Fivem

Fivem

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 38 48 60
1440p QHD 53 69 86 109
1080p Full HD 81 104 131 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 48
3840x2160 High 38
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 86
2560x1440 High 69
2560x1440 Ultra 53
1920x1080 Low 166
1920x1080 Medium 131
1920x1080 High 104
1920x1080 Ultra 81

Fivem with Intel Core i5-14600K + AMD Radeon RX 6650 XT, In-Depth Analysis

Settings Recommendations

For Fivem, the measured data shows a clear trade-off between visual fidelity and frame rate across the four available presets. At 1920x1080, the Low preset delivers an average of 166 FPS, which is the highest measured value in the entire dataset. This gives substantial headroom for high-refresh-rate displays and leaves considerable GPU capacity for the unpredictable frame-time spikes common in multiplayer sessions. The Medium preset at 1080p still achieves 131 FPS on average, with a measured minimum of 111 FPS and maximum of 150 FPS, indicating a stable experience that remains well above the 60 FPS threshold. High at 1080p drops to 104 FPS average, while Ultra falls to 81 FPS — both playable, but with progressively less margin.

At 2560x1440, the pattern shifts. Low produces 109 FPS average, which is still excellent, but Medium drops to 86 FPS with a minimum of 73 FPS and maximum of 99 FPS. High at 1440p yields 69 FPS, and Ultra falls to 53 FPS. At 3840x2160, the situation becomes more constrained: Low averages 60 FPS exactly, Medium averages 48 FPS with a minimum of 41 FPS, High averages 38 FPS, and Ultra averages 30 FPS. The data suggests that for the best balance of visual quality and performance, Medium at 1080p or 1440p is the optimal preset. Medium at 1080p provides 131 FPS average, which is 25 FPS higher than High and only 35 FPS lower than Low, while offering a noticeable visual upgrade over Low. At 1440p, Medium's 86 FPS average remains well above 60 FPS, making it the recommended preset for users prioritizing smooth gameplay with enhanced detail. Ultra should be avoided at all resolutions due to the steep frame rate penalty relative to High.

GPU Role

The AMD Radeon RX 6650 XT is the primary performance constraint in this combination, particularly at higher resolutions. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of bandwidth. Its clock speeds are specified at 2055 MHz base, 2410 MHz game, and 2635 MHz boost. The card is built on the RDNA 2.0 architecture with a 7 nm process from TSMC, containing 2048 shading units, 128 texture mapping units, and 64 render output units. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

The 8 GB VRAM capacity is adequate for Fivem's current settings, as the measured frame rates do not indicate any memory-related stuttering or crashes. However, the GPU's overall compute capability — measured at 10.79 TFLOPS FP32 — becomes the limiting factor at 4K resolution. The data shows that at 3840x2160, even the Low preset only achieves 60 FPS average, and the Medium preset's minimum of 41 FPS suggests the GPU is struggling to maintain consistent frame pacing. At 1080p, the GPU has sufficient headroom, as evidenced by the 166 FPS Low result and 131 FPS Medium result. The GPU's percentile ranking of 65 among all GPUs, with an average benchmark score of 19765, places it in the mid-range tier. Its nearest rivals include the NVIDIA Tesla K40m with a score of 19885 (-0.6% delta) and the AMD FirePro D300 with 19637 (0.7% delta), indicating the RX 6650 XT sits in a competitive but not dominant position.

FAQ

Q: What is the best resolution to use with this combo for competitive play?

A: Based on the measured data, 1920x1080 with Low settings provides the highest average frame rate at 166 FPS. This is the only configuration that exceeds 160 FPS, making it the preferred choice for competitive scenarios where maximum frame rate is critical.

Q: Can this combination handle 4K gaming?

A: The data shows that 4K gaming is possible but with significant compromises. At 3840x2160, the Low preset achieves 60 FPS average, while Medium drops to 48 FPS, High to 38 FPS, and Ultra to 30 FPS. Only the Low preset reaches the 60 FPS threshold, and no preset provides a comfortable margin above it.

Q: How much frame rate is lost when going from 1080p to 1440p?

A: The average FPS drops by roughly 35-40% across all settings. For example, Low goes from 166 FPS at 1080p to 109 FPS at 1440p, Medium from 131 to 86, High from 104 to 69, and Ultra from 81 to 53. This consistent proportional drop indicates a GPU-bound scenario.

Q: Is the Intel Core i5-14600K bottlenecking the GPU in this game?

A: The data suggests the CPU is not the primary bottleneck. At 1080p Low, the combo achieves 166 FPS, which is quite high and indicates the CPU can feed the GPU adequately. The frame rate scaling from 1080p to 1440p to 4K follows a pattern consistent with GPU limitation, not CPU limitation.

Q: What is the most stable settings combination based on min/max FPS data?

A: The only settings with reported min/max values are Medium across all resolutions. At 1080p Medium, the range is 111-150 FPS (131 average), at 1440p Medium it is 73-99 FPS (86 average), and at 4K Medium it is 41-55 FPS (48 average). The narrowest relative spread appears at 1440p Medium, suggesting consistent frame delivery.

Q: How does this GPU compare to its nearest competitors in synthetic benchmarks?

A: The RX 6650 XT has an average benchmark score of 19765. Its nearest rival, the NVIDIA Tesla K40m, scores 19885, which is 0.6% higher, while the AMD FirePro D300 scores 19637, 0.7% lower. This indicates the GPU performs within 1% of its direct competitors, showing no significant advantage or disadvantage.

Measured FPS Breakdown

At 1920x1080, the full spectrum of settings shows a clear hierarchy. The Low preset delivers the highest average at 166 FPS. Medium follows at 131 FPS, with a measured minimum of 111 FPS and maximum of 150 FPS, indicating a tight frame time distribution. High drops to 104 FPS average, and Ultra is the slowest at 81 FPS. The gap between Medium and High is 27 FPS, while the gap between High and Ultra is 23 FPS, suggesting diminishing returns as settings increase.

Moving to 2560x1440, the same ordering persists but with compressed values. Low averages 109 FPS, Medium averages 86 FPS with a minimum of 73 FPS and maximum of 99 FPS, High averages 69 FPS, and Ultra averages 53 FPS. The difference between Low and Medium is 23 FPS, between Medium and High is 17 FPS, and between High and Ultra is 16 FPS. The reduced gaps at higher resolution indicate the GPU is becoming more heavily utilized.

At 3840x2160, the numbers become significantly lower. Low averages 60 FPS, Medium averages 48 FPS with a minimum of 41 FPS and maximum of 55 FPS, High averages 38 FPS, and Ultra averages 30 FPS. The Medium preset's minimum of 41 FPS is particularly notable, as it falls below the 60 FPS threshold, indicating that even the mid-range preset cannot maintain a smooth experience at 4K. The Ultra preset's 30 FPS average is at the edge of playability for most users.

Resolution Scaling

Examining the scaling from 1080p to 4K reveals a consistent pattern of frame rate reduction that is characteristic of GPU-bound workloads. For Low settings, the average FPS drops from 166 at 1080p to 109 at 1440p, a 34% reduction, and then to 60 at 4K, a further 45% reduction from 1440p. Medium shows a similar trajectory: 131 at 1080p, 86 at 1440p (34% drop), and 48 at 4K (44% drop from 1440p). High goes from 104 to 69 (34% drop) to 38 (45% drop from 1440p), and Ultra from 81 to 53 (35% drop) to 30 (43% drop from 1440p).

The relative consistency of these percentage drops across all settings — approximately 34-35% from 1080p to 1440p and 43-45% from 1440p to 4K — strongly indicates that the GPU is the limiting component. If the CPU were the bottleneck, the frame rate drops would be less pronounced at higher resolutions, as the CPU workload remains constant while GPU workload increases. The linear scaling with pixel count (1080p to 1440p is 1.78x pixels, 1440p to 4K is 2.25x pixels) and the corresponding frame rate reductions align with what would be expected from a GPU that is saturated at 1080p and fully utilized at higher resolutions. The data shows that 1440p represents the sweet spot where the GPU can still maintain above 60 FPS on Medium and Low presets, while 4K requires dropping to Low to achieve the 60 FPS baseline.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a TDP of 125 W. The cache structure includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in dual-channel configuration, and includes integrated UHD Graphics 770. The processor's benchmark results are strong, with a Cinebench R23 multicore score of 24491 and a single-core score of 2064, plus a Geekbench multicore score of 16673 and single-core score of 2491. Its percentile ranking of 90 among all CPUs, with an average benchmark score of 48618, places it in the upper tier.

In the context of Fivem, the CPU's role is evident from the high frame rates achieved at 1080p. The 166 FPS average on Low settings demonstrates that the processor can handle the game's simulation and network overhead without becoming a limiting factor. The nearest rivals in synthetic benchmarks — the Intel Xeon Gold 5318H with a score of 48698 (-0.2% delta) and the AMD EPYC 4345P with 48470 (0.3% delta) — show that the i5-14600K is competitive with server-class processors, which is notable for a desktop chip. However, the data shows that the CPU's headroom is not fully utilized in this game, as the frame rate scaling is entirely consistent with GPU limitation. The 14-core, 20-thread configuration provides ample parallelism for Fivem's multi-threaded workloads, but the game does not appear to be demanding enough to stress the CPU to its limits, given that the GPU is the clear performance ceiling at all resolutions above 1080p Low.

How This Combo Ranks

The Intel Core i5-14600K and AMD Radeon RX 6650 XT combination ranks 2391 out of 3707 tested combos in Fivem, placing it in the 35th percentile of all systems tested. This ranking reflects the GPU's mid-range position — the RX 6650 XT sits at the 65th percentile among all GPUs — combined with a high-end CPU that cannot fully compensate for the graphics card's limitations in this game. The combination is not among the top performers, but it is also not in the bottom tier; the rank indicates a system that can handle 1080p gaming very well and 1440p gaming adequately, as the measured FPS data confirms.

The ranking is influenced by the fact that Fivem is a multiplayer title where frame rates can vary based on server population and in-game events, but the measured data provides a consistent picture. The combo's 1080p performance (166 FPS on Low, 131 FPS on Medium) is solidly above average for the tested pool, while its 4K performance (60 FPS on Low, 30 FPS on Ultra) is below what would be expected from higher-ranked combos. The 2391 rank out of 3707 suggests that there are 1316 combos that perform better and 2390 that perform worse, placing this system in the lower-middle portion of the distribution. Given the CPU's high percentile (90) and the GPU's mid-range percentile (65), the ranking is primarily dragged down by the GPU. Upgrading the graphics card would likely move this combo significantly higher in the rankings, as the CPU has demonstrated it can support higher frame rates than the GPU currently delivers in this title.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 6650 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 48.0
3840x2160 High 38.0
3840x2160 Ultra 30.0
2560x1440 Low 109.0
2560x1440 Medium 86.0
2560x1440 High 69.0
2560x1440 Ultra 53.0
1920x1080 Low 166.0
1920x1080 Medium 131.0
1920x1080 High 104.0
1920x1080 Ultra 81.0

Fivem with ii5-14600K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6650 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.