Assetto Corsa

Assetto Corsa

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 46 61 87
1440p QHD 62 76 101 143
1080p Full HD 89 109 144 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 61
3840x2160 High 46
3840x2160 Ultra 38
2560x1440 Low 143
2560x1440 Medium 101
2560x1440 High 76
2560x1440 Ultra 62
1920x1080 Low 205
1920x1080 Medium 144
1920x1080 High 109
1920x1080 Ultra 89

Assetto Corsa with Intel Core i5-12600KF + Intel Arc B580, In-Depth Analysis

The Intel Core i5-12600KF paired with the Intel Arc B580 produces a mid-pack result in Assetto Corsa, ranking 2791 out of 3712 tested combinations. This places the combo in the 25th percentile of all systems, indicating that while it is not a top-tier performer for this title, it is far from the bottom of the field. The ranking reflects a balanced pairing where neither component is a severe bottleneck, but the overall frame rates suggest that users seeking maximum visual fidelity at high resolutions will need to make compromises.

How This Combo Ranks

The comboRankInGame of 2791 out of 3712 puts this system in the lower-middle segment of the database. This position is largely consistent with the individual component percentiles: the CPU sits at the 79th percentile against all processors, while the GPU is at the 68th percentile against all graphics cards. The gap between these two percentiles hints that the graphics card is the more limiting factor in this pairing for Assetto Corsa, a title that is generally more dependent on single-thread CPU performance and raw GPU throughput rather than multi-core scaling.

Benchmark results confirm the CPU’s strength in both single and multi-threaded workloads. The 3dmark single-thread score of 1016 and the multi-thread score of 7956 show a processor that handles the simulation logic of Assetto Corsa without issue. The Cinebench R23 scores of 3302 single-core and 23391 multi-core further reinforce this, with the multi-core figure being particularly strong for a 10-core part. This means that the CPU is unlikely to be the primary constraint in most scenarios, leaving the GPU to dictate the final frame rates.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 456.0 GB/s. The GPU operates at a consistent base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). This configuration allows the card to handle the texture-heavy environments of Assetto Corsa, though the measured frame rates show that its raw compute power—13.67 TFLOPS FP32—is the deciding factor at higher settings.

The GPU’s 2560 shading units and 80 ROPs deliver a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These specifications are adequate for the game’s 2014-era visual engine, but the data shows a clear drop-off as settings are increased. For instance, at 1080p, the average frame rate falls from 205 FPS on Low to 89 FPS on Ultra, a reduction of 56%. This scaling pattern indicates that the GPU is being pushed harder by the increased draw distances and shadow complexity at Ultra, rather than being limited by memory capacity, as 12 GB is ample for this title.

Resolution Scaling

The measured FPS data reveals a predictable decline as resolution increases, but the rate of decline varies significantly by settings preset. At Low settings, the average frame rate drops from 205 FPS at 1080p to 143 FPS at 1440p, a 30% reduction, and then to 87 FPS at 4K, a 39% reduction from 1440p. This steep drop at 4K suggests that the GPU is running into its raw throughput limits, as the lower settings reduce CPU overhead and expose the graphics card’s pixel-fill capabilities.

At High settings, the scaling is more moderate: 109 FPS at 1080p, 76 FPS at 1440p (a 30% drop), and 46 FPS at 4K (a 39% drop from 1440p). The relative consistency of these percentage drops across Low and High settings indicates that the GPU is the limiting component throughout the resolution range. This is further supported by the Medium settings data, which shows a drop from 144 FPS at 1080p to 101 FPS at 1440p (30% down) and then to 61 FPS at 4K (40% down). The near-identical percentage reductions point to a GPU-bound scenario where the CPU’s performance headroom is not the bottleneck.

Settings Recommendations

For users targeting a smooth 60 FPS experience, the data suggests that Medium settings are the sensible choice at 1080p and 1440p. At 1080p Medium, the system averages 144 FPS with a minimum of 122 FPS, providing ample headroom for consistent frame pacing. At 1440p Medium, the average drops to 101 FPS with a minimum of 86 FPS, which still clears the 60 FPS threshold comfortably. Pushing to High at 1440p yields 76 FPS, which is playable but leaves less margin for dips in busy scenes.

At 4K, the situation is more constrained. Medium settings produce an average of 61 FPS with a minimum of 52 FPS, which is borderline for a 60 Hz display. High settings at 4K average 46 FPS, which is below the ideal threshold for smooth racing. For 4K users, Low settings at 87 FPS are the only way to achieve a consistently high frame rate, but this comes with a significant visual quality trade-off. The Ultra preset is not recommended at any resolution above 1080p, as it yields only 62 FPS at 1440p and 38 FPS at 4K.

Measured FPS Breakdown

The full dataset provides a clear picture of performance across all tested configurations. At 1080p, the Low preset delivers an average of 205 FPS, which is the highest measured value for this combo. Medium settings at 1080p produce 144 FPS average with a minimum of 122 FPS and a maximum of 166 FPS, showing a stable frame delivery. High settings at 1080p average 109 FPS, while Ultra drops to 89 FPS, indicating that the jump from High to Ultra costs 18% of the frame rate.

Moving to 1440p, the Low preset averages 143 FPS, which is nearly identical to the 1080p Medium result, highlighting the resolution scaling efficiency at lower settings. Medium at 1440p averages 101 FPS with a minimum of 86 FPS and a maximum of 116 FPS, maintaining a consistent experience. High at 1440p averages 76 FPS, and Ultra falls to 62 FPS. The 1440p Ultra figure is notable because it is only 1 FPS higher than the 4K Medium average, suggesting that the GPU’s rendering load is similar between these two configurations despite the resolution difference.

At 4K, the Low preset averages 87 FPS, which is a playable frame rate for most users. Medium at 4K averages 61 FPS with a minimum of 52 FPS and a maximum of 70 FPS, which is the only 4K setting that comes close to a 60 FPS target. High at 4K averages 46 FPS, and Ultra drops to 38 FPS, making these presets unsuitable for competitive or smooth gameplay. The data consistently shows that the gap between Medium and High is roughly 25-30% across all resolutions, while the gap between High and Ultra is a smaller 15-18%, indicating diminishing returns at the highest preset.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS?

A: The data shows that 1440p Medium settings achieve an average of 101 FPS with a minimum of 86 FPS, while 4K Medium averages 61 FPS with a minimum of 52 FPS. For a guaranteed 60 FPS with some headroom, 1440p Medium is the safest choice, whereas 4K Medium is borderline.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1080p, the Low preset averages 205 FPS, while the Ultra preset averages 89 FPS. This represents a 130% increase in average frame rate when dropping from Ultra to Low.

Q: Does the CPU or GPU limit performance more in this game?

A: The resolution scaling data suggests the GPU is the primary limiter. Reducing resolution from 1080p to 4K at the same settings results in roughly a 55-60% drop in frame rate, which is characteristic of GPU-bound scenarios. The CPU’s high single-thread scores (1016 in 3dmark) indicate it is not the bottleneck.

Q: Is the 12 GB VRAM sufficient for this game?

A: Yes, 12 GB of GDDR6 memory with 456.0 GB/s bandwidth is more than adequate for Assetto Corsa, which is a 2014 title. The frame rate drops at higher settings are due to compute limitations rather than memory capacity, as the GPU’s 13.67 TFLOPS FP32 performance is the constraining factor.

Q: What is the frame rate difference between 1080p and 4K at Medium settings?

A: At Medium settings, 1080p averages 144 FPS, while 4K averages 61 FPS. This is a 58% reduction in frame rate when moving from 1080p to 4K.

Q: Can this combo handle 4K gaming in Assetto Corsa?

A: It can, but only at Low settings, where it averages 87 FPS. Medium settings at 4K average 61 FPS with a minimum of 52 FPS, which is playable but may experience occasional dips below 60 FPS. High and Ultra settings at 4K are not recommended, with averages of 46 FPS and 38 FPS respectively.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its 20 MB of shared L3 cache and support for dual-channel DDR4 or DDR5 memory make it a capable partner for the Arc B580. The CPU’s benchmark scores in synthetic tests, such as the 3dmark single-thread score of 1016 and the Passmark single-thread score of 3925, indicate strong per-core performance that is well-suited to Assetto Corsa’s physics and AI calculations.

The processor’s multi-threaded capabilities are also robust, with a Cinebench R23 multi-core score of 23391 and a Geekbench multi-core score of 12137. These figures place the i5-12600KF in the 79th percentile of all CPUs, and its nearest rivals include the Intel Core i9-10900K, AMD Ryzen 7 5800X3D, and AMD Ryzen 7 6800U. The deltaPct values against these rivals are all within 0.3%, meaning the i5-12600KF delivers virtually identical average benchmark scores to those parts. This suggests that for Assetto Corsa, the CPU’s performance is not a differentiator, and the measured frame rates are almost entirely determined by the GPU.

The CPU’s 125 W TDP and unlocked multiplier indicate it is designed for enthusiast systems, though the data does not show any thermal throttling impact on frame rates. The measured FPS results show that even at 1080p Low, where the CPU would be most stressed, the system achieves 205 FPS, demonstrating that the processor can feed the GPU effectively. In contrast, the GPU’s 68th percentile ranking and its nearest rivals—the AMD Radeon RX 580 2048SP, NVIDIA GeForce RTX 2080, and NVIDIA GeForce RTX 3080—show a wider performance spread, with the RTX 3080 being 0.7% higher in average benchmark score and the RX 580 2048SP being 0.2% lower. This variance in GPU performance is what ultimately drives the frame rate differences observed in this game.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + Intel Arc B580 in Assetto Corsa

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 61.0
3840x2160 High 46.0
3840x2160 Ultra 38.0
2560x1440 Low 143.0
2560x1440 Medium 101.0
2560x1440 High 76.0
2560x1440 Ultra 62.0
1920x1080 Low 205.0
1920x1080 Medium 144.0
1920x1080 High 109.0
1920x1080 Ultra 89.0

Assetto Corsa with ii5-12600KF + Other GPUs

See how Assetto Corsa performs with the same CPU but different graphics cards.

Assetto Corsa with Arc B580 + Other CPUs

See how Assetto Corsa performs with the same GPU but different processors.

Other Games with ii5-12600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.