Fivem

Fivem

AVERAGE FPS
162
excellent

This combination delivers exceptional performance with an average of 162 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 311

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 311
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080, In-Depth Analysis

Fivem is a multiplayer modification platform built on a modified Grand Theft Auto V engine, and its performance profile is distinct from many single-player titles because of the heavy CPU load imposed by dozens of connected players, custom scripts, and server-side logic. The combination analyzed here pairs the AMD Ryzen 7 5800XT with the NVIDIA GeForce RTX 4080, a desktop platform built around a Zen 3 octa-core processor and an Ada Lovelace flagship-tier GPU. The measured data covers 1080p, 1440p, and 4K resolutions across Low, Medium, High, and Ultra presets, providing a complete picture of where this system lands in the game’s overall ranking.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 is built on the AD103 chip using a 5 nm process from TSMC, with 45,900 million transistors on a 379 mm² die. Its base clock is 2205 MHz and the boost clock reaches 2505 MHz, while memory runs at an effective 22.4 Gbps. The GPU has 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 716.8 GB/s. For a multiplayer title like Fivem, which often streams large amounts of map data and custom assets across connected players, the 16 GB frame buffer is more than sufficient to hold high-resolution textures and draw distances at 4K without hitting memory capacity limits. The RTX 4080’s 9728 shading units, 304 texture mapping units, and 112 raster output pipelines deliver a raw fill rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s, while FP32 compute sits at 48.74 TFLOPS.

The measured FPS data shows that the RTX 4080 scales strongly with resolution when the CPU is not the bottleneck. At 1080p Low, the system produces 311 FPS, but at 4K Low it drops to 122 FPS — a 61% reduction. That scaling pattern is typical of a GPU-bound scenario at higher resolutions. However, the gap between Low and Ultra at 4K is notable: 122 FPS at Low versus 60 FPS at Ultra, meaning the RTX 4080’s rendering load increases dramatically with preset quality. The GPU’s 76 RT cores and 304 tensor cores are present, but Fivem is not a ray-tracing-heavy title, so those units are less relevant here than raw raster performance and memory bandwidth.

The RTX 4080 sits in the 86th percentile of all GPUs in the database, with an average benchmark score of 54247. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54209 with a deltaPct of 0.1%, meaning the two are effectively identical in aggregate performance. The AMD Radeon Pro W5700X is 1.1% lower, and the AMD Radeon RX 6750 GRE 12 GB is 2.6% lower. This places the RTX 4080 near the top of the GPU hierarchy, though not at the absolute peak. In Fivem’s measured results, the GPU’s capability is clearly visible at higher resolutions and presets, where it maintains playable framerates at 4K Ultra (60 FPS) and delivers smooth 1440p High (138 FPS).

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS recorded for this combo at any resolution?

A: The highest average FPS is 311, measured at 1920x1080 with Low settings. The next highest is 263 FPS at 1080p Medium, followed by 219 FPS at 1440p Low.

Q: How does the RTX 4080 compare to its closest GPU rival in aggregate benchmarks?

A: The RTX 4080 has an average benchmark score of 54247, while the NVIDIA GeForce RTX 4080 SUPER scores 54209, a deltaPct of 0.1% — effectively a tie. The AMD Radeon Pro W5700X is 1.1% lower and the AMD Radeon RX 6750 GRE 12 GB is 2.6% lower.

Q: What is the minimum FPS recorded for the 2560x1440 Medium preset?

A: The minimum FPS at 2560x1440 Medium is 147, with a maximum of 199 FPS. This is the only resolution beyond 1080p that has min/max data available in the measured results.

Q: Where does this combo rank among all tested Fivem combinations?

A: The combo rank is 292 out of 3707 tested combinations, placing it in the top 7.9% of all configurations tested for this game.

Q: Does the 4K Ultra preset achieve a playable framerate?

A: Yes, the 4K Ultra preset yields an average of 60 FPS exactly, which is the threshold for smooth play on many displays. However, the drop from 4K High (77 FPS) to 4K Ultra (60 FPS) represents a 22% performance cost for the quality increase.

Q: How much faster is the 1080p Low preset compared to 4K Ultra?

A: The 1080p Low preset delivers 311 FPS, while 4K Ultra delivers 60 FPS — a 418% difference. This gap illustrates how resolution and settings together strain the GPU far more than any single change.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on Zen 3 architecture, codenamed Vermeer, built on TSMC’s 7 nm process. Its base clock is 3.80 GHz with a boost clock of 4.80 GHz, and it has 64 KB of L1 cache per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. The CPU supports DDR4 memory in dual-channel configuration with a bandwidth of 51.2 GB/s, and it connects via PCIe Gen 4 with 20 lanes. The 5800XT has a TDP of 105 W and an unlocked multiplier, making it a versatile desktop part released in 2024.

For Fivem, the CPU is often the primary limiting factor because the game’s multiplayer architecture requires continuous simulation of other players, vehicles, and scripted events. The 5800XT’s 8 cores and 16 threads provide solid headroom for these tasks, and its single-thread performance — a Cinebench R23 single-core score of 3359 and a PassMark single-thread score of 3535 — is critical for the game’s main rendering thread. The CPU’s multithreaded performance is also strong, with a Cinebench R23 multicore score of 23794 and a PassMark multithread score of 28053, though Fivem typically does not scale perfectly across all 16 threads.

The CPU’s aggregate benchmark score is 29879, placing it in the 81st percentile of all CPUs. Its nearest rivals are the AMD Ryzen 7 7840H (avgScore 29868, deltaPct 0), the AMD Ryzen 7 8845HS (avgScore 29955, deltaPct -0.3%), and the AMD Ryzen 5 9600X (avgScore 29713, deltaPct 0.6%). These are all mobile or newer desktop chips, but the 5800XT holds its own within a fraction of a percent. In Fivem, the measured FPS data suggests the CPU is not the bottleneck at 1080p Low (311 FPS) or 1440p Low (219 FPS), since those framerates far exceed what most displays can show. However, at 1080p Ultra (163 FPS) the CPU still maintains a high framerate, indicating that the RTX 4080 is doing most of the heavy lifting even at lower resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Looking at the measured data, the Medium preset offers the most balanced experience across all three resolutions. At 1080p Medium, the system delivers 263 FPS average with a minimum of 223 and maximum of 302, which is smooth even on high-refresh-rate monitors. At 1440p Medium, the average drops to 173 FPS with a minimum of 147 and maximum of 199 — still well above typical 144 Hz refresh rates. At 4K Medium, the average is 96 FPS with a minimum of 82 and maximum of 110, which is playable on most screens and offers a substantial improvement over the 60 FPS at 4K Ultra.

The High preset is the next best option. At 1080p High, the average is 210 FPS, at 1440p High it is 138 FPS, and at 4K High it is 77 FPS. The jump from Medium to High costs roughly 20-25% performance at each resolution, but the visual quality improvement in Fivem’s crowded scenes — where draw distances and texture filtering matter — may be worth it for users with 144 Hz displays at 1440p. The Ultra preset delivers 163 FPS at 1080p, 107 FPS at 1440p, and 60 FPS at 4K, but the minimum FPS data is not measured for Ultra, so there is no guarantee of consistency during heavy scripted moments.

The Low preset is not recommended for general play because it sacrifices too much visual fidelity. While it produces 311 FPS at 1080p and 219 FPS at 1440p, the game’s multiplayer environments benefit from higher texture quality to spot distant objects and other players. The data suggests that Medium at 1440p is the sweet spot for this combo: it delivers 173 FPS average with a 147 FPS minimum, which keeps framerates above the refresh rate of most high-end monitors while retaining enough visual clarity for competitive play. For 4K users, Medium is also the best choice, as the 96 FPS average is close to 100 FPS and the minimum of 82 ensures no major hitches.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear scaling pattern across resolutions. At Low settings, the average FPS drops from 311 at 1080p to 219 at 1440p (a 30% decrease) and then to 122 at 4K (a 44% decrease from 1440p). At Medium settings, the progression is 263 → 173 → 96, representing a 34% drop from 1080p to 1440p and a 45% drop from 1440p to 4K. At High settings, the numbers are 210 → 138 → 77, with a 34% drop and then a 44% drop. At Ultra settings, the figures are 163 → 107 → 60, showing a 34% drop and then a 44% drop.

This consistent ~34% reduction from 1080p to 1440p and ~44% reduction from 1440p to 4K across all presets indicates that the RTX 4080 is the primary scaling driver — the GPU’s pixel throughput becomes the bottleneck as resolution increases. The fact that the percentage drops are nearly identical regardless of preset quality suggests the CPU is not the limiting factor even at 1080p Low, because if the CPU were capping performance, the 1080p-to-1440p drop would be smaller than the 1440p-to-4K drop. Instead, the smooth, predictable scaling points to a GPU-bound scenario across the entire resolution range.

This is an important observation for Fivem specifically. The game’s CPU-heavy nature often causes framerate plateaus at lower resolutions on weaker processors. Here, the 5800XT’s 8-core, 16-thread design and high boost clock of 4.80 GHz appear sufficient to feed the RTX 4080 at all tested resolutions. The 1080p Low result of 311 FPS is particularly telling — it suggests the CPU can push well beyond 300 FPS when the GPU has a light load, meaning the processor is not a limiting factor in this configuration.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest framerates. Low settings produce an average of 311 FPS. Medium settings yield 263 FPS average, with a minimum of 223 and a maximum of 302. High settings drop to 210 FPS average. Ultra settings produce 163 FPS average. The progression from Low to Ultra is a 48% reduction in average FPS, reflecting the increased GPU workload from higher-quality textures, shadows, and post-processing effects.

At 2560x1440, the performance is still strong but clearly lower. Low settings average 219 FPS. Medium settings average 173 FPS, with a minimum of 147 and a maximum of 199. High settings average 138 FPS. Ultra settings average 107 FPS. The gap between Low and Ultra at 1440p is 112 FPS, or a 51% reduction, which is slightly larger than at 1080p, indicating that the higher resolution amplifies the cost of Ultra presets.

At 3840x2160, the system remains playable but the framerates drop significantly. Low settings average 122 FPS. Medium settings average 96 FPS, with a minimum of 82 and a maximum of 110. High settings average 77 FPS. Ultra settings average 60 FPS. The difference between Low and Ultra at 4K is 62 FPS, a 51% reduction, consistent with the 1440p pattern. Notably, the 4K Ultra result of 60 FPS is exactly at the standard refresh rate, meaning users with 60 Hz displays will see a consistent experience, but those with higher refresh rates will need to drop to High or Medium.

The only preset that has complete min/max data is Medium, across all three resolutions. At 1080p Medium, the variance between minimum (223) and maximum (302) is 79 FPS. At 1440p Medium, the variance is 52 FPS (147 to 199). At 4K Medium, the variance is 28 FPS (82 to 110). This shrinking variance at higher resolutions further confirms that the GPU becomes the dominant bottleneck as resolution increases, smoothing out frame time fluctuations that might come from CPU-side script activity.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 ranks 292 out of 3707 tested combos in Fivem, placing it in the top 7.9% of all configurations. This is a strong result, but not the absolute top tier — there are 291 combos that perform better, which suggests that higher-end CPUs or GPUs (or both) can push framerates further in this title. Given that the RTX 4080 is already in the 86th GPU percentile and the 5800XT is in the 81st CPU percentile, the combo’s rank reflects a balanced pairing where neither component is severely mismatched.

The rank is more impressive when considering the CPU’s nearest rivals. The AMD Ryzen 7 7840H, which has an almost identical avgScore (29868 vs 29879), is a mobile processor found in laptops, and pairing it with a desktop RTX 4080 would be unusual. The Ryzen 7 8845HS and 7840HS score 29955, just 0.3% higher than the 5800XT, while the Ryzen 5 9600X scores 29713, 0.6% lower. The 5800XT’s position among these rivals — all within a fraction of a percent — means that swapping to any of these CPUs would likely produce nearly identical Fivem results, assuming the GPU remains constant.

The GPU’s nearest rivals reinforce this picture. The RTX 4080 SUPER scores 54209, essentially a 0.1% difference from the 4080’s 54247, so the combo rank would barely change with that GPU swap. The AMD Radeon Pro W5700X is 1.1% lower, and the AMD Radeon RX 6750 GRE 12 GB is 2.6% lower, meaning those GPUs would likely drop the combo’s ranking slightly, though the CPU headroom might mask some of that difference at lower resolutions. Overall, this combo delivers top-tier Fivem performance, and the data suggests that the RTX 4080 is the more significant contributor to the high rank, as evidenced by the GPU’s strong scaling across resolutions and the CPU’s ability to maintain high framerates even at 1080p Low.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 311.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with Ryzen 7 5800XT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.