Fivem

Fivem

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 56
1440p QHD 50 64 80 101
1080p Full HD 75 97 121 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 44
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 High 64
2560x1440 Ultra 50
1920x1080 Low 154
1920x1080 Medium 121
1920x1080 High 97
1920x1080 Ultra 75

Fivem with Intel Core Ultra 9 290K Plus + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the Intel Arc B580 presents a fascinating case study in system bottlenecking within Fivem. This combination pairs a top-tier 24-core processor with a mid-range graphics card, and the benchmark results clearly illustrate how this imbalance shapes performance across different resolutions and settings. The data reveals a system that is exceptionally capable at lower resolutions where the CPU dominates, but which struggles to maintain high frame rates as graphical demands increase, ultimately ceding control to the GPU's limitations.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 290K Plus is a computational powerhouse, built on the Arrow Lake Refresh architecture using a 3 nm process from TSMC. With 24 cores and 24 threads, it lacks hyper-threading but compensates with sheer physical core count. Its base clock of 3.70 GHz can boost up to 5.80 GHz, providing substantial single-thread performance that is critical for many game engines. The processor also features a substantial 36 MB of shared L3 cache, which helps keep frequently accessed data close to the cores, reducing latency.

Benchmark data confirms the CPU's high-end positioning. In Cinebench R23, it scores 51,731 points in the multicore test and 7,303 points in the single-core test, placing it in the 96th percentile of all CPUs. Its average benchmark score of 84,003 is nearly identical to the Intel Core Ultra 9 285K, which scores 83,807, a negligible 0.2% difference. This indicates that the 290K Plus offers no meaningful performance upgrade over its immediate predecessor in general compute tasks.

In the context of Fivem, a multiplayer modification for a game originally released in 2017, the CPU's role is paramount. The game's simulation and networking logic are heavily single-threaded, meaning the 5.80 GHz boost clock is likely the most valuable asset here. The data supports this, as the system achieves its highest frame rates at 1080p, where the GPU is less of a limiting factor. For instance, at 1920x1080 with Low settings, the average FPS is 154, a number that suggests the CPU is capable of feeding the GPU with more than enough frames. This high frame rate is a direct result of the processor's strong single-core performance, as a weaker CPU would likely bottleneck the system to lower speeds, even with a more powerful GPU.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is the graphics workhorse in this pairing, based on the Xe2-HPG "Battlemage" architecture. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 456.0 GB/s. The GPU operates at a consistent 2670 MHz for both base and boost clocks. Its 2560 shading units and 80 ROPs give it a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s.

In terms of raw compute, the Arc B580 offers 13.67 TFLOPS of FP32 performance. Its benchmark scores, however, paint a more nuanced picture. It achieves a Passmark G3D score of 15,748 and an average benchmark score of 23,021. This places it in the 68th percentile of all GPUs, which is solid but not exceptional. Its nearest rivals are surprisingly close in overall score: the AMD Radeon RX 580 2048SP is a mere 0.2% behind, and the NVIDIA GeForce RTX 2080 is 0.6% ahead. Interestingly, the RTX 3080 is only 0.7% ahead, and the NVIDIA P106-100 is 1% ahead. This indicates that while the B580 is competitive with older high-end cards, it is not in the same league as modern top-tier GPUs.

This GPU profile is the primary source of the system's limitations in Fivem. While 12 GB of VRAM is more than sufficient for this game, the GPU's raw rasterization power is the deciding factor at higher resolutions and settings. The data shows a clear performance cliff as settings are increased. At 4K Ultra, the average FPS drops to 28, which is a clear indication that the GPU is overwhelmed. The B580's performance, while adequate for 1080p and 1440p on lower settings, is simply not enough to maintain playable frame rates at 4K with high graphical fidelity. The GPU becomes the bottleneck, and no amount of CPU power can compensate for its fill rate and shader limitations.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of frame rates from 1080p to 4K provides a definitive answer to the question of which component is the bottleneck. The data shows a dramatic and consistent drop in performance as resolution increases, which is the hallmark of a GPU-bound system at higher resolutions.

At 1080p with High settings, the system achieves an average of 97 FPS. Moving to 1440p, this drops to 64 FPS, a reduction of 34%. At 4K, it falls to 35 FPS, a further 45% reduction from the 1440p figure. This pattern is consistent across all settings. For example, at Low settings, performance goes from 154 FPS at 1080p, to 101 FPS at 1440p, and finally to 56 FPS at 4K.

This scaling is indicative of a system where the GPU is the primary limiting factor. When the resolution increases, the GPU must render more pixels, which increases its workload almost linearly. The CPU's workload, however, remains relatively constant regardless of resolution. Since the CPU is so powerful, it can easily keep up with the GPU's demands at 1080p, resulting in high frame rates. As the resolution increases and the GPU's frame time grows, the CPU has more than enough headroom, and the frame rate is dictated entirely by the GPU's rendering speed. The steep drops in FPS are a direct consequence of the Arc B580's limited pixel throughput, not a lack of CPU capability.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's performance envelope. At 1920x1080, the system is clearly CPU-bound at lower settings. With Low settings, it averages 154 FPS. Medium settings yield an average of 121 FPS, with a minimum of 103 and a maximum of 140. High settings bring the average down to 97 FPS. Pushing to Ultra settings results in an average of 75 FPS. This shows a clear progression where the GPU's workload increases with each settings tier, but even at Ultra, the system remains quite playable.

At 2560x1440, the GPU's influence becomes more pronounced. Low settings average 101 FPS, which is still very high. Medium settings drop to an 80 FPS average, with a minimum of 68 and a maximum of 92. High settings average 64 FPS, and Ultra settings fall to 50 FPS. The scaling here is steeper than at 1080p, indicating that the GPU is starting to become a more significant factor.

At 3840x2160, the system is firmly GPU-bound. Low settings are the only option that provides a playable experience, with an average of 56 FPS. Medium settings drop to a 44 FPS average (with a minimum of 38 and a maximum of 51), which is a marginal experience. High settings average 35 FPS, and Ultra settings plummet to 28 FPS, which is not a smooth or enjoyable experience for most players. The data shows that 4K gaming is only viable on this system if the user is willing to significantly compromise on graphical settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand scheme of all tested system combinations for Fivem, this pairing of the Intel Core Ultra 9 290K Plus and Intel Arc B580 holds a rank of 2246 out of 3005 combos. This places it in the lower half of all tested systems, which is a surprising result given the high-end CPU. The low ranking is almost entirely attributable to the GPU's performance.

This rank of 2246 out of 3005 suggests that while the CPU is among the best available, the system as a whole is held back significantly by the Arc B580. Many systems with older or less capable CPUs but with more powerful GPUs would almost certainly rank higher. The data implies that for Fivem, the GPU is the more critical component for overall system performance. A user could have a processor that is 50% slower than the 290K Plus, but if it is paired with a GPU that is significantly faster than the B580, the system would likely achieve a higher frame rate in most situations and thus a better rank. This combo's rank confirms the importance of balance in a gaming PC, especially for a title like Fivem which can be demanding on both subsystems.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this system depend entirely on the user's resolution and preference for frame rate versus visual quality.

For 1080p gaming, the data suggests that High settings are the sweet spot. The average of 97 FPS is well above the 60 FPS target for smooth gameplay, and the visual improvement over Medium is significant. Ultra settings at 75 FPS are also playable and offer the best visual experience, but the 22 FPS drop from High to Ultra may not be worth the marginal visual gain for some users.

For 1440p, the recommendations change. High settings provide a solid 64 FPS average, which is a good balance of quality and performance. Medium settings offer a higher 80 FPS average, which is better for competitive play, but the visual fidelity is noticeably lower. Ultra at 50 FPS is on the edge of playability and is not recommended for fast-paced action.

For 4K, the situation is more constrained. Low settings are the only preset that provides a consistently playable experience, averaging 56 FPS. Medium settings at 44 FPS are borderline, and High and Ultra are not recommended. Users who prioritize 4K resolution will have to accept significant compromises in graphical quality. In summary, the best experience is a balance: High settings at 1080p or 1440p, and Low settings at 4K.

FAQ

Q: Is this system better for 1080p or 4K gaming in Fivem?

A: The data clearly shows this system is far better suited for 1080p gaming. At 1080p High settings, it achieves an average of 97 FPS, while at 4K High settings, it only manages 35 FPS. The Arc B580 is not powerful enough to maintain high frame rates at 4K, making 1080p the preferred resolution for a smooth experience.

Q: Why is the system rank (2246 out of 3005) so low despite having a top-tier CPU?

A: The low combo rank is primarily due to the GPU. The Intel Arc B580, while a capable card, is the limiting factor in this pairing. Its performance is comparable to older cards like the RTX 2080 and RX 580, and it cannot keep up with the demands of Fivem at higher settings and resolutions, dragging down the overall system ranking.

Q: What is the highest average FPS this combo can achieve, and at what settings?

A: The highest average FPS recorded in the data is 154, achieved at 1920x1080 resolution with Low settings. This indicates that the CPU has immense headroom, and the frame rate is only limited by the GPU's rendering speed at these settings.

Q: Should I choose Medium or High settings at 1440p?

A: The choice depends on your preference. Medium settings offer a higher average FPS of 80, which can feel smoother and more responsive. High settings provide better visual quality but reduce the average to 64 FPS. For a competitive edge, Medium is preferable; for a more immersive visual experience, High is the better choice.

Q: Is the Intel Core Ultra 9 290K Plus significantly faster than the Core Ultra 9 285K?

A: No. The average benchmark scores are nearly identical. The 290K Plus scores 84,003, while the 285K scores 83,807, a difference of only 0.2%. In practical terms, there is no meaningful performance difference between the two processors for gaming.

Q: With 12 GB of VRAM, is the GPU memory a limiting factor in Fivem?

A: Based on the data, VRAM capacity does not appear to be the primary limitation. The GPU's raw compute power is the bottleneck, as evidenced by the steep FPS drops when increasing resolution and settings. The 12 GB of VRAM is likely sufficient for Fivem, but the GPU's shading units and ROPs cannot render the frames fast enough at higher loads.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + Intel Arc B580 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 44.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 101.0
2560x1440 Medium 80.0
2560x1440 High 64.0
2560x1440 Ultra 50.0
1920x1080 Low 154.0
1920x1080 Medium 121.0
1920x1080 High 97.0
1920x1080 Ultra 75.0

Fivem with iUltra 9 290K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B580 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.