Fivem
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 45 | 58 | 71 |
| 1440p QHD | 66 | 84 | 103 | 132 |
| 1080p Full HD | 98 | 127 | 158 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265K + AMD Radeon RX 6750 XT, In-Depth Analysis
The Intel Core Ultra 7 265K paired with the AMD Radeon RX 6750 XT produces a clear performance hierarchy in Fivem, where the GPU is the dominant constraint at higher resolutions, but the CPU’s strong single-threaded capability ensures the frame rate remains well above playable thresholds even at 1080p. The measured data shows a predictable scaling pattern: as resolution increases, the GPU workload intensifies, and the average FPS drops accordingly. At 1920x1080, the gap between Low and Ultra settings is stark, with a 201.7 average on Low versus 97.9 on Ultra, indicating that the RX 6750 XT is not the limiting factor at this resolution. The Core Ultra 7 265K’s high single-core performance, evidenced by its Cinebench R23 single-core score of 7060, keeps the engine fed, allowing the GPU to reach its maximum output. Moving to 2560x1440, the average FPS at Low still hits 131.8, but the Ultra preset falls to 66, showing the GPU beginning to feel the load. At 3840x2160, the situation inverts; the Low preset averages 71.3, but High drops to 44.7 and Ultra to a demanding 35.9. This scaling reveals that Fivem’s engine is not purely GPU-bound at lower settings, but the RX 6750 XT’s 12 GB of VRAM and 432.0 GB/s of memory bandwidth become critical once the resolution and texture quality rise.
Resolution Scaling
The FPS drop from 1080p to 4K is not linear, and the data shows where the bottleneck shifts. At 1920x1080 Low, the system produces 201.7 FPS; at 2560x1440 Low, it drops to 131.8; and at 3840x2160 Low, it falls to 71.3. This is a 65% reduction from 1080p to 4K, which is a typical sign of the GPU becoming the limiting component. The RX 6750 XT’s FP32 performance of 13.31 TFLOPS and pixel rate of 166.4 GPixel/s are being pushed harder as the pixel count quadruples. However, the story changes with the Ultra preset. At 1080p Ultra, the system manages 97.9 FPS; at 1440p Ultra, it drops to 66; and at 4K Ultra, it falls to 35.9. The difference between Low and Ultra at 4K is 35.4 FPS, whereas at 1080p it is 103.8 FPS. This indicates that at 1080p, the CPU and GPU have enough headroom to render almost double the frames on Low settings, but as resolution climbs, the GPU’s raw throughput becomes the ceiling, and the CPU’s contribution diminishes. The Core Ultra 7 265K, with its 20 cores and boost clock of 5.50 GHz, is not the constraint here; the RX 6750 XT’s 2560 shading units are simply overwhelmed by the 4K pixel load.
Settings Recommendations
For a balanced experience, the Medium preset offers the best compromise between visual fidelity and frame rate, especially at higher resolutions. At 1920x1080, the Medium preset achieves 158.2 FPS, which is far above the refresh rate of most monitors, while High and Ultra still produce playable 126.9 and 97.9 FPS respectively. At 2560x1440, the Medium preset averages 102.9 FPS, which is excellent for a competitive multiplayer title, and it is only 28.9 FPS behind Low but provides significantly better visual quality. At 3840x2160, the Medium preset drops to 57.8 FPS, which is still smooth for a game like Fivem, but the High preset at 44.7 FPS is noticeably less fluid. The data suggests that Ultra is not worth the cost at any resolution beyond 1080p: at 1440p it yields 66 FPS, a 36.9 FPS loss compared to Medium, and at 4K it drops to 35.9, which is below the threshold for comfortable play. For most users, Medium at 1440p is the sweet spot, as it remains above 100 FPS while the Low preset’s 131.8 FPS is marginal gains for a significant visual downgrade.
GPU Role
The AMD Radeon RX 6750 XT is a mid-range card with a 79th percentile ranking among all GPUs, and its measured performance in Fivem reflects its capabilities. The card’s 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which is sufficient for Fivem’s textures and geometry, but the 4K Ultra result of 35.9 FPS shows that memory bandwidth is not the sole factor. The GPU’s base clock of 2150 MHz and boost clock of 2600 MHz are high, but the real limitation is the 160 TMUs and 64 ROPs. At 1080p, the card can push out 201.7 FPS on Low, indicating that the texture units are not the bottleneck at lower resolutions. However, the difference between Low and Ultra at 4K is a 35.4 FPS drop, which points to the ROPs and shading units being overwhelmed by the fill-rate demands. The card’s nearest rival, the NVIDIA GeForce RTX 3080, has an average benchmark score of 35787, which is 1.3% higher, yet in Fivem the RX 6750 XT’s 4K High result of 44.7 FPS is still a playable figure. The 40 RT cores are not relevant here, as Fivem is not a ray-tracing title, but the card’s DirectX 12 Ultimate support (12_2) ensures it can handle the engine’s draw calls efficiently.
FAQ
Q: Is the Intel Core Ultra 7 265K a bottleneck for the RX 6750 XT in Fivem?
A: At 1080p, the CPU’s strong single-core performance (Cinebench R23 single-core score of 7060) allows the system to reach 201.7 FPS on Low, indicating it is not a bottleneck. At 4K, the GPU becomes the limiting factor, as the FPS drops to 71.3 on Low, proving the CPU has ample headroom.
Q: What is the best resolution to play Fivem with this combo?
A: The data shows that 2560x1440 on Medium yields 102.9 FPS, which is the highest resolution where the frame rate remains above 100 FPS while maintaining a playable visual quality. At 4K, the Medium preset drops to 57.8 FPS, which is still smooth but requires a compromise on settings.
Q: How does the RX 6750 XT compare to its closest rival in synthetic benchmarks?
A: The RX 6750 XT has an average benchmark score of 35327, which is 0.2% higher than the AMD Radeon RX 5600M and 0.3% lower than the NVIDIA GeForce RTX 5070 Ti Mobile. In Fivem, the measured results show it can handle 1440p High at 84.2 FPS.
Q: Does the 12 GB VRAM on the RX 6750 XT help at 4K?
A: The 12 GB of GDDR6 memory is not the limiting factor at 4K, as the Ultra preset still runs at 35.9 FPS. The bottleneck is more likely the GPU’s 64 ROPs and 2560 shading units, as the memory bandwidth of 432.0 GB/s is sufficient for the game’s textures.
Q: Should I use the Low preset for competitive play?
A: The Low preset at 1080p yields 201.7 FPS, which is ideal for a competitive edge. At 1440p, Low still provides 131.8 FPS, which is far above the refresh rate of most monitors, making it a viable option for esports-style play.
Q: Is the Core Ultra 7 265K’s multi-core performance relevant for Fivem?
A: Fivem is not heavily multi-threaded, so the CPU’s 20 cores are not fully utilized. The single-core score of 7060 in Cinebench R23 is more indicative of performance, and the data shows the CPU is not the limiting factor even at 1080p Low.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor with a base clock of 3.90 GHz and a boost clock of 5.50 GHz, placing it in the 97th percentile among all CPUs. In Fivem, the CPU’s role is to feed the GPU with draw calls and physics calculations, and the data shows it does this without creating a bottleneck. At 1080p Low, the system averages 201.7 FPS, which is a high frame rate that many CPUs would struggle to maintain. The Cinebench R23 multi-core score of 50009 indicates the CPU has plenty of headroom for other tasks, but Fivem’s engine is more sensitive to single-thread performance, as evidenced by the 711 score in Cinebench R15 single-core. The nearest rival, the Intel Core i9-14900K, scores 0.9% higher in average benchmarks, but in this game, the 265K’s 5.50 GHz boost clock ensures it can keep up with the GPU’s demands. The 30 MB of shared L3 cache is also beneficial for Fivem’s frequently accessed game data, reducing latency. At 4K, the CPU’s performance is less relevant, as the GPU is the clear limiting factor, but the fact that the 4K Low preset still achieves 71.3 FPS shows that the CPU is not holding the system back. The processor’s memory bandwidth of 102.4 GB/s on a dual-channel DDR5 interface is sufficient for the game’s data flow, and the PCIe Gen 5 lanes provide ample bandwidth for the GPU.
Measured FPS Breakdown
At 1920x1080, the frame rates are consistently high, with the Low preset averaging 201.7 FPS, Medium at 158.2, High at 126.9, and Ultra at 97.9. The spread of 103.8 FPS between Low and Ultra shows that the GPU has significant headroom at this resolution, and the CPU is not a limiting factor. Moving to 2560x1440, the averages drop: Low hits 131.8, Medium 102.9, High 84.2, and Ultra 66. The difference between Low and Ultra narrows to 65.8 FPS, indicating that the GPU is starting to feel the load. At 3840x2160, the averages are 71.3 on Low, 57.8 on Medium, 44.7 on High, and 35.9 on Ultra. The gap between Low and Ultra is now only 35.4 FPS, which confirms that the RX 6750 XT is the bottleneck. The 1440p Medium result of 102.9 FPS is the most balanced figure, offering a high frame rate without sacrificing too much visual quality. The 4K Ultra result of 35.9 FPS is the only measurement that falls below what most users would consider playable, making it clear that 4K Ultra is not a viable option for this combination. The data also shows that the step from Medium to High at any resolution costs more frames than the step from Low to Medium, suggesting that the High preset introduces a significant increase in GPU workload without a proportional visual benefit.
Hardware Specifications
Intel Core Ultra 7 265K
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6750 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.3 |
| 3840x2160 | Medium | 57.8 |
| 3840x2160 | High | 44.7 |
| 3840x2160 | Ultra | 35.9 |
| 2560x1440 | Low | 131.8 |
| 2560x1440 | Medium | 102.9 |
| 2560x1440 | High | 84.2 |
| 2560x1440 | Ultra | 66.0 |
| 1920x1080 | Low | 201.7 |
| 1920x1080 | Medium | 158.2 |
| 1920x1080 | High | 126.9 |
| 1920x1080 | Ultra | 97.9 |
Fivem with iUltra 7 265K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6750 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.