Fivem

Fivem

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 74
1440p QHD 65 84 105 133
1080p Full HD 99 127 159 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 133
2560x1440 Medium 105
2560x1440 High 84
2560x1440 Ultra 65
1920x1080 Low 201
1920x1080 Medium 159
1920x1080 High 127
1920x1080 Ultra 99

Fivem with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060, In-Depth Analysis

Fivem is a demanding multiplayer environment where frame pacing and consistency matter more than raw peak output, and the measured results for the Intel Core Ultra 5 245 with the NVIDIA GeForce RTX 5060 show a system that is clearly capable but requires deliberate settings choices to hit the best experience. The data covers 1920x1080, 2560x1440, and 3840x2160 at Low, Medium, High, and Ultra presets, giving a complete picture of how this combination scales across resolution and quality. Based strictly on the measured average FPS, the sweet spot for most users will be the Medium preset at 2560x1440 or the High preset at 1920x1080, depending on your display and preference for visual fidelity versus headroom. The numbers show that this combo’s performance is heavily influenced by resolution, with the RTX 5060’s 8 GB VRAM and 128-bit memory bus becoming a limiting factor at 4K, while the CPU’s 14 cores and 5.10 GHz boost clock keep frame rates high at lower resolutions. Below is a detailed breakdown of the measured data, how it compares to other tested combos, and what each component contributes to the final result.

Settings Recommendations

The measured FPS rows for this game and combo make it clear that the Ultra preset is the most punishing, and it is not recommended for any resolution if you are aiming for smooth, consistent gameplay. At 3840x2160, Ultra drops to an average of 36 FPS, which is below the threshold for comfortable play in a fast-paced multiplayer setting. At 2560x1440, Ultra averages 65 FPS, which is playable but leaves little margin for drops during intense scenes with many players or vehicles. At 1920x1080, Ultra averages 99 FPS, which is respectable but still the lowest of the four presets at that resolution. The data suggests that Ultra is only viable at 1080p, and even then, the High preset offers a substantial improvement.

The High preset provides the best balance of visual quality and performance. At 1920x1080, High averages 127 FPS, which is smooth and responsive, with plenty of headroom above 60 FPS for any monitor refresh rate up to 120 Hz. At 2560x1440, High averages 84 FPS, which is still very good for competitive play, and the visual upgrade over Medium is worth the frame rate cost. At 3840x2160, High averages 46 FPS, which is not ideal, but the fact that it is 10 FPS higher than Ultra’s 36 FPS shows that High is the most efficient preset for this GPU at 4K. For the vast majority of users, the High preset at 2560x1440 or 1080p represents the best experience, as it delivers frame rates that are high enough for fluid gameplay without sacrificing the graphical features that make Fivem’s world feel immersive.

The Medium preset is the fallback option when you need more frame rate headroom or are pushing a higher refresh rate display. At 1920x1080, Medium averages 159 FPS, which is excellent for a 144 Hz or even a 165 Hz monitor, and the measured minimum of 135 FPS shows that even the worst-case frame time is well above the 60 FPS floor. At 2560x1440, Medium averages 105 FPS, with a minimum of 89 FPS and a maximum of 120 FPS, making it the best option for 1440p users who want to stay above 100 FPS consistently. At 3840x2160, Medium averages 58 FPS, which is the only 4K preset that comes close to 60 FPS, and the measured minimum of 49 FPS indicates that it is borderline but usable for slower-paced exploration. The Low preset is only worth considering for esports-style play on a 240 Hz monitor at 1080p, where it averages 201 FPS, but the visual hit is significant, and the jump from Low to Medium at 1080p is only 42 FPS, which is a worthwhile trade for better graphics.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary determinant of performance in this game’s higher resolution and quality settings, and its specifications from the FACT PACK explain why the measured FPS drops so steeply as resolution climbs. The GPU has 8 GB of GDDR7 memory on a 128-bit bus, with a bandwidth of 448.0 GB/s. That memory configuration is the key bottleneck at 3840x2160, where the Ultra preset averages just 36 FPS and High averages 46 FPS. The 8 GB frame buffer is not sufficient to hold all the textures and geometry data for a busy multiplayer session at 4K, and the 128-bit bus limits how quickly data can be moved in and out, resulting in the low frame rates observed. The RTX 5060’s boost clock is 2497 MHz, and it has 3840 shading units, but those compute resources are only as effective as the memory system feeding them, and the measured results show that at 4K, the card is starved for bandwidth.

At lower resolutions, the RTX 5060’s capabilities are more fully utilized. At 1920x1080, the GPU has enough memory bandwidth to keep up with the CPU, and the measured FPS ranges from 99 at Ultra to 201 at Low, showing that the card is capable of high frame rates when not memory-limited. The 8 GB VRAM is sufficient for 1080p and 1440p at most settings, which is why the frame rates at those resolutions are much higher. The GPU’s 48 ROPs and 120 TMUs are adequate for this game’s rendering workload, but the texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are not the limiting factors; the memory subsystem is. The RTX 5060’s overall benchmark percentile is 72, with an average benchmark score of 26331, and its nearest rival in the data is the AMD Radeon RX 6750 XT, which has a deltaPct of 1.2, meaning the RTX 5060 is 1.2% slower than that card in average benchmark scores. This context helps explain why the FPS numbers are what they are: the card is a solid mid-range performer, but it is not designed for 4K gaming, and the measured Fivem results confirm that.

Resolution Scaling

The FPS drop from 1920x1080 to 3840x2160 is steep across all settings, and the pattern reveals where the bottleneck lies. At the Low preset, the average FPS goes from 201 at 1080p to 133 at 1440p, a reduction of 68 FPS, and then to 74 at 4K, a further drop of 59 FPS. That is a total reduction of 127 FPS from 1080p to 4K, or roughly 63% lower performance. At the High preset, the average goes from 127 at 1080p to 84 at 1440p, a drop of 43 FPS, and then to 46 at 4K, a further drop of 38 FPS, for a total reduction of 81 FPS, or about 64% lower. The consistency of this percentage drop across Low and High suggests that the GPU is the limiting component at all resolutions, but the magnitude of the drop increases as settings get more demanding.

The Medium preset shows the most detailed data, with measured minimum and maximum values. At 1080p, Medium averages 159 FPS, with a minimum of 135 and a maximum of 183. At 1440p, Medium averages 105 FPS, with a minimum of 89 and a maximum of 120. At 4K, Medium averages 58 FPS, with a minimum of 49 and a maximum of 67. The frame rate drop from 1080p to 1440p is 54 FPS, and from 1440p to 4K is 47 FPS. The fact that the drop is nearly linear suggests that the GPU’s memory bandwidth is being scaled proportionally with the increase in pixel count, which is exactly what you would expect when the 8 GB VRAM and 128-bit bus are the limiting factors. The CPU’s role becomes more apparent at 1080p, where the FPS is high enough that the processor’s single-thread performance and cache architecture can influence frame pacing, but the data shows that the GPU is the primary constraint at 1440p and above.

Measured FPS Breakdown

At 1920x1080, the measured results are strong across all settings. The Low preset averages 201 FPS, which is the highest score in the entire dataset and indicates that the CPU and GPU are both working at high efficiency with minimal load. The Medium preset averages 159 FPS, with a minimum of 135 and a maximum of 183, providing a wide margin above 60 FPS and suitable for high refresh rate monitors. The High preset averages 127 FPS, which is still excellent for competitive play, and the Ultra preset averages 99 FPS, which is the only 1080p setting below 100 FPS. The spread from Low to Ultra is 102 FPS, showing that the GPU is the main driver of performance at this resolution, but the CPU is capable of feeding it enough data to keep frame rates high.

At 2560x1440, the performance drops but remains playable. The Low preset averages 133 FPS, which is a significant drop from 1080p but still very smooth. The Medium preset averages 105 FPS, with a minimum of 89 and a maximum of 120, making it the most balanced option for 1440p. The High preset averages 84 FPS, which is good for most multiplayer games, and the Ultra preset averages 65 FPS, which is the lowest acceptable frame rate for this resolution. The difference between Low and Ultra at 1440p is 68 FPS, which is less than at 1080p, indicating that the GPU is starting to become more of a bottleneck.

At 3840x2160, the performance is marginal. The Low preset averages 74 FPS, which is the only 4K setting above 60 FPS, and it is playable but visually sparse. The Medium preset averages 58 FPS, with a minimum of 49 and a maximum of 67, meaning it will dip below 60 FPS in busy scenes. The High preset averages 46 FPS, which is not smooth enough for most players, and the Ultra preset averages 36 FPS, which is essentially unplayable for a multiplayer game. The data shows that this combo is not suited for 4K gaming, and users with a 4K display should stick to Medium or Low settings, or better yet, run the game at 1440p.

How This Combo Ranks

The combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 5060 ranks 1285 out of 3005 tested combos in Fivem, placing it in the upper half of all configurations. This rank of 1285 out of 3005 means that roughly 57% of tested combos are slower, and 43% are faster, which is a solid result for a mid-range CPU and GPU pairing. The rank reflects the fact that this combo can deliver high frame rates at 1080p and 1440p, but it falls behind more powerful configurations at 4K. The data is measured, not estimated, so these numbers come from actual testing of this specific CPU and GPU together.

The CPU’s nearest rivals in the benchmark data include the AMD Ryzen 9 7900, which has a deltaPct of -0.5, meaning the Core Ultra 5 245 is 0.5% slower in average benchmark score. The Intel Core i5-14600K is also close, with a deltaPct of 0.8, meaning the Core Ultra 5 245 is 0.8% faster. These differences are small, and in Fivem, the game’s performance is more dependent on the GPU at higher resolutions, so the CPU’s relative standing among rivals is less relevant. The GPU’s nearest rivals include the AMD Radeon RX 6750 XT, which is 1.2% faster in average benchmark score, and the AMD Radeon RX 5700 XT 50th Anniversary, which is 0.8% faster. These small deltas mean that swapping the RTX 5060 for one of these cards would not produce a significant change in Fivem’s FPS, based on the benchmark data alone.

The combo rank of 1285 also indicates that there is room for improvement by pairing the CPU with a stronger GPU or the GPU with a faster CPU, but the measured results show that this pairing is well-balanced for 1080p and 1440p gaming. The rank is not a reflection of poor performance; it is simply a measure of where this particular combo falls among the wide range of tested hardware, and being in the top half is a positive outcome for a mid-range setup.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, and its benchmark scores indicate strong single-thread and multi-thread performance. In the Cinebench R23 test, it scores 32924 in multi-core and 4648 in single-core, which are high numbers that suggest it can handle both the physics simulation and the many concurrent player connections that Fivem requires. The CPU’s L3 cache is 24 MB shared, and its L2 cache is 3 MB per core, which helps with the game’s frequent data access patterns. The 14 cores are not all equal in this game’s workload, but the high boost clock of 5.10 GHz is critical for maintaining high frame rates at 1080p, where the CPU is more involved.

At 1920x1080 with the Low preset, the combo averages 201 FPS, and at the Medium preset it averages 159 FPS. These high frame rates are only possible if the CPU can process the game’s logic and draw calls quickly enough to feed the GPU. The Core Ultra 5 245’s single-core benchmark score of 4648 in Cinebench R23 puts it in a strong position, and its nearest rival, the AMD Ryzen 9 7900, has a deltaPct of -0.5, meaning the Intel chip is essentially tied with it in average benchmark score. This level of CPU performance is sufficient to avoid bottlenecking the RTX 5060 at lower resolutions, which is confirmed by the fact that the FPS scales with settings and resolution as expected.

As resolution increases, the CPU’s role diminishes, and the GPU becomes the limiting factor. At 3840x2160, even the Low preset only averages 74 FPS, which is far below the 201 FPS at 1080p, indicating that the GPU’s memory bandwidth is the constraint. However, the CPU’s performance is still relevant for frame consistency, as the measured minimum FPS at 1440p Medium is 89, which is close to the average of 105, showing that the CPU can maintain stable frame times. The Core Ultra 5 245’s 65 W TDP and 3 nm process node also mean it runs cool and efficient, which is beneficial for sustained gaming sessions. Overall, the CPU is more than adequate for Fivem, and its performance will not hold back the RTX 5060 in any meaningful way, except possibly in extremely crowded multiplayer scenarios at 1080p where the 14 threads are all under load.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 133.0
2560x1440 Medium 105.0
2560x1440 High 84.0
2560x1440 Ultra 65.0
1920x1080 Low 201.0
1920x1080 Medium 159.0
1920x1080 High 127.0
1920x1080 Ultra 99.0

Fivem with iUltra 5 245 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.