Fivem
This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 56 | 70 | 88 |
| 1440p QHD | 78 | 101 | 126 | 159 |
| 1080p Full HD | 119 | 153 | 191 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT, In-Depth Analysis
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for Fivem with the AMD Ryzen 7 5800XT and AMD Radeon RX 6800 XT shows a clear and predictable scaling pattern as resolution increases. At 1920x1080 with Low settings, the combo produces an average of 242 FPS. Moving to 2560x1440 at the same Low preset drops that figure to 159 FPS, a reduction of 83 FPS. At 3840x2160 Low, the average falls further to 88 FPS. This progression from 242 to 159 to 88 represents a substantial performance cost as pixel count rises, but the relative drop between 1080p and 1440p (about 34%) is slightly less steep than the drop between 1440p and 4K (about 45%). This suggests that at 1080p, the CPU is providing a high ceiling that the GPU can exploit, but as resolution climbs, the GPU becomes increasingly burdened by pixel throughput demands.
Looking at the High preset, the same pattern emerges with different absolute numbers. At 1080p High, the average is 153 FPS. At 1440p High, it drops to 101 FPS. At 4K High, it falls to 56 FPS. The scaling factor from 1080p to 4K at High settings is roughly 2.7x fewer frames per second, which is close to the theoretical pixel count increase from 1080p to 4K (about 4x). This indicates that the RX 6800 XT is the primary limiting component at higher resolutions, as the CPU has ample headroom to feed frames at lower resolutions but cannot compensate for the GPU's raw pixel-pushing limits.
The data reveals an interesting nuance at Medium settings. At 1080p Medium, the average is 191 FPS, with a minimum of 162 FPS and maximum of 220 FPS. At 1440p Medium, the average is 126 FPS, with a minimum of 107 FPS and maximum of 145 FPS. At 4K Medium, the average is 70 FPS, with a minimum of 59 FPS and maximum of 80 FPS. The variance between minimum and maximum at each resolution is consistent, roughly 30% of the average at 1080p and 1440p, and about 30% at 4K as well. This consistent frame-time spread suggests that Fivem's multiplayer nature introduces occasional stutters or frame hitches regardless of resolution, which is typical for a game with dynamic player-driven scenarios.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 Vermeer architecture, running on the AMD Socket AM4 platform. Its base clock is 3.80 GHz with a boost clock of 4.80 GHz, and it carries a TDP of 105 W. The processor supports DDR4 memory in a dual-channel configuration with a memory bandwidth of 51.2 GB/s. These specifications place it as a high-end desktop CPU from the 5000 series, with a production status of Active and a release date of 2024-07-30.
For Fivem, which is a multiplayer modification framework that relies heavily on single-thread performance for game logic and physics, the 5800XT's single-thread capabilities are directly relevant. The Cinebench R23 single-core score is 3359, while the multi-core score is 23794. The Passmark single-thread score is 3535. These numbers indicate a strong single-core performer, which is critical for Fivem's server-side and client-side simulation. The 3DMark single-thread test scores 959, and the 2-thread test scores 1879, showing that even at minimal thread counts, the processor delivers solid results.
The CPU's multi-threaded performance is also noteworthy. The Cinebench R20 multi-core score is 9993, and the 3DMark 16-thread score is 7683, nearly identical to the max-thread score of 7680. This suggests that the 16 threads are fully utilized and scale well. In Fivem, where multiple scripts and player interactions can run concurrently, the 8-core/16-thread configuration provides a robust foundation. The Passmark multi-thread score of 28053 and the average benchmark score of 29879 place this CPU in the 81st percentile of all CPUs tested, meaning it outperforms the majority of processors in the database.
The nearest rivals for the 5800XT include the AMD Ryzen 7 7840H (avgScore 29868, deltaPct 0), the AMD Ryzen 7 8845HS (avgScore 29955, deltaPct -0.3), and the AMD Ryzen 5 9600X (avgScore 29713, deltaPct 0.6). These deltas are all within a fraction of a percent, indicating that the 5800XT's overall benchmark performance is essentially on par with these modern mobile and desktop parts, despite being based on an older Zen 3 architecture.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and the user's preference for frame rate versus visual quality. At 1920x1080, the Low preset delivers an average of 242 FPS, which is extremely high and well beyond what most displays can refresh. The Medium preset at 1080p produces 191 FPS average, still exceptionally smooth. The High preset at 1080p yields 153 FPS, and the Ultra preset drops to 119 FPS. For competitive play where maximum frame rate is paramount, Low at 1080p provides the highest headroom, but Medium offers a substantial visual upgrade while maintaining an average above 190 FPS. The data suggests that at 1080p, the CPU is not the bottleneck; even at Ultra, the 119 FPS average is far above typical 60 Hz display refresh rates.
At 2560x1440, the Medium preset produces an average of 126 FPS with a minimum of 107 FPS)Skip, which is sufficient for high-refresh-rate monitors. High at 1440p yields 101 FPS average, which is also playable on 100 Hz or 120 Hz displays. Low at 1440p gives 159 FPS, but the visual compromise may not be worth it for most users. Ultra at 1440p drops to 78 FPS average, which is still acceptable for slower-paced gameplay but may feel less smooth in fast action. The recommended setting at 1440p is Medium, as it offers the best balance between frame rate and visual fidelity, with a minimum FPS of 107 ensuring consistent performance.
At 3840x2160, the situation changes significantly. Medium produces an average of 70 FPS with a minimum of 59 FPS, which is right at the edge of playability for 60 Hz displays. High at 4K drops to 56 FPS average, which will feel choppy on a 60 Hz display. Low at 4K gives 88 FPS, but the visual quality is heavily reduced. Ultra at 4K is only 43 FPS, which is not recommended for smooth gameplay. For 4K, Medium is the best choice if the user can tolerate occasional dips to 59 FPS, but Low may be necessary for a more stable experience above 60 FPS. The data indicates that this combo is not ideal for 4K gaming at high settings, but Medium provides a workable option.
FAQ
Q: What is the average FPS at 1080p with Medium settings?
A: The average FPS at 1920x1080 with Medium settings is 191, with a minimum of 162 and a maximum of 220.
Q: How does the combo rank among all tested combinations for Fivem?
A: This combo ranks 1162 out of 3707 tested combinations, placing it in the upper third of the database.
Q: What is the minimum FPS recorded at 1440p with Medium settings?
A: The minimum FPS at 2560x1440 with Medium settings is 107, with an average of 126 and a maximum of 145.
Q: Is the CPU or GPU the limiting factor at 4K resolution?
A: The benchmark results indicate that at 3840x2160, the GPU is the primary limiting component, as the frame rate drops significantly (e.g., from 191 FPS at 1080p Medium to 70 FPS at 4K Medium) while the CPU has ample headroom from its single-thread performance.
Q: What is the CPU's percentile ranking among all CPUs?
A: The AMD Ryzen 7 5800XT is in the 81st percentile of all CPUs tested, based on its average benchmark score of 29879.
Q: What is the GPU's memory configuration?
A: The AMD Radeon RX 6800 XT has 16 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 512.0 GB/s and a memory clock of 2000 MHz (16 Gbps effective).
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6800 XT is a high-end GPU from the Radeon RX 6000 series, based on the RDNA 2.0 architecture and the Navi 21 chip. It features 4608 shading units, 288 texture mapping units, and 128 raster operation units, along with 72 ray tracing cores. The base clock is 1825 MHz, the game clock is 2015 MHz, and the boost clock is 2250 MHz. The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 512.0 GB/s. The pixel rate is 288.0 GPixel/s, and the texture rate is 648.0 GTexel/s, with FP32 performance of 20.74 TFLOPS.
For Fivem, which is a multiplayer mod that often relies on CPU-bound simulation but also demands GPU throughput for rendering large open-world environments with many players and vehicles, the RX 6800 XT's specifications are directly relevant. The 16 GB VRAM is ample for high-resolution textures and asset streaming, and the 512.0 GB/s bandwidth ensures that texture data can be fed quickly to the shading units. The boost clock of 2250 MHz, combined with the high pixel rate, explains why the GPU can deliver 242 FPS at 1080p Low, where the bottleneck is more on the CPU side.
The GPU's benchmark results show a Passmark G3D score of 24980 and a Passmark GPU Compute score of 13245. The 3DMark Steel Nomad DX12 score is 3689, and Geekbench scores include OpenCL at 171304, Vulkan at 136875, and Metal at 181337. The GPU is in the 85th percentile of all GPUs tested, with an average benchmark score of 48477. Its nearest rivals include the NVIDIA RTX A1000 Mobile (avgScore 47743, deltaPct 1.5) and the Intel Arc A550M (avgScore 49737, deltaPct -2.5). These comparisons show that the RX 6800 XT is slightly ahead of the RTX A1000 Mobile but slightly behind the Arc A550M in average benchmark scores.
The GPU's TDP is 300 W, with a suggested PSU of 700 W, and it uses dual-slot cooling with 2x 8-pin power connectors. The production status is End-of-life, with a release date of 2020-10-27. The memory clock of 2000 MHz (16 Gbps effective) contributes to the high bandwidth, which is crucial for maintaining frame rates at higher resolutions where memory bandwidth becomes a more significant factor.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are as follows: Low settings produce an average of 242 FPS, Medium settings produce 191 FPS with a minimum of 162 and a maximum of 220, High settings produce 153 FPS, and Ultra settings produce 119 FPS. This resolution demonstrates the highest frame rates across the board, with Low exceeding 240 FPS and even Ultra staying above 110 FPS.
At 2560x1440, the average FPS values drop but remain strong: Low settings produce 159 FPS, Medium settings produce 126 FPS with a minimum of 107 and a maximum of 145, High settings produce 101 FPS, and Ultra settings produce 78 FPS. The minimum FPS at Medium (107) is still above 100, indicating consistent performance.
At 3840x2160, the average FPS values are the lowest in the dataset: Low settings produce 88 FPS, Medium settings produce 70 FPS with a minimum of 59 and a maximum of 80, High settings produce 56 FPS, and Ultra settings produce 43 FPS. The Medium preset at 4K has a minimum FPS of 59, which is just below 60, suggesting that frame pacing may occasionally cause noticeable hitches on a 60 Hz display.
The data shows a consistent pattern: for any given resolution, the Low preset is roughly 25-30% faster than Medium, and Medium is roughly 25-30% faster than High, with Ultra being the slowest. The scaling between presets is not perfectly linear, but the trend is clear. At 1080p, the difference between Low (242 FPS) and Ultra (119 FPS) is 123 FPS, while at 4K, the difference between Low (88 FPS) and Ultra (43 FPS) is 45 FPS. This indicates that the GPU's performance headroom at lower resolutions allows for more aggressive settings without sacrificing frame rate, whereas at 4K, the GPU is already near its limits.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6800 XT ranks 1162 out of 3707 tested combinations for Fivem. This places the combo in the 68th percentile of all tested CPU-GPU pairs, meaning it outperforms roughly two-thirds of the combinations in the database. This ranking is notable given that the CPU is in the 81st percentile of all CPUs and the GPU is in the 85th percentile of all GPUs, but the combo's rank is slightly lower than either component's individual percentile. This suggests that Fivem's performance is not solely dependent on raw hardware strength; the game's multiplayer nature introduces variables such as server load, player count, and script complexity that can affect real-world FPS beyond what component benchmarks predict.
The CPU's nearest rivals, such as the AMD Ryzen 7 7840H with a deltaPct of 0 and the AMD Ryzen 7 8845HS with a deltaPct of -0.3, show that the 5800XT is essentially tied in overall CPU benchmark performance. The GPU's nearest rivals include the NVIDIA RTX A1000 Mobile (deltaPct 1.5) and the Intel Arc A550M (deltaPct -2.5), indicating that the RX 6800 XT is slightly above the RTX A1000 Mobile but slightly below the Arc A550M in average GPU benchmark scores. However, these deltaPct values are all within a few percent, meaning that the combo's ranking is more influenced by the specific game's optimization than by the raw component scores.
Given the measured FPS data, this combo's rank of 1162 out of 3707 is reasonable. At 1080p, the frame rates are extremely high, but at 4K, the performance drops to below 60 FPS at Medium settings, which may limit its appeal for high-resolution gaming. The combo's strength lies in its ability to deliver very high frame rates at 1080p and 1440p, making it a solid choice for competitive multiplayer Fivem servers where frame rate is king. However, for 4K users, the ranking reflects the GPU's limitations at that resolution. The data shows that this combo is a capable middle-to-high-tier performer in the database, with a clear sweet spot at 1440p Medium to High settings.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 159.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 191.0 |
| 1920x1080 | High | 153.0 |
| 1920x1080 | Ultra | 119.0 |
Fivem with Ryzen 7 5800XT + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6800 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.