Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Fivem Performance Analysis: Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050

This combination of the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 delivers a playable but not exceptional Fivem experience, with the data showing a clear pattern where the graphics card becomes the dominant limiting factor as resolution climbs. The combo ranks 1813th out of 3005 tested combinations, placing it in the lower-middle tier of the database, and the measured frame rates across resolutions and settings reveal a system that is well-suited for 1080p and 1440p gaming but struggles to maintain smooth performance at 4K.

Resolution Scaling

The resolution scaling behavior in Fivem for this combo is stark, with frame rates dropping dramatically as pixel count increases. At 1080p Low settings, the system achieves 168 FPS average, but this falls to 110 FPS at 1440p Low and further to 61 FPS at 4K Low — a total reduction of 107 FPS, or roughly 64% of the 1080p performance when moving to 4K. This scaling pattern indicates that the GPU is heavily taxed at higher resolutions, as the percentage drop from 1080p to 1440p (a 34.5% decrease) is nearly identical to the drop from 1440p to 4K (a 44.5% decrease), suggesting a consistent GPU-bound scaling curve.

The Medium settings row provides the most complete picture with min and max FPS data. At 1080p Medium, the system averages 132 FPS with a minimum of 112 and maximum of 152. Moving to 1440p Medium, the average drops to 87 FPS with a range of 74 to 100. At 4K Medium, the average plummets to 48 FPS with a minimum of 41 and maximum of 56. The spread between min and max FPS narrows at higher resolutions (from 40 FPS at 1080p to 26 FPS at 1440p to 15 FPS at 4K), which is a typical sign of the GPU becoming the consistent bottleneck — the variance comes from CPU-side frame time spikes at lower resolutions, while at 4K the GPU is uniformly saturated.

For High settings, the scaling is similar: 106 FPS at 1080p, 70 FPS at 1440p, and 39 FPS at 4K. The Ultra preset shows the most aggressive drop, with 82 FPS at 1080p falling to 54 FPS at 1440p and just 30 FPS at 4K. The 4K Ultra result of 30 FPS is essentially at the edge of playability, and the data strongly suggests that this resolution and settings combination should be avoided for anything other than static scenes. The resolution scaling analysis points clearly to the GPU as the limiting component: the RTX 5050's 8 GB VRAM and 128-bit memory bus become progressively more inadequate as resolution increases, and the frame rate cliffs between 1440p and 4K across all settings confirm that the card's compute and memory bandwidth are exhausted at 4K.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip on a 5 nm process from TSMC. It features 2560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective) across an 8 GB GDDR6 interface with a 128-bit bus. The memory bandwidth of 320.0 GB/s is a critical constraint for Fivem at higher resolutions, as the game's open-world multiplayer environment requires constant texture streaming and asset loading.

The GPU's benchmark scores place it in the 66th percentile of all GPUs, with an average benchmark score of 21035. Its nearest rivals in the database include the AMD Radeon RX Vega M GL (avg score 21153, 0.6% higher), the AMD Radeon HD 8970M (avg score 21237, 1% higher), the AMD Radeon RX 5600 XT (avg score 20713, 1.6% lower), and the NVIDIA RTX A4000 Mobile (avg score 21379, 1.6% higher). These deltas are all within 2% of the RTX 5050's average score, indicating that the card sits in a tightly contested performance band. The 3DMark Steel Nomad DX12 score of 2502 and Geekbench OpenCL score of 90334 (with Vulkan at 89381) further characterize the card's raw compute capability.

In Fivem specifically, the GPU's role becomes more pronounced at higher resolutions. At 1080p, the GPU is less stressed, and the system can push 168 FPS at Low settings — this suggests that at lower resolutions, the CPU can keep feeding the GPU enough frames. However, the 4K results tell a different story: even at Low settings, the average FPS drops to 61, which is barely above the 60 FPS threshold for smooth play. The RTX 5050's 13.17 TFLOPS FP32 performance and 205.8 GTexel/s texture rate are simply not sufficient for 4K in a demanding multiplayer scenario like Fivem, where dozens of players, vehicles, and dynamic objects are rendered simultaneously. The pixel rate of 82.30 GPixel/s and the 8 GB VRAM capacity also contribute to the 4K bottleneck — at 4K Ultra, the system averages just 30 FPS, indicating that the card is completely overwhelmed.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor from the Core Ultra Series 2 (Arrow Lake architecture) manufactured on a 3 nm process by TSMC. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. The CPU features a cache hierarchy of 192 KB L1 per core, 3 MB L2 per core, and 24 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration and a bandwidth of 102.4 GB/s. The processor also includes integrated Arc Xe-LPG Graphics with 24 EU, though this is irrelevant for gaming with a discrete GPU installed.

The CPU's benchmark performance places it in the 89th percentile of all CPUs, with an average benchmark score of 46062. Its nearest rivals are remarkably close: the AMD Ryzen AI 9 HX 375 scores 46030 (0.1% higher), the Intel Core i9-13900HX scores 46098 (0.1% lower), the AMD EPYC 4364P scores 45970 (0.2% higher), and the AMD EPYC 7303 scores 45960 (0.2% higher). These tiny deltas (all within 0.2%) indicate that the Core Ultra 5 235 is essentially performance-equivalent to a wide range of high-end laptop and server processors in synthetic benchmarks. The Cinebench R23 scores of 14769 multi-core and 2085 single-core, along with a PassMark single-thread score of 4516, show strong per-core performance that should handle Fivem's single-threaded game logic well.

In Fivem, the CPU's role is evident in the 1080p results where the system achieves 168 FPS at Low settings. This high frame rate at low graphical load indicates that the CPU is capable of feeding the GPU effectively at lower resolutions. However, the 14-core/14-thread configuration lacks hyperthreading, which means the CPU relies on physical cores alone. Fivem is known for being sensitive to single-thread performance in its game simulation and network code, and the Core Ultra 5 235's 5.00 GHz boost clock and 2085 single-core Cinebench R23 score suggest it handles this adequately. The PassMark physics score of 2570 and integer math score of 87948 reflect the CPU's computational throughput for game physics and entity processing. The data compression score of 390711 and encryption score of 29293 indicate robust general-purpose performance, but these are less relevant to Fivem's specific workload. The CPU's 24 MB L3 cache is shared across all cores, which helps with the game's asset streaming, though the 102.4 GB/s memory bandwidth could become a limiting factor when many players are in close proximity, causing heavy memory traffic.

How This Combo Ranks

The combination of the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 ranks 1813th out of 3005 tested combos in Fivem, placing it in the 60th percentile of all tested systems. This ranking is notably lower than what the individual component percentiles might suggest (CPU at 89th percentile, GPU at 66th percentile), which indicates that the pairing is not optimally balanced for Fivem's specific demands. The gap between the CPU's high percentile ranking and the combo's mid-tier position suggests that the GPU is the weaker link in this pairing for this game.

The rank of 1813 out of 3005 means that approximately 1192 combos (about 40%) perform worse than this system, while 1812 combos perform better. This places the system in the lower-middle tier of the database, which aligns with the measured FPS data showing strong 1080p performance but poor 4K results. The CPU's performance relative to its rivals — being within 0.2% of the AMD Ryzen AI 9 HX 375, Intel Core i9-13900HX, AMD EPYC 4364P, and AMD EPYC 7303 — shows that the processor is not the bottleneck in this combo. Rather, the GPU's modest performance (66th percentile) relative to the CPU's strong showing (89th percentile) creates an imbalance where the system's overall ranking is dragged down by the graphics card.

This ranking pattern suggests that users who pair this CPU with a more powerful GPU would see significantly better Fivem performance, as the CPU has headroom to drive higher frame rates. Conversely, pairing this GPU with a weaker CPU would likely yield similar results in Fivem, since the GPU becomes the limiting factor at most resolutions above 1080p. The measured FPS data supports this: at 1080p Low, the system hits 168 FPS, which is likely near the CPU's limit for this game, but at 4K Ultra, the 30 FPS result is clearly GPU-bound.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For 1080p gaming, the Medium preset at 132 FPS average provides an excellent balance of visual quality and performance, with a minimum of 112 FPS ensuring smooth gameplay even in demanding multiplayer moments. The High preset at 106 FPS is also very playable, but the jump from Medium to High yields only a 26 FPS reduction (from 132 to 106), suggesting that High is a viable alternative for users who prioritize visual fidelity. The Ultra preset at 82 FPS is still playable but begins to approach the lower bound of what is comfortable for fast-paced multiplayer action.

For 1440p, the Low preset at 110 FPS is the only option that provides consistently high frame rates. Medium at 87 FPS is acceptable for most players, with a minimum of 74 FPS that should stay above noticeable stutter thresholds in most scenarios. High at 70 FPS is marginal — playable but with occasional dips that could impact competitive play. Ultra at 54 FPS is not recommended for Fivem's multiplayer environment, where reaction times matter and frame drops can be costly.

At 4K, the data is clear: only the Low preset at 61 FPS achieves playable frame rates, and even this is borderline. Medium at 48 FPS, High at 39 FPS, and Ultra at 30 FPS are all below the 60 FPS threshold that most players consider necessary for smooth multiplayer gaming. The recommendation for 4K is to use Low settings or to reduce the resolution to 1440p for a better experience. The best overall experience per the measured rows is 1080p Medium, which delivers 132 FPS average with a tight min-max range of 112-152 FPS, providing both high frame rates and consistent performance that suits Fivem's unpredictable multiplayer environments.

Measured FPS Breakdown

The complete measured FPS data for this combo in Fivem is as follows:

At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 168 FPS. Medium settings yield 132 FPS average, with a minimum of 112 FPS and maximum of 152 FPS. High settings achieve 106 FPS average. Ultra settings drop to 82 FPS average. The progression from Low to Ultra shows a 86 FPS reduction (from 168 to 82), which represents a 51.2% performance penalty for the highest visual quality at this resolution.

At 2560x1440, performance drops noticeably across all settings. Low settings average 110 FPS. Medium settings average 87 FPS, with a range of 74 to 100 FPS (min to max). High settings average 70 FPS. Ultra settings average 54 FPS. The drop from 1080p to 1440p at each settings tier is consistent: Low falls by 58 FPS (from 168 to 110), Medium by 45 FPS (from 132 to 87), High by 36 FPS (from 106 to 70), and Ultra by 28 FPS (from 82 to 54). This decreasing absolute drop at higher settings suggests that the GPU is already partially saturated at 1080p Ultra, so resolution increases have a relatively smaller absolute impact.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 61 FPS. Medium settings average 48 FPS, with a minimum of 41 FPS and maximum of 56 FPS. High settings average 39 FPS. Ultra settings average 30 FPS. The 4K results show a dramatic cliff: even Low settings barely exceed 60 FPS, and Ultra settings hit exactly 30 FPS, which is half of the 1080p Ultra performance. The Medium settings at 4K show a min FPS of 41, which will result in noticeable stuttering during busy multiplayer scenes with many players and vehicles.

The data across all resolutions and settings reveals a consistent pattern: the RTX 5050's performance ceiling is reached at 1080p with high frame rates, and resolution scaling to 1440p and 4K incurs steep penalties that make 4K gaming impractical except at Low settings. The 8 GB VRAM and 320.0 GB/s bandwidth are the likely culprits, as Fivem's open-world multiplayer environment demands substantial texture memory and bandwidth at higher resolutions.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with iUltra 5 235 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5050 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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