Fivem

Fivem

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 74
1440p QHD 65 84 105 133
1080p Full HD 99 127 159 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 133
2560x1440 Medium 105
2560x1440 High 84
2560x1440 Ultra 65
1920x1080 Low 201
1920x1080 Medium 159
1920x1080 High 127
1920x1080 Ultra 99

Fivem with Intel Core i5-14600K + NVIDIA GeForce RTX 5060, In-Depth Analysis

# How This Combo Ranks

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5060 ranks 1,637 out of 3,707 tested combos in Fivem. That places this combination in the 56th percentile of all tested systems, meaning roughly 44% of tested configurations deliver higher average frame rates in this multiplayer title. The rank reflects a mid-pack position, not a standout performer, but the combination is far from the bottom tier.

Looking at the raw scores, the CPU's average benchmark score of 48,618 puts it at the 90th percentile among all CPUs. The GPU's average benchmark score of 26,331 places it at the 72nd percentile among all GPUs. When these two components work together in Fivem, the resulting rank is lower than either component's individual percentile, suggesting the game's engine does not fully utilize the strengths of both parts. The gap between the CPU's high percentile and the combo's mid-pack rank indicates that Fivem's performance ceiling is constrained by factors beyond raw component power, likely related to the game's multiplayer server architecture and engine optimization.

# CPU Role

The Intel Core i5-14600K brings 14 cores and 20 threads to this configuration, operating at a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This Raptor Lake Refresh part, built on Intel's 10 nm process, features a 24 MB shared L3 cache and 2 MB per-core L2 cache. The CPU's memory controller supports both DDR4 and DDR5 in dual-channel mode, and it uses PCIe Gen 5 with 16 lanes from the CPU.

Fivem, as a multiplayer modification for a driving-focused game, relies heavily on CPU performance for simulating multiple players, vehicles, and world state. The benchmark data shows this CPU handles Fivem's single-threaded demands well, achieving a Cinebench R23 single-core score of 2,064 and a Geekbench single-core score of 2,491. Multi-threaded performance is similarly strong, with a Cinebench R23 multi-core score of 24,491 and a Passmark multi-thread score of 38,682.

The CPU's nearest rivals in the benchmark database include the Intel Xeon Gold 5318H, which scores slightly higher at 48,698 (0.2% delta), and the AMD EPYC 4345P, which scores slightly lower at 48,470 (0.3% delta). The Intel Core Ultra 5 245HX trails by 0.7%, and the Intel Core Ultra 5 245 leads by 0.8%. These margins are minimal, indicating the i5-14600K sits in a tightly contested performance band. For Fivem specifically, the CPU's high single-thread performance is likely the more relevant factor, as the game's tick rate and player synchronization typically favor fewer, faster cores over many slower ones.

# GPU Role

The NVIDIA GeForce RTX 5060 uses the GB206 chip built on TSMC's 5 nm process, with 21,900 million transistors on a 181 mm² die. It features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The GPU's base clock runs at 2280 MHz, boosting to 2497 MHz, with memory clocked at 1750 MHz (28 Gbps effective). The card includes 3,840 shading units, 120 texture mapping units, and 48 raster output units, along with 30 RT cores and 120 tensor cores.

For Fivem, the GPU's role is primarily rendering the game world at various quality settings. The measured FPS data shows the GPU handling 1080p and 1440p resolutions comfortably, but stretching at 4K. The GPU's Passmark G3D score of 20,891 and 3DMark Steel Nomad DX12 score of 3,628 indicate solid mid-range performance. Its nearest rivals include the AMD Radeon 860M, which scores 26,401 (0.3% higher), and the NVIDIA GeForce MX550 at 26,421 (0.3% higher), while the AMD Radeon RX 6750 XT trails by 1.2%.

The 8 GB VRAM capacity is worth noting for Fivem, as the game's custom assets and player-created content can increase memory pressure. At 4K Ultra settings, the average FPS drops to 36, which suggests the GPU is hitting both compute and memory bandwidth limits. The 128-bit memory bus and 448 GB/s bandwidth become more significant constraints at higher resolutions, where texture fetching and frame buffer writes demand more bandwidth.

# FAQ

Q: How does this combo rank among all tested configurations in Fivem?

A: The Intel Core i5-14600K with NVIDIA GeForce RTX 5060 ranks 1,637 out of 3,707 tested combos, placing it in the 56th percentile of all tested systems.

Q: What is the CPU's benchmark percentile compared to the GPU's?

A: The CPU sits at the 90th percentile among all CPUs with an average benchmark score of 48,618, while the GPU sits at the 72nd percentile among all GPUs with an average score of 26,331.

Q: Which rival CPU is closest in performance to the i5-14600K?

A: The Intel Xeon Gold 5318H is the closest rival, scoring 48,698 versus the i5-14600K's 48,618, a difference of only 0.2%.

Q: What is the GPU's memory configuration and bandwidth?

A: The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth, with memory clocked at 1750 MHz (28 Gbps effective).

Q: What is the best average FPS recorded for this combo at 1080p?

A: At 1080p Low settings, the combo achieves 201 average FPS, which is the highest recorded across all resolutions and settings in the measured data.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 Ultra settings, the combo averages 36 FPS, which is the lowest recorded result across all tested configurations.

# Resolution Scaling

The FPS progression from 1080p to 4K reveals the balance between CPU and GPU load in Fivem. At 1080p Low, the combo achieves 201 average FPS. Moving to 1440p Low drops this to 133 FPS, a 34% reduction. At 4K Low, the average falls to 74 FPS, another 44% drop from 1440p. This steep decline at lower settings indicates the GPU becomes the limiting factor as resolution increases, since the CPU load remains relatively constant while pixel count quadruples from 1080p to 4K.

At High settings, the scaling is similar but less dramatic in relative terms. 1080p High yields 127 FPS, 1440p High drops to 84 FPS (34% reduction), and 4K High falls to 46 FPS (45% reduction from 1440p). The consistent percentage drops across Low and High settings suggest the GPU is the primary bottleneck at higher resolutions, with the CPU's strong single-thread performance keeping the game's logic from becoming the limiting factor.

The Medium settings row provides additional insight through min and max FPS data. At 1080p Medium, the combo averages 159 FPS with a minimum of 135 and maximum of 183. At 1440p Medium, the average drops to 105 FPS with a range of 89 to 120. At 4K Medium, the average falls to 58 FPS with a range of 49 to 67. The spread between min and max FPS narrows at higher resolutions, indicating that frame time consistency improves as the GPU becomes more uniformly utilized, but the overall experience degrades due to lower average FPS.

The transition from 1440p to 4K at all settings shows the sharpest drop, typically around 45% reduction in average FPS. This suggests that 4K pushes the RTX 5060's 8 GB GDDR7 memory and 448 GB/s bandwidth to their limits, particularly with Fivem's detailed world geometry and texture streaming. For players targeting smooth gameplay, 1440p appears to be the practical ceiling for this combo, as it maintains above 65 FPS at all settings except Ultra.

# Settings Recommendations

Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance for most scenarios. At 1080p Medium, the combo delivers 159 average FPS with a minimum of 135, which exceeds the refresh rate of most standard monitors and provides headroom for multiplayer gameplay where frame drops can occur during intense scenes. At 1440p Medium, the average of 105 FPS with a minimum of 89 remains playable on high-refresh displays, though the minimum dips close to 90 FPS.

For players with 4K displays, the Low preset is the only viable option, delivering 74 average FPS. While this is playable, the visual compromise from Low settings may be noticeable. The Medium preset at 4K drops to 58 average FPS with a minimum of 49, which approaches the threshold where responsiveness suffers in a multiplayer environment. The High preset at 4K averages 46 FPS, and Ultra drops to 36 FPS, both of which are suboptimal for a game requiring quick reactions.

At 1080p, players can comfortably use High settings with 127 average FPS, or Ultra with 99 average FPS, both of which remain above 60 FPS. The Ultra preset's 99 FPS at 1080p is a reasonable target for players with 144Hz displays who prioritize visual fidelity. At 1440p, the High preset's 84 average FPS provides a good middle ground, though players with 144Hz monitors may prefer Medium at 105 FPS for smoother motion.

The Ultra preset is generally not recommended for this combo in Fivem, as it yields the lowest FPS at every resolution without providing a proportional visual benefit in a multiplayer context where draw distance and player density often dominate the visual experience. The data shows that dropping from Ultra to High at 1440p increases average FPS from 65 to 84, a 29% improvement, which is more impactful than the marginal visual difference between those presets in fast-paced gameplay.

# Measured FPS Breakdown

At 1920x1080, the combo shows a clear progression across settings. Low delivers 201 average FPS, the highest recorded for this configuration. Medium averages 159 FPS with a minimum of 135 and maximum of 183. High averages 127 FPS, and Ultra averages 99 FPS. The step from Low to Medium costs 42 FPS, while Medium to High costs 32 FPS, and High to Ultra costs 28 FPS. The diminishing returns are evident: the gap between Low and Medium is larger than the gap between High and Ultra, indicating that Low settings remove significant rendering load while High and Ultra add progressively smaller visual features.

At 2560x1440, the averages are 133 FPS for Low, 105 FPS for Medium, 84 FPS for High, and 65 FPS for Ultra. The Medium settings provide a minimum of 89 FPS and maximum of 120 FPS. The percentage drops from 1080p are consistent across settings, with Low falling 34%, Medium falling 34%, High falling 34%, and Ultra falling 34%. This uniform scaling strongly indicates that the GPU is the bottleneck at 1440p, as the relative performance remains constant regardless of settings.

At 3840x2160, the averages drop further: 74 FPS for Low, 58 FPS for Medium, 46 FPS for High, and 36 FPS for Ultra. The Medium settings at 4K show a minimum of 49 FPS and maximum of 67 FPS. The drop from 1440p to 4K is proportionally larger than the drop from 1080p to 1440p, with Low falling 44%, Medium falling 45%, High falling 45%, and Ultra falling 45%. This steeper decline at 4K reflects the GPU's memory bandwidth and fill rate limits becoming more pronounced as pixel count doubles.

The only settings with min/max data are Medium at each resolution, which provides insight into frame time stability. At 1080p Medium, the range from 135 to 183 spans 48 FPS, indicating significant variance. At 1440p Medium, the range narrows to 31 FPS (89 to 120). At 4K Medium, the range narrows further to 18 FPS (49 to 67). This pattern suggests that at lower resolutions, the CPU can cause frame spikes when handling game logic, while at higher resolutions, the GPU's steady workload smooths out frame delivery at the cost of lower average FPS.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5060 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 133.0
2560x1440 Medium 105.0
2560x1440 High 84.0
2560x1440 Ultra 65.0
1920x1080 Low 201.0
1920x1080 Medium 159.0
1920x1080 High 127.0
1920x1080 Ultra 99.0

Fivem with ii5-14600K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.