Allods Online

Allods Online

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 57 62 72
1440p QHD 76 108 119 137
1080p Full HD 121 172 189 217

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 62
3840x2160 High 57
3840x2160 Ultra 40
2560x1440 Low 137
2560x1440 Medium 119
2560x1440 High 108
2560x1440 Ultra 76
1920x1080 Low 217
1920x1080 Medium 189
1920x1080 High 172
1920x1080 Ultra 121

Allods Online with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the Intel Arc B580 delivers a highly capable 1080p and 1440p experience in Allods Online, with performance scaling that clearly identifies the GPU as the primary bottleneck at higher resolutions. This analysis breaks down the measured results across resolutions and settings, contextualizing the combo's standing among tested configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The chip features a substantial cache hierarchy: 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This configuration places it in the top tier of desktop CPUs, as evidenced by its 94th percentile ranking among all processors.

For a game like Allods Online, which is an MMORPG originally released in 2010, the CPU's workload is typically dominated by game logic, network handling, and entity management rather than raw graphics rendering. The Ultra 7 265K's high boost clock of 5.50 GHz is particularly relevant here, as single-threaded performance often dictates frame pacing in such titles. In synthetic benchmarks, the CPU scores 2,020 points in Cinebench R23 single-core and 35,850 in multi-core, with a Geekbench single-core score of 2,713 and multi-core of 23,085. These numbers suggest ample headroom for the game's computational demands.

The measured frame rates in Allods Online show that the CPU is not the limiting factor at any tested resolution. At 1080p with High settings, the combo achieves 172 FPS, and at Low settings it reaches 217 FPS. The fact that frame rates increase substantially when lowering graphical settings indicates that the GPU is the component throttling performance, not the CPU. If the CPU were the bottleneck, these settings changes would yield minimal FPS gains. The processor's 20 threads are far more than this older MMORPG engine can likely utilize, so the high single-core clock speed is the more valuable asset here.

Comparing the Ultra 7 265K to its nearest rivals, the data shows a near-tie with the Intel Xeon 6511P, which has an average benchmark score 0.2% higher. It also edges out the Intel Core i7-14700KF by 1% and the AMD Ryzen 7 9700F by 1.3% in average benchmark scores. These margins are negligible in real-world gaming, confirming that the CPU provides a solid foundation for this GPU pairing without introducing any meaningful constraint.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is the graphics card in this pairing, based on the Xe2-HPG architecture (Battlemage generation) and manufactured on a 5 nm process. It features 2,560 shading units, 160 texture mapping units, and 80 raster operations pipelines, along with 20 ray tracing cores. The GPU operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective) across a 192-bit bus. This configuration yields 456.0 GB/s of memory bandwidth and 12 GB of GDDR6 VRAM.

The 12 GB VRAM buffer is a significant asset for Allods Online, particularly at 4K resolution where texture data and draw calls can strain memory capacity. The GPU's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s provide the fill rate needed to handle the game's environments. With an FP32 performance of 13.67 TFLOPS, the Arc B580 delivers raw compute that is well-suited for a title of this generation.

In terms of its standing among GPUs, the Arc B580 sits at the 68th percentile among all graphics cards. Its nearest rivals are remarkably close in average benchmark scores: the AMD Radeon RX 580 2048SP is 0.2% behind, the NVIDIA GeForce RTX 2080 is 0.6% ahead, and the RTX 3080 trails by 0.7%. This clustering indicates that the Arc B580 performs in a narrow band around these cards, though game-specific results can vary.

The measured FPS in Allods Online clearly demonstrates the GPU's role. At 4K Ultra settings, the combo drops to 40 FPS average, which is the lowest recorded result. At 4K Medium, it rises to 62 FPS, and at 4K Low it reaches 72 FPS. This scaling pattern shows that the GPU is heavily taxed at 4K, especially with higher quality presets that increase shader complexity and memory pressure. The Arc B580's 12 GB VRAM is sufficient for the game, but the raw compute power at 4K Ultra is insufficient to maintain smooth frame rates.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured data reveals a consistent and predictable FPS drop as resolution increases from 1080p to 4K, which is the classic signature of a GPU-bound scenario. At High settings, the average FPS falls from 172 at 1080p to 108 at 1440p, then to 57 at 4K. This represents a 37% decrease from 1080p to 1440p, and a further 47% decrease from 1440p to 4K. Such steep declines indicate that the GPU's rendering throughput is the primary constraint.

At Low settings, the pattern is similar but with higher absolute numbers: 217 FPS at 1080p, 137 FPS at 1440p, and 72 FPS at 4K. The relative drops are 37% and 47% respectively, mirroring the High settings scaling. This consistency across settings presets confirms that resolution is the dominant factor, and the GPU is doing increasingly more work per frame as pixel count rises.

The Ultra settings provide the most dramatic illustration of GPU limitation. At 1080p, the combo achieves 121 FPS, but this falls to 76 FPS at 1440p (a 37% drop) and plummets to 40 FPS at 4K (a 47% drop from 1440p). The 4K Ultra result of 40 FPS is the only sub-60 FPS measurement in the entire dataset, highlighting that this configuration is not suited for maximum quality at 4K.

Critically, the CPU's performance is not the limiting factor in these scenarios. If the CPU were the bottleneck, the FPS would remain roughly constant across resolutions, since the CPU workload per frame is largely resolution-independent. The fact that FPS scales inversely with pixel count in a predictable manner proves that the Arc B580 is the component determining the frame rate. The CPU's high clock speeds and 20 threads provide enough headroom to feed the GPU at all tested settings, but the GPU's compute resources run out of steam as resolution climbs.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265K and Intel Arc B580 ranks 1,598 out of 3,670 tested combos in Allods Online. This places it in the 56th percentile of all combinations, meaning that approximately 56% of tested setups perform worse and 44% perform better. Given that the CPU is in the 94th percentile and the GPU is in the 68th percentile individually, the combo's overall ranking is pulled down by the GPU's more modest standing.

The rank of 1,598 is a middle-of-the-pack result that reflects the balance of this pairing. The Ultra 7 265K is a top-tier processor, but the Arc B580 is a mid-range graphics card, and in a game like Allods Online where the GPU is the bottleneck at higher resolutions, the CPU's strength cannot fully compensate. The ranking suggests that many other combos with more powerful GPUs will achieve higher frame rates, particularly at 1440p and 4K.

However, the context of the game matters. Allods Online is an MMORPG, and the measured results are likely optimized for typical gameplay scenarios rather than extreme graphical showcases. The combo's ability to maintain 108 FPS at 1440p High settings is respectable, and the 57 FPS at 4K High is borderline playable. The ranking of 1,598 indicates that while this setup is not a top-tier performer, it delivers a solid experience for the majority of users who play at 1080p or 1440p.

Interestingly, the GPU's nearest rivals include cards like the RTX 2080 and RTX 3080, which are older or higher-tier NVIDIA products. The fact that the Arc B580's average benchmark score is within 1% of these cards suggests that the combo's ranking is driven more by the specific game's optimization than by raw hardware capability. In a different title with better Intel GPU driver support, the rank could be higher.

FAQ

Q: What is the best resolution for this combo in Allods Online?

A: The data shows that 1080p and 1440p are the sweet spots. At 1080p High settings, the combo achieves 172 FPS, and at 1440p High it reaches 108 FPS. At 4K High, the average drops to 57 FPS, which is below ideal for fast-paced gameplay.

Q: How does the Ultra 7 265K compare to its nearest rivals?

A: The CPU's average benchmark score is 70,879. It is 0.2% lower than the Intel Xeon 6511P (71,051), 0.7% lower than the Intel Xeon Platinum 8270 (71,370), and 1% higher than the Intel Core i7-14700KF (70,163). It also beats the AMD Ryzen 7 9700F by 1.3% (69,996).

Q: Is the Arc B580's performance close to any NVIDIA cards?

A: Yes, the GPU's average benchmark score is 23,021. It is 0.6% lower than the NVIDIA GeForce RTX 2080 (22,895), 0.7% lower than the RTX 3080 (23,172), and 0.2% higher than the AMD Radeon RX 580 2048SP (23,061).

Q: What is the biggest FPS drop between resolutions?

A: The largest drop occurs between 1440p and 4K. At High settings, the FPS falls from 108 to 57, a 47% decrease. At Medium settings, it drops from 119 to 62, also a 47% decline. The 4K Ultra setting yields the lowest result at 40 FPS.

Q: Does the CPU or GPU limit performance in this game?

A: The GPU is the limiting factor. Lowering graphical settings at a fixed resolution increases FPS significantly (e.g., 4K Low at 72 FPS vs. 4K Ultra at 40 FPS), while the CPU's high single-core clock and 20 threads provide ample headroom. The FPS drops proportionally with resolution, which is a GPU-bound signature.

Q: What is the percentile ranking of each component?

A: The Intel Core Ultra 7 265K is in the 94th percentile among all CPUs, while the Intel Arc B580 is in the 68th percentile among all GPUs. The combo itself ranks 1,598 out of 3,670 tested combinations in Allods Online.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p gaming, the Ultra preset delivers 121 FPS average, which is smooth and visually rich. This is the best choice for players with high-refresh-rate monitors, as even the most demanding setting maintains a comfortable frame rate.

At 1440p, the High preset is the recommended balance. It achieves 108 FPS average, which is well above the 60 FPS threshold for smooth gameplay, while offering better visual fidelity than Medium (119 FPS) at a minimal cost. The Ultra preset drops to 76 FPS, which is still playable but sacrifices some fluidity for marginal visual gains. The Medium preset at 119 FPS is a viable alternative for those prioritizing frame rate over graphics.

For 4K resolution, the data suggests that High settings are the practical limit. The High preset yields 57 FPS average, which is borderline for a smooth experience, while Medium achieves 62 FPS. The Ultra preset falls to 40 FPS, which is not recommended for consistent gameplay. The Low preset at 72 FPS is the only 4K option that comfortably exceeds 60 FPS, but it sacrifices significant visual quality. Given the game's MMORPG nature, where reaction times matter less than in competitive shooters, the High preset at 4K is the best trade-off, offering 57 FPS with decent visuals.

The Medium preset at 1080p (189 FPS) and 1440p (119 FPS) also provides excellent results, with the added benefit of a measured minimum FPS (161 and 101 respectively) that is not available for other presets. This data point indicates better frame pacing consistency, which can reduce stutter in crowded areas. Ultimately, the High preset is the overall recommended setting for most users, as it provides the best blend of visual quality and performance across all resolutions, with only the 4K Ultra setting falling below the playable threshold.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 62.0
3840x2160 High 57.0
3840x2160 Ultra 40.0
2560x1440 Low 137.0
2560x1440 Medium 119.0
2560x1440 High 108.0
2560x1440 Ultra 76.0
1920x1080 Low 217.0
1920x1080 Medium 189.0
1920x1080 High 172.0
1920x1080 Ultra 121.0

Allods Online with iUltra 7 265K + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B580 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.