Fivem

Fivem

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 333

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 333
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4080, In-Depth Analysis

AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4080 produce a wide spread of frame rates in Fivem, scaling from 60 FPS at 4K Ultra to 333 FPS at 1080p Low. This combination is well-balanced for the multiplayer title, though the data reveals specific bottlenecks depending on resolution and preset.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The processor includes 80 KB of L1 cache per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. Memory support is DDR5 over a dual-channel bus, delivering 89.6 GB/s of bandwidth.

In Fivem, the CPU’s impact is most visible at lower resolutions and settings. At 1080p Low, the combo reaches 333 FPS, which is 58% higher than the 210 FPS at 1080p High. This delta suggests that at Low settings, the CPU is feeding frames at a rate that far exceeds what the GPU needs to render, indicating headroom in the processor’s single-thread performance. The 9600X’s boost clock of 5.40 GHz is a key contributor here, as Fivem’s multiplayer environments often rely on single-threaded game logic.

The 3DMark single-thread score for this CPU is 1253, which places it in the 81st percentile among all CPUs. Its 3DMark 2-thread score of 2456 and 4-thread score of 4649 show strong scaling in lightly threaded workloads, which aligns with Fivem’s typical CPU usage patterns. The passmark single-thread score of 4570 reinforces this strength. When moving from 1080p Low to 1080p Medium, the FPS drops to 263, and at 1080p High it falls to 210. This indicates that while the CPU can push very high frame rates, the GPU begins to take on more work as settings increase, and the CPU is not the limiting factor at 1080p.

At 1440p, the pattern continues. Low settings produce 219 FPS, Medium 173 FPS, and High 138 FPS. The drop from Low to High is 37%, which is less severe than the 1080p drop of 37% as well, but the absolute numbers remain high. The CPU’s multi-threaded capabilities, shown by a Cinebench R23 multicore score of 17528.5 and a Geekbench multicore score of 14438, ensure that even with many players or complex scripts, the processor does not become a bottleneck. The 9600X’s nearest rivals in average benchmark score include the AMD Ryzen 7 PRO 5755GE at +0.2% and the AMD Ryzen 7 7840H at -0.5%, indicating it sits in a competitive performance tier.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured rows show four settings presets—Low, Medium, High, and Ultra—across three resolutions. The goal is to find the preset that delivers the best balance of smoothness and visual fidelity, without referencing any cost or value. The data shows that Medium settings provide the most consistent experience, with measured minimum and maximum FPS values at every resolution.

At 1080p, Medium yields an average of 263 FPS, with a minimum of 223 and a maximum of 302. This is a tight range, indicating stable frame pacing. High at 1080p averages 210 FPS, which is still smooth, but the lack of measured min/max data makes it harder to assess stability. Ultra at 1080p drops to 163 FPS, which is playable but represents a 38% reduction from Medium. Low at 1080p hits 333 FPS, but the visual quality is likely too compromised for most users.

At 1440p, Medium again stands out. It averages 173 FPS, with a minimum of 147 and a maximum of 199. High averages 138 FPS, and Ultra drops to 107 FPS. Low reaches 219 FPS. The Medium preset at 1440p offers a frame rate that is 25% higher than High and 62% higher than Ultra, while still providing moderate visual enhancements over Low. The measured min of 147 FPS ensures that even in busy scenes, the frame rate stays well above 60 FPS.

At 4K, Medium is the only preset with measured min/max data, showing an average of 96 FPS, a minimum of 82, and a maximum of 110. High averages 77 FPS, and Ultra drops to 60 FPS, which is the threshold for smooth play but leaves no headroom. Low at 4K averages 122 FPS, but again, the visual trade-off is substantial. The data suggests that Medium settings are the best choice across all resolutions, as they provide the highest average FPS with documented stability, while High and Ultra offer diminishing returns in frame rate for increased visual load.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals how the workload shifts between CPU and GPU. At Low settings, the average FPS goes from 333 at 1080p to 219 at 1440p and 122 at 4K. This is a drop of 34% from 1080p to 1440p and 44% from 1440p to 4K. The steep decline at 4K indicates that the GPU is becoming the primary limiter, as the RTX 4080 must render four times the pixels of 1080p.

At Medium settings, the progression is 263 FPS at 1080p, 173 FPS at 1440p, and 96 FPS at 4K. The percentage drops are 34% and 45%, respectively. This shows that even with moderate settings, the GPU workload scales heavily with resolution. The RTX 4080’s 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are sufficient for 4K, but the rendering load still cuts frame rates significantly.

At High settings, the FPS values are 210 at 1080p, 138 at 1440p, and 77 at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44%. At Ultra settings, the values are 163 at 1080p, 107 at 1440p, and 60 at 4K, with drops of 34% and 44% respectively. The consistency of these percentage drops across all settings is notable. It suggests that the limiting component at higher resolutions is the GPU, as the CPU’s performance headroom, evidenced by high 1080p frame rates, does not translate to higher 4K FPS.

The data shows that at 1080p, the CPU is capable of pushing frame rates above 300 FPS on Low settings, but the GPU cannot keep up as resolution increases. At 4K Ultra, the 60 FPS average is exactly the minimum for smooth play, but the lack of measured min/max data means stability is uncertain. The scaling pattern points to the RTX 4080 being the bottleneck at 4K, while the Ryzen 5 9600X provides ample processing power at lower resolutions.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS recorded for this combo in Fivem?

A: The highest average FPS is 333, achieved at 1920x1080 resolution with Low settings.

Q: At which settings and resolution does the combo achieve exactly 60 FPS?

A: The combo achieves an average of 60 FPS at 3840x2160 resolution with Ultra settings.

Q: How does the combo’s CPU compare to its nearest rival in benchmark scores?

A: The Ryzen 5 9600X has an average benchmark score of 29713, which is 0.2% higher than the AMD Ryzen 7 PRO 5755GE and 0.5% lower than the AMD Ryzen 7 7840H.

Q: What is the measured minimum FPS at 1440p Medium settings?

A: The measured minimum FPS at 2560x1440 with Medium settings is 147, with a maximum of 199 and an average of 173.

Q: How much faster is 1080p Low compared to 1080p Ultra?

A: At 1080p, Low settings average 333 FPS, while Ultra averages 163 FPS, making Low approximately 104% faster.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The NVIDIA GeForce RTX 4080 has a percentile ranking of 86 among all GPUs, with an average benchmark score of 54247.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with the AD103 chip, using a 5 nm process. It has 9728 shading units, 304 texture mapping units, and 112 raster output units, alongside 76 ray tracing cores and 304 tensor cores. The GPU operates at a base clock of 2205 MHz and a boost clock of 2505 MHz, with memory running at 1400 MHz (22.4 Gbps effective). It features 16 GB of GDDR6X memory on a 256-bit bus, providing 716.8 GB/s of bandwidth.

In Fivem, the GPU’s role becomes more pronounced as settings and resolution increase. At 1080p Low, the GPU is not heavily taxed, allowing the CPU to push 333 FPS. As settings rise to Medium, the GPU begins to render more effects, and the FPS drops to 263. At 4K Ultra, the GPU is fully utilized, producing an average of 60 FPS. The 16 GB VRAM capacity is more than sufficient for Fivem’s textures and assets, as the game does not appear to exceed this limit based on the FPS data.

The RTX 4080’s passmark G3D score is 34457, and its 3DMark Steel Nomad DX12 score is 6567. These benchmarks indicate strong rasterization performance, which aligns with the FPS results. The GPU’s nearest rival, the RTX 4080 SUPER, has an average score of 54209, which is 0.1% lower than the RTX 4080’s 54247. The AMD Radeon Pro W5700X is 1.1% lower, and the RX 6750 GRE 12 GB is 2.6% lower. This places the RTX 4080 in a competitive position, though the data shows that at 4K Ultra, it still only manages 60 FPS, suggesting that Fivem’s optimization may limit GPU utilization.

The boost clock of 2505 MHz and the high texture rate of 761.5 GTexel/s contribute to the GPU’s ability to handle 4K resolution. However, the FPS drop from 122 at 4K Low to 60 at 4K Ultra (a 51% reduction) shows that the GPU is the limiting factor at this resolution. The pixel rate of 280.6 GPixel/s is sufficient for 4K, but the additional shading load from Ultra settings halves the frame rate.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across all nine combinations of resolution and settings. At 1920x1080, the averages are 333 FPS on Low, 263 FPS on Medium, 210 FPS on High, and 163 FPS on Ultra. The Medium setting at 1080p includes measured minimum of 223 FPS and maximum of 302 FPS, while other settings lack min/max data.

At 2560x1440, the averages are 219 FPS on Low, 173 FPS on Medium, 138 FPS on High, and 107 FPS on Ultra. The Medium setting at 1440p has a minimum of 147 FPS and a maximum of 199 FPS. This is the only 1440p setting with min/max data. At 3840x2160, the averages are 122 FPS on Low, 96 FPS on Medium, 77 FPS on High, and 60 FPS on Ultra. The Medium setting at 4K has a minimum of 82 FPS and a maximum of 110 FPS.

The pattern is consistent: Low settings always produce the highest FPS, followed by Medium, High, and Ultra. The gap between Low and Medium is substantial, averaging a 22% drop across resolutions. The gap between Medium and High is smaller, averaging 20%, while High to Ultra shows an average drop of 25%. The Medium preset at each resolution is the only one with complete min/max data, which suggests it is the most stable in terms of frame pacing. The minimum FPS values at Medium are 223 at 1080p, 147 at 1440p, and 82 at 4K, all of which are above 60 FPS, indicating a smooth experience.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4080 combination ranks 220th out of 3707 tested combos in Fivem. This places it in the top 6% of all tested systems, which is a strong result for a multiplayer game that can be demanding on both CPU and GPU. The rank of 220 indicates that there are 219 other combos that perform better in this specific game, but the vast majority of systems (3487 combos) rank lower.

The combo’s ranking is influenced by the balance between the CPU and GPU. The Ryzen 5 9600X’s high single-thread performance, shown by its 3DMark single-thread score of 1253, helps in Fivem’s CPU-bound scenarios, such as many players or complex scripts. The RTX 4080’s strong rasterization performance, evidenced by its passmark G3D score of 34457, ensures that the GPU can handle high resolutions and settings. Together, they produce the FPS numbers seen in the measured data.

The rank of 220 out of 3707 means that this combo is well-suited for Fivem, likely providing a high-refresh-rate experience at 1080p and 1440p, and a playable 60 FPS at 4K Ultra. The data shows that the combo is not the absolute best, as higher-ranking systems may use more powerful GPUs or CPUs, but it is firmly in the upper echelon. The percentile rankings of the individual components—81st for the CPU and 86th for the GPU—further support this, as both are above average but not top-tier. The combination of a strong CPU and a strong GPU results in a system that is well-matched for Fivem, with no single component bottlenecking the other at typical settings.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 333.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with Ryzen 5 9600X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.