Archeage
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 26 | 39 | 47 |
| 1440p QHD | 31 | 51 | 70 | 81 |
| 1080p Full HD | 51 | 69 | 105 | 121 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14600K + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i5-14600K paired with the AMD Radeon RX 6600 delivers a specific performance envelope in Archeage that is heavily dictated by resolution and graphics presets. This analysis breaks down how the CPU and GPU each contribute to the measured results, how the combo ranks among tested configurations, and what the exact frame rates mean for real-world play.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It runs at a 3.50 GHz base clock and boosts up to 5.30 GHz, which is a substantial single-thread capability. The CPU has 80 KB of L1 cache per core, 2 MB of L2 cache per core, and a shared 24 MB L3 cache. It supports both DDR4 and DDR5 memory across a dual-channel bus, which gives system builders flexibility, though the memory bandwidth itself is not listed in the data.
Synthetic benchmarks place this CPU in the 93rd percentile among all tested processors, with an average benchmark score of 49166. Its nearest rivals show how tightly it clusters with other high-end parts: the AMD Ryzen 9 5950X scores 49062 (0.2% higher), the Intel Core i5-14600KF scores 49367 (0.4% higher), the AMD EPYC 4345P scores 49595 (0.9% higher), and the Intel Xeon Gold 5318H scores 48698 (1.0% lower). In multi-threaded workloads, the Cinebench R23 multicore score is 32881, while the single-core score is 4642. The Geekbench multicore result is 15846, and single-core is 2803. Passmark multithread performance is 38682, with a single-thread score of 4270.
In Archeage, an MMORPG, the CPU's strong single-core performance is likely the dominant factor at lower resolutions and settings. At 1080p Low, the measured average FPS is 121.1, which is the highest figure recorded for this combo. This suggests that the i5-14600K's 5.30 GHz boost clock and robust single-thread score are fully capable of feeding the GPU at this level. The 14 cores and 20 threads provide ample headroom for background tasks and the complex game logic typical of MMORPGs, but the data indicates that the CPU is not the bottleneck at 1080p Low, as the GPU is still able to reach a triple-digit frame rate.
However, as resolution increases, the CPU's role diminishes relative to the GPU. The fact that the frame rate drops from 121.1 at 1080p Low to 80.7 at 1440p Low and then 46.9 at 4K Low shows that the rendering load is shifting to the graphics card. The CPU's 24 MB of shared L3 cache is beneficial for the repeated data access patterns of game worlds, but the benchmark results point to the GPU becoming the limiting component at higher resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on TSMC's 7 nm process. It has 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth. The GPU runs at a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. It includes 1792 shading units, 112 texture mapping units, and 64 render output units, along with 28 ray tracing cores. The pixel rate is 159.4 GPixel/s, and the texture rate is 279.0 GTexel/s, with FP32 performance at 8.928 TFLOPS.
The GPU sits in the 69th percentile among all tested graphics cards, with an average benchmark score of 25235. Its nearest rivals are extremely close: the AMD Radeon 890M scores 25246 (0.0% difference), the AMD Radeon RX 580 2048SP scores 25287 (0.2% higher), the AMD Radeon RX 6700M scores 25180 (0.2% lower), and the NVIDIA GeForce RTX 3060 Ti scores 25120 (0.5% lower). In DirectX 12 benchmarks, the Passmark score is 51, while DirectX 11 is 152, and DirectX 9 is 197. The 3DMark Steel Nomad DX12 score is 1492.
In Archeage, the RX 6600's 8 GB of VRAM is sufficient for 1080p and 1440p, but the data shows that Ultra settings at higher resolutions push the GPU hard. At 1080p Ultra, the average FPS is 50.8, which drops to 31.1 at 1440p Ultra and 21.3 at 4K Ultra. This pattern indicates that the GPU's compute capability, not VRAM capacity, is the primary constraint at Ultra settings, as the frame rate scales downward consistently with pixel count. The 2491 MHz boost clock is high for a mid-range card, but the 128-bit memory bus and 224.0 GB/s bandwidth limit performance in memory-intensive scenarios like high-detail MMORPG environments.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data reveals a clear resolution scaling pattern. At Low settings, the average FPS goes from 121.1 at 1080p to 80.7 at 1440p (a 33.4% drop) and then to 46.9 at 4K (a 41.9% drop from 1440p). At High settings, the progression is 68.5 at 1080p, 50.8 at 1440p, and 26.3 at 4K. Medium settings show 104.8 at 1080p, 69.7 at 1440p, and 39.2 at 4K. Ultra settings produce the steepest decline: 50.8 at 1080p, 31.1 at 1440p, and 21.3 at 4K.
The scaling from 1080p to 1440p is relatively moderate at Low settings, suggesting that the CPU is still contributing at 1080p Low, but the drop becomes more pronounced as settings increase. The transition from 1440p to 4K is consistently severe across all settings, with frame rates roughly halving. This indicates that the RX 6600 is the limiting component at 4K regardless of preset, as the pixel count overwhelms the GPU's 224.0 GB/s bandwidth and 8.928 TFLOPS of compute.
At 1080p, the CPU's high single-core performance allows the GPU to stretch its legs, particularly at Low settings where the frame rate reaches 121.1. As resolution climbs, the GPU's raw throughput becomes the bottleneck. The data suggests that for this combo, 1080p is the sweet spot for high refresh rate play, 1440p is viable for Medium settings, and 4K is only playable at Low settings, where the 46.9 FPS average is still below a smooth 60 FPS threshold.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-14600K and AMD Radeon RX 6600 combination ranks 1380 out of 1727 tested combos in Archeage. This places it in the bottom 20% of all configurations, which may seem surprising given the individual component scores. The CPU is in the 93rd percentile and the GPU is in the 69th percentile, but the combo's overall rank is lower, suggesting that Archeage is heavily GPU-bound at the resolutions and settings tested, and the RX 6600's mid-range position drags the combo down.
The rank of 1380 out of 1727 means that approximately 347 combos perform worse, but 1380 perform better. This is a direct measure of how this pairing compares to other CPU+GPU combinations in this specific game. The i5-14600K's strong CPU performance is not enough to overcome the GPU's limitations in a game that scales primarily with graphics hardware. The combo's rank is likely influenced by the fact that at 1080p Low, the frame rate is high at 121.1, but at higher settings and resolutions, the GPU's 8 GB VRAM and 128-bit bus become limiting factors.
Compared to the GPU's nearest rivals, the RX 6600 is virtually tied with the Radeon 890M, RX 580 2048SP, RX 6700M, and RTX 3060 Ti in average benchmark scores. This means that pairing the i5-14600K with any of these GPUs would produce similar frame rates in Archeage, assuming the game is GPU-bound. The combo rank reflects this reality: the CPU is overqualified for the GPU, and the overall result is constrained by the graphics card's performance tier.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is organized by resolution and settings, with all values being average frame rates. No minimum or maximum FPS values are provided, so the analysis relies solely on averages.
At 1920x1080, the results are:
- Low: 121.1 FPS
- Medium: 104.8 FPS
- High: 68.5 FPS
- Ultra: 50.8 FPS
At 2560x1440, the results are:
- Low: 80.7 FPS
- Medium: 69.7 FPS
- High: 50.8 FPS
- Ultra: 31.1 FPS
At 3840x2160, the results are:
- Low: 46.9 FPS
- Medium: 39.2 FPS
- High: 26.3 FPS
- Ultra: 21.3 FPS
The 1080p numbers show a wide spread from 121.1 at Low to 50.8 at Ultra, indicating that the GPU can handle high frame rates when the settings are reduced, but Ultra settings cut performance by more than half. At 1440p, the spread narrows to a range of 80.7 to 31.1, with Ultra settings falling below 32 FPS, which is not ideal for smooth gameplay. At 4K, even Low settings only reach 46.9 FPS, and Ultra drops to 21.3 FPS, making the game largely unplayable at the highest preset.
These numbers reveal that the combo's best performance is at 1080p Low, where it exceeds 120 FPS, but users seeking 60 FPS gameplay should target 1080p High (68.5 FPS) or 1440p Low (80.7 FPS). For 1440p Medium, the 69.7 FPS average is playable, but 1440p High at 50.8 FPS is borderline. The 4K results are uniformly below 47 FPS, indicating that this combo is not suited for 4K gaming in Archeage.
FAQ
Q: What is the best resolution and settings for this combo in Archeage?
A: The data shows the highest frame rate at 1080p Low with 121.1 FPS. For a balance of quality and performance, 1080p High at 68.5 FPS or 1440p Low at 80.7 FPS are the most viable options. 4K is only playable at Low settings with 46.9 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The i5-14600K has an average benchmark score of 49166, which is 0.2% higher than the AMD Ryzen 9 5950X (49062), 0.4% lower than the Intel Core i5-14600KF (49367), 0.9% lower than the AMD EPYC 4345P (49595), and 1.0% higher than the Intel Xeon Gold 5318H (48698).
Q: Is the GPU the limiting factor in this combo?
A: Yes, based on the resolution scaling. The frame rate drops from 121.1 at 1080p Low to 46.9 at 4K Low, indicating the GPU's 8 GB VRAM and 224.0 GB/s bandwidth become the bottleneck at higher resolutions. The CPU's 93rd percentile ranking does not compensate for the GPU's 69th percentile ranking.
Q: How does the GPU stack up against its nearest rivals?
A: The RX 6600 has an average benchmark score of 25235, which is virtually identical to the AMD Radeon 890M (25246), 0.2% lower than the AMD Radeon RX 580 2048SP (25287), 0.2% higher than the AMD Radeon RX 6700M (25180), and 0.5% higher than the NVIDIA GeForce RTX 3060 Ti (25120).
Q: What frame rate can I expect at 1440p Ultra settings?
A: The measured average FPS at 1440p Ultra is 31.1, which is below the 60 FPS threshold for smooth gameplay. This is the lowest 1440p result, and users should drop to Medium (69.7 FPS) or High (50.8 FPS) for better performance.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 1380 out of 1727 tested combos in Archeage, placing it in the lower portion of the field. This is despite the CPU's strong individual performance, confirming that the GPU is the primary constraint in this game.
Hardware Specifications
Intel Core i5-14600K
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + AMD Radeon RX 6600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.9 |
| 3840x2160 | Medium | 39.2 |
| 3840x2160 | High | 26.3 |
| 3840x2160 | Ultra | 21.3 |
| 2560x1440 | Low | 80.7 |
| 2560x1440 | Medium | 69.7 |
| 2560x1440 | High | 50.8 |
| 2560x1440 | Ultra | 31.1 |
| 1920x1080 | Low | 121.1 |
| 1920x1080 | Medium | 104.8 |
| 1920x1080 | High | 68.5 |
| 1920x1080 | Ultra | 50.8 |
Archeage with ii5-14600K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14600K + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.