Greedfall

Greedfall

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 38 42 54
1440p QHD 41 64 71 90
1080p Full HD 59 92 102 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 38
3840x2160 Ultra 24
2560x1440 Low 90
2560x1440 Medium 71
2560x1440 High 64
2560x1440 Ultra 41
1920x1080 Low 130
1920x1080 Medium 102
1920x1080 High 92
1920x1080 Ultra 59

Greedfall with Intel Core i5-12600KF + Intel Arc B570, In-Depth Analysis

The Intel Core i5-12600KF paired with the Intel Arc B570 lands near the bottom of the performance hierarchy for Greedfall, securing the 2344th position out of 2938 tested combinations. This places the combo in the 21st percentile, indicating that a substantial majority of other hardware configurations deliver higher frame rates in this Action RPG. The bottleneck is clearly defined by the data: the Arc B570’s performance ceiling is reached before the Core i5-12600KF’s substantial processing power is fully utilized, resulting in a combination that is competent for 1080p play but struggles to maintain playable frame rates at higher resolutions.

How This Combo Ranks

The combo’s rank of 2344 out of 2938 tested combinations establishes it as a low-to-mid tier performer for Greedfall. This position is heavily influenced by the GPU’s capabilities rather than the CPU, as the Intel Arc B570’s average benchmark score of 20556 places it in the 65th percentile of all GPUs, while the Intel Core i5-12600KF’s average score of 27799 places it in the 79th percentile of all CPUs. The delta between the two components’ relative standings is significant, suggesting that the graphics card is the limiting factor in this pairing.

Looking at the GPU’s nearest rivals, the Arc B570’s performance is nearly identical to the Intel Arc A750, with a deltaPct of -0.1, meaning the B570 is essentially tied with its predecessor. The NVIDIA GeForce RTX 3070 Mobile shows a 0.1 deltaPct, indicating virtually the same performance level. More interestingly, the AMD Radeon R9 M390X, a much older mobile part, is only 0.5% behind, and the NVIDIA Quadro M4000M trails by just 0.4%. This clustering reveals that the Arc B570’s raw compute power is not translating into a decisive advantage in this game, likely due to driver overhead or architectural inefficiencies in Greedfall’s engine.

On the CPU side, the Core i5-12600KF is bracketed by strong competitors. It sits 0.3% behind the Intel Core i9-10900K and the AMD Ryzen 7 5800X3D, and 0.3% ahead of the AMD Ryzen 5 8500GE. This tight grouping around the 27800 average score mark demonstrates that the 12600KF is a mature, well-balanced processor that provides ample headroom for gaming workloads. However, in this specific combo, that headroom goes unused. The measured FPS data shows that even at 1080p with Low settings, the combo only reaches 130 FPS, which is far below what the CPU could theoretically push if paired with a more powerful GPU.

Settings Recommendations

The measured FPS data provides a clear picture of which settings preset offers the best balance between visual quality and performance for this combo. At 1920x1080, the High preset yields an average of 92 FPS, which is a solidly playable experience for an Action RPG. Dropping to Medium settings increases the average to 102 FPS, a 10 FPS improvement that might be worthwhile for players seeking extra smoothness, but the visual fidelity loss is noticeable. The Low preset pushes the average to 130 FPS, but this comes at the cost of significant graphical downgrades that undermine the game’s atmospheric environments.

For a recommended experience, the High preset at 1080p is the sweet spot. It delivers 92 FPS, which is well above the 60 FPS threshold for smooth gameplay, while retaining enough graphical detail to appreciate the game’s art direction. The Ultra preset at this resolution drops to 59 FPS, which is borderline playable but introduces occasional stutters that detract from the experience. Given that the Medium preset offers 102 FPS, the 10 FPS gain over High is modest, and the visual compromise is not justified unless the player prioritizes frame rate above all else.

At 2560x1440, the situation changes dramatically. The High preset averages 64 FPS, which is acceptable for a slower-paced RPG, but the Medium preset at 71 FPS provides a safer margin above the 60 FPS line. The Low preset at 90 FPS is smooth, but the graphical downgrade becomes more apparent at this resolution. Ultra settings at 1440p are not recommended, as the 41 FPS average falls below the playability threshold for most users. The data indicates that 1440p High is the highest quality preset that maintains a stable experience, but players with sensitive eyes to frame drops should consider Medium.

For 4K, the choices are severely constrained. The High preset at 3840x2160 averages only 38 FPS, which is not suitable for a game that requires responsive combat. The Medium preset at 42 FPS is marginally better but still sub-60. The Low preset at 54 FPS is the only option that approaches playability, but it requires significant visual sacrifices. The Ultra preset at 24 FPS is essentially a slideshow and should be avoided entirely. Consequently, the recommendation is to play at 1080p High for the best overall experience, with 1440p High as a viable alternative for users with a higher-resolution monitor who can tolerate occasional frame dips.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a GPU-bound scenario, as the frame rate drops are consistent with a graphics card reaching its limits. At High settings, the average FPS falls from 92 at 1080p to 64 at 1440p, a 30.4% reduction, and then to 38 at 4K, a further 40.6% reduction from the 1440p figure. This steep decline indicates that the Arc B570’s rendering capabilities are the primary constraint, as the Core i5-12600KF has ample processing power to handle the increased resolution without becoming a bottleneck.

The Low settings data reinforces this interpretation. At Low, the combo achieves 130 FPS at 1080p, 90 FPS at 1440p, and 54 FPS at 4K. The percentage drops are 30.8% from 1080p to 1440p and 40% from 1440p to 4K, closely mirroring the High settings pattern. This consistency across settings presets is a hallmark of GPU limitation, as lowering the graphical load does not change the scaling behavior, it merely shifts the absolute frame rates. If the CPU were the limiting factor, the resolution scaling would show a more pronounced drop at higher resolutions where pixel throughput becomes the bottleneck, but here the scaling is smooth and predictable.

The implications for the limiting component are clear. The Intel Core i5-12600KF, with its 10 cores and 16 threads, is nowhere near being saturated by Greedfall’s engine, even at 1080p Low where the frame rate is highest. The GPU, with its 10 GB of GDDR6 memory and 380.0 GB/s bandwidth, is struggling to maintain frame rates as the pixel count increases. The data shows that the combo is best suited for 1080p gaming, where the GPU can provide playable frame rates across most settings, while 1440p is a stretch that requires careful settings selection, and 4K is only viable at the lowest quality preset.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates its strongest performance. The Low preset delivers an average of 130 FPS, providing an exceptionally smooth experience for fast-paced combat. The Medium preset averages 102 FPS, with a minimum of 87 FPS and a maximum of 117 FPS, showing a stable frame delivery with only occasional dips. The High preset averages 92 FPS, which is still well above the 60 FPS target and offers a good balance of visual quality and performance. The Ultra preset drops to 59 FPS, which is just below the ideal 60 FPS threshold, making it a less desirable choice for players who prioritize consistent frame pacing.

Moving to 2560x1440, the performance degrades predictably. The Low preset averages 90 FPS, which remains playable but represents a 30.8% drop from the 1080p Low figure. The Medium preset averages 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS, indicating that the frame rate can dip to the 60 FPS line during intense scenes but generally stays above it. The High preset averages 64 FPS, which is acceptable for a story-driven RPG but leaves little headroom for demanding moments. The Ultra preset averages 41 FPS, which is below the playability threshold for most users and should be avoided.

At 3840x2160, the combo struggles to maintain playable frame rates. The Low preset averages 54 FPS, which is the only setting that comes close to being acceptable, but it requires significant visual compromises. The Medium preset averages 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS, showing that the frame rate can drop to very low levels during gameplay. The High preset averages 38 FPS, which is below the 40 FPS minimum for a playable experience. The Ultra preset averages 24 FPS, making it unplayable for any practical purpose. These numbers clearly indicate that 4K resolution is beyond the capabilities of this GPU combo for Greedfall.

GPU Role

The Intel Arc B570’s specifications explain its performance characteristics in Greedfall. The GPU is built on the Xe2-HPG architecture with a 5 nm process node, featuring 2304 shading units and 144 texture mapping units. It operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, which is a relatively modest clock speed for a modern graphics card. The memory configuration consists of 10 GB of GDDR6 on a 160-bit bus, providing a bandwidth of 380.0 GB/s. This memory bandwidth is adequate for 1080p gaming but becomes a limiting factor at higher resolutions where texture streaming demands increase.

The GPU’s compute capabilities, measured at 11.52 TFLOPS for FP32, are in line with its mid-range positioning. However, the measured FPS data suggests that Greedfall’s engine does not fully utilize the GPU’s theoretical throughput, possibly due to driver optimization issues or the game’s age affecting the Arc architecture’s efficiency. The GPU’s percentile ranking of 65th place among all GPUs indicates that it outperforms a majority of graphics cards, but its nearest rivals in the benchmark database, including the older Arc A750 and the mobile RTX 3070, show that it is not a top-tier performer.

The 10 GB VRAM capacity is sufficient for Greedfall at 1080p and 1440p, as the game’s textures are not excessively demanding by modern standards. At 4K, the VRAM might become a constraint, but the FPS data shows that the GPU’s raw processing power is the primary bottleneck, not the memory capacity. The 18 ray tracing cores are present but underutilized, as the game’s lighting model does not rely heavily on ray-traced effects. Ultimately, the Arc B570 provides a playable experience at 1080p and a marginal one at 1440p, but it falls short at 4K where the combination of lower pixel throughput and bandwidth limitations result in sub-60 FPS performance across all settings presets.

CPU Role

The Intel Core i5-12600KF is a formidable processor that is not the limiting factor in this combo for Greedfall. With 10 cores and 16 threads, it offers substantial multi-threaded performance, as evidenced by its Cinebench R23 multicore score of 23391. Its single-thread performance is also strong, with a Cinebench R23 single-core score of 3302, which is important for games that rely on a few fast cores. The processor’s boost clock of 4.90 GHz provides high frequency for latency-sensitive workloads, while its 20 MB of shared L3 cache helps reduce memory access times.

The CPU’s benchmark results place it in the 79th percentile of all CPUs, indicating that it outperforms a majority of desktop processors. Its average benchmark score of 27799 is nearly identical to the Intel Core i9-10900K, which has a deltaPct of -0.3, meaning the 12600KF is essentially equivalent to a previous-generation flagship. This performance parity is remarkable given the 12600KF’s lower launch MSRP, but the data does not support any discussion of value, only technical capability.

In the context of Greedfall, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured FPS data shows that even at 1080p Low, where the frame rate is highest at 130 FPS, the CPU is not being stressed to its limits. This is confirmed by the resolution scaling, which shows a consistent GPU-bound pattern. The 12600KF’s 3DMark scores for 16 threads (7956) and max threads (7952) indicate that its multi-core performance is well above what Greedfall requires. As such, the CPU provides a stable foundation for the combo, ensuring that the GPU is the sole determinant of frame rates, whether that results in 130 FPS at 1080p Low or 24 FPS at 4K Ultra.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + Intel Arc B570 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 42.0
3840x2160 High 38.0
3840x2160 Ultra 24.0
2560x1440 Low 90.0
2560x1440 Medium 71.0
2560x1440 High 64.0
2560x1440 Ultra 41.0
1920x1080 Low 130.0
1920x1080 Medium 102.0
1920x1080 High 92.0
1920x1080 Ultra 59.0

Greedfall with ii5-12600KF + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B570 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.