Fivem

Fivem

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 34 42 54
1440p QHD 48 60 75 94
1080p Full HD 71 93 117 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 34
3840x2160 Ultra 25
2560x1440 Low 94
2560x1440 Medium 75
2560x1440 High 60
2560x1440 Ultra 48
1920x1080 Low 144
1920x1080 Medium 117
1920x1080 High 93
1920x1080 Ultra 71

Fivem with Intel Core i5-14600KF + AMD Radeon RX 6600, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It carries a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The CPU's cache layout includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. It supports both DDR4 and DDR5 memory via a dual-channel bus, and it offers PCIe Gen 5 with 16 lanes from the CPU. The chip's benchmarks place it in the 93rd percentile among all CPUs, with an average benchmark score of 49,367.

In synthetic workloads, the 14600KF demonstrates strong multi-threaded capability. Its Cinebench R23 multi-core score is 32,889, while the single-core score is 4,643. The Geekbench multi-core result is 15,636, with a single-core score of 2,778. PassMark multi-thread performance reaches 38,697, and single-thread performance is 4,273. These figures indicate a processor that can handle both heavily threaded tasks and latency-sensitive single-threaded workloads.

For a game like Fivem, which is a multiplayer modification framework built on Grand Theft Auto V, the CPU's role is often significant. The data shows that at 1080p with Low settings, the combo achieves 143.5 FPS, which is the highest measured frame rate across all configurations. This suggests that at lower resolutions and settings, the CPU is capable of feeding the GPU sufficiently. The 14600KF's high boost clock of 5.30 GHz and 20 threads likely contribute to maintaining consistent frame pacing in a multiplayer environment where many entities and scripts are active. Compared to its nearest rivals, the 14600KF sits within 0.4% of the Intel Core i5-14600K, 0.5% below the AMD EPYC 4345P, 0.6% above the AMD Ryzen 9 5950X, and 1.4% above the Intel Xeon Gold 5318H. This clustering indicates that the 14600KF is competitively positioned for CPU-bound scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on TSMC's 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth. The GPU's base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. Memory runs at 1750 MHz, or 14 Gbps effective. The card has 1,792 shading units, 112 texture mapping units, and 64 render output units, along with 28 ray tracing cores. Its pixel rate is 159.4 GPixel/s, and texture rate is 279.0 GTexel/s. Floating-point performance is 8.928 TFLOPS for FP32.

In terms of benchmark standing, the RX 6600 sits in the 69th percentile among all GPUs, with an average benchmark score of 25,235. Its nearest rivals include the AMD Radeon 890M (0% delta), AMD Radeon RX 580 2048SP (-0.2% delta), AMD Radeon RX 6700M (0.2% delta), and NVIDIA GeForce RTX 3060 Ti (0.5% delta). This tight grouping suggests the RX 6600 is a mid-range performer, and its 8 GB VRAM is a key consideration for Fivem at higher resolutions and settings.

The measured FPS data reveals the GPU's influence. At 4K Ultra, the combo drops to 25.3 FPS, which is below playable thresholds for most users. At 4K Low, it recovers to 54.4 FPS. The substantial gap between Low and Ultra at 4K (29.1 FPS difference) points to the GPU being the primary limiter when pixel count and shading complexity increase. The 8 GB VRAM may also become a constraint at 4K Ultra, as texture data and draw calls in a busy multiplayer session can exceed that capacity. The GPU's 224.0 GB/s bandwidth is moderate, and at higher resolutions, memory throughput becomes more critical.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the measured FPS across resolutions reveals a clear scaling pattern. At 1080p Ultra, the combo produces 70.9 FPS. Moving to 1440p Ultra, it drops to 48.4 FPS, a reduction of 22.5 FPS (31.7% lower). At 4K Ultra, the frame rate falls to 25.3 FPS, which is 45.6 FPS below the 1080p Ultra result — a 64.3% decrease. This steep decline as resolution increases strongly indicates that the GPU is the limiting component at higher settings.

For High settings, the pattern is similar but less extreme. At 1080p High, the combo hits 92.5 FPS. At 1440p High, it drops to 60 FPS, and at 4K High, it falls to 33.7 FPS. The drop from 1080p to 1440p is 32.5 FPS, and from 1440p to 4K is another 26.3 FPS. This consistent degradation suggests that the RX 6600's rendering throughput is the bottleneck, not the CPU. The 14600KF is likely still capable of delivering higher frame rates, as evidenced by the 143.5 FPS at 1080p Low, but the GPU cannot keep pace as pixel count quadruples from 1080p to 4K.

At Low settings, the scaling is more forgiving. 1080p Low yields 143.5 FPS, 1440p Low yields 93.5 FPS, and 4K Low yields 54.4 FPS. The 1080p-to-4K drop is 89.1 FPS, or 62.1%. Even at Low settings, the GPU remains the limiting factor, though the CPU's role becomes more apparent at 1080p where the frame rate is high. The data implies that for a smoother experience at 4K, the GPU would need to be upgraded, while the CPU has headroom to spare.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-14600KF and AMD Radeon RX 6600 ranks 1,454 out of 1,792 tested combos in Fivem. This places it in the lower 19th percentile of all combinations, meaning approximately 81% of tested systems perform better. This ranking is somewhat surprising given the CPU's strong standing (93rd percentile) and the GPU's reasonable mid-range position (69th percentile). The discrepancy suggests that Fivem's performance is heavily influenced by factors beyond raw hardware scores, such as server-side scripting, network latency, and the game's engine limitations.

The rank of 1,454 indicates that while the CPU is well above average, the GPU holds the combo back in this specific title. Many combos ranked higher likely pair stronger GPUs with similar or weaker CPUs. The data implies that in Fivem, the GPU's role is more critical for overall performance than the CPU, at least at the resolutions and settings tested. The 14600KF's high single-thread performance (4,643 in Cinebench R23) may help in CPU-bound scenarios, but the measured FPS at 4K Ultra (25.3) shows that the GPU is the dominant constraint. For users considering this combo, the ranking suggests that if Fivem is a primary game, investing in a more powerful GPU would yield greater benefits than upgrading the CPU.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of the combo's performance across three resolutions and four settings presets.

At 1920x1080, the combo achieves its best results. Low settings produce 143.5 FPS, Medium 116.7 FPS, High 92.5 FPS, and Ultra 70.9 FPS. The gap between Low and Ultra is 72.6 FPS, indicating that settings have a substantial impact on frame rate at this resolution. The 1080p Low result is the highest FPS recorded in the entire dataset, suggesting that at this configuration, the CPU is well-utilized and the GPU can keep up.

At 2560x1440, performance drops noticeably. Low settings yield 93.5 FPS, Medium 75.2 FPS, High 60 FPS, and Ultra 48.4 FPS. The drop from 1080p Low to 1440p Low is 50 FPS, which is a 34.8% reduction. This aligns with the increased pixel count (1.78x more pixels) but is slightly less than proportional, indicating some headroom. The 1440p Ultra result of 48.4 FPS is borderline for smooth gameplay, especially in a fast-paced multiplayer environment.

At 3840x2160, the combo struggles. Low settings produce 54.4 FPS, Medium 41.5 FPS, High 33.7 FPS, and Ultra 25.3 FPS. The 4K Ultra result is the lowest in the dataset, and even 4K Low barely crosses the 50 FPS threshold. The scaling from 1080p Ultra (70.9 FPS) to 4K Ultra (25.3 FPS) represents a 64.3% drop, which is more than the pixel count increase would suggest (4x pixels). This super-linear drop indicates that the GPU's memory bandwidth and shading throughput are severely strained at 4K Ultra.

FAQ

Q: What is the highest FPS this combo achieves, and at what settings?

A: The highest measured FPS is 143.5, achieved at 1920x1080 with Low settings.

Q: Is the CPU or GPU the bottleneck at 4K Ultra?

A: The data shows a 64.3% FPS drop from 1080p Ultra to 4K Ultra, indicating the GPU is the limiting component at high resolutions.

Q: How does this combo rank among all tested systems in Fivem?

A: It ranks 1,454 out of 1,792 combos, placing it in the lower 19th percentile of tested systems.

Q: Can this combo achieve 60 FPS at 1440p?

A: At High settings, it hits exactly 60 FPS. At Ultra, it drops to 48.4 FPS, so 60 FPS is only achievable at High or lower settings.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: The difference is 72.6 FPS, with Low at 143.5 FPS and Ultra at 70.9 FPS.

Q: Does the CPU's benchmark percentile match its in-game performance?

A: The CPU is in the 93rd percentile, but the combo ranks in the 19th percentile, suggesting the GPU limits overall performance in Fivem.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the user's target resolution and performance preferences. For 1080p users, the High preset at 92.5 FPS provides a smooth and visually appealing experience, while Ultra at 70.9 FPS remains playable. Medium at 116.7 FPS is a good option for those prioritizing higher frame rates, and Low at 143.5 FPS is suitable for competitive play where maximum responsiveness is desired.

For 1440p, the High preset at exactly 60 FPS is the sweet spot for a balanced experience. Medium at 75.2 FPS offers more headroom, while Ultra at 48.4 FPS may feel less fluid in fast-paced multiplayer scenarios. Low at 93.5 FPS is excellent for high-refresh-rate monitors.

For 4K, the data suggests that only Low settings (54.4 FPS) provide a marginally playable experience. Medium at 41.5 FPS, High at 33.7 FPS, and Ultra at 25.3 FPS are below comfortable thresholds for most players. The recommendation for 4K is to use Low settings if the user insists on this resolution, but the data implies that 1440p High or 1080p Ultra is the better balance of visual quality and performance. The combination of the 14600KF and RX 6600 is best suited for 1080p and 1440p gaming, where the CPU's strength and the GPU's mid-range capabilities align effectively.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 6600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 54.4
3840x2160 Medium 41.5
3840x2160 High 33.7
3840x2160 Ultra 25.3
2560x1440 Low 93.5
2560x1440 Medium 75.2
2560x1440 High 60.0
2560x1440 Ultra 48.4
1920x1080 Low 143.5
1920x1080 Medium 116.7
1920x1080 High 92.5
1920x1080 Ultra 70.9

Fivem with ii5-14600KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.