Greedfall
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 56 | 64 | 81 |
| 1440p QHD | 58 | 94 | 105 | 131 |
| 1080p Full HD | 87 | 138 | 152 | 193 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-12600KF + AMD Radeon RX 6750 XT, In-Depth Analysis
Greedfall is an action RPG that responds strongly to both CPU and GPU resources, and the pairing of the Intel Core i5-12600KF with the AMD Radeon RX 6750 XT produces a dataset that clearly delineates where each component’s influence begins and ends. The measured frame rates across three resolutions and four quality presets provide a complete picture of scaling behavior, revealing a system that is balanced at lower settings but becomes increasingly GPU-bound as resolution and graphical load increase.
Resolution Scaling
The frame rate data shows a predictable yet steep decline as resolution climbs, which is the classic signature of a GPU-limited scenario at higher pixel counts. At 1080p with Low settings, the combo produces an average of 192.7 FPS, but this drops to 130.7 FPS at 1440p and further to 80.5 FPS at 4K. That represents a 32.2% reduction from 1080p to 1440p and a 58.2% reduction from 1080p to 4K, indicating that the rendering pipeline is being stretched significantly by pixel throughput.
Moving to High settings, the same pattern holds but with lower absolute values. The 1080p High average is 137.9 FPS, which falls to 94.3 FPS at 1440p (a 31.6% drop) and 55.5 FPS at 4K (a 59.8% drop). The consistency of these percentage drops across presets is informative: it suggests that the resolution scaling penalty is largely independent of the quality preset, which points to a fixed cost associated with pixel fill rate and memory bandwidth rather than shader complexity alone.
The most telling comparison comes at Ultra settings. Here, 1080p yields 87.3 FPS, 1440p yields 58.4 FPS, and 4K drops to 37.8 FPS. The 4K figure is below 40 FPS, which is a critical threshold for smooth gameplay. The scaling from 1080p to 4K at Ultra is a 56.7% reduction, which is slightly less severe than at Low or High settings. This nonlinearity suggests that at Ultra, the game is also imposing a heavy CPU-side workload at lower resolutions, which masks some of the GPU scaling potential.
What these numbers indicate is that the CPU is not the primary bottleneck at higher resolutions. The i5-12600KF, with its 10 cores and 16 threads, has ample headroom to feed the GPU at 1440p and 4K, as evidenced by the consistent frame rate collapses that mirror the increase in pixel count. At 1080p Low, the 192.7 FPS figure is likely near the upper limit of what this CPU can sustain in Greedfall, but the fact that the drop to 1440p is proportional to the resolution increase rather than a plateau suggests the GPU takes over as the limiting factor almost immediately.
FAQ
Q: What is the maximum average frame rate achievable with this combo in Greedfall?
A: The highest measured average is 192.7 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the 4K Ultra performance compare to 1080p Ultra?
A: The 4K Ultra average is 37.8 FPS, which is 49.5 FPS lower than the 1080p Ultra average of 87.3 FPS, representing a 56.7% reduction in performance.
Q: Is there a settings preset where 1440p performance exceeds 60 FPS?
A: Yes. At 1440p, the Low preset averages 130.7 FPS, Medium averages 104.6 FPS, and High averages 94.3 FPS. Only Ultra falls below 60 FPS, at 58.4 FPS.
Q: What is the difference in average FPS between Low and Ultra at 1080p?
A: The gap is 105.4 FPS, with Low at 192.7 FPS and Ultra at 87.3 FPS. This indicates that Ultra settings impose a substantial additional rendering cost.
Q: Does the combo maintain playable frame rates at 4K across all settings?
A: At 4K, Low averages 80.5 FPS, Medium averages 64 FPS, and High averages 55.5 FPS. Ultra drops to 37.8 FPS, which is below the commonly accepted 60 FPS threshold.
Q: How does the 1080p Medium result compare to the 1440p High result?
A: The 1080p Medium average is 152.1 FPS, while the 1440p High average is 94.3 FPS. The difference is 57.8 FPS, showing that resolution has a larger impact than the preset change from Medium to High.
GPU Role
The AMD Radeon RX 6750 XT is the dominant component in this pairing for Greedfall, particularly as resolution increases. Its 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is a critical resource for a game that scales its frame rate so heavily with pixel count. The 4K results, which show a 55.5 FPS average at High and 37.8 FPS at Ultra, indicate that the GPU’s memory subsystem and compute units are being pushed to their limits.
The GPU’s clock behavior also plays a role. With a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz, the RX 6750 XT is operating at high frequencies across the board. The fact that the 4K Ultra result is 37.8 FPS, compared to 55.5 FPS at 4K High, shows a 17.7 FPS penalty for the Ultra preset, which is a significant hit that cannot be compensated by the GPU’s boost behavior alone.
The GPU’s architectural strengths are visible in the scaling patterns. At 1080p, the frame rates are high enough (137.9 FPS at High) that the CPU’s role becomes more prominent, but the consistent 30-40% drops when moving to 1440p and then to 4K confirm that the RX 6750 XT is the limiting factor at higher resolutions. The 64 ROPs and 160 TMUs are sufficient for 1080p and 1440p, but the 4K Ultra workload exposes the limitations of the 2560 shading units.
The data suggests that the RX 6750 XT is well-matched to this CPU for 1440p gaming in Greedfall. The 1440p High average of 94.3 FPS is strong, and even 1440p Ultra at 58.4 FPS is close to playable. The GPU’s 12 GB VRAM is not a constraint in this game at the tested resolutions, as the frame rate drops are more consistent with raw compute and bandwidth limits than with memory capacity exhaustion.
Settings Recommendations
Based on the measured data, the optimal experience for this combo depends heavily on the target resolution. At 1080p, the High preset delivers 137.9 FPS, which is a substantial improvement over Ultra’s 87.3 FPS while still providing a visually rich experience. The jump from High to Ultra costs 50.6 FPS, which is a 36.7% reduction, making High the sensible choice for high-refresh-rate displays.
For 1440p, the High preset is again the best balance. It averages 94.3 FPS, which is comfortably above 60 FPS and leaves headroom for demanding scenes. The Medium preset at 104.6 FPS offers a marginal gain of 10.3 FPS, but High provides better visual quality for a relatively small performance hit. Ultra at 1440p drops to 58.4 FPS, which is below the 60 FPS target, so it is not recommended for smooth gameplay.
At 4K, the choices are more constrained. The Medium preset averages 64 FPS, which is just above the 60 FPS threshold and represents the highest preset that maintains playable performance. High drops to 55.5 FPS, which is playable but not ideal. Low averages 80.5 FPS, which is the smoothest option but sacrifices visual fidelity. For a balanced 4K experience, Medium is the recommended preset, as it provides a 8.5 FPS advantage over High while remaining visually acceptable.
The Ultra preset is consistently the worst performer across all resolutions, with 4K Ultra at 37.8 FPS being the only result below 40 FPS in the dataset. The performance cost of Ultra is disproportionate to its visual benefit, as the step from High to Ultra costs more FPS than the step from Medium to High in most cases. For this reason, Ultra should be avoided unless the user prioritizes visuals over frame rate stability.
How This Combo Ranks
The Intel Core i5-12600KF and AMD Radeon RX 6750 XT combination holds a rank of 806 out of 1705 tested combos in Greedfall. This places it in the 47.3rd percentile of all tested configurations, meaning it outperforms slightly less than half of the systems in the database. This is a mid-pack result, reflecting a balanced pairing that is neither a top-tier enthusiast setup nor a low-end budget build.
The CPU’s individual standing helps contextualize this rank. The i5-12600KF has a percentile of 84 against all CPUs, and its average benchmark score of 27827 places it nearly identical to the Intel Core i9-10900K, which scores 27829 with a 0% delta. It is also 0.1% ahead of the Intel Core i5-12600K and 0.4% behind the Intel Core i7-13700H. This indicates that the CPU is a strong performer, but the combo’s overall rank in Greedfall is pulled down by the GPU’s more modest standing.
The RX 6750 XT has a percentile of 79 against all GPUs, with an average benchmark score of 35327. Its nearest rival, the AMD Radeon RX 5600M, scores 35264 with a 0.2% delta, meaning the RX 6750 XT is slightly ahead. The NVIDIA GeForce RTX 3080 scores 35787, which is 1.3% higher, and the AMD Radeon 880M scores 35646, which is 0.9% higher. This puts the GPU in a competitive mid-range tier.
The combo rank of 806 suggests that in Greedfall specifically, the pairing is slightly below the median. This is likely due to the game’s heavy GPU scaling at higher resolutions, which limits the impact of the strong CPU. The data shows that the CPU is capable of feeding the GPU at 1080p, but the GPU becomes the bottleneck at 1440p and 4K, preventing the combo from climbing higher in the rankings.
Measured FPS Breakdown
At 1920x1080, the frame rates are consistently high across all presets. Low settings produce an average of 192.7 FPS, which is the highest result in the entire dataset. Medium settings yield 152.1 FPS, a drop of 40.6 FPS from Low. High settings average 137.9 FPS, which is 14.2 FPS lower than Medium. Ultra settings bring the average down to 87.3 FPS, a substantial 50.6 FPS reduction from High.
At 2560x1440, the pattern is similar but with lower absolute values. Low settings average 130.7 FPS, which is 62.0 FPS lower than the 1080p Low result. Medium settings average 104.6 FPS, a 47.5 FPS drop from 1080p Medium. High settings average 94.3 FPS, which is 43.6 FPS lower than the 1080p High result. Ultra settings average 58.4 FPS, a 28.9 FPS reduction from 1080p Ultra.
At 3840x2160, the frame rates drop significantly. Low settings average 80.5 FPS, which is 50.2 FPS lower than the 1440p Low result. Medium settings average 64 FPS, a 40.6 FPS reduction from 1440p Medium. High settings average 55.5 FPS, which is 38.8 FPS lower than the 1440p High result. Ultra settings average 37.8 FPS, a 20.6 FPS drop from 1440p Ultra.
The data shows a consistent pattern: each step from Low to Medium to High to Ultra costs roughly 15-30 FPS at 1080p, 15-30 FPS at 1440p, and 10-20 FPS at 4K. The resolution scaling is more punishing than the settings scaling, with the 1080p to 4K jump at any given preset costing between 49.5 FPS (at Ultra) and 112.2 FPS (at Low). This breakdown confirms that the RX 6750 XT is the primary determinant of performance in Greedfall, with the i5-12600KF providing sufficient CPU performance to avoid becoming a limiting factor except at the very highest frame rates.
Hardware Specifications
Intel Core i5-12600KF
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + AMD Radeon RX 6750 XT in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.5 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 55.5 |
| 3840x2160 | Ultra | 37.8 |
| 2560x1440 | Low | 130.7 |
| 2560x1440 | Medium | 104.6 |
| 2560x1440 | High | 94.3 |
| 2560x1440 | Ultra | 58.4 |
| 1920x1080 | Low | 192.7 |
| 1920x1080 | Medium | 152.1 |
| 1920x1080 | High | 137.9 |
| 1920x1080 | Ultra | 87.3 |
Greedfall with ii5-12600KF + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6750 XT + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii5-12600KF + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.