Fivem
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 58 | 72 | 91 |
| 1440p QHD | 80 | 104 | 130 | 164 |
| 1080p Full HD | 122 | 157 | 197 | 250 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3080
The data set for Fivem with the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 3080 presents a clear performance profile across three resolutions and four quality presets. The measured rows show a system that scales predictably with resolution and settings, but with notable behavior at the extremes—particularly at 1080p Low where the frame rate approaches the high end of what the CPU can drive, and at 4K Ultra where the GPU becomes the definitive bottleneck. This combo ranks 1048th out of 3707 tested combinations, placing it in the upper third of all configurations in the database for this game.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 reveals how the workload shifts between CPU and GPU as pixel count increases. At 1080p High, the system delivers 157 FPS on average. Moving to 1440p High drops that to 104 FPS—a 34% reduction. At 4K High, the average falls to 58 FPS, which is 63% below the 1080p figure. This steep decline indicates that the GPU is the primary limiting component once resolution climbs past 1440p.
The Low preset tells a different story. At 1080p Low, the system reaches 250 FPS, which is the highest measured value in the entire data set. At 1440p Low, it drops to 164 FPS, and at 4K Low it falls to 91 FPS. The gap between 1080p and 1440p at Low settings is 86 FPS, while the gap between 1440p and 4K at Low is 73 FPS. This relatively uniform decline suggests that even at Low settings, the GPU still plays a significant role in determining performance, although the CPU headroom at 1080p Low is sufficient to push the frame rate to 250.
The Medium preset provides the only complete min/max data in the set. At 1080p Medium, the average is 197 FPS with a minimum of 167 and a maximum of 226. At 1440p Medium, the average drops to 130 FPS with a minimum of 110 and a maximum of 149. At 4K Medium, the average is 72 FPS with a minimum of 61 and a maximum of 83. The consistency of the min/max spread across resolutions—roughly 30% above the minimum in each case—indicates stable frame pacing without severe spikes.
Ultra settings produce the most demanding load. At 1080p Ultra, the average is 122 FPS; at 1440p Ultra, it drops to 80 FPS; and at 4K Ultra, it falls to 45 FPS. The scaling from 1080p to 1440p at Ultra is a 34% reduction, while from 1440p to 4K it is a 44% reduction. This accelerating decline at the highest resolution confirms that the RTX 3080's 10 GB of GDDR6X memory and 320-bit bus are being saturated as pixel count increases.
The data suggests that at 1080p, the CPU can keep the frame rate high even at Ultra settings, but the GPU's rendering load still caps performance at 122 FPS. At 4K, regardless of preset, the GPU is the clear limiting factor, with even Low settings failing to exceed 91 FPS. The 250 FPS ceiling at 1080p Low indicates that the CPU—with its 20 cores and 5.50 GHz boost clock—has ample headroom to feed the GPU at lower resolutions, but the GPU cannot translate that headroom into higher frame rates as resolution increases.
CPU Role
The Intel Core Ultra 7 265K features 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. This Arrow Lake-S architecture chip, built on a 3 nm process, carries 30 MB of shared L3 cache. Its benchmark scores are substantial: a Cinebench R23 multi-core score of 35850 and a single-core score of 2020, with a Geekbench multi-core score of 23085 and single-core score of 2713.
In Fivem, the CPU's role is most apparent at 1080p Low, where the system achieves 250 FPS. This is the only configuration in the measured data where the frame rate approaches what the CPU can theoretically sustain. At 1440p Low, the frame rate drops to 164 FPS, and at 4K Low to 91 FPS—both figures well below the CPU's capability, indicating that the GPU is the constraining factor at those resolutions.
The CPU's single-thread performance, as measured by the Cinebench R23 single-core score of 2020, is relevant for Fivem's typical workload. Fivem is a multiplayer modification that often relies on single-threaded game logic, and the 265K's 5.50 GHz boost clock provides strong per-core performance. The PassMark single-thread score of 4928 corroborates this. However, the data does not show a scenario where the CPU becomes the bottleneck except possibly at 1080p Low, where the 250 FPS figure suggests the CPU is near its limit for this game.
Compared to its nearest rivals in the CPU benchmark database, the 265K sits within a narrow band. The Intel Xeon 6511P scores 71051 (a delta of -0.2%), the Intel Xeon Platinum 8270 scores 71370 (delta -0.7%), the Intel Core i7-14700KF scores 70163 (delta 1%), and the AMD Ryzen 7 9700F scores 69996 (delta 1.3%). The 265K's average benchmark score of 70879 places it 94th percentile among all CPUs. In Fivem, this means the CPU is unlikely to be the limiting factor except at the lowest resolution and settings, where its high boost clock and 20 cores provide sufficient throughput.
The 265K's 20 cores and 20 threads (no hyper-threading) are more than Fivem typically requires, but the high boost clock is the key attribute for this game's frame pacing. The L3 cache of 30 MB helps with data locality in multiplayer scenarios where many entities are tracked. Overall, the CPU role in this combo is to provide a high ceiling that the GPU cannot fully exploit beyond 1080p.
FAQ
Q: What is the highest average FPS recorded for this combo in Fivem?
A: The highest average FPS is 250, achieved at 1920x1080 with Low settings. This is the only measured configuration that reaches the 200+ FPS range, indicating the CPU's capability at low GPU load.
Q: How much does the frame rate drop from 1080p to 4K at High settings?
A: At High settings, the average FPS drops from 157 at 1920x1080 to 104 at 2560x1440, and then to 58 at 3840x2160. This represents a 63% reduction from 1080p to 4K.
Q: Which resolution and settings combination produces the lowest average FPS?
A: The lowest average FPS is 45, recorded at 3840x2160 with Ultra settings. This is the only configuration below 50 FPS in the measured data.
Q: Does the RTX 3080's 10 GB VRAM cause issues at 4K?
A: The data shows a significant frame rate drop at 4K, with even Low settings producing only 91 FPS. While the 10 GB GDDR6X memory and 760.3 GB/s bandwidth are substantial, the 4K Ultra preset's 45 FPS suggests the GPU is heavily loaded, though the data does not isolate VRAM capacity as the specific cause.
Q: How does this combo rank among all tested combinations in Fivem?
A: This combo ranks 1048th out of 3707 tested combinations. This places it in the upper 28% of all configurations, indicating above-average performance for this game.
Q: What is the min FPS at 1440p Medium?
A: At 2560x1440 with Medium settings, the minimum FPS is 110, with an average of 130 and a maximum of 149. This is one of only two configurations with complete min/max data.
How This Combo Ranks
The combo rank of 1048 out of 3707 places this Intel Core Ultra 7 265K + RTX 3080 configuration in the 72nd percentile of all tested combinations for Fivem. This is a strong showing, though not near the top, reflecting the RTX 3080's position in the GPU hierarchy. The GPU's percentile vs all GPUs is 68, and its average benchmark score is 23172, with nearest rivals including the NVIDIA P106-100 (delta -0.3%), AMD Radeon Pro Vega 16 (delta -0.3%), AMD Radeon RX 6600M (delta -0.4%), and AMD Radeon R9 M290X (delta -0.4%).
The CPU's percentile vs all CPUs is 94, significantly higher than the GPU's 68. This means the CPU is a top-tier component relative to the overall market, while the GPU is more mid-range. In Fivem, this imbalance shows up at lower resolutions where the CPU can push high frame rates, but the GPU caps performance as resolution increases.
The rank of 1048 suggests that many other combos—likely those with newer or higher-end GPUs—achieve better Fivem performance. However, the data shows that this combo still delivers playable frame rates at most settings, with the exception of 4K Ultra where 45 FPS is below the 60 FPS threshold commonly desired. The combination of a 94th-percentile CPU with a 68th-percentile GPU means the system is CPU-heavy, which is advantageous for Fivem's multiplayer workloads that often benefit from strong single-thread performance.
Compared to the CPU's nearest rivals, the 265K's performance in Fivem is not directly measured, but the benchmark deltas—ranging from -0.7% to +1.3%—suggest that any of these CPUs would produce similar frame rates in this game, provided the GPU is the same. The GPU's nearest rivals, with deltas of -0.3% to -0.4%, are so close in average score that they would likely produce nearly identical Fivem results. This indicates that the combo's rank is more dependent on the GPU than the CPU, as the GPU's relative position is lower.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the GA102 chip with Ampere architecture, using an 8 nm process from Samsung. It has 8704 shading units, 272 texture mapping units, and 96 ROPs, with 68 RT cores and 272 tensor cores. The GPU's clock speeds are 1440 MHz base and 1710 MHz boost, with memory running at 1188 MHz (19 Gbps effective). The 10 GB of GDDR6X memory sits on a 320-bit bus, providing 760.3 GB/s of bandwidth.
In Fivem, the GPU's role becomes dominant as resolution increases. At 1080p, the GPU can handle all presets, with Ultra producing 122 FPS and Low reaching 250 FPS. At 1440p, the GPU's load increases, with Ultra dropping to 80 FPS and Low to 164 FPS. At 4K, the GPU is clearly the bottleneck, with even Low settings producing only 91 FPS and Ultra falling to 45 FPS.
The GPU's compute capabilities—29.77 TFLOPS FP32 and a texture rate of 465.1 GTexel/s—are sufficient for Fivem's rendering demands at most settings. The 10 GB VRAM is adequate for 1080p and 1440p, but at 4K Ultra, the combination of high resolution and heavy settings likely stresses both the memory capacity and bandwidth. The measured 4K Ultra average of 45 FPS is the only sub-60 FPS result in the data set.
The RTX 3080's percentile vs all GPUs is 68, placing it below the 94th-percentile CPU. This mismatch explains why the GPU becomes the limiting factor at higher resolutions. The GPU's average benchmark score of 23172 is close to its nearest rivals—the NVIDIA P106-100 at 23249, AMD Radeon Pro Vega 16 at 23250, AMD Radeon RX 6600M at 23273, and AMD Radeon R9 M290X at 23276—all within a 0.4% delta. This suggests that in Fivem, the RTX 3080's performance is representative of this benchmark tier, and any of these GPUs would yield similar frame rates.
The GPU's 68 RT cores and 272 tensor cores do not appear to provide a specific advantage in Fivem, as the game does not rely heavily on ray tracing or DLSS. The measured FPS data shows a straightforward scaling pattern that aligns with traditional rasterization workload. The GPU's memory bandwidth of 760.3 GB/s is a key factor at 4K, where the 45-91 FPS range across presets indicates that memory throughput is being taxed.
Measured FPS Breakdown
The data set includes 12 measured configurations, covering three resolutions and four settings. At 1920x1080, the average FPS ranges from 250 at Low to 122 at Ultra. The Medium preset at 1080p shows an average of 197, with a minimum of 167 and a maximum of 226. High at 1080p produces 157 FPS. The 1080p results show a wide spread of 128 FPS between Low and Ultra, indicating that settings have a significant impact at this resolution.
At 2560x1440, the average FPS ranges from 164 at Low to 80 at Ultra. Medium at 1440p shows an average of 130, with a minimum of 110 and a maximum of 149. High at 1440p produces 104 FPS. The spread between Low and Ultra at 1440p is 84 FPS, which is narrower than at 1080p, reflecting the GPU's increasing load.
At 3840x2160, the average FPS ranges from 91 at Low to 45 at Ultra. Medium at 4K shows an average of 72, with a minimum of 61 and a maximum of 83. High at 4K produces 58 FPS. The spread between Low and Ultra at 4K is 46 FPS, the narrowest of any resolution, confirming that the GPU is the dominant constraint at 4K.
The complete data table is as follows:
- 1920x1080, High: 157 FPS
- 1920x1080, Low: 250 FPS
- 1920x1080, Medium: 197 FPS (min 167, max 226)
- 1920x1080, Ultra: 122 FPS
- 2560x1440, High: 104 FPS
- 2560x1440, Low: 164 FPS
- 2560x1440, Medium: 130 FPS (min 110, max 149)
- 2560x1440, Ultra: 80 FPS
- 3840x2160, High: 58 FPS
- 3840x2160, Low: 91 FPS
- 3840x2160, Medium: 72 FPS (min 61, max 83)
- 3840x2160, Ultra: 45 FPS
The Medium preset is the only one with complete min/max data for all three resolutions. The min FPS values at Medium are 167 at 1080p, 110 at 1440p, and 61 at 4K. These minimums are all above 60 FPS except at 4K, where the minimum of 61 is just above the threshold. The max FPS values are 226, 149, and 83 respectively, showing that the frame rate ceiling drops proportionally with resolution.
The Low preset at 1080p produces the highest average at 250 FPS, which is 27% higher than the next highest configuration (1440p Low at 164 FPS). This indicates that at 1080p Low, the system is approaching the CPU's limit, as the GPU has minimal work to do. Conversely, the 4K Ultra configuration at 45 FPS is the only one below 50 FPS, and it is 50% lower than the next lowest (4K High at 58 FPS).
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable performance, with even Ultra achieving 122 FPS. For players with high refresh rate monitors, the Low preset at 250 FPS provides the smoothest experience, while the Medium preset at 197 FPS (min 167) offers a balance between visual quality and frame rate. The High preset at 157 FPS is also viable, but Ultra at 122 FPS may be preferable for those prioritizing image quality over raw frame rate.
At 2560x1440, the recommended preset is Medium, which delivers 130 FPS with a minimum of 110. This stays well above the 60 FPS threshold and provides a comfortable margin for frame rate fluctuations. The High preset at 104 FPS is also acceptable, but the Ultra preset at 80 FPS may dip below 60 FPS in demanding moments, making it less ideal for competitive play. The Low preset at 164 FPS is the best for maximum frame rate, but the visual quality reduction may not be worth the 34 FPS gain over Medium.
At 3840x2160, the data shows that Ultra is not viable, as it produces only 45 FPS. The Medium preset at 72 FPS (min 61) is the best option for 4K, as it is the only preset that maintains an average above 60 FPS while staying above the minimum threshold. The High preset at 58 FPS is borderline, and the Low preset at 91 FPS sacrifices too much visual quality for the additional 19 FPS over Medium. For 4K users, Medium is the clear recommendation based on the measured data.
The Medium preset appears to be the sweet spot across all resolutions, providing the best combination of average FPS, minimum FPS, and visual quality. At 1080p Medium, the 197 FPS average with a 167 minimum ensures smooth gameplay. At 1440p Medium, the 130 FPS average with a 110 minimum is robust. At 4K Medium, the 72 FPS average with a 61 minimum just barely clears the 60 FPS floor, making it the only viable 4K option. Players who prioritize frame rate over visuals should choose Low at their respective resolution, while those who want the best image quality should only consider Ultra at 1080p, where it still achieves 122 FPS.
Hardware Specifications
Intel Core Ultra 7 265K
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 164.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 104.0 |
| 2560x1440 | Ultra | 80.0 |
| 1920x1080 | Low | 250.0 |
| 1920x1080 | Medium | 197.0 |
| 1920x1080 | High | 157.0 |
| 1920x1080 | Ultra | 122.0 |
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