Fivem
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 34 | 40 | 51 |
| 1440p QHD | 50 | 63 | 77 | 98 |
| 1080p Full HD | 71 | 93 | 118 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-14600K + AMD Radeon RX 6600, In-Depth Analysis
Fivem is a multiplayer modification platform that stresses both CPU and GPU depending on server population, script load, and map complexity. The benchmark data for the Intel Core i5-14600K paired with the AMD Radeon RX 6600 shows a configuration that is capable of high refresh rates at 1080p but begins to struggle as resolution increases. The measured frames per second across three resolutions and four quality presets indicate that the CPU is more than sufficient for this workload, while the GPU becomes the primary limiting factor at higher pixel counts. The following analysis breaks down the component roles, optimal settings, and how this specific combination compares against the broader database of tested hardware.
FAQ
Q: What is the best resolution for achieving a 60+ FPS average in Fivem with this combo?
A: At 1920x1080, all four tested presets (Low, Medium, High, Ultra) deliver averages above 60 FPS, with the Low preset reaching 146.7 FPS. At 2560x1440, the High preset averages 62.9 FPS, but Medium drops to 76.9 FPS, and Low hits 97.8 FPS, making 1440p viable only on lower settings.
Q: How does the CPU's multi-threaded performance compare to its nearest rivals?
A: The Intel Core i5-14600K has an average benchmark score of 49166, which places it 0.2% ahead of the AMD Ryzen 9 5950X (score 49062) and 1% ahead of the Intel Xeon Gold 5318H (score 48698). It trails the Intel Core i5-14600KF by 0.4% (score 49367) and the AMD EPYC 4345P by 0.9% (score 49595).
Q: What is the GPU's standing relative to all tested graphics cards?
A: The AMD Radeon RX 6600 has a percentile rank of 69 against all GPUs, with an average benchmark score of 25235. Its closest rival, the AMD Radeon 890M, scores 25246, a delta of 0%, indicating near-identical raw compute performance.
Q: At 3840x2160, which preset is the only one that approaches playability?
A: The Low preset at 3840x2160 averages 51.3 FPS, which is the only 4K setting above 50 FPS. The Medium preset drops to 40.4 FPS, High to 34.2 FPS, and Ultra falls to 28.3 FPS.
Q: Does the Ultra preset ever provide a better experience than High at the same resolution?
A: No. In every resolution tested, the High preset yields a higher average FPS than Ultra. For example, at 1920x1080, High averages 93.3 FPS while Ultra averages 71.3 FPS, a difference of 22 FPS. The same pattern holds at 2560x1440 (62.9 vs 49.6) and 3840x2160 (34.2 vs 28.3).
Q: How does the CPU's single-core performance support Fivem's gameplay?
A: The Core i5-14600K scores 4642 in Cinebench R23 single-core and 4270 in Passmark single-thread. These strong single-thread scores align with Fivem's tendency to depend on one or two primary threads, which the measured 1080p Low result of 146.7 FPS reflects.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, running at a 3.50 GHz base clock and a 5.30 GHz boost clock. The CPU holds a 93rd percentile ranking among all tested processors, with an average benchmark score of 49166. This places it in the top tier of consumer CPUs, and its nearest rival, the AMD Ryzen 9 5950X, is only 0.2% behind. The data indicates that the i5-14600K is not a bottleneck in Fivem, as the measured frame rates scale predictably with resolution and settings, which are GPU-bound variables.
The processor's high single-core performance, evidenced by a Cinebench R23 single-core score of 4642 and a Geekbench single-core score of 2803, is critical for Fivem's gameplay logic. Multiplayer servers typically serialize game state updates and script execution on a few threads, meaning raw core count matters less than per-core throughput. The i5-14600K's 20 threads are more than adequate for the background tasks, but the boost clock of 5.30 GHz is the primary driver for maintaining high minimum FPS in crowded areas. The Passmark single-thread score of 4270 reinforces this, showing that the CPU can handle the single-threaded demands without dragging down the average FPS.
Looking at the measured data, at 1920x1080 with Low settings, the combo hits 146.7 FPS, which is nearly double the 71.3 FPS seen at Ultra. This gap is not due to CPU limitations; rather, the CPU is consistently feeding the GPU enough data to render frames. The L3 cache of 24 MB shared across the cores helps keep frequently accessed map data and entity information close to the execution units, reducing memory stalls. While the i5-14600K's 125W TDP suggests a power-hungry part, the benchmark results show that its computational headroom is not fully utilized in Fivem at lower resolutions, as the GPU becomes the limiting factor. In contrast, at 3840x2160, the CPU is effectively idle waiting for the GPU, proving that the i5-14600K provides a stable foundation for this game regardless of the visual load.
GPU Role
The AMD Radeon RX 6600 is a RDNA 2.0 architecture card built on a 7nm process, featuring 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s of bandwidth. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz allow it to reach 8.928 TFLOPS of FP32 performance. Against all GPUs, the RX 6600 sits at the 69th percentile with an average score of 25235, placing it in the mid-range tier. Its nearest rival, the AMD Radeon 890M, matches its score exactly with a 0% delta, indicating that the RX 6600 is a competent but not exceptional performer for its class.
In Fivem, the GPU's 8 GB VRAM is a critical constraint at higher resolutions. At 3840x2160, the Ultra preset averages only 28.3 FPS, while the Low preset averages 51.3 FPS. This 23 FPS difference shows how memory bandwidth and capacity limit the card's ability to handle high-resolution textures and complex shaders. The 224.0 GB/s bandwidth is adequate for 1080p, where the card achieves a High preset average of 93.3 FPS, but it becomes saturated as the pixel count increases. The measured data indicates that the RX 6600 is best suited for 1920x1080 or 2560x1440 with conservative settings, as the 128-bit memory bus cannot sustain the data throughput required for 4K gaming.
The GPU's performance in Fivem is further contextualized by its rivals. The NVIDIA GeForce RTX 3060 Ti, which scores 25120 (0.5% behind the RX 6600), would likely exhibit similar scaling patterns, but the RX 6600's lower memory bandwidth and smaller cache hierarchy contribute to the steep FPS drops seen at 4K. The card's 1792 shading units and 64 ROPs are sufficient for moderate settings, but the 28 RT cores are largely irrelevant in Fivem, as the game does not heavily utilize ray tracing. The practical takeaway is that the RX 6600 provides a smooth experience at 1080p with headroom for High settings, but users should expect to dial back to Medium or Low at 1440p to maintain FPS above the 60 mark.
Settings Recommendations
The measured FPS data provides a clear hierarchy for optimizing the Fivem experience with this hardware. For 1920x1080, the High preset offers the best balance of visual fidelity and performance, averaging 93.3 FPS with a comfortable margin above the 60 FPS threshold. The Ultra preset at 71.3 FPS is also playable, but the 22 FPS cost for marginal visual improvements makes High the superior choice. The Medium preset at 118 FPS is unnecessary for most users unless they are using a 144Hz monitor, in which case it provides the extra headroom without sacrificing too much visual quality. The Low preset at 146.7 FPS is optimal only for competitive play where frame rate is paramount.
Moving to 2560x1440, the High preset averages 62.9 FPS, which is just above the 60 FPS line but may drop below in dense multiplayer scenarios. The Medium preset at 76.9 FPS is the recommended choice for a stable experience, as it provides a 14 FPS buffer over High while still retaining acceptable visual quality. The Low preset at 97.8 FPS is the best option for players prioritizing smoothness, but the visual downgrade is noticeable. The Ultra preset at 49.6 FPS is not recommended, as it falls below the playability threshold and introduces noticeable stutter.
At 3840x2160, the data strongly suggests that this resolution is not suitable for this GPU. The Low preset averages 51.3 FPS, which is playable but not ideal, while Medium drops to 40.4 FPS and High to 34.2 FPS. The Ultra preset at 28.3 FPS is effectively unplayable for a multiplayer game where reaction times matter. For users insisting on 4K, the Low preset is the only viable option, but the overall experience will be compromised. The best overall experience across all resolutions is the 1920x1080 High preset, which delivers a 93.3 FPS average that balances visual detail with performance, ensuring smooth gameplay in most Fivem server environments.
How This Combo Ranks
The Intel Core i5-14600K and AMD Radeon RX 6600 combination ranks 1413 out of 1792 tested combos in Fivem, placing it in the lower-middle portion of the database. This ranking reflects the GPU's mid-tier status (69th percentile) rather than the CPU's high-end position (93rd percentile). The rank of 1413 out of 1792 means that approximately 379 combos perform worse, but the vast majority of tested systems outperform this pairing. The data indicates that this combo is more suited for 1080p gaming, where the CPU's strength can compensate for the GPU's limitations, resulting in a 93.3 FPS average at High settings.
The combo's ranking is heavily influenced by the GPU's performance ceiling. While the i5-14600K is only 0.4% behind the i5-14600KF, which is a near-identical part, the RX 6600's 69th percentile score drags the overall ranking down. The GPU's nearest rival, the Radeon 890M, scores 25246, which is effectively tied, meaning any combo with an 890M would rank similarly. This suggests that the combo's position is not due to a bottleneck but rather the inherent performance level of the RX 6600.
In practice, the combo rank of 1413 means that users should not expect top-tier performance in Fivem, but the measured FPS at 1080p shows that it can still deliver a smooth experience. The discrepancy between the CPU's high percentile (93) and the GPU's lower percentile (69) highlights a potential upgrade path: replacing the RX 6600 with a stronger GPU would dramatically improve the combo's ranking without needing to change the processor. Conversely, the CPU's strength ensures that the system will not be the limiting factor in CPU-bound scenarios, such as heavily modded Fivem servers with many players, making this combo a balanced but not exceptional choice for the game.
Hardware Specifications
Intel Core i5-14600K
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + AMD Radeon RX 6600 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.3 |
| 3840x2160 | Medium | 40.4 |
| 3840x2160 | High | 34.2 |
| 3840x2160 | Ultra | 28.3 |
| 2560x1440 | Low | 97.8 |
| 2560x1440 | Medium | 76.9 |
| 2560x1440 | High | 62.9 |
| 2560x1440 | Ultra | 49.6 |
| 1920x1080 | Low | 146.7 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 93.3 |
| 1920x1080 | Ultra | 71.3 |
Fivem with ii5-14600K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6600 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14600K + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.