Greedfall

Greedfall

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 43 49 59
1440p QHD 44 75 81 101
1080p Full HD 66 103 114 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 49
3840x2160 High 43
3840x2160 Ultra 28
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 75
2560x1440 Ultra 44
1920x1080 Low 146
1920x1080 Medium 114
1920x1080 High 103
1920x1080 Ultra 66

Greedfall with AMD Ryzen 7 5800X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5800X and Intel Arc B580 pairing delivers a solid 1080p and 1440p experience in Greedfall, but the data shows that pushing to 4K requires careful settings management. The measured frames per second across three resolutions and four quality presets reveal a clear hierarchy: this combo is best treated as a high-refresh 1440p machine or a smooth 1080p powerhouse. The Arc B580’s 12 GB memory buffer and the 5800X’s eight cores provide a balanced foundation, but the game’s engine responds strongly to resolution scaling, making preset selection the single most important decision for playability.

Settings Recommendations

The benchmark data points to High as the optimal preset for most users, striking the best balance between visual quality and frame rate. At 2560x1440, High delivers 75.1 FPS, which is comfortably above the 60 FPS threshold for smooth action RPG gameplay. Dropping to Medium at the same resolution only yields 80.9 FPS, a modest 7.7% gain that likely doesn’t justify the visual downgrade. The jump from High to Ultra at 1440p is punishing: the average FPS falls from 75.1 to 43.7, a 41.8% performance hit that pushes the experience into stutter-prone territory.

At 1920x1080, High produces 102.8 FPS, which is excellent for a 100 Hz or 144 Hz display. Low pushes this to 146 FPS, but that’s only a 42% improvement over High, and the visual fidelity loss in a game like Greedfall—with its detailed environments and character models—is significant. Medium at 1080p (113.9 FPS) sits between High and Low, but the marginal 10.8% gain over High does not compensate for the reduced texture quality. For 4K, the situation is different. High at 3840x2160 yields 42.5 FPS, which is borderline playable but not ideal for combat-heavy scenes. Medium at 4K (48.9 FPS) is the safer choice if you must use a 4K display, as it keeps the frame rate above 45 FPS. Ultra is not viable at any resolution: it only hits 27.5 FPS at 4K and 65.8 FPS at 1080p, with the latter being the only Ultra result above 60 FPS.

GPU Role

The Intel Arc B580’s memory configuration is its most defining feature for Greedfall. With 12 GB of GDDR6 on a 192-bit bus, the card provides 456.0 GB/s of bandwidth. This is ample for the game’s textures and geometry, as evidenced by the relatively small performance gap between Low and High settings at 1080p: 146 FPS versus 102.8 FPS, a 29.6% difference. The GPU is not bottlenecked by memory capacity at these settings, allowing the shading units (2560) and texture mapping units (160) to work efficiently.

The clock behavior is interesting: the base and boost clocks are identical at 2670 MHz, which means the card runs at a fixed frequency under load. This predictability helps frame pacing. The FP32 throughput of 13.67 TFLOPS is moderate for a modern GPU, and the data reflects this in the Ultra preset’s steep drop. At 1080p Ultra, the card produces 65.8 FPS, but at 1440p Ultra it falls to 43.7 FPS, and at 4K Ultra it collapses to 27.5 FPS. This scaling suggests the GPU’s raw compute (13.67 TFLOPS) is the limiting factor for the highest quality settings, rather than memory bandwidth. The Arc B580’s 20 ray tracing cores are present, but Greedfall does not appear to use them heavily based on the frame data; the performance deltas between presets are more consistent with traditional rasterization workloads.

How This Combo Ranks

In the database of tested combinations, this CPU-GPU pairing ranks 1333 out of 1705 combos for Greedfall. That places it in the lower half of all tested systems, which is a surprising result given the individual component scores. The Ryzen 7 5800X sits in the 84th percentile among all CPUs, and the Arc B580 is in the 66th percentile among GPUs, yet their combined performance in this title is middling. This suggests Greedfall’s engine is not particularly well-optimized for this hardware pairing, or that the game is more dependent on single-threaded performance than multi-threaded throughput.

The CPU’s nearest rivals highlight its position: it is 0.3% ahead of the AMD Ryzen 7 5800 and 0.8% ahead of the Intel Core i5-12600KF, but 0.4% behind both the AMD Ryzen 5 8500GE and Intel Core i7-13700H. These are all within a 1.5% band, meaning the 5800X is essentially average for its generation. The GPU is similarly clustered: the Arc B580 is 0.7% behind the NVIDIA GeForce RTX 4060 and 1.3% ahead of the RTX 4060 Mobile, while being 0.3% ahead of the NVIDIA P106-100. This tight grouping indicates that the combo’s low rank is not due to a single weak component, but rather to the game’s overall performance profile, which appears to favor other hardware configurations.

FAQ

Q: Can this combo run Greedfall at 4K smoothly?

A: Yes, but only with reduced settings. At 4K Medium, the average FPS is 48.9, while High drops to 42.5 and Ultra falls to 27.5. Low at 4K hits 58.6 FPS, which is the only preset above 60 FPS at this resolution.

Q: What is the best resolution for this pairing?

A: The data indicates 2560x1440 is the sweet spot. At High settings, the combo delivers 75.1 FPS, which is smooth for an action RPG. At 1080p, High reaches 102.8 FPS, but the visual clarity gains at 1440p are worth the 26.9% frame rate reduction.

Q: How does the Ultra preset compare to High?

A: Ultra is significantly more demanding. At 1080p, Ultra (65.8 FPS) is 36% slower than High (102.8 FPS). At 1440p, the gap widens to 41.8% (43.7 FPS vs 75.1 FPS). Ultra is only recommended if you have a 1080p 60 Hz display and prioritize maximum visual detail.

Q: Is the CPU or GPU the bottleneck in this game?

A: The frame rate scaling across resolutions points to the GPU as the primary limiter. From 1080p High (102.8 FPS) to 1440p High (75.1 FPS), the drop is 27%, and to 4K High (42.5 FPS) it’s 58.7%. The Ryzen 7 5800X’s eight cores and 16 threads are sufficient, as the CPU ranks in the 84th percentile globally.

Q: How does this combo compare to an RTX 4060 system?

A: The Arc B580 is 0.7% behind the RTX 4060 in average benchmark score. In practical terms, this means the two GPUs perform nearly identically in Greedfall, with differences of only a few frames per second at any given preset and resolution.

Q: What is the best way to improve performance without changing hardware?

A: Lowering the preset from High to Medium provides the most consistent gains. At 1440p, Medium (80.9 FPS) is 7.7% faster than High (75.1 FPS), and at 4K, Medium (48.9 FPS) is 15.1% faster than High (42.5 FPS). Avoid Ultra entirely unless you are at 1080p.

Resolution Scaling

The measured data shows a steep performance cliff as resolution increases. From 1920x1080 to 2560x1440 at High settings, the average FPS drops from 102.8 to 75.1, a 27% reduction. Moving from 1440p to 3840x2160 at High brings the FPS down to 42.5, another 43.4% cut. This scaling pattern is consistent across all presets. At Low, the sequence is 146 FPS (1080p), 100.9 FPS (1440p), and 58.6 FPS (4K), representing a 31% and 42% drop respectively. Medium follows the same trend: 113.9 → 80.9 → 48.9.

The percentage drops are almost identical between Low and High, which reveals that the limiting component is resolution-dependent rather than settings-dependent. This is a classic sign of GPU pixel-pushing limits, not CPU or memory constraints. The Arc B580’s pixel rate is 213.6 GPixel/s, and the texture rate is 427.2 GTexel/s. These figures are modest for a 192-bit memory bus card, and the data confirms that the GPU’s fillrate becomes the bottleneck at 4K. The 12 GB memory is not the issue—even at 4K Ultra, the frame rate is 27.5 FPS, which is more likely due to the 13.67 TFLOPS FP32 ceiling than memory capacity. The 1080p results, where the CPU has more headroom, show that the Ryzen 7 5800X can feed the GPU adequately; the 146 FPS Low result at 1080p is strong evidence that the CPU is not holding back the system until very high frame rates.

CPU Role

The Ryzen 7 5800X brings eight cores and 16 threads based on the Zen 3 architecture, manufactured on a 7 nm process. Its base clock is 3.80 GHz and boost clock is 4.70 GHz, with a 32 MB L3 cache. In Greedfall, this configuration is more than adequate. The game’s engine appears to scale well with the CPU’s multi-threading capabilities; the 5800X scores 23,571 in Cinebench R23 multi-core and 2,371 in Cinebench R15 multi-core, placing it in the 84th percentile of all CPUs.

The data from the measured FPS indicates that at 1080p Low, the system reaches 146 FPS. At this point, the CPU’s single-thread performance (3,327 in Cinebench R23 single-core) is likely the limiting factor, as the GPU still has headroom. However, at higher resolutions and settings, the CPU becomes less relevant. The frame rate differences between 1080p and 1440p at the same preset are proportionally larger than the differences between Low and High at the same resolution, confirming that the GPU is the primary bottleneck in most configurations. The CPU’s 16 threads help maintain consistent frame pacing in busy scenes with multiple NPCs, but the 5800X does not need to be overclocked (it has an unlocked multiplier) to achieve the results shown here. The 105 W TDP and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are sufficient for this title, and the data shows no evidence of memory bandwidth constraints. For owners of this CPU, the practical takeaway is that Greedfall will run well with any modern mid-range GPU, but the Arc B580 pairing is balanced enough to avoid leaving significant CPU performance on the table.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 58.6
3840x2160 Medium 48.9
3840x2160 High 42.5
3840x2160 Ultra 27.5
2560x1440 Low 100.9
2560x1440 Medium 80.9
2560x1440 High 75.1
2560x1440 Ultra 43.7
1920x1080 Low 146.0
1920x1080 Medium 113.9
1920x1080 High 102.8
1920x1080 Ultra 65.8

Greedfall with Ryzen 7 5800X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.