Allods Online

Allods Online

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 34 54 69
1440p QHD 41 65 103 131
1080p Full HD 65 103 163 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 34
3840x2160 Ultra 21
2560x1440 Low 131
2560x1440 Medium 103
2560x1440 High 65
2560x1440 Ultra 41
1920x1080 Low 208
1920x1080 Medium 163
1920x1080 High 103
1920x1080 Ultra 65

Allods Online with Intel Core Ultra 9 290K Plus + Intel Arc B580, In-Depth Analysis

Allods Online, a 2010 MMORPG, shows a distinct performance profile when paired with the Intel Core Ultra 9 290K Plus and Intel Arc B580. The measured data reveals a system where the graphics card becomes the primary constraint as resolution increases, while the processor’s high core count and clock speeds ensure ample headroom even at lower settings. This analysis walks through the benchmark results, examining how resolution, CPU, and GPU characteristics shape the experience, and concludes with practical settings guidance based on the measured frames per second.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, pointing clearly to the GPU as the limiting component at higher resolutions. At Low settings, the average frame rate falls from 208 FPS at 1920x1080 to 131 FPS at 2560x1440, then to 69 FPS at 3840x2160. That is a 37% reduction from 1080p to 1440p and another 47% reduction from 1440p to 4K. The pattern repeats at Medium settings: 163 FPS at 1080p, 103 FPS at 1440p, and 54 FPS at 4K. The scaling is nearly linear with pixel count, which is typical for a GPU-bound scenario.

At High settings, the numbers are 103 FPS at 1080p, 65 FPS at 1440p, and 34 FPS at 4K. The 4K result here is barely playable for most users, while the 1080p result is smooth. Ultra settings push the GPU even harder: 65 FPS at 1080p, 41 FPS at 1440p, and just 21 FPS at 4K. The drop from 1440p to 4K at Ultra is a 49% loss, confirming that the Arc B580’s memory bandwidth and compute throughput are insufficient for 4K Ultra in this title.

The data suggests that the 1080p to 1440p transition is the sweet spot for this combo. At 1440p Low, the system still delivers 131 FPS, and at Medium it reaches 103 FPS, both well above the 60 FPS threshold. The 4K results, however, show that even at Low settings (69 FPS), the system is only marginally playable, and at Ultra it drops to 21 FPS, which is not a smooth experience. The limiting component is the GPU—the Intel Arc B580 with its 12 GB GDDR6 memory and 456.0 GB/s bandwidth—since the CPU’s performance does not degrade with resolution.

The scaling behavior also indicates that the game’s engine is not heavily CPU-limited at lower resolutions. At 1080p Low, 208 FPS is achieved, which is a very high frame rate that would require a strong processor. The Core Ultra 9 290K Plus, with a boost clock of 5.80 GHz, is clearly capable of feeding the GPU at that level. As resolution rises, the GPU workload increases, and the FPS drops proportionally, confirming that the Arc B580 is the bottleneck rather than the CPU.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. Its base clock is 3.70 GHz with a boost clock of 5.80 GHz, and it has 36 MB of shared L3 cache. In the context of Allods Online, an MMORPG that typically relies on single-thread performance for game logic but can use multiple threads for rendering tasks, this CPU provides substantial headroom.

Benchmark results for the CPU show a Cinebench R23 multi-core score of 51731 and a single-core score of 7303. The Passmark single-thread score is 4823, while the multi-thread score is 60860. These numbers place the CPU in the 96th percentile against all CPUs, indicating top-tier performance. Compared to its nearest rivals, the Core Ultra 9 285K scores an average of 83807 (a 0.2% delta), and the AMD EPYC 4584PX scores 83090 (a 1.1% delta). The Core Ultra 9 290K Plus has an average benchmark score of 84003, which is slightly higher than the 285K.

In game, the CPU’s role is evident from the high FPS at 1080p Low (208 FPS) and 1080p Medium (163 FPS). These numbers suggest that the processor is not the limiting factor at these settings. The 24 cores and 24 threads, combined with the 5.80 GHz boost clock, allow the game to run at very high frame rates when the GPU is not stressed. Even at 1440p Low (131 FPS), the CPU maintains a high output, showing that the game’s logic and draw calls are handled efficiently.

The data does not show a scenario where the CPU causes a bottleneck. At 4K Ultra (21 FPS), the GPU is clearly the constraint, as the CPU’s performance is far above what is needed for that frame rate. The CPU’s memory support for DDR5 with a dual-channel bus and 115.2 GB/s bandwidth also helps in feeding data to the GPU, though the game’s requirements are modest by modern standards. The fact that the CPU has a 96th percentile ranking and a Passmark multi-thread score of 60860 indicates that it can handle any MMORPG workload, including those with many players on screen.

The nearest rivals, such as the AMD EPYC 9135 (avg score 82980, delta 1.2%) and the AMD EPYC 7F72 (avg score 85072, delta -1.3%), are server-class chips, but the Core Ultra 9 290K Plus holds its own with a higher average benchmark score than two of them. This raw compute power translates to consistent performance in Allods Online, where the CPU is never the reason for frame rate drops.

GPU Role

The Intel Arc B580 is a Battlemage-generation GPU (Arc 5 series) built on a 5 nm process with 19,600 million transistors. It has 2560 shading units, 160 TMUs, and 80 ROPs, with a base and boost clock of 2670 MHz. Its memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. The GPU’s FP32 performance is 13.67 TFLOPS, and it supports DirectX 12 Ultimate.

In Allods Online, the GPU’s role dominates the performance scaling. At 1080p, the GPU delivers 208 FPS at Low, 163 FPS at Medium, 103 FPS at High, and 65 FPS at Ultra. These numbers show that the Arc B580 is capable of high frame rates at 1080p, with Ultra still hitting 65 FPS, which is playable. However, as resolution increases, the GPU’s limitations become apparent. At 1440p, the frame rates drop to 131 FPS (Low), 103 FPS (Medium), 65 FPS (High), and 41 FPS (Ultra). The 1440p Ultra result is below the 60 FPS target, indicating that the GPU’s compute and bandwidth are stretched.

At 4K, the GPU is severely challenged. Low settings yield 69 FPS, Medium 54 FPS, High 34 FPS, and Ultra 21 FPS. The 4K Ultra result is unplayable, and even High is marginal. The GPU’s 12 GB VRAM is not the issue (the game is old), but the raw throughput of 13.67 TFLOPS and 456.0 GB/s bandwidth are insufficient for 4K Ultra in this title. The GPU’s Passmark G3D score is 15748, and it ranks in the 68th percentile against all GPUs, which is mid-range.

Comparisons to rivals show the Arc B580’s standing. The AMD Radeon RX 580 2048SP has an average score of 23061 (delta -0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (delta 0.6%), and the RTX 3080 scores 23172 (delta -0.7%). The Arc B580’s average benchmark score is 23021, placing it between these cards. In game, the measured FPS at 1080p Low (208 FPS) suggests that the GPU is not the bottleneck at that resolution, but at 4K Ultra (21 FPS), it is clearly holding back the system.

The GPU’s memory bandwidth of 456.0 GB/s is a key factor at higher resolutions. At 4K, the pixel throughput requirement increases, and the GPU’s 213.6 GPixel/s pixel rate and 427.2 GTexel/s texture rate are insufficient for Ultra settings. The data shows that the GPU is the limiting component at 1440p Ultra and above, while the CPU has no such constraint.

FAQ

Q: What is the best resolution for this combo in Allods Online?

A: The data shows that 1920x1080 offers the highest frame rates across all settings, with 208 FPS at Low and 103 FPS at High. At 2560x1440, the system still delivers 131 FPS at Low and 65 FPS at High, making it viable. At 3840x2160, only Low settings (69 FPS) approach playability, so 1440p is the practical maximum for a smooth experience.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 9 290K Plus has an average benchmark score of 84003, which is 0.2% higher than the Intel Core Ultra 9 285K (83807) and 1.1% higher than the AMD EPYC 4584PX (83090). It is 1.2% higher than the AMD EPYC 9135 (82980) and 1.3% lower than the AMD EPYC 7F72 (85072).

Q: Is 4K playable with this setup?

A: At 4K Low, the average FPS is 69, which is playable but not ideal. At 4K Medium, it drops to 54 FPS, and at High it falls to 34 FPS. Ultra is not playable at 21 FPS. For a consistent 60 FPS experience, 1440p Medium or High is the better choice.

Q: What is the GPU’s performance rank?

A: The Intel Arc B580 ranks in the 68th percentile against all GPUs, with an average benchmark score of 23021. Its nearest rival, the NVIDIA GeForce RTX 2080, scores 22895 (a 0.6% delta), and the RTX 3080 scores 23172 (a -0.7% delta).

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. At 1080p Low, the system hits 208 FPS, which is the highest measured value. The CPU’s 24 cores and 5.80 GHz boost clock provide ample headroom. At all resolutions, the FPS drops are consistent with GPU load, indicating the GPU is the bottleneck.

Q: How does the system rank among all tested combos?

A: The combo ranks 2064 out of 2775 tested combinations, placing it in the lower-middle portion of the database. This is due to the GPU’s mid-range standing (68th percentile) relative to the CPU’s high standing (96th percentile).

Settings Recommendations

Based on the measured FPS values, the best experience depends on the target resolution. At 1920x1080, all settings are playable, but Ultra (65 FPS) is the highest visual quality that still maintains a smooth frame rate. Medium (163 FPS) and High (103 FPS) offer higher headroom for competitive play or recording. For most users, High at 1080p provides a balance of visuals and performance, as it stays well above 60 FPS.

At 2560x1440, Medium (103 FPS) is the recommended setting, as it delivers a smooth experience with good visual quality. High (65 FPS) is also viable, but it is closer to the 60 FPS threshold, leaving less room for dips in busy scenes. Low (131 FPS) is ideal for players who prioritize frame rate over visuals, while Ultra (41 FPS) is not recommended due to the sub-60 FPS average.

At 3840x2160, only Low (69 FPS) provides a playable experience, and even that is marginal. Medium (54 FPS) is below the 60 FPS target, and High (34 FPS) and Ultra (21 FPS) are not suitable for smooth gameplay. If 4K is required, Low settings are the only option, but the data suggests that 1440p Medium is the best overall choice for this combo.

The measured data includes min and max FPS only for Medium settings: at 1080p, the range is 138-187; at 1440p, it is 87-118; and at 4K, it is 46-62. These ranges indicate that Medium settings provide stable frame times, with the 1440p Medium result (103 average, 87 min) being particularly consistent. For a reliable experience, 1440p Medium is the recommended preset, as it offers a high average FPS with a minimum above 60.

Measured FPS Breakdown

The complete measured FPS data is as follows:

At 1920x1080, Low settings produce an average of 208 FPS. Medium settings average 163 FPS, with a minimum of 138 FPS and a maximum of 187 FPS. High settings average 103 FPS, and Ultra settings average 65 FPS.

At 2560x1440, Low settings average 131 FPS. Medium settings average 103 FPS, with a minimum of 87 FPS and a maximum of 118 FPS. High settings average 65 FPS, and Ultra settings average 41 FPS.

At 3840x2160, Low settings average 69 FPS. Medium settings average 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. High settings average 34 FPS, and Ultra settings average 21 FPS.

The data shows a clear progression: each settings tier at a given resolution reduces FPS by a significant margin. For example, at 1440p, moving from Low (131 FPS) to Medium (103 FPS) is a 21% drop, from Medium to High (65 FPS) is a 37% drop, and from High to Ultra (41 FPS) is a 37% drop. At 4K, the same pattern holds, with Low (69 FPS) to Medium (54 FPS) being a 22% drop, Medium to High (34 FPS) being a 37% drop, and High to Ultra (21 FPS) being a 38% drop.

The 1080p results show that the system is capable of very high frame rates, with Low settings exceeding 200 FPS. This suggests that the CPU and GPU are well-matched for lower resolutions, where the GPU’s mid-range performance is sufficient. The 4K results, however, reveal the GPU’s limitations, with even Low settings barely reaching 70 FPS.

How This Combo Ranks

The Intel Core Ultra 9 290K Plus and Intel Arc B580 combination ranks 2064 out of 2775 tested combos in Allods Online. This places the system in the 74th percentile of all tested configurations, meaning that roughly a quarter of combos perform worse, but a substantial majority perform better. The ranking reflects the imbalance between the CPU and GPU: the processor is in the 96th percentile, while the GPU is in the 68th percentile.

The high CPU rank does not translate to a high game rank because Allods Online’s performance is heavily GPU-bound at higher resolutions. The combo’s rank indicates that while the CPU is top-tier, the GPU holds the system back. In the database, combos with stronger GPUs (such as those with RTX 3080-class cards) would rank higher, as the GPU is the determining factor in this game.

The CPU’s nearest rivals, such as the Core Ultra 9 285K (0.2% delta), perform nearly identically in synthetic benchmarks, so the CPU choice has minimal impact on game ranking. The GPU’s rivals, like the RTX 2080 (0.6% delta), are also close in average score, but in this specific game, the Arc B580’s measured FPS are what matter. The ranking of 2064 out of 2775 suggests that this combo is below the median, which is consistent with a mid-range GPU paired with a high-end CPU.

For context, the combo rank is based on measured data, and the system achieves playable frame rates at 1080p and 1440p with medium to high settings. However, for 4K gaming, the combo is not well-suited, which contributes to its lower rank. Users seeking better 4K performance would need a more powerful GPU, but within the constraints of this analysis, the data shows that the Arc B580 is the limiting factor.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + Intel Arc B580 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 34.0
3840x2160 Ultra 21.0
2560x1440 Low 131.0
2560x1440 Medium 103.0
2560x1440 High 65.0
2560x1440 Ultra 41.0
1920x1080 Low 208.0
1920x1080 Medium 163.0
1920x1080 High 103.0
1920x1080 Ultra 65.0

Allods Online with iUltra 9 290K Plus + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B580 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + Arc B580

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