Archeage

Archeage

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 30 43 50
1440p QHD 32 50 72 84
1080p Full HD 52 73 109 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 43
3840x2160 High 30
3840x2160 Ultra 20
2560x1440 Low 84
2560x1440 Medium 72
2560x1440 High 50
2560x1440 Ultra 32
1920x1080 Low 124
1920x1080 Medium 109
1920x1080 High 73
1920x1080 Ultra 52

Archeage with Intel Core i5-12600KF + Intel Arc B580, In-Depth Analysis

Archeage, a 2014 MMORPG, presents an interesting case study for the Intel Core i5-12600KF and Intel Arc B580 pairing. The measured frame rates reveal a performance profile that shifts dramatically depending on resolution and settings, offering a clear look at where the bottleneck lies in this combination. This analysis breaks down the data to understand the scaling behavior, the CPU and GPU contributions, and the optimal ways to configure the game.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The transition from 1080p to 1440p and then to 4K shows a classic pattern of increasing graphical load. At Low settings, the average frame rate drops from 124.2 FPS at 1920x1080 to 84.2 FPS at 2560x1440, a reduction of 40 FPS. Pushing further to 3840x2160, the average falls to 50 FPS. This indicates that even at the lowest settings, the resolution scaling has a significant impact, suggesting the GPU is already becoming a limiting factor as pixel count increases.

The scaling becomes more pronounced at higher graphical presets. With High settings, the average FPS drops from 72.7 at 1080p to 49.7 at 1440p, and then down to 30.1 at 4K. The Ultra preset shows the steepest decline, starting at 52 FPS at 1080p, falling to 32.4 FPS at 1440p, and bottoming out at 20.2 FPS at 4K. This steep drop-off at Ultra settings strongly implies that the Intel Arc B580’s compute and memory resources are being saturated, making it the primary constraint at higher resolutions and quality levels.

The data suggests that at 1080p, the CPU is capable of feeding the GPU enough data to reach high frame rates, but as resolution increases, the GPU’s workload expands and it becomes the bottleneck. The fact that the 1080p Low setting achieves 124.2 FPS while the 4K Low setting only reaches 50 FPS indicates that the GPU is struggling to maintain performance when the pixel throughput requirement quadruples. The performance scaling is not linear, further evidence that the GPU is hitting a computational wall rather than the CPU being unable to issue draw calls.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations for Archeage, this specific pairing of the Intel Core i5-12600KF and Intel Arc B580 holds a rank of 1355 out of 1727 total combos. This places it in the lower percentile of tested systems, indicating that while it is functional, it does not deliver top-tier performance in this specific MMORPG. The rank suggests that a significant number of other CPU-GPU pairings achieve higher average frame rates across the tested settings.

The relatively low rank is likely a consequence of the GPU’s overall position in the market. The Arc B580’s average benchmark score places it in the 66th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 4060, which scores 0.7% higher in average benchmarks. The CPU, however, is a strong performer, sitting in the 84th percentile of all CPUs, with an average score nearly identical to the Intel Core i9-10900K. This disparity suggests that the combo’s ranking is dragged down by the GPU’s limitations in this specific game, which appears to be sensitive to the graphics card’s capabilities at higher settings.

Given the CPU’s high percentile ranking and the GPU’s more mid-range standing, the data implies that the performance ceiling for this combo is set by the Arc B580. The i5-12600KF is unlikely to be the limiting factor in most scenarios, meaning that users looking to improve performance in Archeage would see the most benefit from a GPU upgrade rather than a CPU one.

FAQ

Q: What is the best performance I can expect from this combo at 1080p?

A: The highest average frame rate recorded is 124.2 FPS at 1920x1080 with Low settings. At more demanding presets, the average drops to 109.3 FPS for Medium, 72.7 FPS for High, and 52 FPS for Ultra.

Q: How does this combo perform at 4K resolution?

A: At 3840x2160, the average frame rates are 50 FPS for Low, 42.9 FPS for Medium, 30.1 FPS for High, and 20.2 FPS for Ultra. The 4K Ultra setting is the only configuration that dips below the 30 FPS threshold.

Q: Is the Intel Core i5-12600KF powerful enough for this game?

A: Yes, the CPU is a high performer, ranking in the 84th percentile of all CPUs. Its 10 cores and 16 threads, with a boost clock of 4.90 GHz, are more than sufficient for Archeage, as the frame rate drops are more attributable to the GPU at higher resolutions.

Q: How does the Intel Arc B580 compare to its closest rival in this game?

A: The Arc B580’s nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score that is 0.7% higher. This indicates the two GPUs are closely matched in general compute, but the measured FPS in Archeage shows the B580 is the limiting factor in this combo.

Q: Should I use the Ultra preset for this game?

A: Based on the data, the Ultra preset provides 52 FPS at 1080p, which is playable. However, at 1440p it drops to 32.4 FPS, and at 4K it falls to 20.2 FPS, which is below the threshold for smooth gameplay. Lower presets are recommended for higher resolutions.

Q: What is the difference in performance between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset achieves an average of 84.2 FPS, while the Ultra preset averages 32.4 FPS. This represents a substantial performance cost of over 50 FPS for the highest visual quality.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers a wide range of performance depending on the preset. The Low setting yields an average of 124.2 FPS, which is the highest recorded for this combo. Moving to Medium, the average drops to 109.3 FPS. The High preset averages 72.7 FPS, and the Ultra preset brings the average down to 52 FPS. This shows a clear and consistent scaling with visual fidelity at the lowest resolution.

At 2560x1440, the performance begins to compress. The Low setting averages 84.2 FPS, which is a significant drop from the 1080p result. The Medium preset achieves 71.9 FPS, while High drops to 49.7 FPS. The Ultra preset is the most demanding, with an average of 32.4 FPS. The gap between Low and Ultra at this resolution is over 50 FPS, highlighting the GPU load. At 3840x2160, the averages become more constrained. Low is 50 FPS, Medium is 42.9 FPS, High is 30.1 FPS, and Ultra is 20.2 FPS. The margin between the lowest and highest settings narrows here, indicating that even the Low preset is pushing the GPU to its limits at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 23444 and a single-core score of 3309. This level of performance places it in the 84th percentile of all CPUs, suggesting it has ample headroom for gaming workloads.

In the context of Archeage, the CPU’s role appears to be supportive rather than a bottleneck. The measured FPS at 1080p Low (124.2 FPS) is high enough to suggest the CPU is not limiting the frame rate at lower resolutions. The performance drop when moving to 4K (50 FPS at Low) is far more consistent with a GPU limitation, as the CPU’s workload per frame does not increase as dramatically with resolution. The 20 MB of shared L3 cache and dual-channel memory support are sufficient for the game’s demands, and the high boost clock helps maintain fluid performance in crowded MMORPG scenarios, though the data focuses on average FPS across set presets.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best experience at 1080p, the Medium preset appears to be the sweet spot, offering an average of 109.3 FPS. This is a substantial improvement over High (72.7 FPS) and Ultra (52 FPS) while still providing better visual quality than Low (124.2 FPS). The frame rate is high enough to take full advantage of a 144Hz monitor, and the jump from Medium to High costs over 35 FPS, which is a steep price for the visual upgrade.

At 1440p, the Medium preset again provides the most balanced experience with an average of 71.9 FPS. This is well within the range for smooth gameplay on a 60Hz or 144Hz display. The High preset (49.7 FPS) is still playable, but the drop below 60 FPS makes Medium the preferred choice for consistency. At 4K, the Low preset (50 FPS) is the only option that consistently stays above the 30 FPS playability threshold. Medium (42.9 FPS) is also viable, but High (30.1 FPS) and Ultra (20.2 FPS) are too demanding for this GPU. The data suggests that users should prioritize Medium at 1080p and 1440p, and Low or Medium at 4K.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. Its base and boost clocks are both set to 2670 MHz, with a memory clock of 2375 MHz (19 Gbps effective). The GPU has 2560 shading units and 80 ROPs, and its FP32 performance is rated at 13.67 TFLOPS. These specifications position it as a capable mid-range card, placing it in the 66th percentile of all GPUs.

In Archeage, the GPU’s performance is the defining factor of this combo. The steep FPS drops at higher resolutions and settings directly correlate with the GPU’s workload. The 12 GB VRAM is more than adequate for a 2014 title, even at 4K, so memory capacity is not the limiting factor. Instead, the bottleneck is the raw compute throughput. The data shows that the GPU’s performance scales poorly when moving from 1080p to 4K, with the 4K Ultra preset delivering just 20.2 FPS. This indicates that the B580’s fill rate and shader processing capabilities are stretched to their limits. The GPU’s average benchmark score is only 0.7% lower than the RTX 4060, yet the measured in-game results suggest that Archeage is particularly sensitive to the B580’s specific architectural strengths and weaknesses.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + Intel Arc B580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 42.9
3840x2160 High 30.1
3840x2160 Ultra 20.2
2560x1440 Low 84.2
2560x1440 Medium 71.9
2560x1440 High 49.7
2560x1440 Ultra 32.4
1920x1080 Low 124.2
1920x1080 Medium 109.3
1920x1080 High 72.7
1920x1080 Ultra 52.0

Archeage with ii5-12600KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.