Fivem
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 46 | 58 |
| 1440p QHD | 51 | 66 | 83 | 105 |
| 1080p Full HD | 78 | 100 | 126 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265K + AMD Radeon RX 6600 XT, In-Depth Analysis
Fivem is a demanding multiplayer environment where performance depends heavily on the server and the game's simulation thread. This combination of the Intel Core Ultra 7 265K and AMD Radeon RX 6600 XT provides a clear picture of how scaling works across resolutions and settings. The measured data indicates a system that is well-balanced for high-refresh 1080p gaming but becomes firmly GPU-limited at higher resolutions, requiring significant settings adjustments to maintain playable frame rates.
Resolution Scaling
The data shows a steep and predictable performance drop as resolution increases, confirming that the AMD Radeon RX 6600 XT becomes the limiting factor at higher pixel counts. At High settings, the average frame rate falls from 100 FPS at 1920x1080 to 66 FPS at 2560x1440, a 34% reduction. Moving to 3840x2160 High yields just 37 FPS, a 63% decrease from the 1080p figure. This indicates that while the CPU has ample headroom at 1080p, the GPU's rendering workload at 4K overwhelms it.
The scaling pattern is consistent across all settings presets. At Low settings, the system achieves 159 FPS at 1080p, which drops to 105 FPS at 1440p and further to 58 FPS at 4K. The gap between Low and Ultra presets widens significantly as resolution increases. At 1080p, the difference between Low and Ultra is 81 FPS (159 vs 78). At 1440p, this gap narrows to 54 FPS (105 vs 51). At 4K, the difference compresses to just 30 FPS (58 vs 28), illustrating that at higher resolutions, the GPU is so saturated that settings changes have less relative impact.
This behavior points to a classic dual-bottleneck scenario. At 1080p, the Intel Core Ultra 7 265K, with its 20 cores and 20 threads, is likely not the primary constraint, as the frame rates are high enough to suggest the GPU is still doing significant work. However, the fact that Ultra settings at 1080p only yields 78 FPS, compared to 159 FPS at Low, shows the GPU is the primary driver of these differences. The 4K results, particularly the 28 FPS at Ultra, confirm that the RX 6600 XT's 8 GB of VRAM and its 256.0 GB/s memory bandwidth are not sufficient for the demands of Fivem at this resolution.
Settings Recommendations
Given the measured data, the optimal settings depend heavily on the target resolution and refresh rate. For 1920x1080, the system is highly capable. The High preset at 100 FPS average is an excellent sweet spot, offering a substantial visual upgrade over Low while still maintaining a frame rate that is smooth for most displays. Pushing to Ultra at 78 FPS is viable for those with 60Hz monitors, but the 22 FPS cost over High may not be worth the marginal visual gains in a fast-paced multiplayer environment.
At 2560x1440, the choice becomes more critical. The Medium preset, with an average of 83 FPS and a minimum of 70 FPS, provides the most balanced experience. It delivers a playable frame rate that stays above the 60 FPS threshold during demanding scenes. The High preset at 66 FPS is acceptable but leaves less headroom for frame drops in busy server areas. Ultra at 51 FPS dips below the 60 FPS mark and is not recommended for competitive play, as the minimum frame rate would likely be problematic.
The 3840x2160 resolution is where users must make the biggest compromises. The Low preset at 58 FPS is the only option that approaches playability, though it will still exhibit noticeable stutter in populated areas. Medium at 46 FPS and High at 37 FPS are too slow for a smooth experience in a multiplayer shooter, and Ultra at 28 FPS is effectively unplayable. For 4K, the data strongly suggests that the RX 6600 XT is not suited for this game beyond Low settings, and even then, the experience will be suboptimal compared to lower resolutions. The best experience per the measured rows is clearly 1080p High or 1440p Medium.
FAQ
Q: Is this combo good for 1080p gaming in Fivem?
A: Yes. The measured data shows strong performance, with 100 FPS average at High settings and 126 FPS at Medium. The Low preset achieves 159 FPS, indicating the CPU can push very high frame rates when the GPU workload is light.
Q: Can this system handle 1440p in Fivem?
A: It can, but with caveats. The Medium preset at 83 FPS is the recommended choice. High settings at 66 FPS is playable, but Ultra at 51 FPS will struggle to maintain a consistent 60 FPS, which is often important in multiplayer games.
Q: What is the best settings preset for 4K?
A: Based on the measured rows, the Low preset at 58 FPS is the only reasonable option. Medium, High, and Ultra presets deliver 46, 37, and 28 FPS respectively, which are too low for a smooth experience. Even at Low, expect frame drops in busier areas.
Q: How does the CPU affect performance compared to the GPU?
A: The data suggests the GPU is the primary bottleneck at higher resolutions. At 1080p, the difference between Low and Ultra is 81 FPS, a spread driven by the GPU's rendering capabilities. The CPU, with its high benchmarks, appears to have enough headroom to feed the GPU at these settings.
Q: Is the RX 6600 XT's 8 GB of VRAM sufficient for Fivem?
A: The benchmark results indicate that at 4K Ultra, performance collapses to 28 FPS, which is likely influenced by the 8 GB VRAM capacity and 256.0 GB/s bandwidth. The significant drop between 1440p and 4K across all settings suggests the memory subsystem is a limiting factor at the highest resolution.
Q: What is the expected frame rate for the Ultra preset at 1440p?
A: The measured average for Ultra at 2560x1440 is 51 FPS. This is below the 60 FPS target that many players prefer, so it is not recommended for a smooth experience.
How This Combo Ranks
This specific combination of the Intel Core Ultra 7 265K and AMD Radeon RX 6600 XT ranks 2608 out of 3707 tested combos in Fivem. This places it in the lower third of all possible pairings, which is a surprising result given the individual component performance. The Intel Core Ultra 7 265K is a high-end processor, sitting in the 94th percentile against all CPUs and scoring 20,918 in Cinebench R20 multicore. However, the AMD Radeon RX 6600 XT, while a capable card in the 70th percentile of all GPUs, is clearly the performance limiter in this title.
The rank suggests that while the CPU is more than adequate, the GPU holds the system back from achieving higher positions. The RX 6600 XT's nearest rivals in the GPU benchmark database include the NVIDIA GeForce GTX 1630, Intel Arc A350M, and NVIDIA GeForce RTX 2080 SUPER, with score deltas within 1.1%. This indicates that the GPU's raw compute performance is in a specific tier, and Fivem's engine appears to be sensitive to the GPU's capabilities. The combo rank is a direct consequence of pairing a top-tier CPU with a mid-range GPU; the system's overall performance is bounded by the weaker component.
The data shows that the CPU's headroom is not being fully utilized in this configuration. For example, at 1080p Low, the system hits 159 FPS, which may be a CPU or engine limit, but the GPU is still the component that dictates the visual settings ceiling. To improve the combo rank, a more powerful GPU would be necessary to balance the 265K's capabilities. The low rank is not an indictment of the CPU but rather a reflection of the GPU's standing in the benchmark hierarchy relative to other tested combinations.
GPU Role
The AMD Radeon RX 6600 XT plays the decisive role in defining this system's Fivem performance. Its specifications—8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth—are the key constraints at higher resolutions. The GPU's base clock is 1968 MHz with a boost clock of 2589 MHz, and it features 2048 shading units. These specifications translate to a Passmark G3D score of 16,461, placing it in the 70th percentile of all GPUs.
The GPU's influence is most apparent in the scaling data. At 1080p, the GPU can keep up with the CPU's demands, allowing for high frame rates across all settings. However, as resolution increases, the GPU's fill rate and memory bandwidth become insufficient. The 4K Ultra result of 28 FPS is a clear indicator that the GPU is overwhelmed. The texture rate of 331.4 GTexel/s and pixel rate of 165.7 GPixel/s are simply not enough for the pixel workload at 2160p.
Comparing to its nearest rivals, the RX 6600 XT's average benchmark score of 24,442 is within 1.1% of the NVIDIA GeForce RTX 2080 SUPER, which is notable given the generational difference. However, in Fivem, the GPU's performance is what it is, and the measured frame rates show that it is a solid 1080p and capable 1440p medium card, but not a 4K solution. The GPU compute score of 7,520 in Passmark further illustrates that its compute capabilities are moderate, which aligns with its gaming performance profile.
Measured FPS Breakdown
The following data is derived directly from the measured FPS table, providing a complete breakdown of performance across all tested scenarios.
1920x1080:
- Low: Average 159 FPS. This is the highest frame rate recorded for this combo, indicating minimal GPU bottleneck.
- Medium: Average 126 FPS, with a minimum of 107 FPS and maximum of 144 FPS. This preset offers a good balance of speed and visual quality.
- High: Average 100 FPS. A solid choice for high-refresh monitors, maintaining a comfortable margin above 60 FPS.
- Ultra: Average 78 FPS. The most visually demanding preset at this resolution, still playable but with a noticeable frame rate cost.
2560x1440:
- Low: Average 105 FPS. Shows the system's ability to maintain high frame rates when the GPU load is reduced.
- Medium: Average 83 FPS, with a minimum of 70 FPS and maximum of 95 FPS. The recommended preset for 1440p, as it stays above the 60 FPS threshold.
- High: Average 66 FPS. Playable, but the margin for error in demanding scenes is thinner.
- Ultra: Average 51 FPS. This falls below the 60 FPS target and is not ideal for smooth multiplayer gameplay.
3840x2160:
- Low: Average 58 FPS. The only preset that approaches playability at 4K, but it will likely suffer in busy areas.
- Medium: Average 46 FPS, with a minimum of 39 FPS and maximum of 53 FPS. The minimum frame rate indicates significant stuttering potential.
- High: Average 37 FPS. Too low for a consistent experience.
- Ultra: Average 28 FPS. This is effectively unplayable for a fast-paced game like Fivem.
The data reveals a clear hierarchy: 1080p is the native resolution for this combo, 1440p is viable with settings compromises, and 4K should be avoided for serious play. The Medium preset at 1440p offers the best balance of visual fidelity and performance, while 1080p High is the most forgiving option for consistent high frame rates.
Hardware Specifications
Intel Core Ultra 7 265K
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6600 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 83.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 159.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 78.0 |
Fivem with iUltra 7 265K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6600 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.