Fivem

Fivem

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 38 52 66
1440p QHD 58 71 89 118
1080p Full HD 88 109 137 178

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 52
3840x2160 High 38
3840x2160 Ultra 31
2560x1440 Low 118
2560x1440 Medium 89
2560x1440 High 71
2560x1440 Ultra 58
1920x1080 Low 178
1920x1080 Medium 137
1920x1080 High 109
1920x1080 Ultra 88

Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 2070 SUPER combination delivers a highly playable experience in Fivem, with performance that scales predictably across resolutions and settings. The data shows a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s strong multi-threaded capabilities ensure the game remains fluid even when frame rates are low. This analysis breaks down the measured results to explain where each component excels and how users should configure the game for the best experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a 30 MB shared L3 cache. In synthetic benchmarks, this CPU scores 50,009 in Cinebench R23 multi-core and 7,060 in single-core, placing it in the 97th percentile of all CPUs. Its average benchmark score of 79,102 is nearly identical to the Intel Core Ultra 7 265KF (79,240, -0.2%) and Intel Core i9-14900KF (79,245, -0.2%), showing it is a top-tier part for any workload.

In Fivem, the CPU’s role is evident in the frame rate behavior at lower resolutions where the GPU is less stressed. At 1080p Low, the system produces 177.9 FPS, which is the highest measured frame rate across all configurations. This indicates that the 265K is capable of feeding the GPU with enough data to maintain very high frame rates when graphical load is minimal. The high boost clock of 5.50 GHz is particularly relevant for Fivem, a multiplayer game that often relies on single-thread performance for game logic and physics. The single-core Cinebench R23 score of 7,060 suggests strong per-thread performance, which helps maintain consistent frame pacing in crowded multiplayer environments.

The CPU’s multi-threaded prowess also contributes to overall system responsiveness. With a Passmark multithread score of 58,838 and an integer math score of 143,387, the 265K can handle background tasks and game server communication without introducing stutters. However, the data shows that in this specific title, frame rates are ultimately constrained by the GPU at higher settings. For example, at 1440p High, the system produces 71.2 FPS, which is only 65% of the 1080p High result (109.4 FPS), indicating the GPU is becoming the limiting factor. The CPU’s performance headroom means it is unlikely to be the cause of any frame rate dips, even in the most demanding scenes.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2070 SUPER is a Turing-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its boost clock is 1770 MHz, and it offers 9.062 TFLOPS of FP32 performance. The GPU sits in the 65th percentile of all GPUs, with an average benchmark score of 22,206. It is closely matched by the NVIDIA RTX A400 (22,307, -0.5%) and slightly ahead of the AMD Radeon RX 5700 (21,670, +2.5%), but trails the NVIDIA GeForce RTX 4060 Mobile (22,729, -2.3%).

In Fivem, the RTX 2070 SUPER’s 8 GB VRAM and memory bandwidth are sufficient for the game’s demands, as evidenced by the consistent frame rates across settings. However, the GPU is clearly the bottleneck at higher resolutions and settings. At 4K Ultra, the system drops to 31.3 FPS, which is unplayable for most users, while 4K High manages 38.2 FPS. The gap between Low and Ultra at 4K is substantial: 66.0 FPS versus 31.3 FPS, a 52.6% reduction. This suggests that the GPU’s shading units and memory bandwidth are overwhelmed by the increased pixel count and visual effects.

The GPU’s performance relative to its rivals helps contextualize these results. Being 2.3% behind the RTX 4060 Mobile and 2.5% ahead of the RX 5700 means it offers mid-range performance that is adequate for 1440p gaming but struggles at 4K. The 1770 MHz boost clock provides decent headroom, but the 12 nm process and 215 W TDP limit its ability to sustain high clocks under load. For Fivem, the practical takeaway is that the GPU can handle 1080p and 1440p with ease, but 4K requires significant settings reductions to achieve playable frame rates.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU-bound scaling. At Low settings, the system delivers 177.9 FPS at 1080p, 117.6 FPS at 1440p, and 66.0 FPS at 4K. This represents a 33.9% drop from 1080p to 1440p and a further 43.9% drop from 1440p to 4K. The scaling is nearly linear with pixel count, which is characteristic of a GPU-limited scenario. The CPU has ample headroom at all resolutions, as evidenced by the high frame rates at 1080p Low.

At Ultra settings, the scaling is more severe. The system produces 87.8 FPS at 1080p, 58.1 FPS at 1440p, and 31.3 FPS at 4K. The drop from 1080p to 1440p is 33.8%, and from 1440p to 4K is 46.1%. This indicates that the GPU is struggling more with the increased pixel count at higher settings, as the additional visual effects (shadows, reflections, draw distance) further tax its resources. The 8 GB VRAM may also be a factor at 4K Ultra, though the data does not specify memory usage.

The limiting component is clearly the GPU. At 1080p, the system achieves 177.9 FPS on Low, which is well above the 144 Hz refresh rate of most monitors. Even at 1440p High, the 71.2 FPS result is respectable. However, at 4K, even Low settings only yield 66.0 FPS, which is below the 60 FPS target for smooth gameplay. This suggests that users with 4K displays should stick to Low or Medium settings, while 1440p users can comfortably use High settings. The CPU’s performance at 1080p Low (177.9 FPS) shows it is not a bottleneck, as the frame rate is limited by the GPU’s pixel throughput rather than the CPU’s instruction throughput.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Fivem?

A: The data shows 1440p is the sweet spot. At High settings, the system delivers 71.2 FPS, which is smooth and visually appealing. At 1080p, the frame rates are higher (109.4 FPS at High), but 1440p offers a better balance of image quality and performance. 4K is not recommended, as even Low settings only produce 66.0 FPS.

Q: How does the Intel Core Ultra 7 265K compare to its closest rivals?

A: The 265K has an average benchmark score of 79,102, which is 0.2% lower than the Intel Core Ultra 7 265KF (79,240) and Intel Core i9-14900KF (79,245), and 0.9% lower than the Intel Core i9-14900K (79,824). It is 1.2% higher than the AMD EPYC 7413 (80,041), though that chip is a server part.

Q: Is the RTX 2070 SUPER sufficient for 4K gaming in Fivem?

A: No. At 4K Ultra, the system produces 31.3 FPS, and at 4K High it is 38.2 FPS. Even at 4K Low, the frame rate is 66.0 FPS, which is below the 60 FPS target for a stable experience. The GPU is the limiting factor at this resolution.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, Low settings yield 177.9 FPS, while Ultra yields 87.8 FPS. This is a 50.6% reduction in frame rate when moving from Low to Ultra. The gap is smaller at 1440p (117.6 FPS vs 58.1 FPS, a 50.6% drop) and 4K (66.0 FPS vs 31.3 FPS, a 52.6% drop).

Q: How does the RTX 2070 SUPER compare to the RTX 4060 Mobile?

A: The RTX 2070 SUPER has an average benchmark score of 22,206, which is 2.3% lower than the RTX 4060 Mobile (22,729). This indicates the desktop card is slightly slower in synthetic tests, but in Fivem, the performance will depend on the specific system configuration.

Q: What is the CPU's single-thread performance, and why does it matter?

A: The CPU scores 7,060 in Cinebench R23 single-core, which is a strong result. Fivem is a multiplayer game that often relies on single-thread performance for game logic, so this score indicates the 265K can handle the CPU-bound aspects of the game without becoming a bottleneck.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the user’s display resolution. For 1080p users, High settings at 109.4 FPS provide an excellent experience, offering a good balance of visual quality and frame rate. Ultra at 87.8 FPS is also viable, but the 19.7% frame rate drop may not justify the visual improvements. Medium at 137.0 FPS is a strong choice for users with high-refresh-rate monitors who prioritize smoothness over fidelity.

For 1440p users, High settings at 71.2 FPS are the clear recommendation. This provides a smooth, immersive experience without the need for aggressive settings reductions. Medium at 88.6 FPS is a good alternative for those who want higher frame rates, while Ultra at 58.1 FPS is borderline and may result in occasional dips below 60 FPS. Low at 117.6 FPS is only recommended for competitive players who prioritize maximum frame rates.

For 4K users, the data suggests that Low settings at 66.0 FPS are the only viable option for a playable experience. Medium at 52.2 FPS and High at 38.2 FPS are too low for smooth gameplay, and Ultra at 31.3 FPS is unplayable. Users with 4K displays should consider lowering the resolution to 1440p to achieve higher frame rates, as the GPU is clearly the limiting factor at this resolution.

Across all resolutions, the data shows that the GPU is the primary bottleneck, so users should prioritize adjusting settings that affect pixel throughput and shading load. The CPU’s strong performance means that settings that affect physics or AI are less likely to impact frame rates. For the best overall experience, 1440p High is the recommended configuration, providing 71.2 FPS with a good balance of visual fidelity and performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 2070 SUPER in Fivem

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 52.2
3840x2160 High 38.2
3840x2160 Ultra 31.3
2560x1440 Low 117.6
2560x1440 Medium 88.6
2560x1440 High 71.2
2560x1440 Ultra 58.1
1920x1080 Low 177.9
1920x1080 Medium 137.0
1920x1080 High 109.4
1920x1080 Ultra 87.8

Fivem with iUltra 7 265K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 2070 SUPER + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.