Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core i5-14600K + NVIDIA GeForce RTX 5050, In-Depth Analysis

Fivem, the multiplayer modification platform for Grand Theft Auto V, remains a demanding and variable title in 2025. This analysis examines the measured performance of the Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5050. The data shows a configuration that is well-balanced for high-refresh 1080p play, capable at 1440p, but clearly out of its depth at 4K Ultra settings. The results indicate a system where the GPU becomes the primary limiting factor at higher resolutions and quality presets, while the CPU's strong single-threaded performance ensures high frame rates at lower settings.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo depends heavily on your target resolution and refresh rate. For 1080p, the High preset is the clear sweet spot, delivering an average of 106 FPS. This is more than sufficient for a smooth experience on a standard 60Hz monitor and provides headroom for 100Hz+ displays. While the Low preset hits 168 FPS and Medium hits 132 FPS, High offers a substantial visual upgrade over Low for a 37% reduction in frame rate compared to Low. The jump from Medium to High costs 26 FPS (from 132 to 106), which is a noticeable hit, but the visual fidelity gains in Fivem's detailed world are often worth it. Ultra at 1080p drops to 82 FPS, which is still playable but begins to sacrifice the smoothness that makes the game feel responsive, especially in busy multiplayer sessions.

At 1440p, the Medium preset provides the best balance, with an average of 87 FPS. This is a 24% drop from the 1080p Medium score, but it remains comfortably above the 60 FPS threshold. The High preset at 1440p yields 70 FPS, which is acceptable for slower-paced gameplay but may feel less fluid in fast-paced chases or firefights. Low at 1440p is the only way to get close to that 100 FPS+ experience, hitting 110 FPS, but it comes with significant visual compromises. Ultra at 1440p is not recommended, as the 54 FPS average is below the desired 60 FPS baseline for many users.

For 4K, the situation is more restrictive. The only preset that achieves a playable frame rate is Low, with an average of 61 FPS. This is the only viable option for 4K gaming on this hardware. The Medium preset at 4K averages 48 FPS, which is a playable, if not ideal, experience for less competitive modes. Both High (39 FPS) and Ultra (30 FPS) at 4K should be avoided for any serious gameplay, as they fall below acceptable smoothness standards. The data strongly suggests that this combo is not intended for 4K gaming with high visual quality; it is a 1080p and 1440p performer.

FAQ

Q: Can this combo handle 4K gaming in Fivem?

A: Yes, but only with significant compromises. The measured data shows that at 3840x2160, the Low preset averages 61 FPS, and Medium averages 48 FPS. High and Ultra settings drop to 39 FPS and 30 FPS respectively, which are not recommended for a smooth experience. If 4K is a priority, you will need to play on Low settings.

Q: What is the best preset for a 1440p monitor with a 144Hz refresh rate?

A: The data indicates that no preset at 2560x1440 can consistently hit 144 FPS. The Low preset comes closest at 110 FPS, followed by Medium at 87 FPS. To take advantage of a 144Hz display, you would need to use the Low preset and accept lower visual fidelity, as even Medium falls short of the refresh rate target.

Q: How much of a performance drop is there from 1080p to 4K at Medium settings?

A: The average frame rate drops from 132 FPS at 1920x1080 to 48 FPS at 3840x2160 on the Medium preset. This represents a 64% reduction in performance, which is a substantial hit that clearly demonstrates the GPU's workload scaling with resolution.

Q: Is the Intel Core i5-14600K or the RTX 5050 the main bottleneck in this configuration?

A: The benchmark results indicate that the GPU is the primary limiting factor at higher resolutions and settings. For example, at 1080p Low, the combo achieves 168 FPS, showing the CPU can push frames. However, at 4K Ultra, the average drops to 30 FPS, which is a direct result of the GPU's rendering limitations, not the CPU.

Q: Is there a significant difference between the Low and High presets at 1080p?

A: Yes, the performance difference is substantial. The Low preset averages 168 FPS, while the High preset averages 106 FPS. That is a 37% decrease in frame rate for the High preset. The visual improvements are notable, but the trade-off in smoothness is significant.

Q: What is the minimum FPS recorded for this combo?

A: The data provided only includes minimum FPS values for the Medium preset at each resolution. The lowest min FPS recorded is 41 FPS at 3840x2160. At 2560x1440, the min FPS is 74, and at 1920x1080, it is 112. This suggests that even with frame drops, the Medium preset at 1080p and 1440p remains comfortably playable.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases. At the High preset, the average frame rate falls from 106 FPS at 1080p, to 70 FPS at 1440p, and finally to 39 FPS at 4K. This is a 34% drop from 1080p to 1440p, and a 63% drop from 1080p to 4K. This steep decline is a classic indication that the NVIDIA GeForce RTX 5050 is the limiting component in this system. The GPU's 8 GB of memory and 128-bit memory bus, which provides 320.0 GB/s of bandwidth, are likely the primary constraints at higher resolutions where pixel count and texture memory demand increase exponentially.

This pattern is even more pronounced at the Ultra preset. The average FPS drops from 82 at 1080p to 54 at 1440p and then plummets to 30 at 4K. The gap between the 1080p and 4K scores at Ultra is a 63% reduction, mirroring the scaling at High. This consistency across presets confirms that the performance ceiling is set by the GPU's raw compute power and memory subsystem, not by the CPU. The CPU, with its 14 cores and 20 threads, is able to feed the GPU with data without becoming a bottleneck, even at 1080p where the frame rates are highest.

The scaling from Medium to High and Ultra at each resolution also reveals the GPU's memory pressure. At 1080p, the drop from Medium (132 FPS) to High (106 FPS) is 20%, and from High to Ultra (82 FPS) is 23%. At 4K, the drop from Medium (48 FPS) to High (39 FPS) is 19%, and from High to Ultra (30 FPS) is 23%. The fact that the percentage drops are similar across resolutions suggests that the GPU is not running out of memory at lower resolutions but is instead hitting its compute limits as the graphical workload increases with each preset tier.

Measured FPS Breakdown

The complete set of measured average FPS data is as follows:

3840x2160 (4K)

  • Low: 61 FPS
  • Medium: 48 FPS (min 41, max 56)
  • High: 39 FPS
  • Ultra: 30 FPS

2560x1440 (1440p)

  • Low: 110 FPS
  • Medium: 87 FPS (min 74, max 100)
  • High: 70 FPS
  • Ultra: 54 FPS

1920x1080 (1080p)

  • Low: 168 FPS
  • Medium: 132 FPS (min 112, max 152)
  • High: 106 FPS
  • Ultra: 82 FPS

The data shows a clear hierarchy. At 1080p, the RTX 5050 can deliver high frame rates across all settings. The jump from Low to Medium is a 21% decrease, from Medium to High is a 20% decrease, and from High to Ultra is a 23% decrease. This shows a consistent cost for each step up in visual quality. At 1440p, the same pattern holds, but the absolute numbers are lower, making the Ultra preset (54 FPS) the only one that dips below the 60 FPS playability threshold. At 4K, the Low preset is the only one that stays above 60 FPS, and the High and Ultra presets are firmly in the "slideshow" territory for a fast-paced game.

The minimum FPS values for the Medium preset are also telling. At 1080p, the minimum of 112 FPS is well above the average for the High preset. At 1440p, the minimum of 74 FPS is still above the 60 FPS threshold. Even at 4K, the minimum of 41 FPS is close to the average of the High preset at that resolution. This suggests that the frame pacing is relatively stable, and the drops are not catastrophic, but the overall performance level at 4K is simply too low for a consistently smooth experience.

How This Combo Ranks

In the comprehensive database of tested hardware combinations for Fivem, this specific pairing of the Intel Core i5-14600K and the NVIDIA GeForce RTX 5050 holds a rank of 1813 out of 3005 tested combos. This places it in the lower half of all configurations, which is a direct reflection of the GPU's mid-range standing. The RTX 5050 is not a high-end card, and its performance percentile of 66 compared to all GPUs indicates that it is outclassed by a significant portion of the GPU market.

This ranking of 1813 suggests that while this setup is far from the worst, it is not a top-tier performer for Fivem. For a game that can be heavily CPU-bound in multiplayer scenarios, the i5-14600K's strong performance helps, but it cannot compensate for the GPU's limitations at higher resolutions. Users looking for a higher rank would need to consider a more powerful GPU. The combination's rank, however, does not tell the whole story, as its performance at 1080p is quite strong, but the overall rank is dragged down by its inability to maintain high frame rates at 4K, which is a common target for other tested combos.

The data shows that this combo is best suited for 1080p or 1440p gaming. In this context, its rank would be much higher than at 4K. The measured results indicate that it is a capable 1080p machine that can handle high refresh rates for competitive play, and it can also manage a solid 1440p experience with some settings adjustments. The ranking of 1813 is a global average across all settings and resolutions, so it does not fully represent the combo's strengths at more modest resolutions.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This high boost clock is crucial for gaming performance, as most games, including Fivem, rely heavily on strong single-threaded performance. The CPU's benchmark scores confirm its capability: a Cinebench R23 single-core score of 2064 and a Geekbench single-core score of 2491 are indicative of a very fast processor for gaming workloads. Its percentile rank of 90 versus all CPUs places it in the top 10% of processors, showing it is a high-end part.

In the context of Fivem, the CPU's role is to process game logic, physics, and the positions of numerous other players in the multiplayer world. The data suggests that the i5-14600K is more than capable of handling these tasks. Evidence for this is the high frame rates at 1080p Low, where the combo achieves 168 FPS. This high frame rate is only possible if the CPU can process and submit frames at that speed. The fact that the frame rate drops dramatically when the resolution increases or the settings are raised points directly to the GPU becoming the bottleneck, not the CPU.

The CPU's 24 MB of shared L3 cache and 2 MB per-core L2 cache help to keep frequently accessed data close, reducing latency. This is another factor that contributes to its strong gaming performance. The processor's support for both DDR4 and DDR5 memory gives builders flexibility, but the performance in Fivem is likely more dependent on the GPU. The data shows a clear pattern: when the GPU is not stressed (1080p Low), the CPU can push very high frame rates. When the GPU is stressed (4K Ultra), the CPU has plenty of headroom left, as evidenced by the fact that the frame rate is entirely dependent on the GPU's rendering speed. In short, the i5-14600K is a strong partner for the RTX 5050, ensuring that the GPU is the limiting factor in most scenarios, which is the ideal behavior for a balanced gaming system.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5050 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with ii5-14600K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5050 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.