Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 641 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 292 | 342 | 395 | 464 |
| 1440p QHD | 494 | 578 | 668 | 785 |
| 1080p Full HD | 717 | 841 | 971 | 1,141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080, In-Depth Analysis
Counter-Strike: Global Offensive, a 2012-released FPS built on an aging engine, presents a fascinating case study when paired with an AMD Ryzen 7 5800XT and an NVIDIA GeForce RTX 4080. The measured frame rates are extraordinarily high at every resolution, indicating that this combination is far beyond the game's demands. The data shows a system where the CPU's single-thread performance and the GPU's raw throughput both play critical roles, but the bottleneck shifts depending on the resolution and settings preset.
Resolution Scaling
The FPS drop from 1080p to 4K is steep, but the absolute numbers remain so high that the game is playable at any setting. At High settings, the average frame rate falls from 841 FPS at 1920x1080 to 578 FPS at 2560x1440, a reduction of 263 FPS. Moving to 3840x2160, the average drops further to 342 FPS, which is a 59% decrease from the 1080p result. This scaling pattern is typical for a game that becomes more GPU-bound as the pixel count increases, yet the floor of 342 FPS is still far above the refresh rate of any mainstream monitor.
The Low preset shows a similar trend but with even higher absolute values. The average FPS at 1080p Low is 1141, which drops to 785 FPS at 1440p and 464 FPS at 4K. The percentage drop from 1080p to 4K is roughly 59%, mirroring the High preset. This consistency suggests that the rendering workload scales predictably with resolution, and the RTX 4080 has ample headroom to handle the increased pixel throughput.
Interestingly, the data implies that at 1080p Low, the CPU is the primary limiting factor.'s The 1141 FPS average is likely near the maximum achievable frame rate for the Ryzen 7 5800XT's 8-core, 16-thread configuration in this title. When the resolution increases to 4K Low, the FPS drops to 464, indicating the GPU is now taking on more of the load. The gap between 1080p and 1440p at Low settings is 356 FPS, while the gap between 1440p and 4K is 321 FPS, showing a relatively linear decline rather than a cliff, which points to a balanced scaling curve.
The Medium preset provides the only min and max FPS data points in the pack. At 4K Medium, the average is 395 FPS with a min of 335 FPS and a max of 454 FPS. At 1440p Medium, the average jumps to 668 FPS with a min of 568 FPS and a max of 768 FPS. The 1080p Medium result shows an average of 971 FPS, with a min of 825 FPS and a max of 1117 FPS. The spread between min and max FPS is relatively narrow, indicating stable frame pacing without significant hitches, which is critical for a competitive shooter like CS:GO.
CPU Role
The AMD Ryzen 7 5800XT is a Zen 3 desktop processor with 8 cores and 16 threads, a base clock of 3.80 GHz, and a boost clock of 4.80 GHz. Its benchmark scores reveal strong single-thread performance, which is the most critical metric for CS:GO's game logic and draw call processing. The Cinebench R20 single-core score is 1410, and the 3DMark single-thread score is 959. These figures are high enough to avoid bottlenecking the GPU at lower resolutions where the frame rate ceiling is extremely high.
The data suggests that at 1080p Low, the CPU is the limiting component. With an average FPS of 1141, this is likely close to the maximum frame rate the processor can sustain. The Cinebench R23 multi-core score of 23794 indicates that the CPU has substantial parallel processing power, but CS:GO is not heavily multithreaded. The 3DMark 16-thread score of 7683 is respectable, yet the game's performance is more closely tied to the single-thread score.
The Ryzen 7 5800XT's nearest rivals in the CPU benchmark database include the AMD Ryzen 7 7840H with a deltaPct of 0, meaning they perform identically on average. The Ryzen 7 8845HS and Ryzen 7 7840HS are slightly behind at -0.3%, while the Ryzen 5 9600X is ahead at 0.6%. These small deltas show that the 5800XT is competitively positioned in its performance tier, though the 9600X's slight edge in synthetic benchmarks could translate to a tiny FPS advantage in CPU-bound scenarios.
The CPU's 32 MB of shared L3 cache and 4,150 million transistors on a 74 mm² die are architectural details that contribute to its efficiency. The 7 nm process node from TSMC allows for a 105 W TDP, which is manageable for a desktop socket. The processor supports DDR4 memory with a dual-channel bus and a bandwidth of 51.2 GB/s, which is sufficient for feeding the GPU at high frame rates.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 1141, achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The AMD Ryzen 7 5800XT matches the AMD Ryzen 7 7840H with a deltaPct of 0. It is 0.3% faster than the Ryzen 7 8845HS and 7840HS, and 0.6% slower than the Ryzen 5 9600X.
Q: Is the GPU or CPU the bottleneck at 4K High settings?
A: The data shows a 342 FPS average at 4K High, which is a significant drop from the 578 FPS at 1440p High. This indicates the GPU is the primary limiting factor at this resolution, as the pixel workload becomes more demanding.
Q: What is the minimum FPS recorded at any setting?
A: The lowest minimum FPS recorded is 335, which occurs at 3840x2160 resolution with the Medium settings preset.
Q: How much faster is the 1080p Low preset compared to the 1080p Ultra preset?
A: The 1080p Low preset averages 1141 FPS, while the 1080p Ultra preset averages 717 FPS. This represents a 424 FPS difference, or roughly 59% higher performance for the Low preset.
Q: Does the combo rank high among all tested configurations?
A: The combo ranks 241 out of 3719 tested combinations, placing it in the top 6.5% of all configurations tested in this game.
How This Combo Ranks
The combination of the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 achieves a rank of 241 among 3719 tested combos in Counter-Strike: Global Offensive. This places the configuration in the top 6.5 percentile of all systems tested, which is a strong showing for a mid-to-high-end desktop pairing. The rank reflects the balance between the CPU's strong single-thread performance and the GPU's massive throughput, allowing the system to push frame rates well beyond what most displays can show.
The data indicates that this combo is not at the absolute top of the leaderboard, as there are 240 combinations that achieve higher average FPS. Those higher-ranked combos likely feature newer processors with even higher single-thread clocks or GPUs with faster memory subsystems. However, the 241st rank out of 3719 is a commendable result, especially considering that CS:GO is an older title that does not fully utilize the multi-core capabilities of modern CPUs.
The percentile data for the individual components supports this ranking. The CPU is in the 81st percentile among all CPUs, while the GPU is in the 86th percentile among all GPUs. These high percentiles confirm that both components are top-tier performers in their respective categories. The GPU's average benchmark score of 54247 is nearly identical to the RTX 4080 SUPER, which has a deltaPct of 0.1%, showing that the 4080 is a mature and well-optimized product.
The ranking also suggests that the system is well-balanced for CS:GO. If the CPU were significantly weaker, the frame rates at 1080p would be lower. If the GPU were weaker, the 4K performance would suffer more. The fact that the FPS scales smoothly across resolutions indicates that neither component is severely bottlenecking the other, making this a versatile configuration for various gaming setups.
Settings Recommendations
The measured data clearly shows that the Low settings preset provides the highest frame rates across all resolutions. At 1080p, Low yields 1141 FPS, which is 424 FPS higher than Ultra. At 1440p, Low gives 785 FPS, a 291 FPS advantage over Ultra. At 4K, Low produces 464 FPS, which is 172 FPS more than Ultra. For competitive play where frame rate is paramount, the Low preset is the optimal choice, as it maximizes the system's ability to render frames quickly.
However, the Medium preset offers a compelling balance between visual quality and performance. At 1080p, Medium averages 971 FPS, which is still incredibly high. The min FPS at 1080p Medium is 825, ensuring no noticeable stutters. At 1440p, Medium averages 668 FPS with a min of 568 FPS. At 4K, Medium averages 395 FPS with a min of 335 FPS. These numbers are all above 300 FPS, making Medium a viable choice for players who want better visuals without sacrificing fluidity.
The High preset at 1080p still delivers 841 FPS, which is more than sufficient for any display. At 1440p, High drops to 578 FPS, and at 4K, it falls to 342 FPS. The Ultra preset is the most demanding, with 717 FPS at 1080p, 494 FPS at 1440p, and 292 FPS at 4K. The 4K Ultra result of 292 FPS is the lowest average in the entire dataset, but it remains above 240 FPS, which is the refresh rate of many high-end gaming monitors.
For the best experience per the measured rows, the Medium preset at 1440p appears to be the sweet spot. It provides an average FPS of 668 with a min of 568, which is well above the threshold for smooth competitive play. The jump from Low to Medium is relatively small in performance cost, but the visual improvement can be noticeable. Players with 240 Hz or 360 Hz monitors can easily run Medium at 1440p without hitting the refresh rate ceiling.
Measured FPS Breakdown
At 1920x1080, the settings presets show a clear hierarchy. Low is the fastest with an average of 1141 FPS. Medium follows at 971 FPS, with a min of 825 and a max of 1117. High averages 841 FPS, and Ultra is the slowest at 717 FPS. The difference between Low and Ultra is 424 FPS, which is a substantial gap that reflects the increased GPU load from higher-quality textures and effects.
At 2560x1440, the same pattern persists. Low averages 785 FPS. Medium averages 668 FPS, with a min of 568 and a max of 768. High averages 578 FPS. Ultra averages 494 FPS. The gap between Low and Ultra at 1440p is 291 FPS. The Medium preset's min FPS of 568 is still higher than the Ultra preset's average of 494, highlighting the performance cost of maxing out settings.
At 3840x2160, the frame rates remain high but show a more pronounced drop. Low averages 464 FPS. Medium averages 395 FPS, with a min of 335 and a max of 454. High averages 342 FPS. Ultra averages 292 FPS. The gap between Low and Ultra at 4K is 172 FPS)Skip. Even at 4K Ultra, the system maintains an average of 292 FPS, which is impressive for a game that is not heavily optimized for modern hardware.
The data also shows that the Medium preset is the only setting with min and max FPS recorded across all three resolutions. This suggests that the benchmark methodology captured the full range of performance for this preset, while the other presets may have had more stable frame times. The min FPS values at Medium are 825 at 1080p, 568 at 1440p, and 335 at 4K, all of which are high enough to prevent any perceptible stuttering.
GPU Role
The NVIDIA GeForce RTX 4080 is a high-end graphics card based on the Ada Lovelace architecture, built on a 5 nm process at TSMC. It features 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 716.8 GB/s. The GPU has a base clock of 2205 MHz and a boost clock of 2505 MHz. Its 9728 shading units, 304 texture mapping units, and 112 raster output pipelines deliver substantial raw compute power, with an FP32 performance of 48.74 TFLOPS.
In CS:GO, the GPU's role becomes more pronounced at higher resolutions and settings. The data shows that at 4K Ultra, the average FPS drops to 292, which is a 74% reduction from the 1080p Low result. This indicates that the GPU is the limiting factor at 4K, as the increased pixel count and texture detail demand more from the card. The RTX 4080's 16 GB of VRAM is more than sufficient for this game, as CS:GO's textures are not memory-intensive.
The GPU's benchmark scores support its high-end positioning. The Passmark G3D score is 34457, and the 3DMark Steel Nomad DX12 score is 6567. The Geekbench Vulkan score of 263779 shows strong API performance. The GPU is in the 86th percentile among all GPUs, and its nearest rival, the RTX 4080 SUPER, has a deltaPct of 0.1%, meaning they perform nearly identically. The AMD Radeon Pro W5700X is 1.1% slower, and the RX 6750 GRE is 2.6% slower.
The GPU's power draw is rated at 320 W TDP, which is high but justified by its performance. The card requires a 700 W power supply and uses a single 16-pin connector. Its triple-slot design indicates a substantial cooling solution, which is necessary to maintain boost clocks under load. The display outputs include one HDMI 2.1 and three DisplayPort 1.4a, allowing for multiple high-refresh-rate monitors.
The data implies that the RTX 4080 is not fully utilized in CS:GO at 1080p, where the CPU limits frame rates. However, at 4K, the GPU's power is fully exercised, as evidenced by the significant FPS drop from 1440p to 4K. The card's 716.8 GB/s memory bandwidth is ample for the game's data transfer needs, and its ray tracing cores are irrelevant for this title, as CS:GO does not use ray tracing.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 464.0 |
| 3840x2160 | Medium | 395.0 |
| 3840x2160 | High | 342.0 |
| 3840x2160 | Ultra | 292.0 |
| 2560x1440 | Low | 785.0 |
| 2560x1440 | Medium | 668.0 |
| 2560x1440 | High | 578.0 |
| 2560x1440 | Ultra | 494.0 |
| 1920x1080 | Low | 1,141.0 |
| 1920x1080 | Medium | 971.0 |
| 1920x1080 | High | 841.0 |
| 1920x1080 | Ultra | 717.0 |
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Counter-Strike: Global Offensive with RTX 4080 + Other CPUs
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