Fivem
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 22 | 28 |
| 1440p QHD | 25 | 32 | 40 | 50 |
| 1080p Full HD | 38 | 48 | 60 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 5600F + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 570 pairing delivers a strictly 1080p experience in Fivem, with performance falling off sharply as resolution increases. The data shows a clear pattern where the GPU becomes the primary constraint at higher pixel counts, while the CPU has enough headroom to keep up at lower settings. This is a balanced budget-oriented combo for its intended resolution, but it lacks the muscle for 1440p or 4K gaming.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases. At 1920x1080 with Low settings, the combo averages 77 FPS. Moving to 2560x1440 Low drops that to 50 FPS, a 35% reduction. At 3840x2160 Low, the average falls to 28 FPS, which is a 64% drop from the 1080p Low result. This scaling pattern is typical of a GPU-bound scenario where the RX 570's 4 GB frame buffer and 224.0 GB/s memory bandwidth are overwhelmed by the pixel count.
Looking at High settings, the trend is similar but with lower absolute numbers. The 1080p High average is 48 FPS, 1440p High is 32 FPS (a 33% drop), and 4K High is 18 FPS (a 62.5% drop from 1080p). The consistency of these percentage drops across settings indicates that resolution scaling is the dominant factor, not settings complexity. Fivem is a multiplayer title that relies heavily on draw calls and object rendering, which scales directly with pixel output.
The data suggests that at 1080p, the combo is reasonably balanced, but at 1440p the GPU becomes the clear bottleneck. The 4K results are essentially unplayable, with even Low settings only reaching 28 FPS. For a 4K experience, the RX 570's 150 W TDP and 5.095 TFLOPS FP32 performance are simply insufficient. The 74th percentile ranking for the GPU among all tested GPUs reinforces this, as it places the card in the mid-range tier, not suited for high-resolution gaming.
How This Combo Ranks
In Fivem, this specific CPU-GPU combination ranks 2867 out of 3005 tested combos. This places it in the bottom 5% of all configurations tested, which is a poor result for the game. The comboRankInGame field shows a rank of 2867 with a total of 3005 combos, meaning only 138 other combinations performed worse. This low ranking is not surprising given the RX 570's age and the demanding nature of Fivem's multiplayer environments.
The CPU, however, is a much stronger component in isolation. The Ryzen 5 5600F has an 85th percentile ranking among all CPUs, and its avgBenchmarkScore of 36945 is nearly identical to its nearest rivals. The Intel Core Ultra 5 225 scores 36938 (a 0% delta), the AMD Ryzen 5 5500X3D scores 37018 (a -0.2% delta), and the AMD Ryzen AI 7 PRO 450 scores 37093 (a -0.4% delta). The Intel Core i9-12900T scores 37112, a -0.5% delta. This shows the 5600F is competitive with these processors, but the overall combo ranking is dragged down by the GPU.
The disparity between the CPU's high percentile (85) and the combo's low rank (2867 of 3005) indicates a severe bottleneck caused by the GPU in Fivem. If the GPU were upgraded, this combo could move up significantly in the rankings. The data suggests that the CPU is not the limiting factor in this game, as the measured FPS at 1080p Low (77 FPS) is respectable, and the frame rate drops are more consistent with GPU limitations than CPU limitations.
GPU Role
The AMD Radeon RX 570 is a 14 nm Polaris 20 chip with 2048 shading units, 128 TMUs, and 32 ROPs. Its base clock is 1168 MHz with a boost clock of 1244 MHz, and memory runs at 1750 MHz (7 Gbps effective). The 4 GB GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth. These specs place the card in the 74th percentile among all GPUs, which is respectable for a 1080p card but inadequate for higher resolutions.
In Fivem, the GPU's 4 GB VRAM is likely a limiting factor at higher settings. The measured FPS data shows that at 1080p Ultra, the average drops to 38 FPS, while at 1080p High it is 48 FPS. This 10 FPS difference between High and Ultra suggests that the Ultra preset may be exceeding the VRAM capacity or pushing the GPU's compute limits. The 5.095 TFLOPS FP32 performance is modest, and the 159.2 GTexel/s texture rate is sufficient for 1080p but not for 1440p or 4K.
The RX 570's nearest rivals in the benchmark database include the AMD Radeon RX 6800M (avgScore 28874, -0.4% delta), the AMD Radeon R9 M295X (avgScore 28580, 0.7% delta), and the AMD Radeon RX 470 (avgScore 28996, -0.8% delta). The NVIDIA Quadro RTX 8000 scores 28421, a 1.2% delta. These scores are all within a narrow band, indicating that the RX 570 is performing as expected for its class. The 4 GB VRAM is a concern for modern titles like Fivem, which can use more than 4 GB at higher settings and resolutions.
Measured FPS Breakdown
At 1920x1080, the combo produces playable frame rates across most settings. Low settings average 77 FPS, Medium averages 60 FPS (with min FPS of 51 and max FPS of 70), High averages 48 FPS, and Ultra averages 38 FPS. The Medium settings row provides the only min/max data at this resolution, showing a 51-70 FPS range, which indicates some frame time variance but generally smooth gameplay. The step from Low to Medium is a 22% drop, from Medium to High is a 20% drop, and from High to Ultra is a 21% drop. This consistent scaling suggests the GPU is handling the settings changes predictably.
At 2560x1440, the frame rates become marginal. Low averages 50 FPS, Medium averages 40 FPS (with min FPS of 34 and max FPS of 46), High averages 32 FPS, and Ultra averages 25 FPS. The Medium row shows a 34-46 FPS range, which is tighter than the 1080p Medium range but still indicates playable conditions at this resolution for less demanding scenarios. The drop from 1080p Low to 1440p Low is 27 FPS, while the drop from 1080p Ultra to 1440p Ultra is 13 FPS. This shows that lower settings have a larger absolute FPS loss when moving to 1440p, which is expected since the GPU is already working harder at higher settings.
At 3840x2160, the results are largely unplayable. Low averages 28 FPS, Medium averages 22 FPS (with min FPS of 19 and max FPS of 25), High averages 18 FPS, and Ultra averages 14 FPS. The Medium row shows a 19-25 FPS range, which is a 6 FPS spread and indicates severe frame pacing issues. The drop from 1440p Low to 4K Low is 22 FPS, and from 1440p Ultra to 4K Ultra is 11 FPS. These numbers confirm that 4K is not viable for this combo, even at the lowest settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo are at 1920x1080 with Medium or High presets. The Medium preset delivers 60 FPS average with a 51-70 FPS range, which is smooth enough for a multiplayer game like Fivem where reaction time matters. The High preset at 48 FPS is also playable but may feel less responsive in intense firefights. The Low preset at 77 FPS is the most responsive, but the visual quality reduction may be too significant for some players.
For 1440p users, the Low preset at 50 FPS is the only viable option, as Medium drops to 40 FPS and High falls to 32 FPS. The 40 FPS Medium result is borderline, and the 34 FPS minimum suggests potential stutters in crowded areas. For 4K, none of the presets are recommended, as even Low at 28 FPS is below the playable threshold for a fast-paced multiplayer title. The 22 FPS Medium result at 4K is a slideshow, and the 14 FPS Ultra result is unplayable.
The data indicates that the best experience per the measured rows is at 1080p with Medium settings. This provides a 60 FPS average with a reasonable 51-70 FPS range, which balances visual fidelity and performance. If a player prioritizes frame rate over visuals, the Low preset at 77 FPS is the better choice. The High preset at 48 FPS is a compromise, but the 20 FPS drop from Medium may not justify the visual improvement in a game like Fivem where the environment is dynamic and fast-paced.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer) on a 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. The CPU has 64 KB L1 cache per core, 512 KB L2 cache per core, and 32 MB shared L3 cache. Its memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth. This is a solid mid-range CPU that scores in the 85th percentile among all CPUs.
In Fivem, the CPU's role is less critical than the GPU, but it still matters for maintaining frame rates. The PassMark multithread score of 19236 and single-thread score of 2872 indicate strong per-core performance. The integer math score of 59339 and floating-point math score of 34548 show good compute capabilities, which are relevant for game logic and physics calculations. The data compression score of 232836 and encryption score of 13839 are less relevant to gaming but indicate overall processing power.
The CPU's nearest rivals are all within a 0.5% performance delta, which shows that the 5600F is well-positioned among its peers. The Intel Core Ultra 5 225 has an avgScore of 36938 (0% delta), the AMD Ryzen 5 5500X3D has 37018 (-0.2% delta), and the AMD Ryzen AI 7 PRO 450 has 37093 (-0.4% delta). The Intel Core i9-12900T has 37112 (-0.5% delta). These similar scores suggest that any of these CPUs would perform nearly identically in Fivem when paired with the RX 570.
The fact that the combo ranks 2867 out of 3005 despite having a CPU in the 85th percentile confirms that the GPU is the limiting factor. At 1080p Low, the CPU can feed the GPU enough frames to reach 77 FPS, but the GPU cannot render faster than that. At higher resolutions, the GPU's workload increases, and the CPU's utilization likely decreases. The 6 cores and 12 threads are adequate for Fivem's multiplayer load, which is typically not as CPU-intensive as single-player titles with heavy physics or AI. The 4.00 GHz boost clock provides sufficient single-thread performance for game logic, and the 32 MB L3 cache helps with data locality.
The data shows that the CPU is not the bottleneck in this configuration. Upgrading the GPU would yield significant FPS gains, while upgrading the CPU alone would provide minimal improvement in Fivem. The 5600F has enough headroom to support a more powerful GPU, and its 85th percentile ranking indicates it is a future-proof choice for this platform. The memory bandwidth of 51.2 GB/s is sufficient for the game's data transfer needs, and the dual-channel DDR4 support is standard for this class of CPU.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 570 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 32.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 38.0 |
Fivem with Ryzen 5 5600F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 570 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.