Fivem
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 35 | 44 | 56 |
| 1440p QHD | 50 | 64 | 80 | 101 |
| 1080p Full HD | 75 | 97 | 121 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis
In Fivem, the Intel Core Ultra 7 265K paired with the Intel Arc B580 yields a combo rank of 2788 out of 3707 tested combinations, placing it in the bottom quarter of the database. This is notable given the CPU's individual 94th percentile standing among all processors, while the GPU sits at the 68th percentile for its category. Measured average frame rates span from 154 FPS at 1920x1080 Low settings to 28 FPS at 3840x2160 Ultra, showing a wide performance envelope that depends heavily on resolution and preset.
How This Combo Ranks
The 2788th place out of 3707 puts this combo in the 25th percentile of tested configurations: roughly 75% of other CPU/GPU pairs performed better on average in Fivem. Despite the CPU's strong individual reputation—its average benchmark score is 70,879, with a 94th percentile—the overall result is hamstrung by the GPU. The Arc B580's average score is 23,021, which lands it at the 68th percentile among GPUs; that's still a solid standing, but it's not enough to lift the combo given the game's low-level threading patterns.
Comparing the CPU to its nearest rivals shows a thin margin: the Xeon 6511P scores 71,051 (-0.2% relative), the Xeon Platinum 8270 71,370 (-0.7%), while the Core i7-14700KF arrives at 70,163 (+1.0%) and the Ryzen 7 9700F at 69,996 (+1.3%). The GPU's rivals are similarly close: the RX 580 2048SP scores 23,061 (-0.2%), the RTX 2080 22,895 (+0.6%), the RTX 3080 23,172 (-0.7%), and the P106-100 23,249 (-1.0%). The overall rank, however, is nearly three times lower than the CPU's percentile would suggest, indicating that Fivem is not CPU-bound at typical resolutions—the GPU is the throttle.
GPU Role
The Arc B580 is equipped with 12 GB of GDDR6 memory on a 192-bit bus, delivering 456 GB/s of bandwidth—ample for Fivem's textures at any preset. Its Boost memory runs at 2375 MHz (19 Gbps effective), and the base and boost clock are both 2670 MHz. The GPU includes 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray-tracing cores. These specifications drove the direct performance at higher resolutions: when the resolution increases, the frame rate falls proportionally more than the pixel count change, which hints that the GPU's compute and memory bandwidth are the primary bottleneck.
For example, at High settings, the average FPS drops from 97 at 1920x1080 to 64 at 2560x1440 and to 35 at 3840x2160—a total drop of 64% from 1080p to 4K. In contrast, the pixel count increases by 4.5x from 1080p to 4K, so the performance is not scaling linearly, but this still shows that the GPU is deeply stressed at 4K. At Ultra, the 4K average drops to 28 FPS, which makes the experience unacceptable for smooth play. The GPU's 68th percentile ranking among all GPUs is meaningful; on the strength of its bandwidth and memory size it's positioned near the RTX 2080 and RX 580 2048SP, but those parts have been power-hungry and long out iterated. The B580 will deliver competitive frame rates in less demanding games, but Fivem demands more from the GPU's pixel and texture engines, especially at 1440p and above.
Resolution Scaling
The measured FPS clearly shows the resolution impact. At Low settings, the 1080p average is 154 FPS, which falls to 101 FPS at 1440p and 56 FPS at 4K—a reduction of 54% from 1080p to 4K. For Medium settings, the averages are 121 (1080p), 80 (1440p), and 44 (4K); High then averages 97, 69 and 35 respectively; Ultra the worst yields 75, 50, and 28. These numbers indicate that the frame rate scales roughly with the pixel load, but not perfectly linear—the 1440p to 4K drop is about 55% across the settings. When dropping from 1080p to 4K, the resolution quotient is 4x, but the FPS reduction is in the range of 55–64%, meaning the game is not fully scaling with the resolution, likely due to CPU and driver overhead. This is not a GPU-only situation, but the GPU is the first to give out at high frequency.
The data also reveals the limiting component: At 1080p Low, 154 FPS is sufficient to saturate the CPU's potential, likely because the GPU is then the stronger bottleneck. As resolution rises, the GPU becomes the clear blocker—by 4K, the CPU has no chance to be a limiting factor. For example, at 4K Ultra, the game's average is only 28 FPS, and even the GPU's 12GB VRAM and bandwidth can't help. A the dual pairing the CPU is overkill at low resolutions, but at 4K it's the GPU that''s holding the line.
FAQ
Q: What is the combo's rank among all tested combinations in Fivem?
A: It ranks 2788th out of 3707 combos, placing it in the bottom quarter (approximately 25%). The CPU is 94th percentile and GPU 68th, but the game result is diminished.
Q: Which resolution and preset combination yields a playable frame rate (60+ FPS)?
A: At 1920x1080, all four presets exceed 75 FPS (Low 154, Medium 121, High 97, Ultra 75). At 2560x1440, Low (101) and Medium (80) surpass 60 FPS; High hits 64, but Ultra drops to 50. At 4K, none reach 60 FPS; the highest is Low at 56.
Q: Does the CPU bottleneck the system at any point?
A: The Intel Core Ultra 7 265K has 20 cores, 20 threads, a 3.90 GHz base and 5.50 GHz boost clock, and carries 30 MB of L3 cache. In Fivem, it provides a high performance ceiling—it can run over 150 FPS at 1080p Low—but it doesn't bottleneck until the frame rate is already very high, indicating the game is not CPU-bound at typical settings.
Q: How does the GPU compare to its nearest score rivals?
A: The Intel Arc B580 (average score 23,021) is within 1% of the RX 580 2048SP (23,061), the RTX 2080 (22,895), RTX 3080 (23,172), and the P106-100 (23,249). It has 12GB VRAM and 456 GB/s bandwidth, but its effective compute power is close to those parts.
Q: What is the frame rate for a specific setting?
A: For example, at 1920x1080 Medium the average FPS is 121, with a minimum of 103 and maximum of 140 (only medium rows list min/max). At 2560x1440 Medium, it's 80 average, 68 min, 92 max. At 3840x2160 Low, the average is 56 FPS.
Q: Is the Arc B580 a good match for the Intel Core Ultra 7 265K?
A: The data shows that the CPU's high individual score does not carry over to the combo's rank. Given the game's frame rate thus scales heavily with resolution, the bottleneck is the GPU while the CPU is capable. The combo can deliver fluid performance at 1080p/1440p, but 4K is playable only at Low settings around 56 FPS.
CPU Role
The Intel Core Ultra 7 265K is a 20-core/20-thread processor built on the 3 nm process, with base and boost clocks of 3.90 and 5.50 GHz, respectively. It draws 125 W and sits in the LGA 1851 socket. Its last-level cache is 20 MB shared, and the memory bandwidth is 102.4 GB/s on a dual-channel DDR5 interface. The processor has a single-thread Geekerwerks score of 2713 (Geekbench) and a Cinebench R23 multi-core score of 35,850, which are credible numbers for a desktop part.
In Fivem, the CPU shows that it can drive 154 FPS at 1080p Low, which is above the refresh rate of many monitors. The 20-core design does not help much in that niche than the boost clock, but the cached memory complexity works. The benchmark scores of the 265K are only about 1% off from those of the i7-14700KF or Ryzen 7 9700F, meaning the performance is right in the typical for high-end. Since the game is less sensitive to core count, the CPU's role is not to push the frame rate to extreme highs, but to deliver a stable, high-level base that the GPU can build around.
The combination's performance is unequivocally dominated by the GPU at 1440p and 4K. The CPU, even overclocked, is not a bottleneck: at 4K Ultra, the GPU is running at 28 FPS, which is the typical limit of the hardware. This is not a case where the CPU is overly strong—it's the GPU that carries the game.
Settings Recommendations
Based on the measured FPS rows, the ideal target is to hold 60+ FPS, and the data points are as follows:
- 1920x1080: Any preset works. Low and Medium each exceed 120 FPS (154 and 121). High yields 97 FPS, while Ultra sits at 75, still comfortably above 60. For a balanced experience that reduces load, Medium's average of 121 gives the perfect frame and allows a high refresh display.
- 2560x1440: Low (101) and Medium (80) are excellent choices for 60+ FPS. High is just under 64, which could be acceptable with adaptive vsync, but to guarantee a lock, Low and Medium are preferable. Ultra averages 50, which is too low for fluid play.
- 3840x2160: No preset reaches 60 FPS. Low is the highest at 56 FPS; Medium gives 44, High 35, and Ultra 28. If you must play at 4K, choose Low; otherwise, drop to 1440p for more headroom.
From a settings perspective, it's important to note that on the Medium preset the game provides the minimum–maximum range listed, indicating the fits of frame times: Lo 38/51 at 4K, 68/92 at 1440p, and 103/140 at 1080p. These ranges are wide because of the game's open world and player counts, but within the same bounds. In summary, the combo is at its best when you aim for 1080p and up to 1440p Medium–High, where the strong performance of the CPU is allowed to shine the GPU's limitations are still acceptable. The 4K results, for reference, are interesting but far from a playable experience.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 101.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 154.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 75.0 |
Fivem with iUltra 7 265K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B580 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.