Archeage
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 56 | 63 |
| 1440p QHD | 45 | 66 | 98 | 110 |
| 1080p Full HD | 67 | 98 | 145 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5060 combination delivers a wide performance envelope in Archeage, ranging from a highly playable 163 FPS average at 1080p Low to a demanding 26 FPS at 4K Ultra. The data shows that this pairing is capable of smooth frame rates at mainstream resolutions, but the GPU becomes the primary constraint when pushing towards 4K and higher graphical presets. This analysis breaks down the measured performance, component roles, and optimal settings for this specific hardware configuration.
FAQ
Q: What is the highest average frame rate recorded for this combo in Archeage?
A: The highest recorded average is 163 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 2560x1440 with Medium settings?
A: At 2560x1440 with Medium settings, the combo produces an average of 98 FPS, with a minimum of 83 FPS and a maximum of 112 FPS.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, switching from Low to Ultra settings reduces the average frame rate from 163 FPS to 67 FPS, a drop of 96 FPS.
Q: Is the 4K Ultra preset playable with this hardware?
A: No, the 4K Ultra preset results in an average of only 26 FPS, which is below typical playability thresholds. The 4K High preset is also demanding, averaging 38 FPS.
Q: What is the combo's ranking among all tested configurations in this game?
A: The combo ranks 1222 out of 2761 total tested combinations, placing it in the 55th percentile.
Q: Does the RTX 5060's 8 GB of VRAM appear to be a bottleneck at any tested resolution?
A: The data does not show a specific VRAM-related failure. The measured frame rates scale consistently with resolution, indicating that the primary performance limiter is the GPU's rendering power rather than memory capacity at these settings.
GPU Role
The NVIDIA GeForce RTX 5060 is the primary driver of frame rate in Archeage, with its performance characteristics directly influencing the measured results. The GPU operates with a base clock of 2280 MHz and a boost clock of 2497 MHz, built on the Blackwell 2.0 architecture using a 5 nm process. Its 8 GB of GDDR7 memory on a 128-bit bus provides a bandwidth of 448.0 GB/s, which is sufficient for the textures and assets in this MMORPG at the tested settings.
The benchmark scores for the RTX 5060 show it sits in the 72nd percentile of all GPUs. In synthetic tests, it achieves a Passmark G3D score of 20891 and a Geekbench Vulkan score of 113321. Compared to its nearest rivals in the database, it is nearly identical in average score to the AMD Radeon 860M (deltaPct -0.3) and the NVIDIA GeForce MX550 (deltaPct -0.3). It is slightly ahead of the AMD Radeon RX 6750 XT by 1.2%, and slightly behind the AMD Radeon RX 5700 XT 50th Anniversary by 0.8%. This indicates that the GPU's raw compute capability is competitive with a specific tier of hardware.
In the game itself, the GPU's role is clearly demonstrated by the frame rate scaling across settings. At 1080p, the difference between Low and Ultra settings is substantial, showcasing the GPU's workload. The low preset likely reduces draw calls and shadow complexity, allowing the GPU to render frames much faster. The transition to 4K, even on Low settings, results in a significant performance hit (from 163 FPS at 1080p to 63 FPS at 4K), which is a classic sign of the GPU reaching its fill-rate and shading limits. The 8 GB VRAM allocation is a key specification, but the data suggests that the core processing power, measured in TFLOPS and texture rate, is the deciding factor in this game's performance.
Resolution Scaling
The performance degradation from 1080p to 4K is steep and consistent across all settings, which confirms the GPU is the primary limiting component. At Low settings, the average frame rate drops from 163 FPS at 1920x1080 to 110 FPS at 2560x1440, and finally to 63 FPS at 3840x2160. This represents a 61% reduction in performance from 1080p to 4K.
For Medium settings, the progression is similar: 145 FPS at 1080p, 98 FPS at 1440p, and 56 FPS at 4K. The High preset follows the same pattern with 98 FPS, 66 FPS, and 38 FPS respectively. The Ultra preset is the most demanding, with 67 FPS at 1080p, 45 FPS at 1440p, and a nearly unplayable 26 FPS at 4K.
The scaling pattern reveals that the RTX 5060 has a finite amount of pixel-pushing capability. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are the specifications that govern this behavior. As the resolution increases, the GPU must process exponentially more pixels, and the frame rate drops accordingly. The CPU's role in this scaling is minimal; since the CPU performance is constant regardless of resolution, the consistent drop in FPS points directly to the GPU being the bottleneck at higher resolutions. The 1440p results offer the best balance, showing a significant improvement over 4K while still being substantially more demanding than 1080p.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's target resolution and refresh rate. For 1920x1080, the High preset provides an excellent experience with an average of 98 FPS, which is smooth for an MMORPG. The Medium preset at 145 FPS is even smoother and is the best choice for high-refresh-rate monitors, though the minimum FPS of 123 is still well above playability thresholds. The Ultra preset, at 67 FPS, is the only setting at 1080p that approaches the lower end of acceptable performance for competitive play, but it offers diminishing visual returns for the 78 FPS loss compared to Medium.
At 2560x1440, the Medium preset is the recommended starting point, delivering an average of 98 FPS with a minimum of 83 FPS. The High preset at 66 FPS is also viable for a more visual experience, but it introduces a risk of dropping below 60 FPS in demanding scenes. The Low preset at 110 FPS is ideal for maximizing frame rates, but the visual compromise is significant. The Ultra preset at 45 FPS is not recommended for consistent playability.
For 3840x2160, none of the presets provide a consistently smooth experience. The Low preset at 63 FPS is the only option that maintains a playable average, but it is barely above the 60 FPS threshold. The Medium preset at 56 FPS and High at 38 FPS are not recommended. The Ultra preset at 26 FPS is unplayable. Therefore, for a balanced experience, the Medium preset at 1440p offers the best combination of visual fidelity and performance, while 1080p High is the safest choice for a locked 60+ FPS experience.
How This Combo Ranks
In the broader context of all tested hardware combinations in Archeage, this pairing of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 5060 holds a rank of 1222 out of 2761 total combos. This places it in the upper-middle tier of the performance distribution, meaning it outperforms more than half of the tested systems but is not among the top performers.
The ranking is a composite measure of the system's overall capability. The CPU, which sits in the 90th percentile of all processors, provides a strong foundation. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (deltaPct -0.4) and the AMD Ryzen 9 7900 (deltaPct -0.5), which are just slightly ahead, and the Intel Xeon Gold 5318H (deltaPct 0.6) and Intel Core i5-14600K (deltaPct 0.8), which it slightly beats. This high CPU standing helps boost the system's overall position.
The GPU, in the 72nd percentile, is a more moderate performer. The combination's final rank of 1222 suggests that the GPU is the limiting factor in the overall system rating. While the CPU can handle the game's logical and physics calculations with ease, the GPU's frame generation is what ultimately determines the in-game experience, especially at higher resolutions. The data indicates that this combo is a solid mid-range performer, capable of handling Archeage well at 1080p and 1440p, but it will not compete with high-end systems that feature more powerful GPUs.
Measured FPS Breakdown
The following is the complete set of measured average frame rates for this specific hardware combination in Archeage:
1920x1080:
- Low: 163 FPS average
- Medium: 145 FPS average (123 min, 167 max)
- High: 98 FPS average
- Ultra: 67 FPS average
2560x1440:
- Low: 110 FPS average
- Medium: 98 FPS average (83 min, 112 max)
- High: 66 FPS average
- Ultra: 45 FPS average
3840x2160:
- Low: 63 FPS average
- Medium: 56 FPS average (47 min, 64 max)
- High: 38 FPS average
- Ultra: 26 FPS average
The data shows a clear hierarchy. The 1080p Low setting is the fastest, and the 4K Ultra setting is the slowest. The Medium preset provides the only available minimum and maximum FPS data, which offers insight into frame time consistency. At 1080p Medium, the range is 123 to 167 FPS, indicating a stable experience. At 1440p Medium, the range is 83 to 112 FPS, which is also consistent. At 4K Medium, the range is 47 to 64 FPS, showing a tighter but lower overall band.
CPU Role
The Intel Core Ultra 5 245 plays a supporting role in Archeage, ensuring that the GPU is not starved of data. This processor features 14 cores and 14 threads, a departure from hyper-threading, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. It is built on the Arrow Lake architecture using a 3 nm process from TSMC. The CPU has a 24 MB shared L3 cache, which helps with data locality for game assets.
Its benchmark results are strong. It achieves a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. In Passmark tests, it scores 38706 in multi-thread and 4394 in single-thread. These scores place it in the 90th percentile of all CPUs, signifying that it is a powerful processor for gaming. The high single-core performance is particularly relevant for MMORPGs like Archeage, which often rely heavily on a limited number of threads for game logic and network processing.
In this specific game, the CPU's impact on the measured FPS is most noticeable at lower resolutions. At 1080p Low, the 163 FPS average suggests that the CPU is capable of feeding the GPU enough draw calls to hit a high frame rate. However, as the resolution and settings increase, the GPU becomes the bottleneck, and the CPU's headroom is less critical. The CPU's performance is consistent across all resolutions, so the frame rate drops at 4K are purely attributable to the GPU's workload. The data confirms that this CPU is not a limiting factor in this configuration; its 14 cores and high clocks provide ample performance for Archeage, allowing the RTX 5060 to be the sole determinant of the final frame rate.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 67.0 |
Archeage with iUltra 5 245 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.