Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

AVERAGE FPS
296
excellent

This combination delivers exceptional performance with an average of 296 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 135 158 182 214
1440p QHD 228 267 309 363
1080p Full HD 332 388 449 527

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 214
3840x2160 Medium 182
3840x2160 High 158
3840x2160 Ultra 135
2560x1440 Low 363
2560x1440 Medium 309
2560x1440 High 267
2560x1440 Ultra 228
1920x1080 Low 527
1920x1080 Medium 449
1920x1080 High 388
1920x1080 Ultra 332

Counter-Strike: Global Offensive with Intel Core Ultra 9 290K Plus + Intel Arc B580, In-Depth Analysis

# Counter-Strike: Global Offensive with Intel Core Ultra 9 290K Plus + Intel Arc B580

FAQ

Q: How does this combo rank among all tested CPU-GPU combinations in Counter-Strike: Global Offensive?

A: This combination ranks 2130th out of 2848 tested combos, placing it in the lower half of the database. The rank reflects the measured FPS across multiple resolutions and settings, with the combo landing at roughly the 75th percentile of tested configurations.

Q: What is the best average FPS this combo achieves at 1080p?

A: The highest measured average FPS is 527 at 1920x1080 with Low settings. At Medium settings, the average drops to 449 FPS, while High and Ultra produce 388 FPS and 332 FPS respectively at the same resolution.

Q: How much FPS does the combo lose when moving from 1080p to 4K at High settings?

A: At High settings, the average FPS falls from 388 at 1920x1080 to 267 at 2560x1440, then to 158 at 3840x2160. That represents a 59% reduction from 1080p to 4K, indicating the GPU becomes progressively more limiting at higher resolutions.

Q: Does the Intel Arc B580 have enough VRAM for this game at maximum settings?

A: The Arc B580 features 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth. In Counter-Strike: Global Offensive, the Ultra preset at 4K still delivers 135 FPS average, suggesting the 12 GB frame buffer is sufficient for this title's demands.

Q: How does the Intel Core Ultra 9 290K Plus compare to its nearest CPU rival in general benchmarks?

A: The Ultra 9 290K Plus scores an average of 84003 across all benchmark tests, placing it 0.2% ahead of the Intel Core Ultra 9 285K which scores 83807. It also edges out the AMD EPYC 4584PX by 1.1% and the AMD EPYC 9135 by 1.2%.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The Intel Arc B580 sits at the 68th percentile of all GPUs in the database, with an average benchmark score of 23021. Its closest rival is the AMD Radeon RX 580 2048SP, which scores 23061 (0.2% higher), while the NVIDIA GeForce RTX 2080 trails by 0.6%.

How This Combo Ranks

The combination of the Intel Core Ultra 9 290K Plus and Intel Arc B580 produces a rank of 2130 out of 2848 tested combos in Counter-Strike: Global Offensive. This places the pairing firmly in the lower third of the database, which may seem surprising given the high raw FPS numbers. The explanation lies in the distribution of tested configurations: many combos featuring high-end GPUs achieve significantly higher frame rates in this esports title.

The rank reflects relative standing, not absolute capability. At 1920x1080 Low, the combo produces 527 FPS average, which is objectively excellent for competitive play. Yet the database contains many pairings that exceed this figure. The CPU's 96th percentile ranking among all processors (average benchmark score 84003) shows the processor is not the bottleneck. The GPU's 68th percentile ranking (average score 23021) is the more relevant constraint.

Examining the nearest rival data provides context. The GPU's closest competitor by average score is the AMD Radeon RX 580 2048SP (23061, delta -0.2%), followed by the NVIDIA GeForce RTX 2080 (22895, delta 0.6%). These deltas are all under 1%, meaning the Arc B580 performs within a narrow band of its immediate peers. The CPU's nearest rival, the Intel Core Ultra 9 285K, scores 83807, only 0.2% behind. This consistency suggests the combo's rank is driven more by the GPU tier than by any anomaly in either component.

For a game like Counter-Strike: Global Offensive, where high refresh rates matter, this rank indicates the combo can handle competitive settings well but may not saturate the fastest 360 Hz or 500 Hz displays at maximum quality. The measured data shows ample headroom at lower settings, though.

Settings Recommendations

The measured FPS rows provide clear guidance on which preset to use at each resolution. At 1920x1080, the Low preset delivers 527 FPS average, while Medium produces 449 FPS, High gives 388 FPS, and Ultra drops to 332 FPS. For competitive play on a 240 Hz monitor, even Ultra at 1080p exceeds the refresh threshold comfortably. On a 360 Hz panel, High becomes the safer choice, with Low providing additional headroom.

At 2560x1440, the picture changes slightly. Low yields 363 FPS, Medium 309 FPS, High 267 FPS, and Ultra 228 FPS. All presets remain above 200 FPS, making 1440p viable for high-refresh gaming. For 240 Hz displays, Medium or High are appropriate; for 144 Hz, Ultra works well.

At 3840x2160, the GPU begins to strain. Low produces 214 FPS, Medium 182 FPS (with a minimum of 155 FPS), High 158 FPS, and Ultra 135 FPS. The minimum FPS recorded at Medium (155) suggests occasional dips that could matter in competitive scenarios. For 4K, Low or Medium are recommended to maintain frame times above 4.5 milliseconds. Ultra at 4K remains playable at 135 FPS but offers diminishing returns over Medium.

The data shows a consistent pattern: each settings tier costs roughly 15-20% of the FPS from the tier below, regardless of resolution. This linearity means players can predict performance when customizing settings.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results. Low settings yield 527 FPS average, which is the highest figure in the entire dataset. Medium drops to 449 FPS, with a documented minimum of 381 FPS and maximum of 516 FPS. High settings deliver 388 FPS, while Ultra reduces the average to 332 FPS. The spread between Low and Ultra at 1080p is 195 FPS, representing a 37% reduction in performance.

Moving to 2560x1440, the FPS figures scale down predictably. Low settings produce 363 FPS, a 31% drop from the 1080p Low result. Medium delivers 309 FPS (min 262, max 355), High gives 267 FPS, and Ultra brings up the rear at 228 FPS. The gap between Low and Ultra at 1440p is 135 FPS, a 37% reduction, matching the 1080p pattern exactly.

At 3840x2160, the performance curve steepens. Low settings yield 214 FPS, which is 41% lower than the 1080p Low figure. Medium produces 182 FPS (min 155, max 210), High gives 158 FPS, and Ultra drops to 135 FPS. The Low-to-Ultra spread at 4K is 79 FPS, a 37% reduction that mirrors the lower resolutions.

Notably, the only preset with recorded minimum and maximum FPS values is Medium across all three resolutions. At 1080p Medium, the combo maintains a 135 FPS window between minimum (381) and maximum (516). At 1440p Medium, the window narrows to 93 FPS (262 to 355). At 4K Medium, the window tightens further to 55 FPS (155 to 210). This suggests that frame pacing becomes more consistent as resolution increases, likely due to the GPU becoming the primary limiter.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process from TSMC. The chip contains 19,600 million transistors across a 272 mm² die, yielding a transistor density of 72.1 million per mm². The GPU operates at a fixed 2670 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). This configuration produces 13.67 TFLOPS of FP32 compute and a pixel rate of 213.6 GPixel/s.

The memory subsystem comprises 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. This bandwidth proves sufficient for Counter-Strike: Global Offensive, as evidenced by the 4K Ultra result of 135 FPS. The GPU's 2560 shading units, 160 texture mapping units, and 80 ROPs handle the game's relatively modest graphical demands without excessive strain.

The Arc B580's percentile ranking of 68th among all GPUs indicates mid-pack performance. Its nearest rivals by average benchmark score are tightly clustered: the AMD Radeon RX 580 2048SP (23061, -0.2% delta), NVIDIA GeForce RTX 2080 (22895, +0.6% delta), and NVIDIA GeForce RTX 3080 (23172, -0.7% delta). This clustering shows the Arc B580 sits at a performance intersection where several generations overlap.

In Counter-Strike: Global Offensive, the GPU's 5 nm process and 190 W TDP allow it to maintain high clock speeds without thermal throttling, which the measured FPS data supports. The 12 GB VRAM capacity proves more than adequate for a game that primarily stresses CPU performance in competitive scenarios.

CPU Role

The Intel Core Ultra 9 290K Plus represents the Arrow Lake Refresh architecture, manufactured on TSMC's 3 nm process. This 24-core, 24-thread processor has a base clock of 3.70 GHz and a boost clock of 5.80 GHz. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. The CPU supports DDR5 memory in dual-channel mode with 115.2 GB/s bandwidth.

In general benchmarks, this processor achieves an average score of 84003, placing it at the 96th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 9 285K, scores 83807 (0.2% delta), while the AMD EPYC 4584PX and EPYC 9135 trail by 1.1% and 1.2% respectively. The single-thread Cinebench R23 score of 7303 indicates strong per-core performance, which matters for Counter-Strike: Global Offensive's largely single-threaded game engine.

The 125 W TDP and unlocked multiplier give this CPU headroom for sustained boost behavior. The 24 threads provide ample parallelism for background tasks while gaming. In this specific title, the CPU's high single-thread performance ensures that at 1080p Low settings, where the game becomes CPU-bound, the combo still achieves 527 FPS average.

The CPU's role becomes more apparent when examining the FPS scaling. At 1080p, the difference between Low and Ultra settings is 195 FPS. This large gap suggests the GPU is the limiting factor even at lower resolutions, since a purely CPU-bound scenario would show smaller deltas between settings. The 5.80 GHz boost clock helps maintain high frame rates in CPU-intensive moments, but the data indicates the Arc B580 is the more significant constraint.

Resolution Scaling

The FPS progression from 1080p to 4K reveals the limiting component's identity. At Low settings, the combo produces 527 FPS at 1080p, 363 FPS at 1440p, and 214 FPS at 4K. These figures represent drops of 31% from 1080p to 1440p, then 41% from 1440p to 4K. The percentage drop accelerating at higher resolutions indicates the GPU becoming progressively more saturated.

At High settings, the pattern continues: 388 FPS at 1080p, 267 FPS at 1440p, and 158 FPS at 4K. The 1080p-to-1440p drop is 31%, identical to the Low preset. The 1440p-to-4K drop is 41%, also matching the Low preset. This consistency across settings strongly suggests the scaling behavior is resolution-driven rather than settings-driven.

The Ultra preset shows the same relationship: 332 FPS at 1080p, 228 FPS at 1440p, and 135 FPS at 4K. The percentage drops are 31% and 41% respectively. This uniformity across all four presets confirms that the limiting factor scales with pixel count, not graphical complexity.

The CPU's influence appears in the absolute FPS values at 1080p. The 527 FPS Low result indicates the CPU can feed frames faster than the GPU can render them at lower resolutions. However, the 31% drop when moving to 1440p suggests the GPU begins to dominate. By 4K, the GPU is clearly the bottleneck, as evidenced by the 41% drop from 1440p.

The measured data shows that resolution scaling in this combo follows a predictable curve: roughly one-third FPS loss per resolution step, with the loss percentage increasing slightly at the highest pixel counts. This behavior is characteristic of a GPU-limited system, where the Arc B580's 456.0 GB/s bandwidth and 13.67 TFLOPS compute become the determining factors. The CPU's 5.80 GHz boost clock and 36 MB L3 cache provide enough headroom to avoid becoming the primary constraint until well beyond 4K Ultra settings.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + Intel Arc B580 in Counter-Strike: Global Offensive

Resolution Settings Avg FPS
3840x2160 Low 214.0
3840x2160 Medium 182.0
3840x2160 High 158.0
3840x2160 Ultra 135.0
2560x1440 Low 363.0
2560x1440 Medium 309.0
2560x1440 High 267.0
2560x1440 Ultra 228.0
1920x1080 Low 527.0
1920x1080 Medium 449.0
1920x1080 High 388.0
1920x1080 Ultra 332.0

Counter-Strike: Global Offensive with iUltra 9 290K Plus + Other GPUs

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Counter-Strike: Global Offensive with Arc B580 + Other CPUs

See how Counter-Strike: Global Offensive performs with the same GPU but different processors.

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