Fivem
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 39 | 48 | 61 |
| 1440p QHD | 54 | 70 | 87 | 110 |
| 1080p Full HD | 82 | 106 | 132 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5050, In-Depth Analysis
Fivem, the multiplayer modification framework built on Grand Theft Auto V, presents a unique performance profile that depends heavily on both CPU and GPU load. The data for the Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 5050 shows a system that is capable of high refresh rate gaming at 1080p but begins to struggle as resolution and graphical fidelity increase. This analysis examines the measured FPS data, the role each component plays, and how this combination stacks up against other tested systems.
FAQ
Q: What is the best performance this combo achieves in Fivem?
A: The highest average FPS recorded is 168 frames per second at 1920x1080 resolution with Low settings. This drops to 82 FPS at the same resolution when Ultra settings are enabled.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average frame rates range from 61 FPS on Low settings to 30 FPS on Ultra settings. The Medium preset yields an average of 48 FPS with a minimum of 41 FPS and a maximum of 56 FPS.
Q: What is the combo's overall ranking among tested systems?
A: The combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5050 ranks 1813 out of 3005 tested combos for Fivem. This places it in the 60th percentile of all tested configurations.
Q: How does the CPU compare to its closest rivals in general benchmarks?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48995. It is 0.4% slower than the AMD Ryzen 7 PRO 5755G and 0.5% slower than the AMD Ryzen 9 7900, but it is 0.6% faster than the Intel Xeon Gold 5318H and 0.8% faster than the Intel Core i5-14600K.
Q: How does the GPU compare to its closest rivals in general benchmarks?
A: The NVIDIA GeForce RTX 5050 has an average benchmark score of 21035. It is 1.6% faster than the AMD Radeon RX 5600 XT, but it is 0.6% slower than the AMD Radeon RX Vega M GL and 1.6% slower than the NVIDIA RTX A4000 Mobile.
Q: Is the CPU or GPU more of a limiting factor at 1440p?
A: The data suggests the GPU becomes the primary limiter at 2560x1440. The average FPS drops from 106 at 1080p High to 70 at 1440p High, a 34% reduction, while the CPU has significant headroom with its 14 cores and high boost clock.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake-S architecture. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, which are critical for Fivem's often single-threaded server-side logic and physics calculations. The CPU's 24 MB of shared L3 cache and support for DDR5 memory with a bandwidth of 102.4 GB/s help maintain a steady data flow for game world streaming.
In the measured FPS data, the CPU's influence is most apparent at lower resolutions where the GPU is not under as much strain. At 1920x1080 with Low settings, the system reaches 168 FPS average, a figure that is likely near the CPU's frame generation limit for this game. The 14 cores ensure that background tasks and the multiplayer client's overhead do not starve the main game threads, but the 14-thread count (without Hyper-Threading) means the processor relies on its high 5.10 GHz boost clock for the most demanding single-threaded tasks.
The CPU's general benchmark scores show it is a solid mid-range performer. Its Cinebench R23 multi-core score of 32924 and single-core score of 4648 indicate strong overall throughput. In Passmark tests, the CPU scores 38706 in multithread and 4394 in single-thread. When compared to its nearest rivals, the Core Ultra 5 245 is virtually tied with the AMD Ryzen 7 PRO 5755G (0.4% slower) and AMD Ryzen 9 7900 (0.5% slower), while edging out the Intel Core i5-14600K by 0.8%. This suggests that in Fivem, the CPU will rarely be the bottleneck at higher resolutions, as it has enough computational power to feed the GPU.
GPU Role
The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU with 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. It has a base clock of 2317 MHz and a boost clock of 2572 MHz. The GPU's 2560 shading units and 32 ROPs are responsible for rendering the detailed world of Fivem, which often includes custom assets and heavy draw distances.
The GPU's role becomes increasingly dominant as resolution and settings increase. The 8 GB VRAM capacity is sufficient for 1080p and 1440p gaming in Fivem, but at 3840x2160 Ultra, the system drops to 30 FPS average, indicating that the GPU's memory bandwidth and compute capacity are severely strained. The RTX 5050 has a Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502. Its nearest rival, the AMD Radeon RX 5600 XT, is 1.6% slower, while the AMD Radeon RX Vega M GL is 0.6% faster.
The performance scaling from the GPU is clear when comparing settings at the same resolution. At 1080p, moving from Low to Ultra reduces average FPS from 168 to 82, a 51% drop. This scaling is consistent with a GPU that has enough power for low-detail rendering but lacks the raw throughput for maximum settings at high resolutions. The 130 W TDP and 300 W suggested PSU indicate this is a power-efficient card, but the 8 GB VRAM may be a limiting factor for heavily modded Fivem servers at 4K.
How This Combo Ranks
The combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 5050 ranks 1813 out of 3005 tested combos in Fivem. This places it in the bottom half of the database, with 60% of tested systems performing better. The data indicates that this is a mid-range pairing that prioritizes value and efficiency over raw performance.
The rank suggests that while the CPU is a strong performer (ranking in the 90th percentile of all CPUs), the GPU holds the combo back. The RTX 5050's percentile of 66 among all GPUs means it is a below-average performer in the current hardware landscape. The deltaPct values for the CPU's rivals show a tight cluster of performance, with the Core Ultra 5 245 being within 1% of its nearest competitors. This implies that the CPU is not the primary reason for the combo's lower rank.
Instead, the GPU's position in the 66th percentile is the limiting factor. The RTX 5050's closest rival, the RTX A4000 Mobile, is 1.6% faster, and the RX Vega M GL is 0.6% faster. These are older or mobile-oriented parts, suggesting the RTX 5050 is near the entry-level segment of desktop GPUs. For Fivem, which can be demanding on both CPU and GPU depending on the server, this combo will deliver playable frame rates at 1080p but will require reduced settings at higher resolutions to maintain smooth gameplay.
Resolution Scaling
The measured FPS data shows a clear trend of diminishing performance as resolution increases. At High settings, the average FPS drops from 106 at 1920x1080 to 70 at 2560x1440, a 34% reduction. Moving to 3840x2160 further reduces the average to 39 FPS, a 63% drop from the 1080p baseline. This scaling pattern is typical for a GPU-bound scenario.
At Low settings, the scaling is less severe but still significant. The average FPS goes from 168 at 1080p to 110 at 1440p (a 35% drop) and then to 61 at 4K (a 64% drop from 1080p). The consistency of these percentage drops across settings suggests that the GPU is the primary bottleneck at all resolutions above 1080p. The CPU's strong performance, with its high boost clock and 14 cores, is able to maintain frame delivery, but the RTX 5050's compute and memory bandwidth limits are exposed as pixel count increases.
The Medium settings data provides the only min/max FPS figures in the pack. At 1080p Medium, the average is 132 FPS with a minimum of 112 and maximum of 152. At 1440p Medium, the average drops to 87 FPS with a minimum of 74 and a maximum of 100. At 4K Medium, the average is 48 FPS with a minimum of 41 and a maximum of 56. The narrowing gap between min and max FPS at higher resolutions indicates that the GPU is consistently hitting its limits, whereas at 1080p, there is more variance in frame times.
Measured FPS Breakdown
The following table details the exact average FPS figures for each resolution and settings preset. The data shows a predictable pattern: higher resolutions and settings result in lower frame rates, with the GPU being the limiting factor.
1920x1080:
- Low: 168 FPS average
- Medium: 132 FPS average (min 112, max 152)
- High: 106 FPS average
- Ultra: 82 FPS average
2560x1440:
- Low: 110 FPS average
- Medium: 87 FPS average (min 74, max 100)
- High: 70 FPS average
- Ultra: 54 FPS average
3840x2160:
- Low: 61 FPS average
- Medium: 48 FPS average (min 41, max 56)
- High: 39 FPS average
- Ultra: 30 FPS average
The 1080p Low result of 168 FPS is the only configuration that fully utilizes the CPU's potential, as the GPU can easily render frames at this low load. The 4K Ultra result of 30 FPS is the lowest average, indicating that this resolution and settings combination is not viable for smooth gameplay. The 1440p Medium configuration provides a balanced experience, with an 87 FPS average that is close to the 100 FPS threshold often considered ideal for competitive multiplayer.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user's resolution and performance goals. For 1080p gaming, the High preset at 106 FPS average provides an excellent balance of visual quality and smoothness, as it is well above the 60 FPS threshold and offers better visual fidelity than Medium. The Ultra preset at 82 FPS is also playable, but the 24 FPS drop from High may not justify the visual improvements in a fast-paced multiplayer environment.
For 1440p, the Medium preset is the recommended choice, delivering an 87 FPS average with a minimum of 74 FPS. This maintains a smooth experience that is close to the 100 FPS target for competitive play. The High preset at 70 FPS is acceptable for less demanding scenarios, but the 17 FPS drop from Medium may be noticeable in crowded areas. The Ultra preset at 54 FPS is below the 60 FPS threshold and should be avoided for consistent performance.
At 4K, the data shows that this combo is not well-suited for high refresh rate gaming. The Low preset at 61 FPS is the only configuration that achieves an average above 60 FPS, and it requires significant visual compromises. The Medium preset at 48 FPS is playable but may suffer from input lag in competitive scenarios. Users with 4K displays should consider lowering the resolution to 1440p for a better experience, as the 1440p Medium preset offers superior visual quality and performance compared to 4K Low.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5050 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 70.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 168.0 |
| 1920x1080 | Medium | 132.0 |
| 1920x1080 | High | 106.0 |
| 1920x1080 | Ultra | 82.0 |
Fivem with iUltra 5 245 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5050 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.