440 Medium 81
2560x1440 High 72
2560x1440 Ultra 49
1920x1080 Low 144
1920x1080 Medium 115
1920x1080 High 107
1920x1080 Ultra 68

Greedfall with Intel Core i5-12600KF + Intel Arc B580, In-Depth Analysis

The Intel Core i5-12600KF paired with the Intel Arc B580 presents a compelling mid-range configuration for Greedfall, a 2019 Action RPG. The measured frame rates across resolutions and settings reveal a system that is capable but exhibits distinct bottlenecks depending on the workload. The data indicates a GPU that scales predictably with resolution, while the CPU provides a robust foundation that rarely becomes the primary constraint. This analysis breaks down the measured performance to understand where the limits lie and how this specific combination ranks against the broader field of tested hardware.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The performance delta between 1080p and 4K is stark and reveals a classic GPU-bound scenario at higher resolutions. At High settings, the average frame rate drops from 107.2 FPS at 1920x1080 to 71.6 FPS at 2560x1440, a significant 33% reduction. Pushing further to 3840x2160 yields just 41.3 FPS, which is a 61% drop from the 1080p baseline. This steep decline as pixel count increases is a clear indicator that the Intel Arc B580's rendering throughput is the limiting factor at these higher resolutions.

The scaling pattern is consistent across all settings presets. For instance, at Low settings, the system achieves 144.1 FPS at 1080p, but this falls to 99.8 FPS at 1440p and further to 61.3 FPS at 4K. The frame rate nearly halves from 1080p to 4K, a trend that strongly suggests the CPU is not the primary bottleneck at lower resolutions. If the processor were the constraint, we would expect to see a much smaller frame rate difference between 1080p and 1440p, as the CPU workload would remain relatively constant.

The data implies that at 1080p, the i5-12600KF is capable of feeding the GPU enough data to keep it busy, but the Arc B580 is still being pushed hard. The jump from 144.1 FPS at Low to 107.2 FPS at High at 1080p shows the GPU's sensitivity to graphical load. The most demanding configuration tested, 4K Ultra, drops to just 29.1 FPS, underscoring that this resolution is simply too demanding for the B580 to maintain playable frame rates with maximum settings. The scaling curves point to a system where the GPU is the primary arbiter of performance in all but the lightest CPU-load scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 comes equipped with 12 GB of GDDR6 memory on a 192-bit bus, offering a bandwidth of 456.0 GB/s. For a game like Greedfall, which has large open environments, this memory capacity is a significant asset. The data shows that even at 4K Ultra, the system does not appear to suffer from a memory capacity-related crash or stutter, and the frame rates, while low, are consistent with the GPU's compute capabilities. The 12 GB buffer is likely sufficient to hold the necessary textures and assets at this resolution, preventing a more catastrophic performance collapse.

The GPU's clock speeds are listed with a base and boost of 2670 MHz. The fact that these are identical suggests a fixed clock profile. The performance difference between Low and Ultra settings at 1080p (144.1 FPS vs. 67.9 FPS) illustrates how the GPU's shading units, TMUs, and ROPs are being taxed. With 2560 shading units, 160 TMUs, and 80 ROPs, the B580 has a fixed amount of throughput. The measured pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are the theoretical limits; the real-world results show that Ultra settings demand more from these units than Low settings, directly impacting the frame rate.

Looking at the benchmark context, the Arc B580 sits in the 66th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score that is only 0.7% higher, placing the B580 in very close competition. This statistical proximity suggests that in many titles, the performance would be nearly indistinguishable. However, the measured FPS in Greedfall shows a specific result for this combo, indicating that the game’s engine interacts favorably with the B580’s architecture, even if it doesn't always fully utilize the available VRAM bandwidth.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. This processor is a strong performer, sitting in the 84th percentile of all CPUs. Its Cinebench R23 multicore score of 23444 and single-core score of 3309 indicate excellent computational capability. In the context of Greedfall, the high single-core performance is crucial for game logic and physics, while the multicore throughput helps with background tasks and streaming.

The data from the measured FPS suggests that the CPU is rarely the bottleneck. The most compelling evidence is the frame rate scaling at 1080p. At this resolution, the GPU is often less stressed, yet the system still reaches 144.1 FPS at Low settings. If the CPU were weak, we would see a ceiling here, but the numbers continue to climb as settings are lowered. This indicates that the i5-12600KF has enough headroom to push the Arc B580 to its limits, even at lower resolutions.

The CPU's nearest rival, the Intel Core i9-10900K, shows a 0% delta in average benchmark score, meaning they are statistically tied in overall processing power. This reflects the efficiency of the 12th-gen architecture. With a boost clock of 4.90 GHz and a large 20 MB shared L3 cache, the processor is well-suited for maintaining high frame rates in Greedfall. The data shows no signs of CPU-induced stuttering or frame rate drops that would be visible if the processor were struggling to keep up with the game's demands.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the specific database of tested combinations, this pairing of the Intel Core i5-12600KF and the Intel Arc B580 holds a rank of 1325 out of 1705 total combos for Greedfall. This places it in the lower-middle portion of all tested systems. This ranking is not a direct reflection of the component's individual quality but rather a measure of its combined performance against all other pairings, which includes systems with far more powerful and expensive components.

This ranking suggests that while this combo is perfectly capable of running the game, it is outpaced by a significant number of other configurations. The percentile data for the individual components—84th for the CPU and 66th for the GPU—indicates that the GPU is the weaker link in this pairing. The combo's rank of 1325 out of 1705 is likely pulled down by the GPU's relative standing, as the CPU is a top-tier performer.

The implication is that for users with this combo, the GPU is the primary target for an upgrade to achieve higher frame rates, particularly at 1440p and 4K. The data suggests that many other tested combos include more powerful GPUs that can handle higher resolutions and settings more effectively. The ranking gives a clear picture: this is a solid mainstream setup, but it is not positioned to compete with high-end enthusiast builds in this specific game.

FAQ

Q: What is the best resolution to play Greedfall with this combo for a high refresh rate experience?

A: The data shows that at 1920x1080 with Low settings, the combo achieves 144.1 FPS, which is ideal for a high refresh rate monitor. Even at High settings, it maintains 107.2 FPS, which is still very smooth.

Q: Can this system handle 4K gaming in Greedfall?

A: The measured results show that at 3840x2160, the average frame rate ranges from 29.1 FPS on Ultra to 61.3 FPS on Low. While the Low setting is playable, the Ultra setting is not, indicating 4K is only viable with significant graphical compromises.

Q: How does the Intel Arc B580 compare to its closest competitor in this game?

A: The nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score that is only 0.7% higher. While this is a synthetic comparison, it suggests their overall performance levels are very close, but the specific FPS in Greedfall will vary.

Q: Is the CPU or GPU the limiting factor for this configuration?

A: The frame rate scaling from 1080p to 4K strongly indicates that the Intel Arc B580 is the primary bottleneck at higher resolutions. The CPU is powerful enough to support high frame rates, as evidenced by the 144.1 FPS result at 1080p Low.

Q: What is the most demanding setting combination tested?

A: The most demanding configuration in the data is 3840x2160 with Ultra settings, which produced an average of only 29.1 FPS. This is the lowest frame rate recorded for this combo.

Q: Is the 12 GB of VRAM on the Arc B580 sufficient for Greedfall?

A: The data does not show any performance anomalies that would indicate a VRAM shortage. The consistent frame rate drops are more attributable to the GPU's compute power rather than memory capacity issues.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the combo starts at 144.1 FPS on Low, drops to 114.8 FPS on Medium, 107.2 FPS on High, and bottoms out at 67.9 FPS on Ultra. This shows a 76.2 FPS spread between the lowest and highest settings at 1080p.

Moving to 2560x1440, the frame rates decrease across the board. Low settings produce 99.8 FPS, Medium yields 80.5 FPS, High delivers 71.6 FPS, and Ultra drops to 48.6 FPS. The gap between Low and Ultra narrows to 51.2 FPS, indicating that the GPU is becoming more of a factor. At 3840x2160, the performance is significantly lower. Low settings are just playable at 61.3 FPS, while Medium and High produce 44.5 FPS and 41.3 FPS, respectively. Ultra settings are not playable, with an average of 29.1 FPS.

This breakdown highlights a clear trend: the performance cost of each setting tier is not linear. For example, the jump from High to Ultra at 1080p costs 39.3 FPS, which is a much larger drop than the 7.6 FPS difference between Medium and High. This suggests that the Ultra preset features demanding effects that heavily tax the GPU.

Settings Recommendations — which preset gives the best experience per the measured rows

For users with a standard 60 Hz monitor, the 2560x1440 High setting appears to be the sweet spot. The measured 71.6 FPS provides smooth gameplay with high visual fidelity. It is a substantial improvement over the 48.6 FPS at Ultra, and the visual difference between High and Ultra is often less impactful than the performance cost. This setting offers a balanced experience without sacrificing too much in terms of image quality.

For those with a 144 Hz monitor, the 1920x1080 Medium setting is the best recommendation. The 114.8 FPS average is well above the 60 FPS threshold and approaches the refresh rate of many gaming monitors. While Low settings offer 144.1 FPS, the visual quality trade-off is likely too severe for most players. Medium provides a good balance between the high frame rates of Low and the better visuals of High.

The 4K resolution is not recommended for a consistently smooth experience. While Low settings at 3840x2160 achieve 61.3 FPS, the low preset typically degrades shadows, textures, and draw distances significantly. Given the data, the best overall experience for most users will be found at 1440p with High settings, or 1080p with Medium settings for high refresh rate displays. The Ultra preset should be avoided at all resolutions unless the user prioritizes maximum visual quality over frame rate.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + Intel Arc B580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 61.3
3840x2160 Medium 44.5
3840x2160 High 41.3
3840x2160 Ultra 29.1
2560x1440 Low 99.8
2560x1440 Medium 80.5
2560x1440 High 71.6
2560x1440 Ultra 48.6
1920x1080 Low 144.1
1920x1080 Medium 114.8
1920x1080 High 107.2
1920x1080 Ultra 67.9

Greedfall with ii5-12600KF + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.